增加AnimationAddition动画支持

This commit is contained in:
monitor1394
2023-07-11 13:32:50 +08:00
parent 0adc9e71e5
commit f678477c88
39 changed files with 704 additions and 432 deletions

View File

@@ -13,7 +13,6 @@ namespace XCharts.Editor
if (MakeComponentFoldout(prop, "m_Enable", true))
{
++EditorGUI.indentLevel;
//PropertyField(prop, "m_Type");
PropertyField(prop, "m_Delay");
PropertyField(prop, "m_Duration");
--EditorGUI.indentLevel;
@@ -21,6 +20,36 @@ namespace XCharts.Editor
}
}
[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationChange), true)]
public class AnimationChangeDrawer : BasePropertyDrawer
{
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Enable", true))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_Duration");
--EditorGUI.indentLevel;
}
}
}
[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationAddition), true)]
public class AnimationAdditionDrawer : BasePropertyDrawer
{
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Enable", true))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_Duration");
--EditorGUI.indentLevel;
}
}
}
[CustomPropertyDrawer(typeof(AnimationStyle), true)]
public class AnimationDrawer : BasePropertyDrawer
{
@@ -33,10 +62,10 @@ namespace XCharts.Editor
++EditorGUI.indentLevel;
PropertyField(prop, "m_Type");
PropertyField(prop, "m_UnscaledTime");
PropertyField(prop, "m_FadeIn");
PropertyField(prop, "m_FadeOut");
PropertyField(prop, "m_Updated");
PropertyField(prop, "m_Added");
PropertyField(prop, "m_Fadein");
PropertyField(prop, "m_Fadeout");
PropertyField(prop, "m_Change");
PropertyField(prop, "m_Addition");
--EditorGUI.indentLevel;
}
}

View File

@@ -19,9 +19,9 @@ namespace XCharts.Example
var serie = chart.GetSerie(0);
serie.animation.enable = true;
//自定义每个数据项的渐入延时
serie.animation.fadeIn.delayFunction = CustomFadeInDelay;
serie.animation.fadein.delayFunction = CustomFadeInDelay;
//自定义每个数据项的渐入时长
serie.animation.fadeIn.durationFunction = CustomFadeInDuration;
serie.animation.fadein.durationFunction = CustomFadeInDuration;
}
float CustomFadeInDelay(int dataIndex)

View File

@@ -12,8 +12,16 @@ namespace XCharts.Example
//[ExecuteInEditMode]
public class Example_RandomData : MonoBehaviour
{
public int initDataNum = 3;
public bool loopAdd = false;
public float loopAddTime = 1f;
public bool loopUpdate = false;
public float loopUpadteTime = 1f;
public int maxCache = 0;
BaseChart chart;
float lastAddTime;
float lastUpdateTime;
int dataCount;
void Awake()
{
@@ -22,9 +30,11 @@ namespace XCharts.Example
void Start()
{
//chart.ClearData();
// for (int i = 0; i < initDataNum; i++)
// AddData();
if (maxCache > 0)
{
chart.SetMaxCache(maxCache);
}
dataCount = chart.GetSerie(0).dataCount;
}
void Update()
@@ -37,6 +47,19 @@ namespace XCharts.Example
{
UpdateData();
}
lastAddTime += Time.deltaTime;
if (loopAdd && lastAddTime >= loopAddTime)
{
lastAddTime = 0;
AddData();
}
lastUpdateTime += Time.deltaTime;
if (loopUpdate && lastUpdateTime >= loopUpadteTime)
{
lastUpdateTime = 0;
UpdateData();
}
}
void AddData()
@@ -90,7 +113,10 @@ namespace XCharts.Example
}
else
{
chart.AddData(serie.index, Random.Range(10, 90), Random.Range(10, 90), "data" + serie.dataCount);
if (serie is Line)
chart.AddData(serie.index, dataCount++, Random.Range(10, 90), "data" + serie.dataCount);
else
chart.AddData(serie.index, Random.Range(10, 90), Random.Range(10, 90), "data" + serie.dataCount);
}
}
else if (serie is Ring)
@@ -123,7 +149,7 @@ namespace XCharts.Example
var index = Random.Range(0, serie.dataCount);
if (serie is Ring)
{
chart.UpdateData(serie.index, index, Random.Range(10, 90), 100);
chart.UpdateData(serie.index, index, 0, Random.Range(10, 90));
}
else if (serie is Radar)
{

