mirror of
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13
.github/FUNDING.yml
vendored
Normal file
13
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
|
||||
custom: ['https://www.paypal.me/monitor1394','https://github.com/XCharts-Team/XCharts/blob/master/Documentation~/img/support_alipay.png','https://github.com/XCharts-Team/XCharts/blob/master/Documentation~/img/support_wechat.png']
|
||||
20
.gitignore
vendored
20
.gitignore
vendored
@@ -1,26 +1,6 @@
|
||||
/.vs
|
||||
/.vscode
|
||||
.vs
|
||||
/XCharts-ios
|
||||
/Library
|
||||
/Temp
|
||||
/Logs
|
||||
/obj
|
||||
/UnityPackageManager
|
||||
/Packages
|
||||
/ProjectSettings/XRSettings.asset
|
||||
/Assets/Res
|
||||
/Assets/Res.meta
|
||||
/Assets/Package
|
||||
/Assets/Package.meta
|
||||
/Assets/TextMesh Pro
|
||||
/Assets/TextMesh Pro.meta
|
||||
/Doc/*.meta
|
||||
|
||||
/Assets/XChartsDemo/demo_test.unity
|
||||
/Assets/XChartsDemo/demo_test.unity.meta
|
||||
/Assets/XChartsDemo/empty.unity
|
||||
/Assets/XChartsDemo/empty.unity.meta
|
||||
|
||||
*.sln
|
||||
*.csproj
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e77b3cfd5a4d2646964841d2b14dcb2
|
||||
folderAsset: yes
|
||||
timeCreated: 1536101212
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,151 +0,0 @@
|
||||
# XCharts API
|
||||
|
||||
[返回首页](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XCharts配置项手册](XCharts配置项手册.md)
|
||||
[XCharts问答](XCharts问答.md)
|
||||
|
||||
## `BaseChart`
|
||||
|
||||
* `BaseChart.theme`:主题组件`ThemeInfo`。
|
||||
* `BaseChart.title`:标题组件`Title`。
|
||||
* `BaseChart.legend`:图例组件`Legend`。
|
||||
* `BaseChart.tooltip`:提示框组件`Tooltip`。
|
||||
* `BaseChart.series`:系列列表`Series`。
|
||||
* `BaseChart.chartName`:图表的别称。
|
||||
* `BaseChart.chartWidth`:图表的宽。
|
||||
* `BaseChart.chartHeight`:图表的高。
|
||||
* `BaseChart.forceOpenRaycastTarget`:强制开启鼠标事件检测。一般不用手动设置,内部会自动判断是否需要检测。
|
||||
* `BaseChart.onCustomDraw`:自定义底部绘制回调。在绘制Serie前调用。
|
||||
* `BaseChart.onCustomDrawBeforeSerie`:自定义Serie绘制回调。在每个Serie绘制完前调用。
|
||||
* `BaseChart.onCustomDrawAfterSerie`:自定义Serie绘制回调。在每个Serie绘制完后调用。
|
||||
* `BaseChart.onCustomDrawTop`:自定义顶部绘制回调。在绘制Tooltip前调用。
|
||||
* `BaseChart.onPointerClick`:鼠标点击回调。
|
||||
* `BaseChart.onPointerDown`:鼠标按下回调。
|
||||
* `BaseChart.onPointerUp`:鼠标弹起回调。
|
||||
* `BaseChart.onPointerEnter`:鼠标进入图表回调。
|
||||
* `BaseChart.onPointerExit`:鼠标退出图表回调。
|
||||
* `BaseChart.onBeginDrag`:鼠标开始拖拽回调。
|
||||
* `BaseChart.onDrag`:鼠标拖拽回调。
|
||||
* `BaseChart.onEndDrag`:鼠标结束拖拽回调。
|
||||
* `BaseChart.onScroll`:鼠标滚动回调。
|
||||
* `BaseChart.onPointerClickPie`:点击柱条回调。参数:`eventData`, `serieIndex`, `dataIndex`
|
||||
* `BaseChart.SetSize(float width, float height)`: 设置图表的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform)。
|
||||
* `BaseChart.ClearData()`:清除所有数据,系列列表会保留,只是移除列表中系列的数据。
|
||||
* `BaseChart.RemoveData()`:清除所有系列和图例数据,系列列表也会被清除。
|
||||
* `BaseChart.RemoveData(string serieName)`:清除指定系列名称的数据。
|
||||
* `BaseChart.AddSerie(SerieType type, string serieName = null, bool show = true)`:添加一个系列到系列列表中。
|
||||
* `BaseChart.AddData(string serieName, float data, string dataName = null)`:添加一个数据到指定的系列中。
|
||||
* `BaseChart.AddData(int serieIndex, float data, string dataName = null)`:添加一个数据到指定的系列中。
|
||||
* `BaseChart.AddData(string serieName, List<float> multidimensionalData, string dataName = null)`:添加多维数据`(x,y,z...)`到指定的系列中。
|
||||
* `BaseChart.AddData(int serieIndex, List<float> multidimensionalData, string dataName = null)`:添加多维数据`(x,y,z...)`到指定的系列中。
|
||||
* `BaseChart.AddData(string serieName, float xValue, float yValue, string dataName)`:添加`(x,y)`数据到指定系列中。
|
||||
* `BaseChart.AddData(int serieIndex, float xValue, float yValue, string dataName = null)`:添加`(x,y)`数据到指定系列中。
|
||||
* `BaseChart.UpdateData(string serieName,int dataIndex, float value)`:更新指定系列中的指定索引数据。
|
||||
* `BaseChart.UpdateData(int serieIndex,int dataIndex, float value)`:更新指定系列中的指定索引数据。
|
||||
* `BaseChart.UpdateData(string serieName, int dataIndex, List<float> multidimensionalData)`:更新指定系列指定索引的数据项的多维数据。
|
||||
* `BaseChart.UpdateData(int serieIndex, int dataIndex, List<float> multidimensionalData)`:更新指定系列指定索引的数据项的多维数据。
|
||||
* `BaseChart.UpdateData(string serieName, int dataIndex, int dimension, float value)`:更新指定系列指定索引指定维数的数据。维数从0开始。
|
||||
* `BaseChart.UpdateData(int serieIndex, int dataIndex, int dimension, float value)`:更新指定系列指定索引指定维数的数据。维数从0开始。
|
||||
* `BaseChart.UpdateDataName(string serieName,int dataIndex, string dataName)`:更新指定系列中的指定索引数据名称。
|
||||
* `BaseChart.UpdateDataName(int serieIndex, int dataIndex, string dataName)`:更新指定系列中的指定索引数据名称。
|
||||
* `BaseChart.SetActive(string serieName, bool active)`:设置指定系列是否显示。
|
||||
* `BaseChart.SetActive(int serieIndex, bool active)`:设置指定系列是否显示。
|
||||
* `BaseChart.IsActive(string serieName)`:获取指定系列是否显示。
|
||||
* `BaseChart.IsActive(int serieIndex)`:获取指定系列是否显示。
|
||||
* `BaseChart.IsActiveByLegend(string legendName)`:获得指定图例名字的系列是否显示。
|
||||
* `BaseChart.RefreshChart()`:在下一帧刷新图表。
|
||||
* `BaseChart.RefreshLabel()`:在下一帧刷新文本标签。
|
||||
* `BaseChart.RefreshTooltip()`:立即刷新`Tooltip`组件。
|
||||
* `BaseChart.UpdateTheme(Theme theme)`:切换图表主题。
|
||||
* `BaseChart.AnimationEnable(bool flag)`:启用或关闭动画。
|
||||
* `BaseChart.AnimationFadeIn()`:渐入动画。
|
||||
* `BaseChart.AnimationFadeOut()`:渐出动画。
|
||||
* `BaseChart.AnimationPause()`:暂停动画。
|
||||
* `BaseChart.AnimationResume()`:继续动画。
|
||||
* `BaseChart.AnimationReset()`:重置动画。
|
||||
* `BaseChart.ClickLegendButton(int legendIndex, string legendName, bool show)`:点击图例按钮。
|
||||
* `BaseChart.IsInChart(Vector2 local)`:坐标是否在图表范围内。
|
||||
* `BaseChart.IsInChart(float x, float y)`:坐标是否在图表范围内。
|
||||
* `BaseChart.EnableBackground(bool flag)`:开启背景组件。背景组件在`chart`受上层布局控制时无法开启。
|
||||
* `BaseChart.SetBasePainterMaterial(Material material)`:设置Base Painter的材质球。
|
||||
* `BaseChart.SetSeriePainterMaterial(Material material)`:设置Serie Painter的材质球。
|
||||
* `BaseChart.SetTopPainterMaterial(Material material)`:设置Top Painter的材质球。
|
||||
|
||||
## `CoordinateChart`
|
||||
|
||||
* `CoordinateChart.grid`:网格组件 `Grid`。
|
||||
* `CoordinateChart.xAxes`:左右两个 `X` 轴组件 `XAxis`。
|
||||
* `CoordinateChart.yAxes`:左右两个 `Y` 轴组件 `YAxis`。
|
||||
* `CoordianteChart.xAxis0`:X轴(下)。
|
||||
* `CoordianteChart.xAxis1`:X轴(上)。
|
||||
* `CoordianteChart.xAxis0`:Y轴(左)。
|
||||
* `CoordianteChart.yAxis1`:Y轴(右)。
|
||||
* `CoordinateChart.dataZoom`:区域缩放组件 `DataZoom`。
|
||||
* `CoordinateChart.ClearAxisData()`:清除所有x轴和y轴的类目数据。
|
||||
* `CoordinateChart.AddXAxisData(string category, int xAxisIndex = 0)`:添加一个类目数据到指定的 `X` 轴。
|
||||
* `CoordinateChart.AddYAxisData(string category, int yAxisIndex = 0)`:添加一个类目数据到指定的 `Y` 轴。
|
||||
* `CoordinateChart.AddXAxisIcon(Sprite icon, int xAxisIndex = 0)`:添加一个图标到指定的 `X` 轴。
|
||||
* `CoordinateChart.AddYAxisIcon(Sprite icon, int yAxisIndex = 0)`:添加一个图标到指定的 `Y` 轴。
|
||||
* `CoordinateChart.UpdateXAxisData(int index, string category, int xAxisIndex = 0)`:更新 `X` 轴的类目数据。
|
||||
* `CoordinateChart.UpdateYAxisData(int index, string category, int yAxisIndex = 0)`:更新 `Y` 轴的类目数据。
|
||||
* `CoordinateChart.UpdateXAxisIcon(int index, Sprite icon, int xAxisIndex = 0)`:更新 `X` 轴的图标。
|
||||
* `CoordinateChart.UpdateYAxisIcon(int index, Sprite icon, int yAxisIndex = 0)`:更新 `Y` 轴的图标。
|
||||
|
||||
* `CoordinateChart.IsValue()`:是否是纯数值坐标。
|
||||
* `CoordinateChart.RefreshDataZoom()`:在下一帧刷新DataZoom组件。
|
||||
* `CoordinateChart.RefreshAxisMinMaxValue()`:立即刷新数值坐标轴的最大最小值(更新坐标轴标签并触发重绘)。
|
||||
* `CoordinateChart.IsInCooridate(Vector2 local)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.IsInCooridate(Vector3 local)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.IsInCooridate(float x, float y)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.IsInCooridate(Vector2 local)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.ClampInGrid(grid, Vector3 pos)`:将坐标限制在坐标系内。
|
||||
* `CoordinateChart.CovertXYAxis(int index)`:转换X轴和Y轴的配置。
|
||||
* `CoordinateChart.UpdateCoordinate()`:更新坐标系原点和宽高。一般内部会自动更新,也可强制更新。
|
||||
* `CoordinateChart.SetMaxCache(int maxCache)`:设置可缓存的最大数据量。当数据量超过该值时,会自动删除第一个值再加入最新值。
|
||||
|
||||
## `LineChart`
|
||||
|
||||
* 继承 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
## `BarChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
* `BarChart.onPointerClickBar`:点击柱条回调。参数:`eventData`, `dataIndex`
|
||||
|
||||
|
||||
## `RadarChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* `RadarChart.radars`:雷达坐标系组件列表 `Radar`。
|
||||
* `RadarChart.RemoveRadar()`:移除所有雷达坐标系组件。
|
||||
* `RadarChart.AddRadar(Radar radar)`:添加雷达坐标系组件。
|
||||
* `RadarChart.AddRadar(Radar.Shape shape, Vector2 center, float radius, int splitNumber = 5,float lineWidth = 0.6f, bool showIndicator = true, bool showSplitArea = true)`:添加雷达坐标系组件。
|
||||
* `RadarChart.AddIndicator(int radarIndex, string name, float min, float max)`:添加指示器。
|
||||
* `RadarChart.UpdateIndicator(int radarIndex, int indicatorIndex, string name, float min, float max)`:更新指示器。
|
||||
* `RadarChart.GetRadar(int radarIndex)`:获得指定索引的雷达坐标系组件。
|
||||
* `RadarChart.GetIndicator(int radarIndex, int indicatorIndex)`:获得指定雷达坐标系组件指定索引的指示器。
|
||||
|
||||
## `ScatterChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
## `HeatmapChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
## `RingChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* `RingChart.UpdateMax(int serieIndex, int dataIndex, float value)`:更新指定系列执行数据项的最大值。
|
||||
* `RingChart.UpdateMax(int serieIndex, float value)`:更新指定系列的所有数据项的最大值。
|
||||
* `RingChart.UpdateMax(float value)`:更新第一个系列第一个数据项的最大值。
|
||||
|
||||
[返回首页](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XCharts配置项手册](XCharts配置项手册.md)
|
||||
[XCharts问答](XCharts问答.md)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
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||||
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||||
TextScriptImporter:
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||||
externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
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fileFormatVersion: 2
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guid: 9a4780a4fbaf446cc9d948b6b2c803d6
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userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
@@ -1,148 +0,0 @@
|
||||
# XCharts API
|
||||
|
||||
[返回首页](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XCharts配置项手册](XCharts配置项手册.md)
|
||||
[XCharts问答](XCharts问答.md)
|
||||
|
||||
## `BaseChart`
|
||||
|
||||
* `BaseChart.theme`:主题组件`ThemeInfo`。
|
||||
* `BaseChart.title`:标题组件`Title`。
|
||||
* `BaseChart.legend`:图例组件`Legend`。
|
||||
* `BaseChart.tooltip`:提示框组件`Tooltip`。
|
||||
* `BaseChart.series`:系列列表`Series`。
|
||||
* `BaseChart.chartName`:图表的别称。
|
||||
* `BaseChart.chartWidth`:图表的宽。
|
||||
* `BaseChart.chartHeight`:图表的高。
|
||||
* `BaseChart.forceOpenRaycastTarget`:强制开启鼠标事件检测。一般不用手动设置,内部会自动判断是否需要检测。
|
||||
* `BaseChart.onCustomDraw`:自定义底部绘制回调。在绘制Serie前调用。
|
||||
* `BaseChart.onCustomDrawBeforeSerie`:自定义Serie绘制回调。在每个Serie绘制完前调用。
|
||||
* `BaseChart.onCustomDrawAfterSerie`:自定义Serie绘制回调。在每个Serie绘制完后调用。
|
||||
* `BaseChart.onCustomDrawTop`:自定义顶部绘制回调。在绘制Tooltip前调用。
|
||||
* `BaseChart.onPointerClick`:鼠标点击回调。
|
||||
* `BaseChart.onPointerDown`:鼠标按下回调。
|
||||
* `BaseChart.onPointerUp`:鼠标弹起回调。
|
||||
* `BaseChart.onPointerEnter`:鼠标进入图表回调。
|
||||
* `BaseChart.onPointerExit`:鼠标退出图表回调。
|
||||
* `BaseChart.onBeginDrag`:鼠标开始拖拽回调。
|
||||
* `BaseChart.onDrag`:鼠标拖拽回调。
|
||||
* `BaseChart.onEndDrag`:鼠标结束拖拽回调。
|
||||
* `BaseChart.onScroll`:鼠标滚动回调。
|
||||
* `BaseChart.SetSize(float width, float height)`: 设置图表的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform)。
|
||||
* `BaseChart.ClearData()`:清除所有数据,系列列表会保留,只是移除列表中系列的数据。
|
||||
* `BaseChart.RemoveData()`:清除所有系列和图例数据,系列列表也会被清除。
|
||||
* `BaseChart.RemoveData(string serieName)`:清除指定系列名称的数据。
|
||||
* `BaseChart.AddSerie(SerieType type, string serieName = null, bool show = true)`:添加一个系列到系列列表中。
|
||||
* `BaseChart.AddData(string serieName, float data, string dataName = null)`:添加一个数据到指定的系列中。
|
||||
* `BaseChart.AddData(int serieIndex, float data, string dataName = null)`:添加一个数据到指定的系列中。
|
||||
* `BaseChart.AddData(string serieName, List<float> multidimensionalData, string dataName = null)`:添加多维数据`(x,y,z...)`到指定的系列中。
|
||||
* `BaseChart.AddData(int serieIndex, List<float> multidimensionalData, string dataName = null)`:添加多维数据`(x,y,z...)`到指定的系列中。
|
||||
* `BaseChart.AddData(string serieName, float xValue, float yValue, string dataName)`:添加`(x,y)`数据到指定系列中。
|
||||
* `BaseChart.AddData(int serieIndex, float xValue, float yValue, string dataName = null)`:添加`(x,y)`数据到指定系列中。
|
||||
* `BaseChart.UpdateData(string serieName,int dataIndex, float value)`:更新指定系列中的指定索引数据。
|
||||
* `BaseChart.UpdateData(int serieIndex,int dataIndex, float value)`:更新指定系列中的指定索引数据。
|
||||
* `BaseChart.UpdateData(string serieName, int dataIndex, List<float> multidimensionalData)`:更新指定系列指定索引的数据项的多维数据。
|
||||
* `BaseChart.UpdateData(int serieIndex, int dataIndex, List<float> multidimensionalData)`:更新指定系列指定索引的数据项的多维数据。
|
||||
