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https://github.com/XCharts-Team/XCharts.git
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增加Axis的图标、自动换行、自定义长宽的支持
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@@ -247,13 +247,13 @@ namespace XCharts
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chartText.tmpText.alignment = textStyle.tmpAlignment;
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chartText.tmpText.richText = true;
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chartText.tmpText.raycastTarget = false;
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chartText.tmpText.enableWordWrapping = false;
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chartText.tmpText.enableWordWrapping = textStyle.wrap;
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#else
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chartText.text = GetOrAddComponent<Text>(txtObj);
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chartText.text.font = textStyle.font == null ? theme.font : textStyle.font;
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chartText.text.fontStyle = textStyle.fontStyle;
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chartText.text.alignment = textStyle.alignment;
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chartText.text.horizontalOverflow = HorizontalWrapMode.Overflow;
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chartText.text.horizontalOverflow = textStyle.wrap ? HorizontalWrapMode.Wrap : HorizontalWrapMode.Overflow;
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chartText.text.verticalOverflow = VerticalWrapMode.Overflow;
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chartText.text.supportRichText = true;
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chartText.text.raycastTarget = false;
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@@ -387,7 +387,7 @@ namespace XCharts
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return ChartHelper.GetOrAddComponent<Painter>(painterObj);
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}
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public static GameObject AddIcon(string name, Transform parent, float width, float height)
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public static Image AddIcon(string name, Transform parent, float width, float height)
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{
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var anchorMax = new Vector2(0.5f, 0.5f);
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var anchorMin = new Vector2(0.5f, 0.5f);
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@@ -396,7 +396,29 @@ namespace XCharts
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GameObject iconObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
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var img = GetOrAddComponent<Image>(iconObj);
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img.raycastTarget = false;
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return iconObj;
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return img;
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}
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public static ChartLabel AddAxisLabelObject(int index, string name, Transform parent, Vector2 anchorMin, Vector2 anchorMax,
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Vector2 pivot, Vector2 sizeDelta, Axis axis, ComponentTheme theme)
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{
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var textStyle = axis.axisLabel.textStyle;
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var iconStyle = axis.iconStyle;
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var label = new ChartLabel();
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label.gameObject = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
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// TODO: 为了兼容旧版本,这里后面版本可以去掉
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var oldText = label.gameObject.GetComponent<Text>();
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if (oldText != null)
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{
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GameObject.DestroyImmediate(oldText);
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}
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label.label = AddTextObject("Text", label.gameObject.transform, anchorMin, anchorMax, pivot, sizeDelta, textStyle, theme);
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label.icon = ChartHelper.AddIcon("Icon", label.gameObject.transform, iconStyle.width, iconStyle.height);
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label.SetAutoSize(false);
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label.UpdateIcon(iconStyle, axis.GetIcon(index));
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label.label.SetActive(axis.axisLabel.show && (axis.axisLabel.interval == 0 || index % (axis.axisLabel.interval + 1) == 0));
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return label;
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}
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internal static GameObject AddSerieLabel(string name, Transform parent, float width, float height,
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