mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-18 06:20:15 +00:00
优化SerieData的自定义图标不与SerieLabel关联,可单独控制是否显示
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@@ -19,12 +19,11 @@ namespace XCharts
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[SerializeField] private Color m_IconColor = Color.white;
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[SerializeField] private float m_IconWidth = 40;
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[SerializeField] private float m_IconHeight = 40;
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[SerializeField] private Vector2 m_IconOffset;
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[SerializeField] private Vector3 m_IconOffset;
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[SerializeField] private List<float> m_Data = new List<float>();
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private bool m_Show = true;
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private GameObject m_Label;
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private bool m_LabelAutoSize;
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private float m_LabelPaddingLeftRight;
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private float m_LabelPaddingTopBottom;
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@@ -64,7 +63,7 @@ namespace XCharts
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/// <summary>
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/// 图标偏移。
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/// </summary>
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public Vector2 iconOffset { get { return m_IconOffset; } set { m_IconOffset = value; } }
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public Vector3 iconOffset { get { return m_IconOffset; } set { m_IconOffset = value; } }
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/// <summary>
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/// An arbitrary dimension data list of data item.
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@@ -107,6 +106,10 @@ namespace XCharts
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public float min { get { return m_Data.Min(); } }
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public Image icon { get; private set; }
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public RectTransform iconRect { get; private set; }
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/// <summary>
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/// 关联的gameObject
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/// </summary>
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public GameObject gameObject { get; private set; }
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public float GetData(int index)
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{
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@@ -116,20 +119,19 @@ namespace XCharts
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public void InitLabel(GameObject labelObj, bool autoSize, float paddingLeftRight, float paddingTopBottom)
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{
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m_Label = labelObj;
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gameObject = labelObj;
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m_LabelAutoSize = autoSize;
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m_LabelPaddingLeftRight = paddingLeftRight;
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m_LabelPaddingTopBottom = paddingTopBottom;
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labelText = labelObj.GetComponentInChildren<Text>();
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//labelImage = labelObj.GetComponent<Image>();
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labelRect = labelObj.GetComponent<RectTransform>();
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labelRect = labelText.GetComponent<RectTransform>();
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}
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public void SetLabelActive(bool active)
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{
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if (m_Label)
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if (labelRect)
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{
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ChartHelper.SetActive(m_Label, active);
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ChartHelper.SetActive(labelRect, active);
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}
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}
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@@ -162,12 +164,17 @@ namespace XCharts
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return 0;
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}
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public void SetGameObjectPosition(Vector3 position)
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{
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if (gameObject)
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{
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gameObject.transform.localPosition = position;
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}
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}
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public void SetLabelPosition(Vector3 position)
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{
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if (m_Label)
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{
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m_Label.transform.localPosition = position;
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}
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if (labelRect) labelRect.localPosition = position;
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}
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public void SetIconObj(GameObject iconObj)
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@@ -179,9 +186,10 @@ namespace XCharts
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public void UpdateIcon()
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{
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if (icon == null) return;
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if (m_ShowIcon)
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{
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icon.gameObject.SetActive(true);
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ChartHelper.SetActive(icon.gameObject, true);
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icon.sprite = m_IconImage;
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icon.color = m_IconColor;
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iconRect.sizeDelta = new Vector2(m_IconWidth, m_IconHeight);
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@@ -189,7 +197,7 @@ namespace XCharts
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}
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else
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{
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icon.gameObject.SetActive(false);
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ChartHelper.SetActive(icon.gameObject, false);
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}
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}
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}
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