* `BaseChart.UpdateData(string serieName, int dataIndex, int dimension, float value)`:更新指定系列指定索引指定维数的数据。维数从0开始。
|
||||
* `BaseChart.UpdateData(int serieIndex, int dataIndex, int dimension, float value)`:更新指定系列指定索引指定维数的数据。维数从0开始。
|
||||
* `BaseChart.UpdateDataName(string serieName,int dataIndex, string dataName)`:更新指定系列中的指定索引数据名称。
|
||||
* `BaseChart.UpdateDataName(int serieIndex, int dataIndex, string dataName)`:更新指定系列中的指定索引数据名称。
|
||||
* `BaseChart.SetActive(string serieName, bool active)`:设置指定系列是否显示。
|
||||
* `BaseChart.SetActive(int serieIndex, bool active)`:设置指定系列是否显示。
|
||||
* `BaseChart.IsActive(string serieName)`:获取指定系列是否显示。
|
||||
* `BaseChart.IsActive(int serieIndex)`:获取指定系列是否显示。
|
||||
* `BaseChart.IsActiveByLegend(string legendName)`:获得指定图例名字的系列是否显示。
|
||||
* `BaseChart.RefreshChart()`:在下一帧刷新图表。
|
||||
* `BaseChart.RefreshLabel()`:在下一帧刷新文本标签。
|
||||
* `BaseChart.RefreshTooltip()`:立即刷新`Tooltip`组件。
|
||||
* `BaseChart.UpdateTheme(Theme theme)`:切换图表主题。
|
||||
* `BaseChart.AnimationEnable(bool flag)`:启用或关闭动画。
|
||||
* `BaseChart.AnimationFadeIn()`:渐入动画。
|
||||
* `BaseChart.AnimationFadeOut()`:渐出动画。
|
||||
* `BaseChart.AnimationPause()`:暂停动画。
|
||||
* `BaseChart.AnimationResume()`:继续动画。
|
||||
* `BaseChart.AnimationReset()`:重置动画。
|
||||
* `BaseChart.ClickLegendButton(int legendIndex, string legendName, bool show)`:点击图例按钮。
|
||||
* `BaseChart.IsInChart(Vector2 local)`:坐标是否在图表范围内。
|
||||
* `BaseChart.IsInChart(float x, float y)`:坐标是否在图表范围内。
|
||||
* `BaseChart.EnableBackground(bool flag)`:开启背景组件。背景组件在`chart`受上层布局控制时无法开启。
|
||||
* `BaseChart.SetBasePainterMaterial(Material material)`:设置Base Painter的材质球。
|
||||
* `BaseChart.SetSeriePainterMaterial(Material material)`:设置Serie Painter的材质球。
|
||||
* `BaseChart.SetTopPainterMaterial(Material material)`:设置Top Painter的材质球。
|
||||
|
||||
## `CoordinateChart`
|
||||
|
||||
* `CoordinateChart.grid`:网格组件 `Grid`。
|
||||
* `CoordinateChart.xAxes`:左右两个 `X` 轴组件 `XAxis`。
|
||||
* `CoordinateChart.yAxes`:左右两个 `Y` 轴组件 `YAxis`。
|
||||
* `CoordianteChart.xAxis0`:X轴(下)。
|
||||
* `CoordianteChart.xAxis1`:X轴(上)。
|
||||
* `CoordianteChart.xAxis0`:Y轴(左)。
|
||||
* `CoordianteChart.yAxis1`:Y轴(右)。
|
||||
* `CoordinateChart.dataZoom`:区域缩放组件 `DataZoom`。
|
||||
* `CoordinateChart.ClearAxisData()`:清除所有x轴和y轴的类目数据。
|
||||
* `CoordinateChart.AddXAxisData(string category, int xAxisIndex = 0)`:添加一个类目数据到指定的 `X` 轴。
|
||||
* `CoordinateChart.AddYAxisData(string category, int yAxisIndex = 0)`:添加一个类目数据到指定的 `Y` 轴。
|
||||
* `CoordinateChart.IsValue()`:是否是纯数值坐标。
|
||||
* `CoordinateChart.RefreshDataZoom()`:在下一帧刷新DataZoom组件。
|
||||
* `CoordinateChart.RefreshAxisMinMaxValue()`:立即刷新数值坐标轴的最大最小值(更新坐标轴标签并触发重绘)。
|
||||
* `CoordinateChart.IsInCooridate(Vector2 local)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.IsInCooridate(Vector3 local)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.IsInCooridate(float x, float y)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.IsInCooridate(Vector2 local)`:坐标是否在坐标轴内。
|
||||
* `CoordinateChart.ClampInGrid(grid, Vector3 pos)`:将坐标限制在坐标系内。
|
||||
* `CoordinateChart.CovertXYAxis(int index)`:转换X轴和Y轴的配置。
|
||||
* `CoordinateChart.UpdateCoordinate()`:更新坐标系原点和宽高。一般内部会自动更新,也可强制更新。
|
||||
* `CoordinateChart.SetMaxCache(int maxCache)`:设置可缓存的最大数据量。当数据量超过该值时,会自动删除第一个值再加入最新值。
|
||||
|
||||
## `LineChart`
|
||||
|
||||
* 继承 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
## `BarChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
* `BarChart.onPointerClickBar`:点击柱条回调。参数:`eventData`, `dataIndex`
|
||||
|
||||
## `PieChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
|
||||
* `PieChart.onPointerClickPie`:点击柱条回调。参数:`eventData`, `serieIndex`, `dataIndex`
|
||||
|
||||
## `RadarChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* `RadarChart.radars`:雷达坐标系组件列表 `Radar`。
|
||||
* `RadarChart.RemoveRadar()`:移除所有雷达坐标系组件。
|
||||
* `RadarChart.AddRadar(Radar radar)`:添加雷达坐标系组件。
|
||||
* `RadarChart.AddRadar(Radar.Shape shape, Vector2 center, float radius, int splitNumber = 5,float lineWidth = 0.6f, bool showIndicator = true, bool showSplitArea = true)`:添加雷达坐标系组件。
|
||||
* `RadarChart.AddIndicator(int radarIndex, string name, float min, float max)`:添加指示器。
|
||||
* `RadarChart.UpdateIndicator(int radarIndex, int indicatorIndex, string name, float min, float max)`:更新指示器。
|
||||
* `RadarChart.GetRadar(int radarIndex)`:获得指定索引的雷达坐标系组件。
|
||||
* `RadarChart.GetIndicator(int radarIndex, int indicatorIndex)`:获得指定雷达坐标系组件指定索引的指示器。
|
||||
|
||||
## `ScatterChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
## `HeatmapChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* 继承自 `CoordinateChart`。
|
||||
|
||||
## `RingChart`
|
||||
|
||||
* 继承自 `BaseChart`。
|
||||
* `RingChart.UpdateMax(int serieIndex, int dataIndex, float value)`:更新指定系列执行数据项的最大值。
|
||||
* `RingChart.UpdateMax(int serieIndex, float value)`:更新指定系列的所有数据项的最大值。
|
||||
* `RingChart.UpdateMax(float value)`:更新第一个系列第一个数据项的最大值。
|
||||
|
||||
[返回首页](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XCharts配置项手册](XCharts配置项手册.md)
|
||||
[XCharts问答](XCharts问答.md)
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
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guid: 529e55126e1d04a629b14d857f76fffd
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||||
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|
||||
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||||
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||||
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|
||||
assetBundleVariant:
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@@ -1,958 +0,0 @@
|
||||
# XCharts Configuration
|
||||
|
||||
[XCharts Homepage](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XCharts API](xcharts-api-EN.md)
|
||||
[XCharts Q&A](xcharts-questions-and-answers-EN.md)
|
||||
|
||||
The translation work is still in progress.
|
||||
|
||||
__Main component:__
|
||||
|
||||
* [Axis](#XAxis)
|
||||
* [Background](#Background)
|
||||
* [DataZoom](#DataZoom)
|
||||
* [Grid](#Grid)
|
||||
* [Legend](#Legend)
|
||||
* [Polar](#Polar)
|
||||
* [Radar](#Radar)
|
||||
* [Series](#Series)
|
||||
* [Serie-Line](#Serie-Line)
|
||||
* [Serie-Bar](#Serie-Bar)
|
||||
* [Serie-Pie](#Serie-Pie)
|
||||
* [Serie-Radar](#Serie-Radar)
|
||||
* [Serie-Scatter](#Serie-Scatter)
|
||||
* [Serie-Heatmap](#Serie-Heatmap)
|
||||
* [Serie-Gauge](#Serie-Gauge)
|
||||
* [Serie-Ring](#Serie-Ring)
|
||||
* [Serie-Liquid](#Serie-Liquid)
|
||||
* [Serie-Candlestick](#Serie-Candlestick)
|
||||
* [Serie-Gantt](#Serie-Gantt)
|
||||
* [Settings](#Settings)
|
||||
* [Theme](#Theme)
|
||||
* [Title](#Title)
|
||||
* [Tooltip](#Tooltip)
|
||||
* [Vessel](#Vessel)
|
||||
* [VisualMap](#VisualMap)
|
||||
|
||||
__Sub component:__
|
||||
|
||||
* [AreaStyle](#AreaStyle)
|
||||
* [AxisLabel](#AxisLabel)
|
||||
* [AxisLine](#AxisLine)
|
||||
* [AxisName](#AxisName)
|
||||
* [AxisSplitLine](#AxisSplitLine)
|
||||
* [AxisSplitArea](#AxisSplitArea)
|
||||
* [AxisTick](#AxisTick)
|
||||
* [Emphasis](#Emphasis)
|
||||
* [ItemStyle](#ItemStyle)
|
||||
* [LineArrow](#LineArrow)
|
||||
* [LineStyle](#LineStyle)
|
||||
* [Location](#Location)
|
||||
* [MarkLine](#MarkLine)
|
||||
* [SerieAnimation](#SerieAnimation)
|
||||
* [SerieData](#SerieData)
|
||||
* [SerieLabel](#SerieLabel)
|
||||
* [SerieSymbol](#SerieSymbol)
|
||||
* [TextLimit](#TextLimit)
|
||||
* [TextStyle](#TextStyle)
|
||||
* [IconStyle](#IconStyle)
|
||||
|
||||
## `Theme`
|
||||
|
||||
Theme components. Topics are used to configure other parameters such as the global color scheme for the chart.
|
||||
|
||||
Parameters:
|
||||
|
||||
* `theme`: Built-in theme types. There are `Default`, `Light`, `Dark` three optional built-in theme.
|
||||
* `font`: A common font for all text.
|
||||
* `backgroundColor`: Chart background color.
|
||||
* `titleTextColor`: The text color of the main title.
|
||||
* `titleSubTextColor`: The text color of the sub title.
|
||||
* `legendTextColor`: Legend text color when actived.
|
||||
* `legendUnableColor`: Legend text color when unactived.
|
||||
* `axisTextColor`: The text color of axis label.
|
||||
* `axisLineColor`: The color of axis line.
|
||||
* `axisSplitLineColor`: The color of the dividing line of the coordinate axis is the same as the default color of the axis.
|
||||
* `tooltipBackgroundColor`: The background color of the tooltip.
|
||||
* `tooltipFlagAreaColor`: The color of the shadow indicator for the tooltip.
|
||||
* `tooltipTextColor`: The text color of Tooltip.
|
||||
* `tooltipLabelColor`: The cross indicator in the tooltip coordinates the background color of the label.
|
||||
* `tooltipLineColor`: The color of the indicator line in the tooltip.
|
||||
* `dataZoomTextColor`: The text color of dataZoom.
|
||||
* `dataZoomLineColor`: The line color of dataZoom.
|
||||
* `dataZoomSelectedColor`: The selected area color of dataZoom.
|
||||
* `colorPalette`: Palette color list. The color list of palette. If no color is set in series, the colors would be adopted sequentially and circularly from this list as the colors of series.
|
||||
|
||||
API:
|
||||
|
||||
* `GetColor(int index)`: Gets the color of the specified index from the palette.
|
||||
* `GetColorStr(int index)`: Gets the hexadecimal color string of the specified index from the palette.
|
||||
* `GetColor(string hexColorStr)`: Convert the html string to color.
|
||||
|
||||
## `Title`
|
||||
|
||||
Title component, including main title and subtitle.
|
||||
|
||||
Parameters:
|
||||
|
||||
* `show`: Whether to show title component.Set this to false to prevent the title component from showing.
|
||||
* `text`: The content of main title, supporting `\n` for newlines.
|
||||
* `textStyle`: The text style of main title [TextStyle](#TextStyle).
|
||||
* `subText`: The content of sub title, supporting `\n` for newlines.
|
||||
* `subTextStyle`: The text style of sub title [TextStyle](#TextStyle).
|
||||
* `itemGap`: The gap between the main title and sub title.
|
||||
* `location`: The location of title component [Location](#Location).
|
||||
|
||||
## `TitleStyle`
|
||||
|
||||
Sub component for serie title.
|
||||
|
||||
* `show`: Whether to show serie title.
|
||||
* `textStyle`: The text style of title [TextStyle](#TextStyle).
|
||||
|
||||
## `Legend`
|
||||
|
||||
Legend component.The legend component shows different sets of symbol, colors, and names. You can control which series are not displayed by clicking on the legend.
|
||||
|
||||
Parameters:
|
||||
|
||||
* `show`: Whether show legend component.
|
||||
* `iconType`: the legend icon symbol type:
|
||||
* `Auto` : Auto match.
|
||||
* `Custom` : Custom icon.
|
||||
* `EmptyCircle` : hollow circle.
|
||||
* `Circle` : solid Circle.
|
||||
* `Rect` : square.
|
||||
* `Triangle` :
|
||||
* `Diamond` :
|
||||
* `selectedMode`: Selected mode of legend, which controls whether series can be toggled displaying by clicking legends:
|
||||
* `Multiple`: multi-select.
|
||||
* `Single`: single select.
|
||||
* `None`: can’t select.
|
||||
* `orient`: horizontal or vertical layout:
|
||||
* `Horizonal`: horizontal layout.
|
||||
* `Vertical`: vertical layout.
|
||||
* `location`: the localtion of legend in chart [Location](#Location).
|
||||
* `itemWidth`: the width of legend icon.
|
||||
* `itemHeight`: the height of legend icon.
|
||||
* `itemGap`: The distance between each legend, horizontal distance in horizontal layout, and vertical distance in vertical layout.
|
||||
* `itemAutoColor`: Whether the legend symbol matches the color automatically.
|
||||
* `formatter`: Legend content string template formatter. Support for wrapping lines with `\n`. Template:`{name}`.
|
||||
* `data`: Data array of legend. An array item is usually a name representing string. (If it is a pie chart, it could also be the name of a single data in the pie chart) of a series. If data is not specified, it will be auto collected from series.
|
||||
* `icons`: The list of cunstomize icons.
|
||||
* `textStyle`: The style of text [TextStyle](#TextStyle).
|
||||
|
||||
API:
|
||||
|
||||
* `ClearData()`: Clear legend data.
|
||||
* `ContainsData(string name)`: Whether include in legend data by the specified name.
|
||||
* `RemoveData(string name)`: Remove legend from data.
|
||||
* `AddData(string name)`: Add legend.
|
||||
* `GetData(int index)`: Get legend.
|
||||
* `GetIndex(string legendName)`: Get the index of legend.
|
||||
|
||||
## `Polar`
|
||||
|
||||
Polar coordinate can be used in scatter and line chart. Every polar coordinate has an angleAxis and a radiusAxis.
|
||||
|
||||
Parameters:
|
||||
|
||||
* `show`: Whether to show the polor component.
|
||||
* `center`: The center of ploar. The `center[0]` is the x-coordinate, and the `center[1]` is the y-coordinate. When value between 0 and 1 represents a percentage relative to the chart.
|
||||
* `radius`: the radius of polar.
|
||||
* `backgroundColor`: Background color of polar, which is transparent by default.