View File

@@ -0,0 +1,305 @@
using System;
using UnityEngine;
namespace XCharts.Runtime
{
[Since("v3.8.0")]
[System.Serializable]
public class AnimationInfo
{
[SerializeField][Since("v3.8.0")] private bool m_Enable = true;
[SerializeField][Since("v3.8.0")] private bool m_Reverse = false;
[SerializeField][Since("v3.8.0")] private float m_Delay = 0;
[SerializeField][Since("v3.8.0")] private float m_Duration = 1000;
public AnimationInfoContext context = new AnimationInfoContext();
public bool enable { get { return m_Enable; } set { m_Enable = value; } }
public bool reverse { get { return m_Reverse; } set { m_Reverse = value; } }
public float delay { get { return m_Delay; } set { m_Delay = value; } }
public float duration { get { return m_Duration; } set { m_Duration = value; } }
public Action OnAnimationStart { get; set; }
public Action OnAnimationEnd { get; set; }
public AnimationDelayFunction delayFunction { get; set; }
public AnimationDurationFunction durationFunction { get; set; }
public void Reset()
{
if (!enable) return;
context.init = false;
context.start = false;
context.pause = false;
context.end = false;
context.startTime = 0;
context.itemCurrProgress.Clear();
}
public void Start(bool reset = true)
{
if (!enable) return;
if (context.start) return;
if (context.pause)
{
context.pause = false;
return;
}
context.init = false;
context.start = true;
context.end = false;
context.pause = false;
context.startTime = Time.time;
if (reset)
{
context.currProgress = 0;
context.destProgress = 1;
context.totalProgress = 0;
context.sizeProgress = 0;
context.itemCurrProgress.Clear();
context.itemDestProgress.Clear();
}
if (OnAnimationStart != null)
{
OnAnimationStart();
}
}
public void Pause()
{
if (!enable) return;
if (!context.start || context.end) return;
context.pause = true;
}
public void Resume()
{
if (!enable) return;
if (!context.pause) return;
context.pause = false;
}
public void End()
{
if (!enable) return;
if (!context.start || context.end) return;
context.start = false;
context.end = true;
context.currPointIndex = context.destPointIndex;
context.startTime = Time.time;
if (OnAnimationEnd != null)
{
OnAnimationEnd();
}
}
public bool Init(float curr, float dest, int totalPointIndex)
{
if (!enable || !context.start) return false;
if (context.init || context.end) return false;
context.init = true;
context.totalProgress = dest - curr;
context.destPointIndex = totalPointIndex;
if (reverse)
{
context.currProgress = dest;
context.destProgress = curr;
}
else
{
context.currProgress = curr;
context.destProgress = dest;
}
return true;
}
public bool IsFinish()
{
if (!context.start) return true;
if (context.end) return true;
if (context.pause) return false;
return context.currProgress == context.destProgress;
}
public bool IsInDelay()
{
if (!context.start)
return false;
else
return (m_Delay > 0 && Time.time - context.startTime < m_Delay / 1000);
}
public bool IsInIndexDelay(int dataIndex)
{
if (context.start)
return Time.time - context.startTime < GetIndexDelay(dataIndex) / 1000f;
else
return false;
}
public float GetIndexDelay(int dataIndex)
{
if (!context.start) return 0;
if (delayFunction != null)
return delayFunction(dataIndex);
return delay;
}
internal float GetCurrAnimationDuration(int dataIndex = -1)
{
if (dataIndex >= 0)
{
if (context.start && durationFunction != null)
return durationFunction(dataIndex) / 1000f;
}
return m_Duration > 0 ? m_Duration / 1000 : 1f;
}
internal void SetDataCurrProgress(int index, float state)
{
context.itemCurrProgress[index] = state;
}
internal float GetDataCurrProgress(int index, float initValue, float destValue, ref bool isBarEnd)
{
if (IsInDelay())
{
isBarEnd = false;
return initValue;
}
var c1 = !context.itemCurrProgress.ContainsKey(index);
var c2 = !context.itemDestProgress.ContainsKey(index);
if (c1 || c2)
{
if (c1)
context.itemCurrProgress.Add(index, initValue);
if (c2)
context.itemDestProgress.Add(index, destValue);
isBarEnd = false;
}
else
{
isBarEnd = context.itemCurrProgress[index] == context.itemDestProgress[index];
}
return context.itemCurrProgress[index];
}
internal void CheckProgress(double total, bool m_UnscaledTime)
{
if (!context.start || !context.init || context.pause) return;
if (IsInDelay()) return;
var duration = GetCurrAnimationDuration();
var delta = (float)(total / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime));
if (reverse)
{
context.currProgress -= delta;
if (context.currProgress <= context.destProgress)
{
context.currProgress = context.destProgress;
End();
}
}
else
{
context.currProgress += delta;
if (context.currProgress >= context.destProgress)
{
context.currProgress = context.destProgress;
End();
}
}
}
internal float CheckItemProgress(int dataIndex, float destProgress, ref bool isEnd, float startProgress, bool m_UnscaledTime)
{
var currHig = GetDataCurrProgress(dataIndex, startProgress, destProgress, ref isEnd);
if (IsFinish())
{
return reverse ? startProgress : destProgress;
}
else if (IsInDelay() || IsInIndexDelay(dataIndex))
{
return reverse ? destProgress : startProgress;
}
else if (context.pause)
{
return currHig;
}
else
{
var duration = GetCurrAnimationDuration(dataIndex);
var delta = (destProgress - startProgress) / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime);
currHig = currHig + (reverse ? -delta : delta);
if (reverse)
{
if ((destProgress > 0 && currHig <= 0) || (destProgress < 0 && currHig >= 0))
{
currHig = 0;
isEnd = true;
}
}
else
{
if ((destProgress - startProgress > 0 && currHig > destProgress) ||
(destProgress - startProgress < 0 && currHig < destProgress))
{
currHig = destProgress;
isEnd = true;
}
}
SetDataCurrProgress(dataIndex, currHig);
return currHig;
}
}
internal void CheckSymbol(float dest, bool m_UnscaledTime)
{
if (!context.start || !context.init || context.pause) return;
if (IsInDelay())
return;
var duration = GetCurrAnimationDuration();
var delta = dest / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime);
if (reverse)
{
context.sizeProgress -= delta;
if (context.sizeProgress < 0)
context.sizeProgress = 0;
}
else
{
context.sizeProgress += delta;
if (context.sizeProgress > dest)
context.sizeProgress = dest;
}
}
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationFadeIn : AnimationInfo
{
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationFadeOut : AnimationInfo
{
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationChange : AnimationInfo
{
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationAddition : AnimationInfo
{
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ae54b92d6276445ac9524b598bfb6e84
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Runtime
{
public sealed class AnimationInfoContext
{
public bool init;
public bool start;
public bool pause;
public bool end;
public float startTime;
public float currProgress;
public float destProgress;
public float totalProgress;
public float sizeProgress;
public int currPointIndex;
public int destPointIndex;
public Dictionary<int, float> itemCurrProgress = new Dictionary<int, float>();
public Dictionary<int, float> itemDestProgress = new Dictionary<int, float>();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 023c7390605c34a72b13f5db7a647f06
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -43,55 +43,9 @@ namespace XCharts.Runtime
Linear,
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationInfo
{
[SerializeField][Since("v3.8.0")] private bool m_Enable = true;
[SerializeField][Since("v3.8.0")] private float m_Delay = 0;
[SerializeField][Since("v3.8.0")] private float m_Duration = 1000;
public bool enable { get { return m_Enable; } set { m_Enable = value; } }
public float delay { get { return m_Delay; } set { m_Delay = value; } }
public float duration { get { return m_Duration; } set { m_Duration = value; } }
public Action OnAnimationStart { get; set; }
public Action OnAnimationEnd { get; set; }
public AnimationDelayFunction delayFunction { get; set; }
