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3.0 - namespace
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@@ -5,7 +5,7 @@ using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using XUGL;
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namespace XCharts
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namespace XCharts.Runtime
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{
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[UnityEngine.Scripting.Preserve]
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internal sealed class VisualMapHandler : MainComponentHandler<VisualMap>
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