|
||||
|
||||
## `Radar`
|
||||
|
||||
Radar coordinate conponnet for radar charts.
|
||||
|
||||
* `shape`: Radar render type, in which `Polygon` and `Circle` are supported.
|
||||
* `Polygon`: Polygon.
|
||||
* `Circle`: Circle.
|
||||
* `positionType`: The position type of radar indicator label display.
|
||||
* `Vertice`: Display at the vertex.
|
||||
* `Between`: Display at the middle of line.
|
||||
* `radius`: The radius of radar.[default:0.3f].
|
||||
* `center`: the center of radar chart. The `center[0]` is the x-coordinate, and the `center[1]` is the y-coordinate. When value between 0 and 1 represents a percentage relative to the chart.[default:[0.5f,0.4f]].
|
||||
* `ceilRate`: The ratio of maximum and minimum values rounded upward. The default is 0, which is automatically calculated.[default:0].
|
||||
* `splitNumber`: Segments of indicator axis.[default:5].
|
||||
* `splitNumber`: Tooltip displays all the data on the axis.[default:false].
|
||||
* `splitLine`: The split line style of radar [AxisSplitLine](#AxisSplitLine).
|
||||
* `splitArea`: The split area style of radar [AxisSplitArea](#AxisSplitArea).
|
||||
* `indicator`: Whether to show indicator.
|
||||
* `indicatorGap`: The gap of indicator and radar.
|
||||
* `indicatorList`: The indicator list [Radar.Indicator](#Radar.Indicator).
|
||||
|
||||
## `Radar.Indicator`
|
||||
|
||||
Indicator of radar chart, which is used to assign multiple variables(dimensions) in radar chart.
|
||||
|
||||
* `name`: The name of indicator.
|
||||
* `max`: The maximum value of indicator, with default value of 0, but we recommend to set it manually.
|
||||
* `min`: The minimum value of indicator, with default value of 0.
|
||||
* `textStyle`: The text style of indicator [TextStyle](#TextStyle).
|
||||
|
||||
## `TextLimit`
|
||||
|
||||
Text character limitation and adaptation component. When the length of the text exceeds the set length, it is cropped and suffixes are appended to the end. Only valid in the category axis.
|
||||
|
||||
* `enable`: Whether to enable text limit. [default: `true`].
|
||||
* `maxWidth`: Set the maximum width. A default of 0 indicates automatic fetch; otherwise, custom. Clipping occurs when the width of the text is greater than this value. [default: `0f`].
|
||||
* `gap`: White pixel distance at both ends. [default: `10f`].
|
||||
* `suffix`: Suffixes when the length exceeds. [default: `"..."`].
|
||||
|
||||
## `TextStyle`
|
||||
|
||||
The component of settings related to text.
|
||||
|
||||
* `rotate`: rotate of text. [default: `0f`].
|
||||
* `offset`: offset of text position. [default: `Vector2.zero`].
|
||||
* `color`: color of text. [default: `Color.clear`].
|
||||
* `backgroundColor`: color of text background. [default: `Color.clear`].
|
||||
* `font`: the font of text. When `null`, the theme's font is used by default. [default: `null`].
|
||||
* `fontSize`: the size of text. [default: `18`].
|
||||
* `fontStyle`: the font style of text. [default: `FontStyle.Normal`].
|
||||
* `lineSpacing`: the space of text line. [default: `1f`].
|
||||
* `autoWrap`: Whether to wrap lines.
|
||||
* `autoAlign`: Whether to let the system automatically set alignment. If true, the system automatically selects alignment, and if false, use alignment.
|
||||
|
||||
## `Tooltip`
|
||||
|
||||
Tooltip component.
|
||||
|
||||
* `show`: Whether to show the tooltip component.
|
||||
* `type`: Indicator type. Indicator types are:
|
||||
* `Line`: line indicator.
|
||||
* `Shadow`: shadow crosshair indicator.
|
||||
* `None`: no indicator displayed.
|
||||
* `Corss`: crosshair indicator, which is actually the shortcut of enable two axisPointers of two orthometric axes.
|
||||
* `formatter`: A string template formatter for the total content of the prompt box. Support for wrapping lines with `\n`. When formatter is not null, use formatter first, otherwise use itemFormatter.
|
||||
* Template variables are `{.}`, `{a}`, `{b}`, `{c}`, `{d}`.
|
||||
* `{.}` is the dot of the corresponding color of `serie` that is currently indicated or whose `index` is `0`.`
|
||||
* `{a}` is the `name` of the `serie` that is currently indicated or whose `index` is `0`.
|
||||
* `{b}` is the `name` of the `serieData` that is currently indicated or whose `index` is `0`, or a `category` value (such as the X-axis of a line chart).
|
||||
* `{c}` is the value of a Y-dimension (`dimesion` is 1) from the `serie` that is currently indicated or whose `index` is `0`.
|
||||
* `{d}` is the percentage value of Y-dimensions (`dimesion` is 1) from the `serie` that is currently indicated or whose `index` is `0`, with no `%` sign.
|
||||
* `{.1}` represents a dot from serie corresponding color that specifies `index` as `1`.
|
||||
* `1` in `{a1}`, `{b1}`, `{c1}` represents a `serie` that specifies an `index` of `1`.
|
||||
* `{c1:2}` represents the third data from `serie`'s current indication data item indexed to `1` (a data item has multiple data, `index` 2 represents the third data).
|
||||
* `{c1:2-2}` represents the third data item from `serie`'s third data item indexed to `1` (i.e., which data item must be specified to specify).
|
||||
* `{d1:2: F2}` indicates that a formatted string with a value specified separately is `F2` (`numericFormatter` is used when not specified).
|
||||
* Example: `"{a}, {c}"`, `"{a1}, {c1: f1}"`, `"{a1}, {c1:0: f1}"`, `"{a1} : {c1:1-1: f1}"`
|
||||
* `titleFormatter`: The string template formatter for the tooltip title content. Support for wrapping lines with `\n`. This is only valid if the `itemFormatter` is in effect. The placeholder `{I}` can be set separately to indicate that the title is ignored and not displayed.
|
||||
* `itemFormatter`: a string template formatter for a single Serie or data item content. Support for wrapping lines with `\n`. When `formatter` is not null, use `formatter` first, otherwise use `itemFormatter`.
|
||||
* `numericFormatter`: Standard numeric format string. Used to format numeric values to display as strings. Using `Axx` form: `A` is the single character of the format specifier, supporting `C` currency, `D` decimal, `E` exponent, `F` number of vertices, `G` regular, `N` digits, `P` percentage, `R` round tripping, `X` hex etc. `XX` is the precision specification, from `0` - `99`. see: <https://docs.microsoft.com/zh-cn/dotnet/standard/base-types/standard-numeric-format-strings>
|
||||
* `fixedWidth`: Fixed width. Higher priority than `minWidth`.
|
||||
* `fixedHeight`: Fixed height. Higher priority than `minHeight`.
|
||||
* `minWidth`: Minimum width. If `fixedWidth` has a value, get `fixedWidth` first.
|
||||
* `minHeight`: Minimum height. If `fixedHeight` has a value, get `fixedHeight` first.
|
||||
* `paddingLeftRight`: the text padding of left and right. [defaut: `5f`].
|
||||
* `paddingTopBottom`: the text padding of top and bottom. [defaut: `5f`].
|
||||
* `backgroundImage`: The image of icon.
|
||||
* `ignoreDataShow`: Whether to show ignored data on tooltip. [defaut: `false`].
|
||||
* `ignoreDataDefaultContent`: The default display character information for ignored data.
|
||||
* `alwayShow`: Whether to trigger after always display.
|
||||
* `offset`: `(since v1.5.3)`The position offset of tooltip relative to the mouse position.
|
||||
* `lineStyle`: the line style of indicator line [LineStyle](#LineStyle).
|
||||
* `textStyle`: the text style of content [TextStyle](#TextStyle).
|
||||
|
||||
## `Vessel`
|
||||
|
||||
Vessel component for liquid chart. There can be multiple vessels in a Chart, which can be matched by vesselIndex in Serie.
|
||||
|
||||
* `show`: Whether to show the vessel. [defaut: `true`]
|
||||
* `shape`: The shape of vessel. [default: `Shape.Circle`]
|
||||
* `shapeWidth`: Thickness of vessel. [defaut: `5f`]
|
||||
* `gap`: The gap between the vessel and the liquid. [defaut: `10f`]
|
||||
* `center`: The center of vessel. The `center[0]` is the x-coordinate, and the `center[1]` is the y-coordinate. When value between `0` and `1` represents a percentage relative to the chart. [default: `[0.5f,0.45f]`]
|
||||
* `radius`: The radius of vessel. When value between 0 and 1 represents a percentage relative to the chart. [default: `0.35f`]
|
||||
* `smoothness`: The smoothness of wave. [default: `1f`]
|
||||
* `backgroundColor`: Background color of polar, which is transparent by default. [default: `Color.clear`]
|
||||
* `color`: Vessel color. The default is consistent with Serie. [default: `Color32(70, 70, 240, 255)`]
|
||||
* `autoColor`: Whether automatic color. If true, the color matches serie. [default: `true`]
|
||||
* `width`:The width of vessel. This value is valid when `shape` is `Rect`.
|
||||
* `height`:The height of vessel. This value is valid when `shape` is `Rect`.
|
||||
* `cornerRadius`: The radius of rounded corner. This value is valid when `shape` is `Rect`.
|
||||
|
||||
## `DataZoom`
|
||||
|
||||
DataZoom component is used for zooming a specific area, which enables user to investigate data in detail, or get an overview of the data, or get rid of outlier points.
|
||||
Currently only the control `X` axis is supported.
|
||||
|
||||
* `enable`: Whether to show dataZoom.
|
||||
* `supportInside`: Whether built-in support is supported. Built into the coordinate system to allow the user to zoom in and out of the coordinate system by mouse dragging, mouse wheel, finger swiping (on the touch screen).
|
||||
* `supportSlider`: Whether a slider is supported. There are separate sliders on which the user zooms or roams.
|
||||
* ~~`filterMode`: The mode of data filter, not support yet.~~
|
||||
* ~~`Filter`: data that outside the window will be filtered, which may lead to some changes of windows of other axes. For each data item, it will be filtered if one of the relevant dimensions is out of the window.~~
|
||||
* ~~`WeakFilter`: data that outside the window will be filtered, which may lead to some changes of windows of other axes. For each data item, it will be filtered only if all of the relevant dimensions are out of the same side of the window.~~
|
||||
* ~~`Empty`: data that outside the window will be set to NaN, which will not lead to changes of windows of other axes.~~
|
||||
* ~~`None`: Do not filter data.~~
|
||||
* ~~`xAxisIndex`: Specify which xAxis is controlled by the dataZoom.~~
|
||||
* ~~`yAxisIndex`: Specify which yAxis is controlled by the dataZoom.~~
|
||||
* `showDataShadow`: Whether to show data shadow, to indicate the data tendency in brief. [default: `true`]
|
||||
* `showDetail`: Whether to show detail, that is, show the detailed data information when dragging. [default: `false`]
|
||||
* `zoomLock`: Specify whether to lock the size of window (selected area). [default: `false`]
|
||||
* ~~`realtime`: Whether to show data shadow in dataZoom-silder component, to indicate the data tendency in brief. [default: `true`]~~
|
||||
* `backgroundColor`: The background color of the component.
|
||||
* `selectedAreaColor`: The color of the selected area.
|
||||
* `bottom`: Distance between dataZoom component and the bottom side of the container. [default: `10f`]
|
||||
* `top`: Distance between dataZoom component and the top side of the container. [default: `0`]
|
||||
* `left`: Distance between dataZoom component and the left side of the container. [default: `0`]
|
||||
* `right`: Distance between dataZoom component and the right side of the container. [default: `0`]
|
||||
* `height`: The height of dataZoom component. height value is a instant pixel value like 10. [default: `50f`]
|
||||
* `rangeMode`: Use absolute value or percent value in `DataZoom.start` and `DataZoom.end`. [default: `RangeMode.Percent`].
|
||||
* `Percent`: percent.
|
||||
* `start`: The start percentage of the window out of the data extent, in the range of `0 ~ 100`. [default: `30f`]
|
||||
* `end`: The end percentage of the window out of the data extent, in the range of 0 ~ 100. [default: `70f`]
|
||||
* `scrollSensitivity`: The sensitivity of dataZoom scroll. The larger the number, the more sensitive it is. [default: `10f`]
|
||||
* `textStyle`: style of datazoom label.
|
||||
* `minShowNum`: Minimum number of display data. Minimum number of data displayed when DataZoom is enlarged to maximum. [default: `1`]
|
||||
|
||||
## `VisualMap`
|
||||
|
||||
VisualMap component. mapping data to visual elements such as colors.
|
||||
|
||||
* `enable`: Whether enable visualMap component. [default: false]
|
||||
* `show`: Whether to display components. If set to false, it will not show up, but the data mapping function still exists. [default: true]
|
||||
* `type`: the type of visualmap component.
|
||||
* `Continuous`: Continuous.
|
||||
* ~~`Piecewise`: Piecewise.~~
|
||||
* ~~`selectedMode`: the selected mode for Piecewise visualMap.~~
|
||||
* ~~`Multiple`: Multiple.~~
|
||||
* ~~`Single`: Single.~~
|
||||
|
||||
* `autoMinMax`: Automatically set min, Max value.
|
||||
* `min`: The minimum allowed. `min` must be user specified. `[min, max]` forms the domain of the visualMap.
|
||||
* `max`: The maximum allowed. `max` must be user specified. `[min, max]` forms the domain of the visualMap.
|
||||
* `range`: Specifies the position of the numeric value corresponding to the handle. Range should be within the range of [min,max].
|
||||
* ~~`text`: Text on both ends. such as [`High`, `Low`].~~
|
||||
* ~~`textGap`: The distance between the two text bodies.~~
|
||||
* `splitNumber`: For continuous data, it is automatically evenly divided into several segments and automatically matches the size of inRange color list when the default is 0.
|
||||
* `calculable`: Whether the handle used for dragging is displayed (the handle can be dragged to adjust the selected range).
|
||||
* ~~`realtime`: Whether to update in real time while dragging.~~
|
||||
* `itemWidth`: The width of the figure, that is, the width of the color bar.
|
||||
* `itemHeight`: The height of the figure, that is, the height of the color bar.
|
||||
* `borderWidth`: 边框线宽,单位px。
|
||||
* `dimension`: Specifies which `dimension` of the `Data` to map to the visual element. `Data` is series.data. Starting at 1, the default is 0 to take the last dimension in data.
|
||||
* `hoverLink`: When the hoverLink function is turned on, when the mouse hovers over the visualMap component, the corresponding value of the mouse position is highlighted in the corresponding graphic element in the diagram. Conversely, when the mouse hovers over a graphic element in a diagram, the corresponding value of the visualMap component is triangulated in the corresponding position.
|
||||
* `orient`: Is the layout horizontal or vertical.
|
||||
* `location`: The location of component.
|
||||
* `inRange`: Defines the visual color in the selected range.
|
||||
* ~~`outOfRange`: Defines a visual color outside of the selected range.~~
|
||||
|
||||
## `Grid`
|
||||
|
||||
Grid component. Drawing grid in rectangular coordinate. In a single grid, at most two X and Y axes each is allowed. Line chart, bar chart, and scatter chart can be drawn in grid. There is only one single grid component at most in a single echarts instance.
|
||||
|
||||
* `show`: Whether to show the grid in rectangular coordinate.
|
||||
* `left`: Distance between grid component and the left side of the container.
|
||||
* `right`: Distance between grid component and the right side of the container.
|
||||
* `top`: Distance between grid component and the top side of the container.
|
||||
* `bottom`: Distance between grid component and the bottom side of the container.
|
||||
* `backgroundColor`: Background color of grid, which is transparent by default.
|
||||
|
||||
## `GaugeAxis`
|
||||
|
||||
GaugeAxis sub component. Settings related to gauge axis line.
|
||||
|
||||
* `axisLine`: axis line style.
|
||||
* `splitLine`: slit line style.
|
||||
* `axisTick`: axis tick style.
|
||||
* `axisLabel`: axis label style.
|
||||
* `axisLabelText`: Coordinate axis scale label custom content. When the content is empty, `axisLabel` automatically displays the content according to the scale; otherwise, the content is taken from the list definition.
|
||||
|
||||
## `GaugePointer`
|
||||
|
||||
GaugePointer sub component. Settings related to gauge pointer.
|
||||
|
||||
* `show`: Whether to display a pointer.
|
||||
* `width`: Pointer width.
|
||||
* `length`: Pointer length. It can be an absolute value, or it can be a percentage relative to the radius (0-1).
|
||||
|
||||
## `XAxis`
|
||||
|
||||
The x axis in cartesian(rectangular) coordinate. a grid component can place at most 2 x axis, one on the bottom and another on the top.
|
||||
|
||||
* `show`: Whether to show axis. By default `xAxes[0]` is `true` and `xAxes[1]` is `false`.