public AnimationDurationFunction durationFunction { get; set; }
internal bool start { get; set; }
internal bool end { get; set; }
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationFadeIn : AnimationInfo
{
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationFadeOut : AnimationInfo
{
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationUpdated : AnimationInfo
{
}
[Since("v3.8.0")]
[System.Serializable]
public class AnimationAdded : AnimationInfo
{
}
/// <summary>
/// the animation of serie.
/// |动画表现。
/// the animation of serie. support animation type: fadeIn, fadeOut, change, addition.
/// |动画表现。支持配置四种动画表现FadeIn渐入动画FadeOut渐出动画Change变更动画Addition新增动画
/// </summary>
[System.Serializable]
public class AnimationStyle : ChildComponent
@@ -101,10 +55,10 @@ namespace XCharts.Runtime
[SerializeField] private AnimationEasing m_Easting;
[SerializeField] private int m_Threshold = 2000;
[SerializeField][Since("v3.4.0")] private bool m_UnscaledTime;
[SerializeField][Since("v3.8.0")] private AnimationFadeIn m_FadeIn = new AnimationFadeIn();
[SerializeField][Since("v3.8.0")] private AnimationFadeOut m_FadeOut = new AnimationFadeOut();
[SerializeField][Since("v3.8.0")] private AnimationUpdated m_Updated = new AnimationUpdated() { duration = 500 };
[SerializeField][Since("v3.8.0")] private AnimationAdded m_Added = new AnimationAdded() { duration = 500 };
[SerializeField][Since("v3.8.0")] private AnimationFadeIn m_Fadein = new AnimationFadeIn();
[SerializeField][Since("v3.8.0")] private AnimationFadeOut m_Fadeout = new AnimationFadeOut() { reverse = true };
[SerializeField][Since("v3.8.0")] private AnimationChange m_Change = new AnimationChange() { duration = 500 };
[SerializeField][Since("v3.8.0")] private AnimationAddition m_Addition = new AnimationAddition() { duration = 500 };
[Obsolete("Use animation.fadeIn.delayFunction instead.", true)]
public AnimationDelayFunction fadeInDelayFunction;
@@ -144,168 +98,146 @@ namespace XCharts.Runtime
/// Fade in animation configuration.
/// |渐入动画配置。
/// </summary>
public AnimationFadeIn fadeIn { get { return m_FadeIn; } }
public AnimationFadeIn fadein { get { return m_Fadein; } }
/// <summary>
/// Fade out animation configuration.
/// |渐出动画配置。
/// </summary>
public AnimationFadeOut fadeOut { get { return m_FadeOut; } }
public AnimationFadeOut fadeout { get { return m_Fadeout; } }
/// <summary>
/// Update data animation configuration.
/// |更新数据动画配置。
/// |数据变更动画配置。
/// </summary>
public AnimationUpdated updated { get { return m_Updated; } }
public AnimationChange change { get { return m_Change; } }
/// <summary>
/// Add data animation configuration.
/// |添加数据动画配置。
/// |数据新增动画配置。
/// </summary>
public AnimationAdded added { get { return m_Added; } }
public AnimationAddition addition { get { return m_Addition; } }
private Dictionary<int, float> m_ItemCurrProgress = new Dictionary<int, float>();
private Dictionary<int, float> m_ItemDestProgress = new Dictionary<int, float>();
private bool m_IsEnd = true;
private bool m_IsPause = false;
private bool m_IsInit = false;
private float startTime { get; set; }
private float m_CurrDetailProgress;
private float m_DestDetailProgress;
private float m_TotalDetailProgress;
private float m_CurrSymbolProgress;
private Vector3 m_LinePathLastPos;
public void FadeIn()
private List<AnimationInfo> m_Animations;
private List<AnimationInfo> animations
{
if (m_FadeOut.start)
return;
if (m_IsPause)
get
{
m_IsPause = false;
return;
if (m_Animations == null)
{
m_Animations = new List<AnimationInfo>();
m_Animations.Add(m_Fadein);
m_Animations.Add(m_Fadeout);
m_Animations.Add(m_Change);
m_Animations.Add(m_Addition);
}
return m_Animations;
}
}
if (m_FadeIn.start)
return;
public AnimationInfo activedAnimation
{
get
{
foreach (var anim in animations)
{
if (anim.context.start) return anim;
}
return null;
}
}
startTime = Time.time;
m_FadeIn.start = true;
m_IsEnd = false;
m_IsInit = false;
m_IsPause = false;
m_FadeOut.end = false;
m_CurrDetailProgress = 0;
m_DestDetailProgress = 1;
m_CurrSymbolProgress = 0;
m_ItemCurrProgress.Clear();
m_ItemDestProgress.Clear();
public void Fadein()
{
if (m_Fadeout.context.start) return;
m_Fadein.Start();
}
public void Restart()
{
var anim = activedAnimation;
Reset();
FadeIn();
if (anim != null)
{
anim.Start();
}
}
public void FadeOut()
public void Fadeout()
{
if (m_IsPause)
{
m_IsPause = false;
return;
}
m_Fadeout.Start();
}
m_FadeOut.start = true;
startTime = Time.time;
m_FadeIn.start = true;
m_IsEnd = false;
m_IsInit = false;
m_IsPause = false;
m_CurrDetailProgress = 0;
m_DestDetailProgress = 1;
m_CurrSymbolProgress = 0;
m_ItemCurrProgress.Clear();
m_ItemDestProgress.Clear();
public void Addition()
{
if (!enable) return;
if (!m_Fadein.context.start && !m_Fadeout.context.start)
{
m_Addition.Start(false);
}
}
public void Pause()
{
if (!m_IsPause)
foreach (var anim in animations)
{
m_IsPause = true;
anim.Pause();
}
}
public void Resume()
{
if (m_IsPause)
foreach (var anim in animations)
{
m_IsPause = false;
}
}
private void End()
{
if (m_IsEnd)
return;
m_IsEnd = true;
m_IsInit = false;
if (m_FadeIn.start)
{
m_FadeIn.start = false;
if (m_FadeIn.OnAnimationEnd != null)
{
m_FadeIn.OnAnimationEnd();
}
}
if (m_FadeOut.start)
{
m_FadeOut.start = false;
m_FadeOut.end = true;
if (m_FadeOut.OnAnimationEnd != null)
{
m_FadeOut.OnAnimationEnd();
}
anim.Resume();
}
}
public void Reset()
{
m_FadeIn.start = false;
m_IsEnd = true;
m_IsInit = false;
m_IsPause = false;
m_FadeOut.start = false;
m_FadeOut.end = false;
m_ItemCurrProgress.Clear();
m_Fadein.Reset();
m_Fadeout.Reset();
}
public void InitProgress(float curr, float dest)
{
if (m_IsInit || m_IsEnd)
return;
m_IsInit = true;
m_TotalDetailProgress = dest - curr;
if (m_FadeOut.start)
var anim = activedAnimation;
if (anim == null) return;
var isAddedAnim = anim is AnimationAddition;
if (IsIndexAnimation())
{
m_CurrDetailProgress = dest;
m_DestDetailProgress = curr;
if (isAddedAnim)
{
anim.Init(anim.context.currPointIndex, dest, (int)dest - 1);
}
else
{
m_Addition.context.currPointIndex = (int)dest - 1;
anim.Init(curr, dest, (int)dest - 1);
}
}
else
{
m_CurrDetailProgress = curr;
m_DestDetailProgress = dest;
anim.Init(curr, dest, 0);
}
}
public void InitProgress(List<Vector3> paths, bool isY)
{
if (paths.Count < 1) return;
var sp = paths[0];
var anim = activedAnimation;
if (anim == null) return;
var isAddedAnim = anim is AnimationAddition;
var startIndex = 0;
if (isAddedAnim)
{
startIndex = anim.context.currPointIndex == paths.Count - 1 ?
paths.Count - 2 :
anim.context.currPointIndex;
}
else
{
m_Addition.context.currPointIndex = paths.Count - 1;
}
var sp = paths[startIndex];
var ep = paths[paths.Count - 1];
var currDetailProgress = isY ? sp.y : sp.x;
var totalDetailProgress = isY ? ep.y : ep.x;
@@ -319,43 +251,25 @@ namespace XCharts.Runtime
var np = paths[i];
totalDetailProgress += Vector3.Distance(np, lp);
lp = np;
if (startIndex > 0 && i == startIndex)
currDetailProgress = totalDetailProgress;
}
m_LinePathLastPos = sp;
context.currentPathDistance = 0;
}
InitProgress(currDetailProgress, totalDetailProgress);
anim.Init(currDetailProgress, totalDetailProgress, paths.Count - 1);
}
private void SetDataCurrProgress(int index, float state)
public bool IsEnd()
{
m_ItemCurrProgress[index] = state;
foreach (var animation in animations)
{
if (animation.context.start)
return animation.context.end;
}
return m_Fadein.context.end;
}
private float GetDataCurrProgress(int index, float initValue, float destValue, ref bool isBarEnd)
{
if (IsInDelay())
{
isBarEnd = false;
return initValue;
}
var c1 = !m_ItemCurrProgress.ContainsKey(index);
var c2 = !m_ItemDestProgress.ContainsKey(index);
if (c1 || c2)
{
if (c1)
m_ItemCurrProgress.Add(index, initValue);
if (c2)
m_ItemDestProgress.Add(index, destValue);
isBarEnd = false;
}
else
{
isBarEnd = m_ItemCurrProgress[index] == m_ItemDestProgress[index];
}
