mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-16 05:10:12 +00:00
整理Examples的代码,删除不必要的用例
This commit is contained in:
@@ -1,11 +1,13 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using XCharts.Runtime;
|
||||
using XUGL;
|
||||
|
||||
namespace XCharts.Example
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
[RequireComponent(typeof(BaseChart))]
|
||||
public class Example02_ChartEvent : MonoBehaviour
|
||||
{
|
||||
BaseChart chart;
|
||||
@@ -13,46 +15,99 @@ namespace XCharts.Example
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<BaseChart>();
|
||||
if (chart == null)
|
||||
{
|
||||
chart = gameObject.AddComponent<LineChart>();
|
||||
}
|
||||
|
||||
chart.onPointerEnter = OnPointerEnter;
|
||||
chart.onPointerExit = OnPointerExit;
|
||||
chart.onPointerDown = OnPointerDown;
|
||||
chart.onPointerUp = OnPointerUp;
|
||||
chart.onPointerClick = OnPointerClick;
|
||||
chart.onScroll = OnScroll;
|
||||
|
||||
chart.onSerieClick = OnSerieClick;
|
||||
chart.onSerieEnter = OnSerieEnter;
|
||||
chart.onSerieExit = OnSerieExit;
|
||||
|
||||
chart.onDraw = OnDraw;
|
||||
chart.onDrawBeforeSerie = OnDrawBeforeSerie;
|
||||
chart.onDrawAfterSerie = OnDrawAfterSerie;
|
||||
chart.onDrawTop = OnDrawTop;
|
||||
}
|
||||
|
||||
void OnPointerEnter(PointerEventData eventData, BaseGraph chart)
|
||||
{
|
||||
//Debug.LogError("enter:" + chart);
|
||||
Debug.Log("enter:" + chart);
|
||||
}
|
||||
|
||||
void OnPointerExit(PointerEventData eventData, BaseGraph chart)
|
||||
{
|
||||
//Debug.LogError("exit:" + chart);
|
||||
Debug.Log("exit:" + chart);
|
||||
}
|
||||
|
||||
void OnPointerDown(PointerEventData eventData, BaseGraph chart)
|
||||
{
|
||||
//Debug.LogError("down:" + chart);
|
||||
Debug.Log("down:" + chart);
|
||||
}
|
||||
|
||||
void OnPointerUp(PointerEventData eventData, BaseGraph chart)
|
||||
{
|
||||
//Debug.LogError("up:" + chart);
|
||||
Debug.Log("up:" + chart);
|
||||
}
|
||||
|
||||
void OnPointerClick(PointerEventData eventData, BaseGraph chart)
|
||||
{
|
||||
//Debug.LogError("click:" + chart);
|
||||
Debug.Log("click:" + chart);
|
||||
}
|
||||
|
||||
void OnScroll(PointerEventData eventData, BaseGraph chart)
|
||||
{
|
||||
//Debug.LogError("scroll:" + chart);
|
||||
Debug.Log("scroll:" + chart);
|
||||
}
|
||||
|
||||
void OnSerieClick(SerieEventData data)
|
||||
{
|
||||
Debug.Log("OnSerieClick: " + data.serieIndex + " " + data.dataIndex + " " + data.dimension);
|
||||
}
|
||||
|
||||
void OnSerieEnter(SerieEventData data)
|
||||
{
|
||||
Debug.Log("OnSerieEnter: " + data.serieIndex + " " + data.dataIndex + " " + data.dimension);
|
||||
}
|
||||
|
||||
void OnSerieExit(SerieEventData data)
|
||||
{
|
||||
Debug.Log("OnSerieExit: " + data.serieIndex + " " + data.dataIndex + " " + data.dimension);
|
||||
}
|
||||
|
||||
void OnDraw(VertexHelper vh)
|
||||
{
|
||||
Debug.Log("OnDraw");
|
||||
}
|
||||
|
||||
void OnDrawBeforeSerie(VertexHelper vh, Serie serie)
|
||||
{
|
||||
Debug.Log("OnDrawBeforeSerie: " + serie.index);
|
||||
}
|
||||
|
||||
void OnDrawAfterSerie(VertexHelper vh, Serie serie)
|
||||
{
|
||||
Debug.Log("OnDrawAfterSerie: " + serie.index);
|
||||
if (serie.index != 0) return;
|
||||
var dataPoints = serie.context.dataPoints;
|
||||
if (dataPoints.Count > 0)
|
||||
{
|
||||
var pos = dataPoints[3];
|
||||
var grid = chart.GetChartComponent<GridCoord>();
|
||||
var zeroPos = new Vector3(grid.context.x, grid.context.y);
|
||||
var startPos = new Vector3(pos.x, zeroPos.y);
|
||||
var endPos = new Vector3(pos.x, zeroPos.y + grid.context.height);
|
||||
UGL.DrawLine(vh, startPos, endPos, chart.theme.serie.lineWidth, Color.blue);
|
||||
UGL.DrawCricle(vh, pos, 5, Color.blue);
|
||||
}
|
||||
}
|
||||
|
||||
void OnDrawTop(VertexHelper vh)
|
||||
{
|
||||
Debug.Log("OnDrawTop");
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user