|
||||
* `gridIndex`: The index of the grid on which the axis are located, by default, is in the first grid.
|
||||
* `type`: the type of axis. The default is `Category`.
|
||||
* `Value`: Numerical axis for continuous data.
|
||||
* `Category`: Category axis, applicable to discrete category data, category data must be set through `data` for this type.
|
||||
* `Log`: Log axis, it applies to logarithmic data.
|
||||
* `position`: the position of axis in grid.
|
||||
* `Left`: left of grid.
|
||||
* `Right`: right of grid.
|
||||
* `Bottom`: bottom of grid.
|
||||
* `Top`: top of grid.
|
||||
* `offset`: the offset of axis from the default position. Useful when the same position has multiple axes.
|
||||
* `logBaseE`: On the log axis, if base e is the natural number, and is true, logBase fails.
|
||||
* `logBase`: Base of logarithm, which is valid only for numeric axes with type: `Log`.
|
||||
* `minMaxType`: the type of axis minmax.The default is `Default`.
|
||||
* `Default`: 0 - max.
|
||||
* `MinMax`: min - max.
|
||||
* `Custom`: Custom min - max.
|
||||
* `min`: The minimun value of axis. Valid when `minMaxType` is `Custom`.
|
||||
* `max`: The maximum value of axis. Valid when `minMaxType` is `Custom`.
|
||||
* `ceilRate`: The ratio of maximum and minimum values rounded upward. The default is 0, which is automatically calculated.
|
||||
* `splitNumber`: Number of segments that the axis is split into. The default is `5`, When `splitNumber` is set to `0`, it draws all the category data.
|
||||
* `interval`: Compulsively set segmentation interval for axis.This is unavailable for category axis. The `splitNumber` is invalid when set.
|
||||
* `boundaryGap`: The boundary gap on both sides of a coordinate axis.
|
||||
* `maxCache`: The max number of axis data cache. The first data will be remove when the size of axis data is larger then `maxCache`.
|
||||
* `inverse`: Whether the axis are reversed or not. Invalid in `Category` axis.
|
||||
* `insertDataToHead`: Whether to add new data at the head or at the end of the list.
|
||||
* `data`: Category data, valid in the `Category` axis.
|
||||
* `icons`: icon list.
|
||||
* `axisLine`: the style of axis line [AxisLine](#AxisLine).
|
||||
* `axisName`: the style of axis name [AxisName](#AxisName).
|
||||
* `axisTick`: the style of axis tick [AxisTick](#AxisTick).
|
||||
* `axisLabel`: the style of axis label [AxisLabel](#AxisLabel).
|
||||
* `splitLine`: the style of axis split line [AxisSplitLine](#SplitLine).
|
||||
* `splitArea`: the style of axis split area [AxisSplitArea](#AxisSplitArea).
|
||||
* `iconStyle`: the style of the axis scale icon [IconStyle](#IconStyle).
|
||||
|
||||
## `Background`
|
||||
|
||||
Background component.Due to the limitations of the framework, there are two limitations to the use of background component:
|
||||
1: The parent node of chart cannot have a layout control class component.
|
||||
2: The parent node of Chart can only have one child node of the current chart.
|
||||
|
||||
* `show`: Whether to enable the background component. However, the ability to activate the background component is subject to other conditions.
|
||||
* `image`: the image of background.
|
||||
* `imageType`: the fill type of background image.
|
||||
* `imageColor`: the color of background image, The default is `white`.
|
||||
* `hideThemeBackgroundColor`: Whether to hide the background color set in the `theme` when the background component is on.
|
||||
|
||||
## `YAxis`
|
||||
|
||||
The y axis in cartesian(rectangular) coordinate. a grid component can place at most 2 y axis, one on the left and another on the right.
|
||||
|
||||
The parameters are the same as XAxis.
|
||||
|
||||
## `Series`
|
||||
|
||||
Serie list. Each serie determines its own chart type by `type`.
|
||||
|
||||
Check each serie for parameters.
|
||||
|
||||
## `Serie-Line`
|
||||
|
||||
Line chart serie.
|
||||
|
||||
* `show`: Whether to show serie in chart.
|
||||
* `type`: `Line`.
|
||||
* `name`: Series name used for displaying in tooltip and filtering with legend.
|
||||
* `stack`: If stack the value. On the same category axis, the series with the same stack name would be put on top of each other.
|
||||
* `xAxisIndex`: Index of x axis to combine with, which is useful for multiple axes in one chart.
|
||||
* `yAxisIndex`: Index of y axis to combine with, which is useful for multiple axes in one chart.
|
||||
* `minShow`: The min number of data to show in chart.
|
||||
* `maxShow`: The max number of data to show in chart.
|
||||
* `maxCache`: The max number of serie data cache. The first data will be remove when the size of serie data is larger then maxCache.
|
||||
* `sampleDist`: The minimum horizontal pixel distance of sampling, which defaults to `0` without sampling. When the horizontal pixel distance between two data points is less than this value, start sampling to ensure that the horizontal pixel distance between two points is not less than this value.
|
||||
* `sampleType`: Sample type. This is valid when `sampleDist` is greater than `0`. The following five sampling types are supported:
|
||||
* `Peak`: Take a peak. When the average value of the filter point is greater than or equal to `sampleAverage`, take the maximum value; If you do it the other way around, you get the minimum.
|
||||
* `Average`: Take the average of the filter points.
|
||||
* `Max`: Take the maximum value of the filter point.
|
||||
* `Min`: Take the minimum value of the filter point.
|
||||
* `Sum`: Take the sum of the filter points.
|
||||
* `sampleAverage`: Set the sampling average. When `sampleType` is `Peak`, is the maximum or minimum value used to compare the average value of the filtered data. The default of `0` is to calculate the average of all data in real time.
|
||||
* `clip`: 是否裁剪超出坐标系部分的图形。
|
||||
* `ignore`: 是否开启忽略数据。当为 `true` 时,数据值为 `ignoreValue` 时不进行绘制。
|
||||
* `ignoreValue`: 忽略数据的默认值。默认值默认为0,当 `ignore` 为 `true` 才有效。
|
||||
* `showAsPositiveNumber`: 将负数数值显示为正数。一般和`AxisLabel`的`showAsPositiveNumber`配合使用。仅在折线图和柱状图中有效。
|
||||
* `large`: 是否开启大数据量优化,在数据图形特别多而出现卡顿时候可以开启。开启后配合 largeThreshold 在数据量大于指定阈值的时候对绘制进行优化。缺点: 优化后不能自定义设置单个数据项的样式,不能显示Label,折线图不绘制Symbol。
|
||||
* `largeThreshold`: 开启大数量优化的阈值。只有当开启了large并且数据量大于该阀值时才进入性能模式。
|
||||
* `areaStyle`: 区域填充样式 [AreaStyle](#AreaStyle)。
|
||||
* `symbol`: 标记的图形 [SerieSymbol](#SerieSymbol)。
|
||||
* `lineType`: 折线图样式类型。支持以下十种类型:
|
||||
* `Normal`: 普通折线图。
|
||||
* `Smooth`: 平滑曲线。
|
||||
* `SmoothDash`: 平滑虚线。
|
||||
* `StepStart`: 阶梯线图: 当前点。
|
||||
* `StepMiddle`: 阶梯线图: 当前点和下一个点的中间。
|
||||
* `StepEnd`: 阶梯线图: 下一个拐点。
|
||||
* `Dash`: 虚线。
|
||||
* `Dot`: 点线。
|
||||
* `DashDot`: 点划线。
|
||||
* `DashDotDot`: 双点划线。
|
||||
* `lineStyle`: 线条样式 [LineStyle](#LineStyle)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `lineArrow`: 折线图的箭头 [LineArrow](#LineArrow)。
|
||||
* `insertDataToHead`: Whether to add new data at the head or at the end of the list.
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。
|
||||
|
||||
## `Serie-Bar`
|
||||
|
||||
折线图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Bar`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `stack`: 数据堆叠。同个类目轴上系列配置相同的 `stack` 值后,后一个系列的值会在前一个系列的值上相加。
|
||||
* `xAxisIndex`: Index of x axis to combine with, which is useful for multiple axes in one chart.
|
||||
* `yAxisIndex`: Index of y axis to combine with, which is useful for multiple axes in one chart.
|
||||
* `minShow`: 系列显示数据的最小索引。
|
||||
* `maxShow`: 系列显示数据的最大索引。
|
||||
* `maxCache`: 系列中可缓存的最大数据量。默认为`0`没有限制,大于0时超过指定值会移除旧数据再插入新数据。
|
||||
* `barType`: 柱状图类型。以下几种类型:
|
||||
* `Normal`: 普通柱状图。
|
||||
* `Zebra`: 斑马柱状图。
|
||||
* `Capsule`: 胶囊柱状图。
|
||||
* `barPercentStack`: 是否百分比堆叠柱状图,相同 `stack` 的 `serie` 只要有一个 `barPercentStack` 为 `true`,则就显示成百分比堆叠柱状图。
|
||||
* `barWidth`: 柱条的宽度,不设时自适应。支持设置成相对于类目宽度的百分比。
|
||||
* `barGap`: 不同系列的柱间距离。为百分比(如 `'0.3f'`,表示柱子宽度的 `30%`)。如果想要两个系列的柱子重叠,可以设置 `barGap` 为 `'-1f'`。这在用柱子做背景的时候有用。在同一坐标系上,此属性会被多个 `'bar'` 系列共享。此属性应设置于此坐标系中最后一个 `'bar'` 系列上才会生效,并且是对此坐标系中所有 `'bar'` 系列生效。
|
||||
* `barCategoryGap`: 同一系列的柱间距离,默认为类目间距的20%,可设固定值。在同一坐标系上,此属性会被多个 `'bar'` 系列共享。此属性应设置于此坐标系中最后一个 `'bar'` 系列上才会生效,并且是对此坐标系中所有 `'bar'` 系列生效。
|
||||
* `barZebraWidth`: 斑马线的粗细。`barType` 为 `Zebra` 时有效。
|
||||
* `barZebraGap`: 斑马线的间距。`barType` 为 `Zebra` 时有效。
|
||||
* `clip`: 是否裁剪超出坐标系部分的图形。
|
||||
* `ignore`: 是否开启忽略数据。当为 `true` 时,数据值为 `ignoreValue` 时不进行绘制。
|
||||
* `ignoreValue`: 忽略数据的默认值。默认值默认为0,当 `ignore` 为 `true` 才有效。
|
||||
* `showAsPositiveNumber`: 将负数数值显示为正数。一般和`AxisLabel`的`showAsPositiveNumber`配合使用。仅在折线图和柱状图中有效。
|
||||
* `large`: 是否开启大数据量优化,在数据图形特别多而出现卡顿时候可以开启。开启后配合 largeThreshold 在数据量大于指定阈值的时候对绘制进行优化。缺点: 优化后不能自定义设置单个数据项的样式,不能显示Label,折线图不绘制Symbol。
|
||||
* `largeThreshold`: 开启大数量优化的阈值。只有当开启了large并且数据量大于该阀值时才进入性能模式。
|
||||
* `symbol`: 标记的图形 [SerieSymbol](#SerieSymbol)。
|
||||
* `itemStyle`: 柱条样式 [ItemStyle](#ItemStyle)。
|
||||
* `areaStyle`: 区域填充样式 [AreaStyle](#AreaStyle)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。
|
||||
|
||||
## `Serie-Pie`
|
||||
|
||||
饼图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Pie`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `pieRoseType`: 南丁格尔玫瑰图类型,支持以下类型:
|
||||
* `None`: 不展示成南丁格尔玫瑰图。
|
||||
* `Radius`: 扇区圆心角展现数据的百分比,半径展现数据的大小。
|
||||
* `Area`: 所有扇区圆心角相同,仅通过半径展现数据大小。
|
||||
* `space`: 扇区间隙。
|
||||
* `center`: 中心点坐标。当值为`0-1`的浮点数时表示百分比。
|
||||
* `radius`: 半径。`radius[0]`为内径,`radius[1]`为外径。当内径大于0时即为圆环图。
|
||||
* `minAngle`: The minimum angle of sector(0-360). It prevents some sector from being too small when value is small.