return m_ItemCurrProgress[index];
}
public bool IsFinish()
{
@@ -363,29 +277,34 @@ namespace XCharts.Runtime
if (!Application.isPlaying)
return true;
#endif
if (!m_Enable || m_IsEnd)
if (!m_Enable)
return true;
foreach (var animation in animations)
{
if (animation.context.start && animation.context.end)
{
return true;
}
}
if (IsIndexAnimation())
{
if (m_FadeOut.start) return m_CurrDetailProgress <= m_DestDetailProgress;
else return m_CurrDetailProgress > m_DestDetailProgress;
if (m_Fadeout.context.start) return m_Fadeout.context.currProgress <= m_Fadeout.context.destProgress;
else if (m_Addition.context.start) return m_Addition.context.currProgress >= m_Addition.context.destProgress;
else return m_Fadein.context.currProgress >= m_Fadein.context.destProgress;
}
if (IsItemAnimation())
else if (IsItemAnimation())
{
return false;
}
return true;
}
public bool IsInFadeOut()
{
return m_FadeOut.start;
}
public bool IsInDelay()
{
if (m_FadeOut.start)
return (m_FadeOut.delay > 0 && Time.time - startTime < m_FadeOut.delay / 1000);
else
return (m_FadeIn.delay > 0 && Time.time - startTime < m_FadeIn.delay / 1000);
var anim = activedAnimation;
if (anim != null)
return anim.IsInDelay();
return false;
}
public bool IsItemAnimation()
@@ -396,41 +315,19 @@ namespace XCharts.Runtime
public bool IsIndexAnimation()
{
return context.type == AnimationType.LeftToRight ||
context.type == AnimationType.Clockwise ||
context.type == AnimationType.AlongPath;
}
public float GetIndexDelay(int dataIndex)
{
if (m_FadeOut.start && m_FadeOut.delayFunction != null)
return m_FadeOut.delayFunction(dataIndex);
else if (m_FadeIn.start && m_FadeIn.delayFunction != null)
return m_FadeIn.delayFunction(dataIndex);
else
return 0;
}
public bool IsInIndexDelay(int dataIndex)
{
return Time.time - startTime < GetIndexDelay(dataIndex) / 1000f;
}
public bool IsAllOutDelay(int dataCount)
{
var nowTime = Time.time - startTime;
for (int i = 0; i < dataCount; i++)
{
if (nowTime < GetIndexDelay(i) / 1000)
return false;
}
return true;
context.type == AnimationType.AlongPath || context.type == AnimationType.Clockwise;
}
public bool CheckDetailBreak(float detail)
{
if (!IsIndexAnimation())
return false;
return !IsFinish() && detail > m_CurrDetailProgress;
foreach (var animation in animations)
{
if (animation.context.start)
return !IsFinish() && detail > animation.context.currProgress;
}
return false;
}
public bool CheckDetailBreak(Vector3 pos, bool isYAxis)
@@ -450,9 +347,9 @@ namespace XCharts.Runtime
else
{
if (isYAxis)
return pos.y > m_CurrDetailProgress;
return pos.y > GetCurrDetail();
else
return pos.x > m_CurrDetailProgress;
return pos.x > GetCurrDetail();
}
}
@@ -460,128 +357,40 @@ namespace XCharts.Runtime
{
if (IsItemAnimation() && context.isAllItemAnimationEnd)
{
End();
foreach (var animation in animations)
{
animation.End();
}
return;
}
CheckProgress(m_TotalDetailProgress);
foreach (var animation in animations)
{
animation.CheckProgress(animation.context.totalProgress, m_UnscaledTime);
}
}
public void CheckProgress(double total)
{
if (IsFinish())
return;
if (!m_IsInit || m_IsPause || m_IsEnd)
return;
if (IsInDelay())
return;
var duration = GetCurrAnimationDuration();
var delta = (float)(total / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime));
if (m_FadeOut.start)
foreach (var animation in animations)
{
m_CurrDetailProgress -= delta;
if (m_CurrDetailProgress <= m_DestDetailProgress)
{
m_CurrDetailProgress = m_DestDetailProgress;
End();
}
animation.CheckProgress(total, m_UnscaledTime);
}
else
{
m_CurrDetailProgress += delta;
if (m_CurrDetailProgress >= m_DestDetailProgress)
{
m_CurrDetailProgress = m_DestDetailProgress;
End();
}
}
}
internal float GetCurrAnimationDuration(int dataIndex = -1)
{
if (dataIndex >= 0)
{
if (m_FadeOut.start && m_FadeOut.durationFunction != null)
return m_FadeOut.durationFunction(dataIndex) / 1000f;
if (m_FadeIn.start && m_FadeIn.durationFunction != null)
return m_FadeIn.durationFunction(dataIndex) / 1000f;
}
if (m_FadeOut.start)
return m_FadeOut.delay > 0 ? m_FadeOut.delay / 1000 : 1f;
else
return m_FadeIn.delay > 0 ? m_FadeIn.delay / 1000 : 1f;
}
internal float CheckItemProgress(int dataIndex, float destProgress, ref bool isEnd, float startProgress = 0)
{
isEnd = false;
var initHig = m_FadeOut.start ? destProgress : startProgress;
var destHig = m_FadeOut.start ? startProgress : destProgress;
var currHig = GetDataCurrProgress(dataIndex, initHig, destHig, ref isEnd);
if (isEnd || IsFinish())
{
return m_FadeOut.end ? startProgress : destProgress;
}
else if (IsInDelay() || IsInIndexDelay(dataIndex))
{
return m_FadeOut.start ? destProgress : startProgress;
}
else if (m_IsPause)
{
return currHig;
}
else
{
var duration = GetCurrAnimationDuration(dataIndex);
var delta = (destProgress - startProgress) / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime);
currHig = currHig + (m_FadeOut.start ? -delta : delta);
if (m_FadeOut.start)
{
if ((initHig > 0 && currHig <= 0) || (initHig < 0 && currHig >= 0))
{
currHig = 0;
isEnd = true;
}
}
else
{
if ((destProgress - startProgress > 0 && currHig > destProgress) ||
(destProgress - startProgress < 0 && currHig < destProgress))
{
currHig = destProgress;
isEnd = true;
}
}
SetDataCurrProgress(dataIndex, currHig);
return currHig;
}
var anim = activedAnimation;
if (anim == null) return destProgress;
return anim.CheckItemProgress(dataIndex, destProgress, ref isEnd, startProgress, m_UnscaledTime);
}
public void CheckSymbol(float dest)
{
if (!enable || m_IsEnd || m_IsPause || !m_IsInit)
return;
if (IsInDelay())
return;
var duration = GetCurrAnimationDuration();
var delta = dest / duration * (m_UnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime);
if (m_FadeOut.start)
{
m_CurrSymbolProgress -= delta;
if (m_CurrSymbolProgress < 0)
m_CurrSymbolProgress = 0;
}
else
{
m_CurrSymbolProgress += delta;
if (m_CurrSymbolProgress > dest)
m_CurrSymbolProgress = dest;
}
m_Fadein.CheckSymbol(dest, m_UnscaledTime);
m_Fadeout.CheckSymbol(dest, m_UnscaledTime);
}
public float GetSysmbolSize(float dest)
@@ -593,19 +402,30 @@ namespace XCharts.Runtime
if (!enable)
return dest;
if (m_IsEnd)
return m_FadeOut.start ? 0 : dest;
if (IsEnd())
return m_Fadeout.context.start ? 0 : dest;
return m_CurrSymbolProgress;
return m_Fadeout.context.start ? m_Fadeout.context.sizeProgress : m_Fadein.context.sizeProgress;
}
public float GetCurrDetail()
{
#if UNITY_EDITOR
if (!Application.isPlaying)
return m_DestDetailProgress;
{
foreach (var animation in animations)
{
if (animation.context.start)
return animation.context.destProgress;
}
}
#endif
return m_CurrDetailProgress;
foreach (var animation in animations)
{
if (animation.context.start)
return animation.context.currProgress;
}
return m_Fadein.context.currProgress;
}
public float GetCurrRate()
@@ -614,9 +434,9 @@ namespace XCharts.Runtime
if (!Application.isPlaying)
return 1;
#endif
if (!enable || m_IsEnd)
if (!enable || IsEnd())
return 1;
return m_CurrDetailProgress;
return m_Fadeout.context.start ? m_Fadeout.context.currProgress : m_Fadein.context.currProgress;
}
public int GetCurrIndex()
@@ -625,30 +445,33 @@ namespace XCharts.Runtime
if (!Application.isPlaying)
return -1;
#endif
if (!enable || m_IsEnd)
if (!enable)
return -1;
return (int)m_CurrDetailProgress;
var anim = activedAnimation;
if (anim == null)
return -1;
return (int)anim.context.currProgress;
}
public float GetDataChangeDuration()
public float GetChangeDuration()
{
if (m_Enable && m_Updated.enable)
return m_Updated.duration;
if (m_Enable && m_Change.enable)
return m_Change.duration;
else
return 0;
}
public float GetDataAddDuration()
public float GetAdditionDuration()
{
if (m_Enable && m_Added.enable)
return m_Added.duration;
if (m_Enable && m_Addition.enable)
return m_Addition.duration;
else
return 0;
}
public bool HasFadeOut()
public bool HasFadeout()
{
return enable && m_FadeOut.end && m_IsEnd;
return enable && m_Fadeout.context.end;
}
}
}