|
||||
* `roundCap`: 是否启用圆弧效果。
|
||||
* `ignore`: 是否开启忽略数据。当为 `true` 时,数据值为 `ignoreValue` 时不进行绘制,对应的`Label`和`Legend`也不会显示。
|
||||
* `ignoreValue`: 忽略数据的默认值。默认值默认为0,当 `ignore` 为 `true` 才有效。
|
||||
* `avoidLabelOverlap`: 在饼图且标签外部显示的情况下,是否启用防止标签重叠策略,默认关闭,在标签拥挤重叠的情况下会挪动各个标签的位置,防止标签间的重叠。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。
|
||||
|
||||
## `Serie-Radar`
|
||||
|
||||
雷达图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Radar`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `radarType`: 雷达图类型`RadarType`,支持以下类型:
|
||||
* `Multiple`: 多圈雷达图。此时可一个雷达里绘制多个圈,一个`serieData`就可组成一个圈(多维数据)。
|
||||
* `Single`: 单圈雷达图。此时一个雷达只能绘制一个圈,多个`serieData`组成一个圈,数据取自`data[1]`。
|
||||
* `radarIndex`: 雷达图所使用的 `radar` 组件的 `index`。
|
||||
* `symbol`: 标记的图形 [SerieSymbol](#SerieSymbol)。
|
||||
* `lineStyle`: 线条样式 [LineStyle](#LineStyle)。
|
||||
* `itemStyle`: 标记样式 [ItemStyle](#ItemStyle)。
|
||||
* `areaStyle`: 区域填充样式 [AreaStyle](#AreaStyle)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。
|
||||
|
||||
## `Serie-Scatter`
|
||||
|
||||
散点图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Scatter`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `clip`: 是否裁剪超出坐标系部分的图形。
|
||||
* `symbol`: 标记的图形 [SerieSymbol](#SerieSymbol)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。
|
||||
|
||||
## `Serie-Heatmap`
|
||||
|
||||
热力图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Scatter`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `ignore`: 是否开启忽略数据。当为 `true` 时,数据值为 `ignoreValue` 时不进行绘制。
|
||||
* `ignoreValue`: 忽略数据的默认值。默认值默认为`0`,当 `ignore` 为 `true` 才有效。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。
|
||||
|
||||
## `Serie-Gauge`
|
||||
|
||||
仪表盘系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Gauge`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `gaugeType`: 仪表盘类型,支持以下类型:
|
||||
* `Pointer`: 指针类型。
|
||||
* `ProgressBar`: 进度条类型。
|
||||
* `center`: 中心点坐标。当值为0-1的浮点数时表示百分比。
|
||||
* `radius`: 仪表盘半径。
|
||||
* `min`: 最小的数据值。映射到`startAngle`。
|
||||
* `max`: 最大的数据值。映射到`endAngle`。
|
||||
* `startAngle`: 仪表盘起始角度。和时钟一样,`12`点钟位置是`0`度,顺时针到`360`度。
|
||||
* `endAngle`: 仪表盘结束角度。和时钟一样,`12`点钟位置是`0`度,顺时针到`360`度。
|
||||
* `splitNumber`: 仪表盘刻度分割段数。
|
||||
* `roundCap`: 是否启用圆弧效果。
|
||||
* `titleStyle`: 仪表盘标题 [TitleStyle](#TitleStyle)。
|
||||
* `gaugeAxis`: 仪表盘坐标轴 [GaugeAxis](#GaugeAxis)。
|
||||
* `gaugePointer`: 仪表盘指针 [GaugePointer](#GaugePointer)。
|
||||
* `itemStyle`: 仪表盘指针样式 [ItemStyle](#ItemStyle)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。仪表盘的数据一般只有一个,值通过`label`样式显示,`name`通过`titleStyle`样式显示。
|
||||
|
||||
## `Serie-Ring`
|
||||
|
||||
环形图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Ring`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `center`: 中心点坐标。当值为`0-1`的浮点数时表示百分比。
|
||||
* `radius`: 仪表盘半径。
|
||||
* `startAngle`: 仪表盘起始角度。和时钟一样,`12`点钟位置是`0`度,顺时针到`360`度。
|
||||
* `ringGap`: 环形图的环间隙。
|
||||
* `roundCap`: 是否启用圆弧效果。
|
||||
* `clockwise`: 是否顺时针,默认为`true`。
|
||||
* `titleStyle`: 环形图中心标题 [TitleStyle](#TitleStyle)。
|
||||
* `itemStyle`: 环形图的圆环样式,包括设置背景颜色和边框等 [ItemStyle](#ItemStyle)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `emphasis`: 高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。环形图的数据只有二维,`data[0]`表示当前值,`data[1]`表示最大值。
|
||||
|
||||
## `Serie-Liquid`
|
||||
|
||||
水位图系列。
|
||||
|
||||
* `show`: 系列是否显示在图表上。
|
||||
* `type`: `Liquid`。
|
||||
* `name`: 系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `vesselIndex`: 水位图所使用的`vessel`组件的`index`。
|
||||
* `min`: 最小值。
|
||||
* `max`: 最大值。
|
||||
* `waveLength`: 水波长。
|
||||
* `waveHeight`: 水波高。
|
||||
* `waveSpeed`: 水波移动速度。正数时左移,负数时右移。
|
||||
* `waveOffset`: 水波偏移。
|
||||
* `itemStyle`: 环形图的圆环样式,包括设置背景颜色和边框等 [ItemStyle](#ItemStyle)。
|
||||
* `label`: 图形上的文本标签 [SerieLabel](#SerieLabel),可用于说明图形的一些数据信息,比如值,名称等。
|
||||
* `animation`: 起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`: 系列中的数据项 [SerieData](#SerieData) 数组,可以设置`1`到`n`维数据。水位图的数据一般只有一个,表示当前水位值,用`max`设置最大水位值。
|
||||
|
||||
## `Serie-Candlestick`
|
||||
|
||||
K线图系列。
|
||||
|
||||
* `show`:系列是否显示在图表上。
|
||||
* `type`:`Candlestick`。
|
||||
* `name`:系列名称。用于 `tooltip` 的显示,`legend` 的图例筛选。
|
||||
* `xAxisIndex`:使用的坐标轴X轴的 `index`,在单个图表实例中存在多个坐标轴的时候有用。
|
||||
* `yAxisIndex`:使用的坐标轴Y轴的 `index`,在单个图表实例中存在多个坐标轴的时候有用。
|
||||
* `minShow`:系列显示数据的最小索引。
|
||||
* `maxShow`:系列显示数据的最大索引。
|
||||
* `maxCache`:系列中可缓存的最大数据量。默认为`0`没有限制,大于0时超过指定值会移除旧数据再插入新数据。
|
||||
* `clip`:是否裁剪超出坐标系部分的图形。
|
||||
* `ignore`:是否开启忽略数据。当为 `true` 时,数据值为 `ignoreValue` 时不进行绘制。
|
||||
* `ignoreValue`:忽略数据的默认值。默认值默认为0,当 `ignore` 为 `true` 才有效。
|
||||
* `showAsPositiveNumber`:将负数数值显示为正数。一般和`AxisLabel`的`showAsPositiveNumber`配合使用。仅在折线图和柱状图中有效。
|
||||
* `large`:是否开启大数据量优化,在数据图形特别多而出现卡顿时候可以开启。开启后配合 largeThreshold 在数据量大于指定阈值的时候对绘制进行优化。缺点:优化后不能自定义设置单个数据项的样式,不能显示Label,折线图不绘制Symbol。
|
||||
* `largeThreshold`:开启大数量优化的阈值。只有当开启了large并且数据量大于该阀值时才进入性能模式。
|
||||
* `itemStyle`:环形图的圆环样式,包括设置背景颜色和边框等 [ItemStyle](#ItemStyle)。
|
||||
* `emphasis`:高亮样式 [Emphasis](#Emphasis)。
|
||||
* `animation`:起始动画 [SerieAnimation](#SerieAnimation)。
|
||||
* `data`:系列中的数据项 [SerieData](#SerieData) 数组,K线图至少需要4个维度的数组`[open, close, lowest, highest]`。
|
||||
|
||||
## `Settings`
|
||||
|
||||
全局参数设置组件。一般情况下可使用默认值,当有需要时可进行调整。
|
||||
|
||||
* `reversePainter`:Painter是否逆序。逆序时index大的serie最先绘制。
|
||||
* `maxPainter`:默认最大Painter数据,当Serie数量大于maxPainter时会平均分配Painter。
|
||||
* `basePainterMaterial`:Base Pointer 材质球,设置后会影响Axis等。
|
||||
* `seriePainterMaterial`:Serie Pointer 材质球,设置后会影响所有Serie。
|
||||
* `topPainterMaterial`:Top Pointer 材质球,设置后会影响Tooltip等。
|
||||
* `lineSmoothStyle`: 曲线平滑系数。通过调整平滑系数可以改变曲线的曲率,得到外观稍微有变化的不同曲线。
|
||||
* `lineSmoothness`: 曲线平滑度。值越小曲线越平滑,但顶点数也会随之增加。当开启有渐变的区域填充时,数值越大渐变过渡效果越差。
|
||||
* `lineSegmentDistance`: 线段的分割距离。普通折线图的线是由很多线段组成,段数由该数值决定。值越小段数越多,但顶点数也会随之增加。当开启有渐变的区域填充时,数值越大渐变过渡效果越差。
|
||||
* `cicleSmoothness`: 圆形(包括扇形、环形等)的平滑度。数越小圆越平滑,但顶点数也会随之增加。
|
||||
|
||||
## `SerieAnimation`
|
||||
|
||||
* `enable`: 是否开启动画系统。
|
||||
* ~~`threshold`: 是否开启动画的阈值,当单个系列显示的图形数量大于这个阈值时会关闭动画。~~
|
||||
* `fadeInDelay`: 设定的渐入动画延时,单位毫秒。如果要设置单个数据项的延时,可以用代码定制: `customFadeInDelay`。
|
||||
* `fadeInDuration`: 设定的渐入动画时长,单位毫秒。如果要设置单个数据项的渐入时长,可以用代码定制: `customFadeInDuration`。
|
||||
* `fadeOutDelay`: 设定的渐出动画延时,单位毫秒。如果要设置单个数据项的延时,可以用代码定制: `customFadeOutDelay`。
|
||||
* `fadeOutDuration`: 设定的渐出动画时长,单位毫秒。如果要设置单个数据项的渐出时长,可以用代码定制: `customFadeOutDuration`。
|
||||
* `dataChangeEnable`: 是否开启数据变更动画。
|
||||
* `dataChangeDuration`: 数据变更动画时长,单位毫秒。
|
||||
|
||||
## `AreaStyle`
|
||||
|
||||
* `show`: 是否显示区域填充。
|
||||
* `origin`: 区域填充的起始位置 `AreaOrigin`。有以下三种填充方式:
|
||||
* `Auto`: 填充坐标轴轴线到数据间的区域。
|
||||
* `Start`: 填充坐标轴底部到数据间的区域。
|
||||
* `End`: 填充坐标轴顶部到数据间的区域。
|
||||
* `color`: 区域填充的颜色,默认取 `serie` 对应的颜色。如果 `toColor` 不是默认值,则表示渐变色的起点颜色。
|
||||
* `toColor`: 区域填充的渐变色的终点颜色。
|
||||
* `highlightColor`: 高亮时区域填充的颜色,默认取 `serie` 对应的颜色。如果 `highlightToColor` 不是默认值,则表示渐变色的起点颜色。
|
||||
* `highlightToColor`: 高亮时区域填充的渐变色的终点颜色。
|
||||
* `opacity`: 图形透明度。支持从 `0` 到 `1` 的数字,为 `0` 时不绘制该图形。
|
||||
* `tooltipHighlight`: 鼠标悬浮时是否高亮之前的区域。
|
||||
|
||||
## `AxisLabel`
|
||||
|
||||
* `show`: 是否显示刻度标签。
|
||||
* `interval`: 坐标轴刻度标签的显示间隔,在类目轴中有效。`0`表示显示所有标签,`1`表示隔一个隔显示一个标签,以此类推。
|
||||
* `inside`: 刻度标签是否朝内,默认朝外。
|
||||
* `margin`: 刻度标签与轴线之间的距离。
|
||||
* `formatter`: 图例内容字符串模版格式器。支持用 `\n` 换行。模板变量为图例名称 `{value}`,数值格式化通过`numericFormatter`。
|
||||
* `numericFormatter`: 标准数字格式字符串。用于将数值格式化显示为字符串。使用`Axx`的形式: `A`是格式说明符的单字符,支持`C`货币、`D`十进制、`E`指数、`F`顶点数、`G`常规、`N`数字、`P`百分比、`R`往返过程、`X`十六进制等九种。`xx`是精度说明,从`0`-`99`。
|
||||
* `showAsPositiveNumber`: 将负数数值显示为正数。一般和`Serie`的`showAsPositiveNumber`配合使用。
|
||||
* `onZero`: 刻度标签显示在`0`刻度上。
|
||||
* `width`:刻度标签的宽。当为0时系统自动设置。
|
||||
* `height`:刻度标签的高。当为0时系统自动设置。
|
||||
|
||||
* `textLimit`: 文本自适应 [TextLimit](#TextLimit)。只在类目轴中有效。
|
||||
* `textStyle`: The style of text [TextStyle](#TextStyle).
|
||||
|
||||
## `AxisLine`
|
||||
|
||||
* `show`: 是否显示坐标轴轴线。
|
||||
* `onZero`: `X` 轴或者 `Y` 轴的轴线是否在另一个轴的 `0` 刻度上,只有在另一个轴为数值轴且包含 `0` 刻度时有效。
|
||||
* `width`: 坐标轴线线宽。
|
||||
* `symbol`: 是否显示箭头。
|
||||
* `symbolWidth`: 箭头宽。
|
||||
* `symbolHeight`: 箭头高。
|
||||
* `symbolOffset`: 箭头偏移。
|
||||
* `symbolDent`: 箭头的凹陷程度。
|
||||
|
||||
## `AxisName`
|
||||
|
||||
* `show`: 是否显示坐标名称。
|
||||
* `name`: 坐标轴名称。
|
||||
* `location`: 坐标轴名称的位置。支持以下类型:
|
||||
* `Start`: 坐标轴起始处。
|
||||
* `Middle`: 坐标轴中间。
|
||||
* `End`: 坐标轴末端。
|
||||
* `textStyle`: The style of text [TextStyle](#TextStyle).
|
||||
|
||||
## `AxisSplitLine`
|
||||
|
||||
* `show`: 是否显示坐标分割线。
|
||||
* `interval`: 分割线的显示间隔。`0` 表示显示所有分割线,`1` 表示隔一个隔显示一个分割线,以此类推。
|
||||
* `lineStyle`: 线条样式 [LineStyle](#LineStyle)。
|
||||
|
||||
## `AxisSplitArea`
|
||||
|
||||
* `show`: 是否显示坐标分割区域。
|
||||
* `color`: 分隔区域颜色。分隔区域会按数组中颜色的顺序依次循环设置颜色。默认是一个深浅的间隔色。
|
||||
|
||||
## `AxisTick`
|
||||
|
||||
* `show`: 是否显示坐标轴刻度。
|
||||
* `alignWithLabel`: 类目轴中在 `boundaryGap` 为 `true` 的时候有效,可以保证刻度线和标签对齐。
|
||||
* `inside`: 坐标轴刻度是否朝内,默认朝外。
|
||||
* `length`: 坐标轴刻度的长度。
|
||||
* `width`: 坐标轴刻度的宽度。默认为0时宽度和坐标轴一致。
|
||||
* `showStartTick`:是否显示第一个刻度。
|
||||
* `showEndTick`:是否显示最后一个刻度。
|
||||
|
||||
## `Emphasis`
|
||||
|
||||
* `show`: 是否启用高亮样式。
|
||||
* `label`: 图形文本标签样式 [SerieLabel](#SerieLabel)。
|
||||
* `itemStyle`: 图形样式 [ItemStyle](#ItemStyle)。
|
||||
|
||||
## `ItemStyle`
|
||||
|
||||
* `show`: 是否启用。
|
||||
* `color`: 颜色。对于K线图,对应阳线的颜色。
|
||||
* `color0`: 颜色。对于K线图,对应阴线的颜色。
|
||||
* `toColor`: 渐变颜色1。
|
||||
* `toColor2`: 渐变颜色2。只在折线图中有效。
|
||||
* `backgroundColor`: 背景颜色。
|
||||
* `backgroundWidth`: 背景的宽。
|
||||
* `centerColor`: 中心区域的颜色。如环形图的中心区域。
|
||||
* `centerGap`: 中心区域的间隙。如环形图的中心区域于最内环的间隙。
|
||||
* `borderType`: 边框的类型。
|
||||
* `borderColor`: 边框的颜色。对于K线图,对应阳线的边框颜色。
|
||||
* `borderColor0`: 边框的颜色。对于K线图,对应阴线的边框颜色。
|
||||
* `borderWidth`: 边框宽。
|
||||
* `opacity`: 透明度。
|
||||
* `tooltipFormatter`: 提示框单项的字符串模版格式器。具体配置参考`Tooltip`的`formatter`。
|
||||
* `numericFormatter`: 标准数字格式字符串。用于将数值格式化显示为字符串。使用`Axx`的形式: `A`是格式说明符的单字符,支持`C`货币、`D`十进制、`E`指数、`F`顶点数、`G`常规、`N`数字、`P`百分比、`R`往返过程、`X`十六进制等九种。`xx`是精度说明,从`0`-`99`。此字段优先于`SerieLabel`和`Tooltip`的`numericFormatter`。
|
||||
* `cornerRadius`: 圆角半径。用数组分别指定4个圆角半径(顺时针左上,右上,右下,左下)。支持用0-1的浮点数设置百分比。
|
||||
|
||||
## `LineArrow`
|
||||
|
||||
* `show`: 是否显示箭头。
|
||||
* `position`: 箭头显示位置。支持以下两种位置:
|
||||
* `End`: 末端显示。最后一个数据上显示箭头。
|
||||
* `Start`: 起始端显示。第一个数据上显示箭头。
|
||||
* `width`: 箭头宽。
|
||||
* `height`: 箭头长。
|
||||
* `offset`: 箭头偏移。默认箭头的中心点和数据坐标点一致,可通过 `offset` 调整偏移。
|
||||
* `dent`: 箭头的凹度。
|
||||
|
||||
## `LineStyle`
|
||||
|
||||
* `show`: 是否显示线条。当作为子组件,它的父组件有参数控制是否显示时,改参数无效。
|
||||
* `type`: 线条类型。支持以下五种类型:
|
||||
* `None`: 不显示分割线。
|
||||
* `Solid`: 实线。
|
||||
* `Dashed`: 虚线。
|
||||
* `Dotted`: 点线。
|
||||
* `DashDot`: 点划线。
|
||||
* `DashDotDot`: 双点划线。
|
||||
* `color`: 线条颜色。默认和 `serie` 一致。
|
||||
* `toColor`: 线的渐变颜色(需要水平方向渐变时)。
|
||||
* `toColor2`: 线的渐变颜色2(需要水平方向三个渐变色的渐变时)。
|
||||
* `width`: 线条宽。
|
||||
* `opacity`: 线条的透明度。支持从 `0` 到 `1` 的数字,为 `0` 时不绘制该图形。
|
||||
|
||||
## `Location`
|
||||
|
||||
* `align`: 对齐方式。有以下对齐方式。
|
||||
* `TopLeft`: 左上角对齐。
|
||||
* `TopRight`: 右上角对齐。
|
||||
* `TopCenter`: 置顶居中对齐。
|
||||
* `BottomLeft`: 左下对齐。
|
||||
* `BottomRight`: 右下对齐。
|
||||
* `BottomCenter`: 底部居中对齐。
|
||||
* `Center`: 居中对齐。
|
||||
* `CenterLeft`: 中部靠左对齐。
|
||||
* `CenterRight`: 中部靠右对齐。
|
||||
* `left`: 离容器左侧的距离。
|
||||
* `right`: 离容器右侧的距离。
|
||||
* `top`: 离容器上侧的距离。
|
||||
* `bottom`: 离容器下侧的距离。
|
||||
|
||||
## `MarkLine`
|
||||
|
||||
* `show`:是否显示标线。
|
||||
* `animation`:标线的动画样式。
|
||||
* `data`:标线的数据项[MarkLineData](#MarkLineData)列表。当数据项的group为0时,每个数据项表示一条标线;当group不为0时,相同group的两个数据项分别表示标线的起始点和终止点来组成一条标线,此时标线的相关样式参数取起始点的参数。
|
||||
|
||||
## `MarkLineData`
|
||||
|
||||
* `name`:标注名称,将会作为文字显示。label的formatter可通过{b}显示名称,通过{c}显示数值。
|
||||
* `type`:特殊的标注类型,用于标注最大值最小值等。。有以下标注类型:
|
||||
* `None`:无类型。此时通过
|
||||
* `Min`:最小值。`dimension`维度上数据的最小值。
|
||||
* `Max`:最大值。`dimension`维度上数据的最大值。
|
||||
* `Average`:平均值。`dimension`维度上数据的平均值。
|
||||
* `Median`:中位数。`dimension`维度上数据的中位数。
|
||||
* `dimension`:当type为特殊类型时,指示从哪个维度的数据上计算特殊值。
|
||||
* `xPosition`:相对原点的 x 坐标,单位像素。当type为None时有效。
|
||||
* `yPosition`:相对原点的 y 坐标,单位像素。当type为None时有效。
|
||||
* `xValue`:X轴上的指定值。当X轴为类目轴时指定值表示类目轴数据的索引,否则为具体的值。当type为None时有效。
|
||||
* `yValue`:Y轴上的指定值。当Y轴为类目轴时指定值表示类目轴数据的索引,否则为具体的值。当type为None时有效。
|
||||
|
||||
## `SerieData`
|
||||
|
||||
* `name`: 数据项名称。
|
||||
* `selected`: 该数据项是否被选中。
|
||||
* `radius`: 自定义半径。可用在饼图中自定义某个数据项的半径。
|
||||
* `enableIconStyle`: 是否启用单个数据项的图标设置。
|
||||
* `iconStyle`: 数据项图标样式。
|
||||
* `enableLabel`: 是否启用单个数据项的标签设置。
|
||||
* `label`: 单个数据项的标签设置。
|
||||
* `enableItemStyle`: 是否启用单个数据项的样式。
|
||||
* `itemStyle`: 单个数据项的样式设置。
|
||||
* `enableEmphasis`: 是否启用单个数据项的高亮样式。
|
||||
* `emphasis`: 单个数据项的高亮样式设置。
|
||||
* `enableSymbol`: 是否启用单个数据项的标记设置。
|
||||
* `symbol`: 单个数据项的标记设置。
|
||||
* `data`: 可指定任意维数的数值列表。对于折线图和柱状图,`data`其实是`size`为`2`的数组,`data[0]`是x的编号,`data[1]`是`y`的数值,默认显示`data[1]`。其他图表看需求而定是长度大于`2`的数组。可通过`Serie`的`showDataDimension`指定数据长度。
|
||||
|
||||
## `SerieLabel`
|
||||
|
||||
* `show`: 是否显示文本标签。
|
||||
* `position`: 标签的位置。折线图时强制默认为 `Center`,支持以下 `5` 种位置:
|
||||
* `Outside`: 饼图扇区外侧,通过视觉引导线连到相应的扇区。只在饼图种可用。
|
||||
* `Inside`: 饼图扇区内部。只在饼图可用。
|
||||
* `Center`: 在中心位置(折线图,柱状图,饼图)。
|
||||
* `Top`: 顶部(柱状图)。
|
||||
* `Bottom`: 底部(柱状图)。
|
||||
* `formatter`: 标签内容字符串模版格式器。支持用 `\n` 换行。模板变量有: `{a}`: 系列名;`{b}`: 数据名;`{c}`: 数据值;`{d}`: 百分比。示例: `{b}:{c}`。
|
||||
* `numericFormatter`: 标准数字格式字符串。用于将数值格式化显示为字符串。使用`Axx`的形式: `A`是格式说明符的单字符,支持`C`货币、`D`十进制、`E`指数、`F`顶点数、`G`常规、`N`数字、`P`百分比、`R`往返过程、`X`十六进制等九种。`xx`是精度说明,从`0`-`99`。
|
||||
* `offset`: 距离图形元素的偏移。
|
||||
* `autoOffset`: 是否开启自动偏移。当开启时,Y的偏移会自动判断曲线的开口来决定向上还是向下偏移。
|
||||
* `backgroundWidth`: 标签的背景宽度。一般不用指定,不指定时则自动是文字的宽度。
|
||||
* `backgroundHeight`: 标签的背景高度。一般不用指定,不指定时则自动是文字的高度。
|
||||
* `paddingLeftRight`: 标签文字和边框的左右边距。
|
||||
* `paddingTopBottom`: 标签文字和边框的上下边距。
|
||||
* `line`: 是否显示视觉引导线。在 `label` 位置 设置为 `'Outside'` 的时候会显示视觉引导线。
|
||||
* `lineType`: 视觉引导线类型。支持以下几种类型:
|
||||
* `BrokenLine`: 折线。
|
||||
* `Curves`: 曲线。
|
||||
* `HorizontalLine`: 水平线。
|
||||
* `lineColor`: 视觉引导线自定义颜色。
|
||||
* `lineWidth`: 视觉引导线的宽度。
|
||||
* `lineLength1`: 视觉引导线第一段的长度。
|
||||
* `lineLength2`: 视觉引导线第二段的长度。
|
||||
* `border`: 是否显示边框。
|
||||
* `borderWidth`: 边框宽度。
|
||||
* `borderColor`: 边框颜色。
|
||||
* `textStyle`: The style of text [TextStyle](#TextStyle).