View File

@@ -7,6 +7,7 @@ namespace XCharts.Runtime
public struct AnimationStyleContext
{
public AnimationType type;
public bool enableSerieDataAddedAnimation;
public float currentPathDistance;
public bool isAllItemAnimationEnd;
}

View File

@@ -30,18 +30,22 @@ namespace XCharts.Runtime
{
var serieType = serie.GetType();
var animationType = AnimationType.LeftToRight;
var enableSerieDataAnimation = true;
if (serieType.IsDefined(typeof(DefaultAnimationAttribute), false))
{
animationType = serieType.GetAttribute<DefaultAnimationAttribute>().type;
var attribute = serieType.GetAttribute<DefaultAnimationAttribute>();
animationType = attribute.type;
enableSerieDataAnimation = attribute.enableSerieDataAddedAnimation;
}
UpdateAnimationType(serie.animation, animationType);
UpdateAnimationType(serie.animation, animationType,enableSerieDataAnimation);
}
public static void UpdateAnimationType(AnimationStyle animation, AnimationType defaultType)
public static void UpdateAnimationType(AnimationStyle animation, AnimationType defaultType, bool enableSerieDataAnimation)
{
animation.context.type = animation.type == AnimationType.Default ?
defaultType :
animation.type;
animation.context.enableSerieDataAddedAnimation = enableSerieDataAnimation;
}
public static bool GetAnimationPosition(AnimationStyle animation, bool isY, Vector3 lp, Vector3 cp, float progress, ref Vector3 ip)

View File

@@ -152,7 +152,6 @@ namespace XCharts
else
dataZoom.SetYAxisIndexValueInfo(axisIndex, ref tempMinValue, ref tempMaxValue);
}
if (tempMinValue != axis.context.minValue ||
tempMaxValue != axis.context.maxValue ||
m_LastInterval != axis.interval ||

View File

@@ -543,8 +543,8 @@ namespace XCharts.Runtime
var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage :
DataHelper.DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
var dataChanging = false;
var animationDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var animationDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
for (int i = 0; i < maxCount; i += rate)
@@ -635,8 +635,8 @@ namespace XCharts.Runtime
var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage :
DataHelper.DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
var dataChanging = false;
var animationDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var animationDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
for (int i = 0; i < maxCount; i += rate)

View File

@@ -6,10 +6,17 @@ namespace XCharts.Runtime
public sealed class DefaultAnimationAttribute : Attribute
{
public readonly AnimationType type;
public readonly bool enableSerieDataAddedAnimation = true;
public DefaultAnimationAttribute(AnimationType handler)
{
this.type = handler;
}
public DefaultAnimationAttribute(AnimationType handler, bool enableSerieDataAddedAnimation)
{
this.type = handler;
this.enableSerieDataAddedAnimation = enableSerieDataAddedAnimation;
}
}
}

View File

@@ -395,20 +395,30 @@ namespace XCharts.Runtime
/// fadeIn animation.
/// |开始渐入动画。
/// </summary>
public void AnimationFadeIn(bool reset = true)
public void AnimationFadein(bool reset = true)
{
if (reset)
AnimationReset();
foreach (var serie in m_Series) serie.AnimationFadeIn();
foreach (var serie in m_Series) serie.AnimationFadein();
}
[Obsolete("Use AnimationFadein() instead.", true)]
public void AnimationFadeIn(bool reset = true)
{
}
/// <summary>
/// fadeIn animation.
/// |开始渐出动画。
/// </summary>
public void AnimationFadeout()
{
foreach (var serie in m_Series) serie.AnimationFadeout();
}
[Obsolete("Use AnimationFadeout() instead.", true)]
public void AnimationFadeOut()
{
foreach (var serie in m_Series) serie.AnimationFadeOut();
}
/// <summary>

View File

@@ -649,7 +649,7 @@ namespace XCharts.Runtime
serie.show = active;
serie.RefreshLabel();
serie.AnimationReset();
if (active) serie.AnimationFadeIn();
if (active) serie.AnimationFadein();
UpdateLegendColor(serie.serieName, active);
}

View File

@@ -136,7 +136,7 @@ namespace XCharts.Runtime
InitComponentHandlers();
InitSerieHandlers();
AnimationReset();
AnimationFadeIn();
AnimationFadein();
XChartsMgr.AddChart(this);
}
@@ -416,7 +416,7 @@ namespace XCharts.Runtime
if (!m_CheckAnimation)
{
m_CheckAnimation = true;
AnimationFadeIn();
AnimationFadein();
}
}
@@ -590,7 +590,7 @@ namespace XCharts.Runtime
serie.context.dataIndexs.Clear();
serie.context.dataIgnores.Clear();
serie.animation.context.isAllItemAnimationEnd = true;
if (serie.show && !serie.animation.HasFadeOut())
if (serie.show && !serie.animation.HasFadeout())
{
if (!serie.context.pointerEnter)
serie.ResetInteract();

View File

@@ -142,7 +142,7 @@ namespace XCharts.Runtime
private void DrawBarSerie(VertexHelper vh, Bar serie)
{
if (!serie.show || serie.animation.HasFadeOut())
if (!serie.show || serie.animation.HasFadeout())
return;
Axis axis;
@@ -184,8 +184,8 @@ namespace XCharts.Runtime
showData.Count;
var isPercentStack = SeriesHelper.IsPercentStack<Bar>(chart.series, serie.stack);
bool dataChanging = false;
float dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
float dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
double yMinValue = relativedAxis.context.minValue;
double yMaxValue = relativedAxis.context.maxValue;

View File

@@ -7,7 +7,7 @@ namespace XCharts.Runtime
[SerieHandler(typeof(SimplifiedBarHandler), true)]
[SerieConvert(typeof(SimplifiedLine), typeof(Bar))]
[CoordOptions(typeof(GridCoord))]
[DefaultAnimation(AnimationType.LeftToRight)]
[DefaultAnimation(AnimationType.LeftToRight, false)]
[SerieComponent()]
[SerieDataComponent()]
[SerieDataExtraField()]

View File

@@ -97,7 +97,7 @@ namespace XCharts.Runtime
private void DrawBarSerie(VertexHelper vh, SimplifiedBar serie, int colorIndex)
{
if (!serie.show || serie.animation.HasFadeOut())
if (!serie.show || serie.animation.HasFadeout())
return;
Axis axis;
@@ -134,8 +134,8 @@ namespace XCharts.Runtime
showData.Count;
bool dataChanging = false;
float dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
float dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
double yMinValue = relativedAxis.context.minValue;
double yMaxValue = relativedAxis.context.maxValue;

View File

@@ -4,7 +4,7 @@ namespace XCharts.Runtime
{
[System.Serializable]
[SerieHandler(typeof(CandlestickHandler), true)]
[DefaultAnimation(AnimationType.LeftToRight)]
[DefaultAnimation(AnimationType.LeftToRight, false)]
[SerieComponent()]
[SerieDataComponent(typeof(ItemStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))]
[SerieDataExtraField()]

View File

@@ -81,7 +81,7 @@ namespace XCharts.Runtime
private void DrawCandlestickSerie(VertexHelper vh, Candlestick serie)
{
if (!serie.show) return;
if (serie.animation.HasFadeOut()) return;
if (serie.animation.HasFadeout()) return;
XAxis xAxis;
YAxis yAxis;
GridCoord grid;
@@ -99,8 +99,8 @@ namespace XCharts.Runtime
showData.Count;
bool dataChanging = false;
float dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
float dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
double yMinValue = yAxis.context.minValue;
double yMaxValue = yAxis.context.maxValue;

View File

@@ -4,7 +4,7 @@ namespace XCharts.Runtime
{
[System.Serializable]
[SerieHandler(typeof(SimplifiedCandlestickHandler), true)]
[DefaultAnimation(AnimationType.LeftToRight)]
[DefaultAnimation(AnimationType.LeftToRight, false)]
[SerieComponent()]
[SerieDataComponent()]
[SerieDataExtraField()]

View File

@@ -81,7 +81,7 @@ namespace XCharts.Runtime
private void DrawCandlestickSerie(VertexHelper vh, SimplifiedCandlestick serie)
{
if (!serie.show) return;
if (serie.animation.HasFadeOut()) return;
if (serie.animation.HasFadeout()) return;
XAxis xAxis;
YAxis yAxis;
GridCoord grid;
@@ -99,8 +99,8 @@ namespace XCharts.Runtime
showData.Count;
bool dataChanging = false;
float dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
float dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
double yMinValue = yAxis.context.minValue;
double yMaxValue = yAxis.context.maxValue;