|
||||
|
||||
## `SerieSymbol`
|
||||
|
||||
* `show`: 是否显示标记。
|
||||
* `type`: 标记类型。支持以下六种类型:
|
||||
* `EmptyCircle`: 空心圆。
|
||||
* `Circle`: 实心圆。
|
||||
* `Rect`: 正方形。可通过设置`itemStyle`的`cornerRadius`变成圆角矩形。
|
||||
* `Triangle`: 三角形。
|
||||
* `Diamond`: 菱形。
|
||||
* `None`: 不显示标记。
|
||||
* `gap`: 图形标记的外留白距离。
|
||||
* `sizeType`: 标记图形的大小获取方式。支持以下三种类型:
|
||||
* `Custom`: 自定义大小。
|
||||
* `FromData`: 通过 `dataIndex` 从数据中获取,再乘以一个比例系数 `dataScale` 。
|
||||
* `Callback`: 通过回调函数 `sizeCallback` 获取。
|
||||
* `size`: 标记的大小。
|
||||
* `selectedSize`: 被选中的标记的大小。
|
||||
* `dataIndex`: 当 `sizeType` 指定为 `FromData` 时,指定的数据源索引。
|
||||
* `dataScale`: 当 `sizeType` 指定为 `FromData` 时,指定的倍数系数。
|
||||
* `selectedDataScale`: 当 `sizeType` 指定为 `FromData` 时,指定的高亮倍数系数。
|
||||
* `sizeCallback`: 当 `sizeType` 指定为 `Callback` 时,指定的回调函数。
|
||||
* `selectedSizeCallback`: 当 `sizeType` 指定为 `Callback` 时,指定的高亮回调函数。
|
||||
* `color`: 标记图形的颜色,默认和系列一致。
|
||||
* `opacity`: 图形标记的透明度。
|
||||
* `startIndex`: 开始显示图形标记的索引。
|
||||
* `interval`: 显示图形标记的间隔。`0`表示显示所有标签,`1`表示隔一个隔显示一个标签,以此类推。
|
||||
* `forceShowLast`: 是否强制显示最后一个图形标记。默认为 `false`。
|
||||
|
||||
## `IconStyle`
|
||||
|
||||
* `show` : whether to show the icon.
|
||||
* `Layer` : Shows on top or bottom.
|
||||
* `Sprite` : Icon.
|
||||
* `color` : color.
|
||||
* `width` : The width of the icon.
|
||||
* `height` : the height of the icon.
|
||||
* `Offset` : Offset.
|
||||
|
||||
[返回首页](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XChartsAPI接口](XChartsAPI.md)
|
||||
[XCharts问答](XCharts问答.md)
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3fa7a80a30cd846139159beaadba05f2
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca54a17a3a60f4b36b0be43df9f1c33d
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,35 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI BarChart.
|
||||
/// </summary>
|
||||
|
||||
[CustomEditor(typeof(BarChart), false)]
|
||||
public class BarChartEditor : CoordinateChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (BarChart)target;
|
||||
}
|
||||
|
||||
protected override void OnEndInspectorGUI()
|
||||
{
|
||||
base.OnEndInspectorGUI();
|
||||
if (m_Chart == null && target == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,335 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using System.Text;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI BaseChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(BaseChart), false)]
|
||||
public class BaseChartEditor : Editor
|
||||
{
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
private const float k_IconWidth = 14;
|
||||
private const float k_IconGap = 0f;
|
||||
private const float k_IconXOffset = 10f;
|
||||
private const float k_IconYOffset = -1.5f;
|
||||
#else
|
||||
private const float k_IconWidth = 14;
|
||||
private const float k_IconGap = 0f;
|
||||
private const float k_IconXOffset = 4f;
|
||||
private const float k_IconYOffset = -3f;
|
||||
#endif
|
||||
|
||||
protected BaseChart m_Chart;
|
||||
protected SerializedProperty m_Script;
|
||||
protected SerializedProperty m_MultiComponentMode;
|
||||
protected SerializedProperty m_EnableTextMeshPro;
|
||||
protected SerializedProperty m_ChartWidth;
|
||||
protected SerializedProperty m_ChartHeight;
|
||||
protected SerializedProperty m_Settings;
|
||||
protected SerializedProperty m_Theme;
|
||||
protected SerializedProperty m_Background;
|
||||
protected SerializedProperty m_Titles;
|
||||
protected SerializedProperty m_Legends;
|
||||
protected SerializedProperty m_Tooltips;
|
||||
protected SerializedProperty m_Vessels;
|
||||
protected SerializedProperty m_Radars;
|
||||
protected SerializedProperty m_Series;
|
||||
protected SerializedProperty m_Large;
|
||||
protected SerializedProperty m_ChartName;
|
||||
protected SerializedProperty m_DebugMode;
|
||||
|
||||
protected float m_DefaultLabelWidth;
|
||||
protected float m_DefaultFieldWidth;
|
||||
private int m_SeriesSize;
|
||||
private Vector2 scrollPos;
|
||||
private bool m_CheckWarning = false;
|
||||
private StringBuilder sb = new StringBuilder();
|
||||
|
||||
private bool m_BaseFoldout;
|
||||
private bool m_CustomFoldout;
|
||||
protected bool m_ShowAllComponent;
|
||||
protected Dictionary<string, bool> m_Flodouts = new Dictionary<string, bool>();
|
||||
|
||||
protected virtual void OnEnable()
|
||||
{
|
||||
if (target == null) return;
|
||||
m_Chart = (BaseChart)target;
|
||||
m_Script = serializedObject.FindProperty("m_Script");
|
||||
m_MultiComponentMode = serializedObject.FindProperty("m_MultiComponentMode");
|
||||
m_EnableTextMeshPro = serializedObject.FindProperty("m_EnableTextMeshPro");
|
||||
m_ChartName = serializedObject.FindProperty("m_ChartName");
|
||||
m_ChartWidth = serializedObject.FindProperty("m_ChartWidth");
|
||||
m_ChartHeight = serializedObject.FindProperty("m_ChartHeight");
|
||||
m_Theme = serializedObject.FindProperty("m_Theme");
|
||||
m_Settings = serializedObject.FindProperty("m_Settings");
|
||||
m_Background = serializedObject.FindProperty("m_Background");
|
||||
m_Titles = serializedObject.FindProperty("m_Titles");
|
||||
m_Legends = serializedObject.FindProperty("m_Legends");
|
||||
m_Tooltips = serializedObject.FindProperty("m_Tooltips");
|
||||
m_Vessels = serializedObject.FindProperty("m_Vessels");
|
||||
m_Series = serializedObject.FindProperty("m_Series");
|
||||
m_Radars = serializedObject.FindProperty("m_Radars");
|
||||
|
||||
m_Large = serializedObject.FindProperty("m_Large");
|
||||
m_DebugMode = serializedObject.FindProperty("m_DebugMode");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
if (m_Chart == null && target == null)
|
||||
{
|
||||
base.OnInspectorGUI();
|
||||
return;
|
||||
}
|
||||
serializedObject.Update();
|
||||
m_DefaultLabelWidth = EditorGUIUtility.labelWidth;
|
||||
m_DefaultFieldWidth = EditorGUIUtility.fieldWidth;
|
||||
|
||||
OnStartInspectorGUI();
|
||||
OnMiddleInspectorGUI();
|
||||
OnEndInspectorGUI();
|
||||
OnDebugInspectorGUI();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
|
||||
protected virtual void OnStartInspectorGUI()
|
||||
{
|
||||
BlockStart();
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
var version = string.Format("v{0}_{1}", XChartsMgr.version, XChartsMgr.versionDate);
|
||||
if (m_EnableTextMeshPro.boolValue)
|
||||
{
|
||||
version += " TMP";
|
||||
}
|
||||
EditorGUILayout.LabelField(version);
|
||||
|
||||
if (GUILayout.Button("Github"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts");
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
BlockEnd();
|
||||
|
||||
BlockStart();
|
||||
m_BaseFoldout = EditorGUILayout.Foldout(m_BaseFoldout, "Base", true);
|
||||
if (m_BaseFoldout)
|
||||
{
|
||||
EditorGUILayout.PropertyField(m_Script);
|
||||
EditorGUILayout.PropertyField(m_ChartName);
|
||||
var fileds = m_Chart.GetCustomChartInspectorShowFileds();
|
||||
if (fileds != null && fileds.Length > 0)
|
||||
{
|
||||
foreach (var filed in fileds)
|
||||
{
|
||||
EditorGUILayout.PropertyField(serializedObject.FindProperty(filed));
|
||||
}
|
||||
}
|
||||
}
|
||||
BlockEnd();
|
||||
|
||||
BlockField(m_Theme);
|
||||
BlockField(m_Settings);
|
||||
BlockField(m_Background);
|
||||
|
||||
m_ShowAllComponent = m_MultiComponentMode.boolValue;
|
||||
BlockListField(m_ShowAllComponent, m_Titles);
|
||||
BlockListField(m_ShowAllComponent, m_Legends);
|
||||
BlockListField(m_ShowAllComponent, m_Tooltips);
|
||||
BlockListField(m_ShowAllComponent, SerieType.Liquid, m_Vessels);
|
||||
BlockListField(m_ShowAllComponent, SerieType.Radar, m_Radars);
|
||||
}
|
||||
|
||||
protected virtual void OnMiddleInspectorGUI()
|
||||
{
|
||||
BlockField(m_Series);
|
||||
}
|
||||
|
||||
protected virtual void OnEndInspectorGUI()
|
||||
{
|
||||
}
|
||||
|
||||
protected virtual void OnDebugInspectorGUI()
|
||||
{
|
||||
BlockStart();
|
||||
EditorGUILayout.PropertyField(m_DebugMode);
|
||||
EditorGUILayout.PropertyField(m_MultiComponentMode);
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.Space();
|
||||
MoreDebugInspector();
|
||||
CheckWarning();
|
||||
BlockEnd();
|
||||
}
|
||||
|
||||
protected virtual void MoreDebugInspector()
|
||||
{
|
||||
}
|
||||
|
||||
protected void BlockStart()
|
||||
{
|
||||
if (XChartsSettings.editorBlockEnable) EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
}
|
||||
|
||||
protected void BlockEnd()
|
||||
{
|
||||
if (XChartsSettings.editorBlockEnable) EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
protected void BlockField(params SerializedProperty[] props)
|
||||
{
|
||||
if (props.Length == 0) return;
|
||||
BlockStart();
|
||||
foreach (var prop in props)
|
||||
EditorGUILayout.PropertyField(prop, true);
|
||||
BlockEnd();
|
||||
}
|
||||
|
||||
protected void BlockListField(bool all, params SerializedProperty[] props)
|
||||
{
|
||||
if (props.Length == 0) return;
|
||||
BlockStart();
|
||||
foreach (var prop in props)
|
||||
{
|
||||
if (all)
|
||||
{
|
||||
var flag = m_Flodouts.ContainsKey(prop.displayName) && m_Flodouts[prop.displayName];
|
||||
m_Flodouts[prop.displayName] = EditorGUILayout.Foldout(flag, prop.displayName, true);
|
||||
if (m_Flodouts[prop.displayName])
|
||||
{
|
||||
EditorGUI.indentLevel++;
|
||||
var currRect = EditorGUILayout.GetControlRect(GUILayout.Height(0));
|
||||
currRect.y -= EditorGUIUtility.singleLineHeight;
|
||||
var rect1 = new Rect(currRect.width + k_IconXOffset,
|
||||
currRect.y + k_IconYOffset,
|
||||
k_IconWidth, EditorGUIUtility.singleLineHeight);
|
||||
if (GUI.Button(rect1, ChartEditorHelper.Styles.iconAdd, ChartEditorHelper.Styles.invisibleButton))
|
||||
{
|
||||
prop.InsertArrayElementAtIndex(prop.arraySize > 0 ? prop.arraySize - 1 : 0);
|
||||
var chart = prop.GetArrayElementAtIndex(0).serializedObject.targetObject as BaseChart;
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
chart.RemoveChartObject();
|
||||
chart.RefreshAllComponent();
|
||||
}
|
||||
for (int i = 0; i < prop.arraySize; i++)
|
||||
{
|
||||
EditorGUILayout.PropertyField(prop.GetArrayElementAtIndex(i), true);
|
||||
currRect = EditorGUILayout.GetControlRect(GUILayout.Height(0));
|
||||
currRect.y -= EditorGUI.GetPropertyHeight(prop.GetArrayElementAtIndex(i));
|
||||
rect1 = new Rect(currRect.width + k_IconXOffset,
|
||||
currRect.y + k_IconYOffset,
|
||||
k_IconWidth, EditorGUIUtility.singleLineHeight);
|
||||
var oldColor = GUI.contentColor;
|
||||
GUI.contentColor = Color.black;
|
||||
if (GUI.Button(rect1, ChartEditorHelper.Styles.iconRemove, ChartEditorHelper.Styles.invisibleButton))
|
||||
{
|
||||
if (prop.arraySize == 1)
|
||||
{
|
||||
if (EditorUtility.DisplayDialog("Delete component", "Confirm to delete last component?", "Sure", "Cancel"))
|
||||
{
|
||||
var chart = prop.GetArrayElementAtIndex(0).serializedObject.targetObject as BaseChart;
|
||||
prop.DeleteArrayElementAtIndex(i);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
chart.RemoveChartObject();
|
||||
chart.RefreshAllComponent();
|
||||
}
|
||||
}
|
||||
else if (i < prop.arraySize && i >= 0)
|
||||
{
|
||||
var chart = prop.GetArrayElementAtIndex(0).serializedObject.targetObject as BaseChart;
|
||||
prop.DeleteArrayElementAtIndex(i);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
chart.RemoveChartObject();
|
||||
chart.RefreshAllComponent();
|
||||
}
|
||||
}
|
||||
var rect2 = new Rect(currRect.width + k_IconXOffset - k_IconWidth - k_IconGap,
|
||||
currRect.y + k_IconYOffset,
|
||||
k_IconWidth, EditorGUIUtility.singleLineHeight);
|
||||
if (GUI.Button(rect2, ChartEditorHelper.Styles.iconDown, ChartEditorHelper.Styles.invisibleButton))
|
||||
{
|
||||
if (i < prop.arraySize - 1) prop.MoveArrayElement(i, i + 1);
|
||||
}
|
||||
var rect3 = new Rect(currRect.width + k_IconXOffset - 2 * (k_IconWidth + k_IconGap),
|
||||
currRect.y + k_IconYOffset,
|
||||
k_IconWidth, EditorGUIUtility.singleLineHeight);
|
||||
if (GUI.Button(rect3, ChartEditorHelper.Styles.iconUp, ChartEditorHelper.Styles.invisibleButton))
|
||||
{
|
||||
if (i > 0) prop.MoveArrayElement(i, i - 1);
|
||||
}
|
||||
GUI.contentColor = oldColor;
|
||||
}
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
}
|
||||
else if (prop.arraySize > 0) EditorGUILayout.PropertyField(prop.GetArrayElementAtIndex(0), true);
|
||||
}
|
||||
BlockEnd();
|
||||
}
|
||||
|
||||
protected void BlockListField(bool all, SerieType serieType, params SerializedProperty[] props)
|
||||
{
|
||||
if (!m_Chart.ContainsSerie(serieType)) return;
|
||||
BlockListField(all, props);
|
||||
}
|
||||
|
||||
private void CheckWarning()
|
||||
{
|
||||
if (GUILayout.Button("Remove All Chart Object"))
|
||||
{
|
||||
m_Chart.RemoveChartObject();
|
||||
}
|
||||
// if (GUILayout.Button("Check XCharts Update"))
|
||||
// {
|
||||
// CheckVersionEditor.ShowWindow();
|
||||
// }
|
||||
if (m_CheckWarning)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (GUILayout.Button("Check Warning"))
|
||||
{
|
||||
m_CheckWarning = true;
|
||||
m_Chart.CheckWarning();
|
||||
}
|
||||
if (GUILayout.Button("Hide Warning"))
|
||||
{
|
||||
m_CheckWarning = false;
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
sb.Length = 0;
|
||||
sb.AppendFormat("v{0}", XChartsMgr.fullVersion);
|
||||
if (!string.IsNullOrEmpty(m_Chart.warningInfo))
|
||||
{
|
||||
sb.AppendLine();
|
||||
sb.Append(m_Chart.warningInfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.AppendLine();
|
||||
sb.Append("Perfect! No warning!");
|
||||
}
|
||||
EditorGUILayout.HelpBox(sb.ToString(), MessageType.Warning);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GUILayout.Button("Check warning"))
|
||||
{
|
||||
m_CheckWarning = true;
|
||||
m_Chart.CheckWarning();
|
||||
}
|
||||
}
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI CandlestickChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(CandlestickChart), false)]
|
||||