View File

@@ -22,7 +22,7 @@ namespace XCharts.Runtime
[System.Serializable]
[SerieHandler(typeof(HeatmapHandler), true)]
[DefaultAnimation(AnimationType.LeftToRight)]
[DefaultAnimation(AnimationType.LeftToRight, false)]
[RequireChartComponent(typeof(VisualMap))]
[CoordOptions(typeof(GridCoord), typeof(PolarCoord))]
[SerieComponent(typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))]

View File

@@ -185,7 +185,7 @@ namespace XCharts.Runtime
private void DrawDataHeatmapSerie(VertexHelper vh, Heatmap serie)
{
if (!serie.show || serie.animation.HasFadeOut()) return;
if (!serie.show || serie.animation.HasFadeout()) return;
XAxis xAxis;
YAxis yAxis;
if (!chart.TryGetChartComponent<XAxis>(out xAxis, serie.xAxisIndex)) return;
@@ -209,8 +209,8 @@ namespace XCharts.Runtime
serie.animation.InitProgress(0, xCount);
var animationIndex = serie.animation.GetCurrIndex();
var dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
var dataChanging = false;
serie.containerIndex = m_SerieGrid.index;
@@ -332,7 +332,7 @@ namespace XCharts.Runtime
private void DrawCountHeatmapSerie(VertexHelper vh, Heatmap serie)
{
if (!serie.show || serie.animation.HasFadeOut()) return;
if (!serie.show || serie.animation.HasFadeout()) return;
XAxis xAxis;
YAxis yAxis;
if (!chart.TryGetChartComponent<XAxis>(out xAxis, serie.xAxisIndex)) return;

View File

@@ -6,7 +6,7 @@ namespace XCharts.Runtime
[SerieHandler(typeof(LineHandler), true)]
[SerieConvert(typeof(Bar), typeof(Pie))]
[CoordOptions(typeof(GridCoord), typeof(PolarCoord))]
[DefaultAnimation(AnimationType.LeftToRight)]
[DefaultAnimation(AnimationType.LeftToRight, false)]
[SerieComponent(
typeof(LabelStyle),
typeof(EndLabelStyle),

View File

@@ -248,7 +248,7 @@ namespace XCharts.Runtime
private void DrawLineSerie(VertexHelper vh, Line serie)
{
if (serie.animation.HasFadeOut())
if (serie.animation.HasFadeout())
return;
Axis axis;
@@ -288,8 +288,7 @@ namespace XCharts.Runtime
serie.sampleAverage :
DataHelper.DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
var dataChanging = false;
var dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var dataChangeDuration = serie.animation.GetChangeDuration();
var unscaledTime = serie.animation.unscaledTime;
var interacting = false;

View File

@@ -7,7 +7,7 @@ namespace XCharts.Runtime
[SerieHandler(typeof(SimplifiedLineHandler), true)]
[SerieConvert(typeof(SimplifiedBar), typeof(Line))]
[CoordOptions(typeof(GridCoord))]
[DefaultAnimation(AnimationType.LeftToRight)]
[DefaultAnimation(AnimationType.LeftToRight, false)]
[SerieComponent(typeof(AreaStyle))]
[SerieDataComponent()]
[SerieDataExtraField()]

View File

@@ -139,7 +139,7 @@ namespace XCharts.Runtime
{
if (!serie.show)
return;
if (serie.animation.HasFadeOut())
if (serie.animation.HasFadeout())
return;
Axis axis;
@@ -172,8 +172,8 @@ namespace XCharts.Runtime
serie.sampleAverage :
DataHelper.DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
var dataChanging = false;
var dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
var interacting = false;

View File

@@ -21,7 +21,7 @@ namespace XCharts.Runtime
private void DrawParallelSerie(VertexHelper vh, Parallel serie)
{
if (!serie.show) return;
if (serie.animation.HasFadeOut()) return;
if (serie.animation.HasFadeout()) return;
var parallel = chart.GetChartComponent<ParallelCoord>(serie.parallelIndex);
if (parallel == null)

View File

@@ -300,7 +300,7 @@ namespace XCharts.Runtime
private void DrawPie(VertexHelper vh, Serie serie)
{
if (!serie.show || serie.animation.HasFadeOut())
if (!serie.show || serie.animation.HasFadeout())
{
return;
}

View File

@@ -230,7 +230,7 @@ namespace XCharts.Runtime
var angle = 2 * Mathf.PI / indicatorNum;
var centerPos = m_RadarCoord.context.center;
serie.animation.InitProgress(0, 1);
if (!serie.show || serie.animation.HasFadeOut())
if (!serie.show || serie.animation.HasFadeout())
{
return;
}
@@ -365,7 +365,7 @@ namespace XCharts.Runtime
var angle = 2 * Mathf.PI / indicatorNum;
var centerPos = m_RadarCoord.context.center;
serie.animation.InitProgress(0, 1);
if (!serie.show || serie.animation.HasFadeOut())
if (!serie.show || serie.animation.HasFadeout())
{
return;
}

View File

@@ -176,7 +176,7 @@ namespace XCharts.Runtime
public override void DrawSerie(VertexHelper vh)
{
if (!serie.show || serie.animation.HasFadeOut()) return;
if (!serie.show || serie.animation.HasFadeout()) return;
var data = serie.data;
serie.animation.InitProgress(serie.startAngle, serie.startAngle + 360);
SerieHelper.UpdateCenter(serie, chart.chartPosition, chart.chartWidth, chart.chartHeight);

View File

@@ -106,7 +106,7 @@ namespace XCharts.Runtime
protected virtual void DrawScatterSerie(VertexHelper vh, BaseScatter serie)
{
if (serie.animation.HasFadeOut())
if (serie.animation.HasFadeout())
return;
if (!serie.show)
@@ -133,7 +133,7 @@ namespace XCharts.Runtime
serie.dataCount;
serie.animation.InitProgress(0, 1);
var rate = serie.animation.GetCurrRate();
var dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataChangeDuration = serie.animation.GetChangeDuration();
var unscaledTime = serie.animation.unscaledTime;
var dataChanging = false;
var interacting = false;
@@ -216,7 +216,7 @@ namespace XCharts.Runtime
protected virtual void DrawSingAxisScatterSerie(VertexHelper vh, BaseScatter serie)
{
if (serie.animation.HasFadeOut())
if (serie.animation.HasFadeout())
return;
if (!serie.show)
@@ -237,7 +237,7 @@ namespace XCharts.Runtime
serie.animation.InitProgress(0, 1);
var rate = serie.animation.GetCurrRate();
var dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataChangeDuration = serie.animation.GetChangeDuration();
var unscaledTime = serie.animation.unscaledTime;
var dataChanging = false;
var dataList = serie.GetDataList(xDataZoom);

View File

@@ -1176,8 +1176,8 @@ namespace XCharts.Runtime
}
else
{
var duration = animation.GetDataChangeDuration();
var dataAddDuration = animation.GetDataAddDuration();
var duration = animation.GetChangeDuration();
var dataAddDuration = animation.GetAdditionDuration();
var unscaledTime = animation.unscaledTime;
foreach (var sdata in data)
{
@@ -1537,7 +1537,7 @@ namespace XCharts.Runtime
var serieData = GetDataList(dataZoom);
if (index < serieData.Count)
{
var value = serieData[index].GetCurrData(1, 0, animation.GetDataChangeDuration(), animation.unscaledTime);
var value = serieData[index].GetCurrData(1, 0, animation.GetChangeDuration(), animation.unscaledTime);
if (showAsPositiveNumber)
value = Math.Abs(value);
return value;
@@ -1699,7 +1699,7 @@ namespace XCharts.Runtime
if (index >= 0 && index < m_Data.Count)
{
var animationOpen = animation.enable;
var animationDuration = animation.GetDataChangeDuration();
var animationDuration = animation.GetChangeDuration();
var unscaledTime = animation.unscaledTime;
var flag = m_Data[index].UpdateData(dimension, value, animationOpen, unscaledTime, animationDuration);
if (flag)
@@ -1726,7 +1726,7 @@ namespace XCharts.Runtime
{
var serieData = m_Data[index];
var animationOpen = animation.enable;
var animationDuration = animation.GetDataChangeDuration();
var animationDuration = animation.GetChangeDuration();
var unscaledTime = animation.unscaledTime;
for (int i = 0; i < values.Count; i++)
serieData.UpdateData(i, values[i], animationOpen, unscaledTime, animationDuration);
@@ -1907,18 +1907,32 @@ namespace XCharts.Runtime
/// <summary>
/// 渐入动画
/// </summary>
public void AnimationFadein()
{
if (animation.enable) animation.Fadein();
SetVerticesDirty();
}
[Obsolete("Use Serie.AnimationFadein() instead.", true)]
public void AnimationFadeIn()
{
if (animation.enable) animation.FadeIn();
if (animation.enable) animation.Fadein();
SetVerticesDirty();
}
/// <summary>
/// 渐出动画
/// </summary>
public void AnimationFadeout()
{
if (animation.enable) animation.Fadeout();
SetVerticesDirty();
}
[Obsolete("Use Serie.AnimationFadeout() instead.", true)]
public void AnimationFadeOut()
{
if (animation.enable) animation.FadeOut();
if (animation.enable) animation.Fadeout();
SetVerticesDirty();
}

View File

@@ -240,13 +240,19 @@ namespace XCharts.Runtime
public void OnAdd(AnimationStyle animation, double startValue = 0)
{
if (!animation.enable) return;
if (!animation.context.enableSerieDataAddedAnimation)
{
animation.Addition();
return;
}
#if UNITY_EDITOR
if (!Application.isPlaying)
return;
#endif
m_DataAddTime.Clear();
m_DataAddFlag.Clear();
if (animation.GetDataAddDuration() > 0)
if (animation.GetAdditionDuration() > 0)
{
for (int i = 0; i < m_Data.Count; i++)
{
@@ -506,7 +512,7 @@ namespace XCharts.Runtime
if (animation == null || !animation.enable)
return GetData(index, inverse);
else
return GetCurrData(index, animation.GetDataAddDuration(), animation.GetDataChangeDuration(),
return GetCurrData(index, animation.GetAdditionDuration(), animation.GetChangeDuration(),
inverse, 0, 0, animation.unscaledTime, loop);
}
@@ -515,7 +521,7 @@ namespace XCharts.Runtime
if (animation == null || !animation.enable)
return GetData(index, inverse);
else
return GetCurrData(index, animation.GetDataAddDuration(), animation.GetDataChangeDuration(),
return GetCurrData(index, animation.GetAdditionDuration(), animation.GetChangeDuration(),
inverse, min, max, animation.unscaledTime, loop);
}

View File

@@ -401,8 +401,8 @@ namespace XCharts.Runtime
if (!m_InitedLabel)
return;
var dataChangeDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var dataChangeDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
var needCheck = serie.context.dataIndexs.Count > 0;
foreach (var serieData in serie.data)

View File

@@ -698,7 +698,7 @@ namespace XCharts.Runtime
var symbol = stateStyle.symbol;
size = symbol.GetSize(serieData == null ? null : serieData.data, defaultSize);
}
size = (float)serieData.GetAddAnimationData(0, size, serie.animation.GetDataAddDuration());
size = (float)serieData.GetAddAnimationData(0, size, serie.animation.GetAdditionDuration());
return size;
}

View File

@@ -346,8 +346,8 @@ namespace XCharts.Runtime
if ((isPolar && serie.polarIndex != axisIndex) ||
(!isPolar && serie.yAxisIndex != axisIndex) ||
!serie.show) continue;
var updateDuration = serie.animation.GetDataChangeDuration();
var dataAddDuration = serie.animation.GetDataAddDuration();
var updateDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
if (isPercentStack && SeriesHelper.IsPercentStack<Bar>(series, serie.serieName))
{
@@ -406,6 +406,9 @@ namespace XCharts.Runtime
}
else
{
var updateDuration = serie.animation.GetChangeDuration();
var dataAddDuration = serie.animation.GetAdditionDuration();
var unscaledTime = serie.animation.unscaledTime;
for (int j = 0; j < showData.Count; j++)
{
if (!_serieTotalValueForMinMax.ContainsKey(j))
@@ -417,9 +420,10 @@ namespace XCharts.Runtime
}
else
{
currData = yValue ? showData[j].GetData(1) : showData[j].GetData(0);
//currData = yValue ? showData[j].GetData(1) : showData[j].GetData(0);
currData = showData[j].GetCurrData(yValue ? 1 : 0, dataAddDuration, updateDuration, unscaledTime, inverse);
}
if (inverse) currData = -currData;
//if (inverse) currData = -currData;
if (!serie.IsIgnoreValue(showData[j], currData))
_serieTotalValueForMinMax[j] = _serieTotalValueForMinMax[j] + currData;
}