public class CandlestickChartEditor : CoordinateChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (CandlestickChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI CoordinateChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(CoordinateChart), false)]
|
||||
public class CoordinateChartEditor : BaseChartEditor
|
||||
{
|
||||
protected SerializedProperty m_Grids;
|
||||
protected SerializedProperty m_MultipleXAxis;
|
||||
protected SerializedProperty m_XAxes;
|
||||
protected SerializedProperty m_MultipleYAxis;
|
||||
protected SerializedProperty m_YAxes;
|
||||
protected SerializedProperty m_DataZooms;
|
||||
protected SerializedProperty m_VisualMaps;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (CoordinateChart)target;
|
||||
m_Grids = serializedObject.FindProperty("m_Grids");
|
||||
m_XAxes = serializedObject.FindProperty("m_XAxes");
|
||||
m_YAxes = serializedObject.FindProperty("m_YAxes");
|
||||
m_DataZooms = serializedObject.FindProperty("m_DataZooms");
|
||||
m_VisualMaps = serializedObject.FindProperty("m_VisualMaps");
|
||||
}
|
||||
|
||||
protected override void OnStartInspectorGUI()
|
||||
{
|
||||
base.OnStartInspectorGUI();
|
||||
BlockListField(m_ShowAllComponent, m_DataZooms);
|
||||
BlockListField(m_ShowAllComponent, m_VisualMaps);
|
||||
BlockListField(m_ShowAllComponent, m_Grids);
|
||||
BlockListField(m_ShowAllComponent, m_XAxes);
|
||||
BlockListField(m_ShowAllComponent, m_YAxes);
|
||||
}
|
||||
|
||||
protected override void MoreDebugInspector()
|
||||
{
|
||||
base.MoreDebugInspector();
|
||||
CovertXYAxis();
|
||||
}
|
||||
|
||||
private void CovertXYAxis()
|
||||
{
|
||||
if (GUILayout.Button("Covert XY Axis"))
|
||||
{
|
||||
(m_Chart as CoordinateChart).CovertXYAxis(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI GaugeChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(GaugeChart), false)]
|
||||
public class GaugeChartEditor : BaseChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (GaugeChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI HeatmapChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(HeatmapChart), false)]
|
||||
public class HeatmapChartEditor : CoordinateChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (HeatmapChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1144057dfc00f4572913a63ba5291dd7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI LineChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(LineChart), false)]
|
||||
public class LineChartEditor : CoordinateChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (LineChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6bd1a238bc5b407408b8f902aa3db9fd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,20 +0,0 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI LiquidChart.
|
||||
/// </summary>
|
||||
|
||||
[CustomEditor(typeof(LiquidChart), false)]
|
||||
public class LiquidChartEditor : BaseChartEditor
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 307a1578a6be1403c98fdc27d99d1808
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI PieChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(PieChart), false)]
|
||||
public class PieChartEditor : BaseChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (PieChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 28de30021bed0f945af09633584fcb44
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,41 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI PolarChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(PolarChart), false)]
|
||||
public class PolarChartEditor : BaseChartEditor
|
||||
{
|
||||
protected SerializedProperty m_Polars;
|
||||
protected SerializedProperty m_RadiusAxes;
|
||||
protected SerializedProperty m_AngleAxes;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (PolarChart)target;
|
||||
m_Polars = serializedObject.FindProperty("m_Polars");
|
||||
m_RadiusAxes = serializedObject.FindProperty("m_RadiusAxes");
|
||||
m_AngleAxes = serializedObject.FindProperty("m_AngleAxes");
|
||||
}
|
||||
|
||||
protected override void OnStartInspectorGUI()
|
||||
{
|
||||
base.OnStartInspectorGUI();
|
||||
var showAll = m_MultiComponentMode.boolValue;
|
||||
BlockListField(showAll, m_Polars);
|
||||
BlockListField(showAll, m_RadiusAxes);
|
||||
BlockListField(showAll, m_AngleAxes);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 157ef5f1d75e04aa1814e0b188591912
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,188 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Axis), true)]
|
||||
public class AxisDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Axis"; } }
|
||||
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
SerializedProperty m_Type = prop.FindPropertyRelative("m_Type");
|
||||
SerializedProperty m_LogBase = prop.FindPropertyRelative("m_LogBase");
|
||||
SerializedProperty m_MinMaxType = prop.FindPropertyRelative("m_MinMaxType");
|
||||
Axis.AxisType type = (Axis.AxisType)m_Type.enumValueIndex;
|
||||
var chart = prop.serializedObject.targetObject as BaseChart;
|
||||
var isPolar = chart is PolarChart;
|
||||
EditorGUI.indentLevel++;
|
||||
PropertyField(prop, isPolar ? "m_PolarIndex" : "m_GridIndex");
|
||||
PropertyField(prop, "m_Type");
|
||||
PropertyField(prop, "m_Position");
|
||||
PropertyField(prop, "m_Offset");
|
||||
if (type == Axis.AxisType.Log)
|
||||
{
|
||||
PropertyField(prop, "m_LogBaseE");
|
||||
EditorGUI.BeginChangeCheck();
|
||||
PropertyField(prop, "m_LogBase");
|
||||
if (m_LogBase.floatValue <= 0 || m_LogBase.floatValue == 1)
|
||||
{
|
||||
m_LogBase.floatValue = 10;
|
||||
}
|
||||
EditorGUI.EndChangeCheck();
|
||||
}
|
||||
if (type == Axis.AxisType.Value || type == Axis.AxisType.Time)
|
||||
{
|
||||
PropertyField(prop, "m_MinMaxType");
|
||||
Axis.AxisMinMaxType minMaxType = (Axis.AxisMinMaxType)m_MinMaxType.enumValueIndex;
|
||||
switch (minMaxType)
|
||||
{
|
||||
case Axis.AxisMinMaxType.Default:
|
||||
break;
|
||||
case Axis.AxisMinMaxType.MinMax:
|
||||
break;
|
||||
case Axis.AxisMinMaxType.Custom:
|
||||
EditorGUI.indentLevel++;
|
||||
PropertyField(prop, "m_Min");
|
||||
PropertyField(prop, "m_Max");
|
||||
EditorGUI.indentLevel--;
|
||||
break;
|
||||
}
|
||||
PropertyField(prop, "m_CeilRate");
|
||||
if (type == Axis.AxisType.Value)
|
||||
{
|
||||
PropertyField(prop, "m_Inverse");
|
||||
}
|
||||
}
|
||||
PropertyField(prop, "m_SplitNumber");
|
||||
if (type == Axis.AxisType.Category)
|
||||
{
|
||||
PropertyField(prop, "m_InsertDataToHead");
|
||||
PropertyField(prop, "m_MaxCache");
|
||||
PropertyField(prop, "m_BoundaryGap");
|
||||
}
|
||||
else
|
||||
{
|
||||
PropertyField(prop, "m_Interval");
|
||||
}
|
||||
DrawExtendeds(prop);
|
||||
PropertyField(prop, "m_AxisLine");
|
||||
PropertyField(prop, "m_AxisName");
|
||||
PropertyField(prop, "m_AxisTick");
|
||||
PropertyField(prop, "m_AxisLabel");
|
||||
PropertyField(prop, "m_SplitLine");
|
||||
PropertyField(prop, "m_SplitArea");
|
||||
PropertyField(prop, "m_IconStyle");
|
||||
PropertyListField(prop, "m_Icons", true);
|
||||
if (type == Axis.AxisType.Category)
|
||||
{
|
||||
PropertyListField(prop, "m_Data", true);
|
||||
}
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(XAxis), true)]
|
||||
public class XAxisDrawer : AxisDrawer
|
||||
{
|
||||
public override string ClassName { get { return "XAxis"; } }
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(YAxis), true)]
|
||||
public class YAxisDrawer : AxisDrawer
|
||||
{
|
||||
public override string ClassName { get { return "YAxis"; } }
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(AngleAxis), true)]
|
||||
public class AngleAxisDrawer : AxisDrawer
|
||||
{
|
||||
public override string ClassName { get { return "AngleAxis"; } }
|
||||
protected override void DrawExtendeds(SerializedProperty prop)
|
||||
{
|
||||
base.DrawExtendeds(prop);
|
||||
PropertyField(prop, "m_StartAngle");
|
||||
PropertyField(prop, "m_Clockwise");
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(RadiusAxis), true)]
|
||||
public class RadiusAxisDrawer : AxisDrawer
|
||||
{
|
||||
public override string ClassName { get { return "RadiusAxis"; } }
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(AxisLabel), true)]
|
||||
public class AxisLabelDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "AxisLabel"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Inside");
|
||||
PropertyField(prop, "m_Interval");
|
||||
PropertyField(prop, "m_Margin");
|
||||
PropertyField(prop, "m_Width");
|
||||
PropertyField(prop, "m_Height");
|
||||
PropertyField(prop, "m_Formatter");
|
||||
PropertyField(prop, "m_NumericFormatter");
|
||||
PropertyField(prop, "m_ShowAsPositiveNumber");
|
||||
PropertyField(prop, "m_OnZero");
|
||||
PropertyField(prop, "m_ShowStartLabel");
|
||||
PropertyField(prop, "m_ShowEndLabel");
|
||||
PropertyField(prop, "m_TextLimit");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(AxisName), true)]
|
||||
public class AxisNameDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "AxisName"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Name");
|
||||
PropertyField(prop, "m_Location");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(AxisSplitArea), true)]
|
||||
public class AxisSplitAreaDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "SplitArea"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Color");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d0544f1db7f17644bb3cbe7c85da84d5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,31 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Background), true)]
|
||||
public class BackgroundDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Background"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Image");
|
||||
PropertyField(prop, "m_ImageType");
|
||||
PropertyField(prop, "m_ImageColor");
|
||||
PropertyField(prop, "m_HideThemeBackgroundColor");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 24e3f8609cdf9494cb350a110566176f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,72 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(DataZoom), true)]
|
||||
public class DataZoomDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "DataZoom"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Enable"))
|
||||
{
|
||||
var m_SupportInside = prop.FindPropertyRelative("m_SupportInside");
|
||||
var m_SupportSlider = prop.FindPropertyRelative("m_SupportSlider");
|
||||
var m_Start = prop.FindPropertyRelative("m_Start");
|
||||
var m_End = prop.FindPropertyRelative("m_End");
|
||||
var m_MinShowNum = prop.FindPropertyRelative("m_MinShowNum");
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Orient");
|
||||
PropertyField(prop, "m_SupportInside");
|
||||
if (m_SupportInside.boolValue)
|
||||
{
|
||||
PropertyField(prop, "m_SupportInsideScroll");
|
||||
PropertyField(prop, "m_SupportInsideDrag");
|
||||
}
|
||||
PropertyField(prop, m_SupportSlider);
|
||||
PropertyField(prop, "m_ZoomLock");
|
||||
PropertyField(prop, "m_ScrollSensitivity");
|
||||
PropertyField(prop, "m_RangeMode");
|
||||
PropertyField(prop, m_Start);
|
||||
PropertyField(prop, m_End);
|
||||
PropertyField(prop, m_MinShowNum);
|
||||
if (m_Start.floatValue < 0) m_Start.floatValue = 0;
|
||||
if (m_End.floatValue > 100) m_End.floatValue = 100;
|
||||
if (m_MinShowNum.intValue < 0) m_MinShowNum.intValue = 0;
|
||||
if (m_SupportSlider.boolValue)
|
||||
{
|
||||
PropertyField(prop, "m_ShowDataShadow");
|
||||
PropertyField(prop, "m_ShowDetail");
|
||||
PropertyField(prop, "m_BackgroundColor");
|
||||
PropertyField(prop, "m_BorderWidth");
|
||||
PropertyField(prop, "m_BorderColor");
|
||||
PropertyField(prop, "m_FillerColor");
|
||||
PropertyField(prop, "m_Left");
|
||||
PropertyField(prop, "m_Right");
|
||||
PropertyField(prop, "m_Top");
|
||||
PropertyField(prop, "m_Bottom");
|
||||
PropertyField(prop, "m_LineStyle");
|
||||
PropertyField(prop, "m_AreaStyle");
|
||||
PropertyListField(prop, "m_XAxisIndexs", true);
|
||||
PropertyListField(prop, "m_YAxisIndexs", true);
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
}
|
||||
else
|
||||
{
|
||||
PropertyListField(prop, "m_XAxisIndexs", true);
|
||||
PropertyListField(prop, "m_YAxisIndexs", true);
|
||||
}
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cba26e421f79077499f05aaf10d06b4f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,30 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Emphasis), true)]
|
||||
public class EmphasisDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Emphasis"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Label");
|
||||
PropertyField(prop, "m_ItemStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7de9b5e4c5d474fdd88ebb89f0924305
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,70 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(GaugeAxis), true)]
|
||||
public class GaugeAxisDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Gauge Axis"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_AxisLine");
|
||||
PropertyField(prop, "m_SplitLine");
|
||||
PropertyField(prop, "m_AxisTick");
|
||||
PropertyField(prop, "m_AxisLabel");
|
||||
PropertyField(prop, "m_AxisLabelText");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[CustomPropertyDrawer(typeof(StageColor), true)]
|
||||
public class GaugeAxisLineStageColorDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
Rect drawRect = pos;
|
||||
drawRect.height = EditorGUIUtility.singleLineHeight;
|
||||
SerializedProperty m_Percent = prop.FindPropertyRelative("m_Percent");
|
||||
SerializedProperty m_Color = prop.FindPropertyRelative("m_Color");
|
||||
|
||||
ChartEditorHelper.MakeTwoField(ref drawRect, drawRect.width, m_Percent, m_Color, "Stage");
|
||||
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
}
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(GaugePointer), true)]
|
||||
public class GaugePointerDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Gauge Pointer"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Width");
|
||||
PropertyField(prop, "m_Length");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dec6cfc5ef85147738a81d8de84b079a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,32 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Grid), true)]
|
||||
public class GridDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Grid"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Left");
|
||||
PropertyField(prop, "m_Right");
|
||||
PropertyField(prop, "m_Top");
|
||||
PropertyField(prop, "m_Bottom");
|
||||
PropertyField(prop, "m_BackgroundColor");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f4142159d55a64e1d88d81ac84b714d0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,39 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Legend), true)]
|
||||
public class LegendDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Legend"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_IconType");
|
||||
PropertyField(prop, "m_ItemWidth");
|
||||
PropertyField(prop, "m_ItemHeight");
|
||||
PropertyField(prop, "m_ItemGap");
|
||||
PropertyField(prop, "m_ItemAutoColor");
|
||||
PropertyField(prop, "m_SelectedMode");
|
||||
PropertyField(prop, "m_Orient");
|
||||
PropertyField(prop, "m_Location");
|
||||
PropertyField(prop, "m_Formatter");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
PropertyListField(prop, "m_Icons");
|
||||
PropertyListField(prop, "m_Data");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b96d10541649a23468168ba0bf1c0bc5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e9c530aeba79d40a8918424df421d081
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,30 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Polar), true)]
|
||||
public class PolarDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Polar"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyTwoFiled(prop, "m_Center");
|
||||
PropertyField(prop, "m_Radius");
|
||||
PropertyField(prop, "m_BackgroundColor");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48ff9465776e54e749f9ff8c424bafe2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,58 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Radar), true)]
|
||||
public class RadarDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Radar"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Shape");
|
||||
PropertyField(prop, "m_PositionType");
|
||||
PropertyTwoFiled(prop, "m_Center");
|
||||
PropertyField(prop, "m_Radius");
|
||||
PropertyField(prop, "m_SplitNumber");
|
||||
PropertyField(prop, "m_CeilRate");
|
||||
PropertyField(prop, "m_IsAxisTooltip");
|
||||
PropertyField(prop, "m_AxisLine");
|
||||
PropertyField(prop, "m_SplitLine");
|
||||
PropertyField(prop, "m_SplitArea");
|
||||
PropertyField(prop, "m_IndicatorList");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(Radar.Indicator), true)]
|
||||
public class RadarIndicatorDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Indicator"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, ""))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Name");
|
||||
PropertyField(prop, "m_Min");
|
||||
PropertyField(prop, "m_Max");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 09bf71ecf64f321468ac28af28bec878
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,452 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Serie), true)]
|
||||
public class SerieDrawer : BasePropertyDrawer
|
||||
{
|
||||
private bool m_IsPolar = false;
|
||||
private List<bool> m_DataFoldout = new List<bool>();
|
||||
public override string ClassName { get { return "Serie"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
pos.width -= 9;
|
||||
base.OnGUI(pos, prop, label);
|
||||
var chart = prop.serializedObject.targetObject as BaseChart;
|
||||
var type = prop.FindPropertyRelative("m_Type");
|
||||
var serieType = (SerieType)type.enumValueIndex;
|
||||
if (!MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
var orderButton = 48;
|
||||
var gap = 4;
|
||||
var drawRect = pos;
|
||||
drawRect.x += EditorGUIUtility.labelWidth + gap;
|
||||
drawRect.width = pos.width - drawRect.x + ChartEditorHelper.BOOL_WIDTH - orderButton;
|
||||
type.enumValueIndex = EditorGUI.Popup(drawRect, (int)serieType, GetChartSerieTypeNames(chart));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_IsPolar = chart is PolarChart;
|
||||
++EditorGUI.indentLevel;
|
||||
|
||||
type.enumValueIndex = EditorGUI.Popup(m_DrawRect, "Type", (int)serieType, GetChartSerieTypeNames(chart));
|
||||
var hig = EditorGUI.GetPropertyHeight(prop);
|
||||
m_DrawRect.y += hig;
|
||||
m_Heights[m_KeyName] += hig;
|
||||
|
||||
PropertyField(prop, "m_InsertDataToHead");
|
||||
PropertyField(prop, "m_Name");
|
||||
switch (serieType)
|
||||
{
|
||||
case SerieType.Line:
|
||||
PropertyField(prop, "m_Stack");
|
||||
if (m_IsPolar)
|
||||
{
|
||||
PropertyField(prop, "m_PolarIndex");
|
||||
}
|
||||
else
|
||||
{
|
||||
PropertyField(prop, "m_XAxisIndex");
|
||||
PropertyField(prop, "m_YAxisIndex");
|
||||
}
|
||||
PropertyFieldLimitMin(prop, "m_MinShow", 0);
|
||||
PropertyFieldLimitMin(prop, "m_MaxShow", 0);
|
||||
PropertyFieldLimitMin(prop, "m_MaxCache", 0);
|
||||
PropertyField(prop, "m_LineType");
|
||||
PropertyField(prop, "m_SampleDist");
|
||||
PropertyField(prop, "m_SampleType");
|
||||
PropertyField(prop, "m_SampleAverage");
|
||||
PropertyField(prop, "m_Clip");
|
||||
PropertyField(prop, "m_Ignore");
|
||||
PropertyField(prop, "m_IgnoreValue");
|
||||
PropertyField(prop, "m_ShowAsPositiveNumber");
|
||||
PropertyField(prop, "m_Large");
|
||||
PropertyField(prop, "m_LargeThreshold");
|
||||
PropertyField(prop, "m_Symbol");
|
||||
PropertyField(prop, "m_LineStyle");
|
||||
PropertyField(prop, "m_LineArrow");
|
||||
PropertyField(prop, "m_AreaStyle");
|
||||
PropertyField(prop, "m_MarkLine");
|
||||
break;
|
||||
case SerieType.Bar:
|
||||
PropertyField(prop, "m_Stack");
|
||||
if (m_IsPolar)
|
||||
{
|
||||
PropertyField(prop, "m_PolarIndex");
|
||||
}
|
||||
else
|
||||
{
|
||||
PropertyField(prop, "m_XAxisIndex");
|
||||
PropertyField(prop, "m_YAxisIndex");
|
||||
}
|
||||
PropertyFieldLimitMin(prop, "m_MinShow", 0);
|
||||
PropertyFieldLimitMin(prop, "m_MaxShow", 0);
|
||||
PropertyFieldLimitMin(prop, "m_MaxCache", 0);
|
||||
PropertyField(prop, "m_BarType");
|
||||
PropertyField(prop, "m_BarPercentStack");
|
||||
PropertyField(prop, "m_BarWidth");
|
||||
PropertyField(prop, "m_BarGap");
|
||||
PropertyField(prop, "m_BarZebraWidth");
|
||||
PropertyField(prop, "m_BarZebraGap");
|
||||
PropertyField(prop, "m_Clip");
|
||||
PropertyField(prop, "m_Ignore");
|
||||
PropertyField(prop, "m_IgnoreValue");
|
||||
PropertyField(prop, "m_ShowAsPositiveNumber");
|
||||
PropertyField(prop, "m_Large");
|
||||
PropertyField(prop, "m_LargeThreshold");
|
||||
PropertyField(prop, "m_MarkLine");
|
||||
break;
|
||||
case SerieType.Pie:
|
||||
PropertyField(prop, "m_RoseType");
|
||||
PropertyField(prop, "m_Space");
|
||||
PropertyTwoFiled(prop, "m_Center");
|
||||
PropertyTwoFiled(prop, "m_Radius");
|
||||
PropertyField(prop, "m_MinAngle");
|
||||
PropertyField(prop, "m_RoundCap");
|
||||
PropertyField(prop, "m_Ignore");
|
||||
PropertyField(prop, "m_IgnoreValue");
|
||||
PropertyField(prop, "m_AvoidLabelOverlap");
|
||||
break;
|
||||
case SerieType.Ring:
|
||||
PropertyTwoFiled(prop, "m_Center");
|
||||
PropertyTwoFiled(prop, "m_Radius");
|
||||
PropertyField(prop, "m_StartAngle");
|
||||
PropertyField(prop, "m_RingGap");
|
||||
PropertyField(prop, "m_RoundCap");
|
||||
PropertyField(prop, "m_Clockwise");
|
||||
PropertyField(prop, "m_TitleStyle");
|
||||
break;
|
||||
case SerieType.Radar:
|
||||
PropertyField(prop, "m_RadarType");
|
||||
PropertyField(prop, "m_RadarIndex");
|
||||
PropertyField(prop, "m_Symbol");
|
||||
PropertyField(prop, "m_LineStyle");
|
||||
PropertyField(prop, "m_AreaStyle");
|
||||
break;
|
||||
case SerieType.Scatter:
|
||||
case SerieType.EffectScatter:
|
||||
PropertyField(prop, "m_Clip");
|
||||
PropertyField(prop, "m_Symbol");
|
||||
break;
|
||||
case SerieType.Heatmap:
|
||||
PropertyField(prop, "m_Ignore");
|
||||
PropertyField(prop, "m_IgnoreValue");
|
||||
break;
|
||||
case SerieType.Gauge:
|
||||
PropertyField(prop, "m_GaugeType");
|
||||
PropertyTwoFiled(prop, "m_Center");
|
||||
PropertyTwoFiled(prop, "m_Radius");
|
||||
PropertyField(prop, "m_Min");
|
||||
PropertyField(prop, "m_Max");
|
||||
PropertyField(prop, "m_StartAngle");
|
||||
PropertyField(prop, "m_EndAngle");
|
||||
PropertyFieldLimitMax(prop, "m_SplitNumber", 36);
|
||||
PropertyField(prop, "m_RoundCap");
|
||||
PropertyField(prop, "m_TitleStyle");
|
||||
PropertyField(prop, "m_GaugeAxis");
|
||||
PropertyField(prop, "m_GaugePointer");
|
||||
break;
|
||||
case SerieType.Liquid:
|
||||
PropertyField(prop, "m_VesselIndex");
|
||||
PropertyField(prop, "m_Min");
|
||||
PropertyField(prop, "m_Max");
|
||||
PropertyField(prop, "m_WaveLength");
|
||||
PropertyField(prop, "m_WaveHeight");
|
||||
PropertyField(prop, "m_WaveSpeed");
|
||||
PropertyField(prop, "m_WaveOffset");
|
||||
break;
|
||||
case SerieType.Candlestick:
|
||||
PropertyField(prop, "m_XAxisIndex");
|
||||
PropertyField(prop, "m_YAxisIndex");
|
||||
PropertyFieldLimitMin(prop, "m_MinShow", 0);
|
||||
PropertyFieldLimitMin(prop, "m_MaxShow", 0);
|
||||
PropertyFieldLimitMin(prop, "m_MaxCache", 0);
|
||||
PropertyField(prop, "m_BarWidth");
|
||||
PropertyField(prop, "m_Clip");
|
||||
PropertyField(prop, "m_ShowAsPositiveNumber");
|
||||
PropertyField(prop, "m_Large");
|
||||
PropertyField(prop, "m_LargeThreshold");
|
||||
break;
|
||||
case SerieType.Custom:
|
||||
var fileds = chart.GetCustomSerieInspectorShowFileds();
|
||||
if (fileds != null && fileds.Length > 0)
|
||||
{
|
||||
foreach (var filed in fileds)
|
||||
{
|
||||
PropertyField(prop, filed);
|
||||
}
|
||||
}
|
||||
var customs = chart.GetCustomSerieInspectorCustomFileds();
|
||||
if (customs != null && customs.Length > 0)
|
||||
{
|
||||
foreach (var custom in customs)
|
||||
{
|
||||
var customProp = prop.FindPropertyRelative(custom[0]);
|
||||
var anatherName = custom[1] + " (" + customProp.displayName + ")";
|
||||
EditorGUI.PropertyField(m_DrawRect, customProp, new GUIContent(anatherName));
|
||||
m_DrawRect.y += EditorGUI.GetPropertyHeight(prop);
|
||||
m_Heights[m_KeyName] += hig;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
PropertyField(prop, "m_ItemStyle");
|
||||
PropertyField(prop, "m_IconStyle");
|
||||
PropertyField(prop, "m_Label");
|
||||
PropertyField(prop, "m_Emphasis");
|
||||
PropertyField(prop, "m_Animation");
|
||||
DrawData(pos, prop, serieType, ref m_DrawRect);
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
|
||||
private string[] GetChartSerieTypeNames(BaseChart chart)
|
||||
{
|
||||
var list = System.Enum.GetNames(typeof(SerieType));
|
||||
for (int i = 0; i < list.Length; i++)
|
||||
{
|
||||
if (list[i].Equals("Custom"))
|
||||
{
|
||||
var customName = chart.GetCustomSerieTypeName();
|
||||
if (!string.IsNullOrEmpty(customName))
|
||||
{
|
||||
list[i] = customName;
|
||||
}
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
private void DrawData(Rect pos, SerializedProperty prop, SerieType serieType, ref Rect drawRect)
|
||||
{
|
||||
SerializedProperty m_Datas = prop.FindPropertyRelative("m_Data");
|
||||
SerializedProperty m_DataDimension = prop.FindPropertyRelative("m_ShowDataDimension");
|
||||
SerializedProperty m_ShowDataName = prop.FindPropertyRelative("m_ShowDataName");
|
||||
SerializedProperty m_ShowDataIcon = prop.FindPropertyRelative("m_ShowDataIcon");
|
||||
int index = InitToggle(prop);
|
||||
drawRect.width = EditorGUIUtility.labelWidth + 10;
|
||||
m_DataFoldout[index] = EditorGUI.Foldout(drawRect, m_DataFoldout[index], "Data", true);
|
||||
drawRect.width = pos.width;
|
||||
|
||||
AddSingleLineHeight();
|
||||
if (m_DataFoldout[index])
|
||||
{
|
||||
EditorGUI.indentLevel++;
|
||||
|
||||
float nameWid = 45;
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
var gap = 2;
|
||||
var namegap = 3;
|
||||
#else
|
||||
var gap = 0;
|
||||
var namegap = 0;
|
||||
#endif
|
||||
EditorGUI.PropertyField(new Rect(drawRect.x, drawRect.y, pos.width - 2 * nameWid - 2, pos.height),
|
||||
m_DataDimension);
|
||||
var nameRect = new Rect(pos.width - 2 * nameWid + 14 + gap, drawRect.y, nameWid - gap, pos.height);
|
||||
if (XChartsSettings.editorBlockEnable)
|
||||
{
|
||||
nameRect.x += ChartEditorHelper.BLOCK_WIDTH;
|
||||
}
|
||||
if (GUI.Button(nameRect, new GUIContent("name")))
|
||||
{
|
||||
m_ShowDataName.boolValue = !m_ShowDataName.boolValue;
|
||||
}
|
||||
var iconRect = new Rect(pos.width - nameWid + 14, drawRect.y, nameWid + namegap, pos.height);
|
||||
if (XChartsSettings.editorBlockEnable)
|
||||
{
|
||||
iconRect.x += ChartEditorHelper.BLOCK_WIDTH;
|
||||
}
|
||||
if (GUI.Button(iconRect, new GUIContent("more")))
|
||||
{
|
||||
m_ShowDataIcon.boolValue = !m_ShowDataIcon.boolValue;
|
||||
}
|
||||
var jsonRect = new Rect(pos.width - 70, drawRect.y - pos.height - 2, 90, pos.height);
|
||||
if (GUI.Button(jsonRect, new GUIContent("data from json")))
|
||||
{
|
||||
PraseJsonDataEditor.chart = prop.serializedObject.targetObject as BaseChart;
|
||||
PraseJsonDataEditor.serieIndex = index;
|
||||
PraseJsonDataEditor.ShowWindow();
|
||||
}
|
||||
AddSingleLineHeight();
|
||||
var listSize = m_Datas.arraySize;
|
||||
listSize = EditorGUI.IntField(drawRect, "Size", listSize);
|
||||
AddSingleLineHeight();
|
||||
|
||||
if (listSize < 0) listSize = 0;
|
||||
if (m_DataDimension.intValue < 1) m_DataDimension.intValue = 1;
|
||||
int dimension = m_DataDimension.intValue;
|
||||
bool showName = m_ShowDataName.boolValue;
|
||||
bool showIcon = m_ShowDataIcon.boolValue;
|
||||
bool showSelected = (serieType == SerieType.Pie);
|
||||
if (listSize != m_Datas.arraySize)
|
||||
{
|
||||
while (listSize > m_Datas.arraySize) m_Datas.arraySize++;
|
||||
while (listSize < m_Datas.arraySize) m_Datas.arraySize--;
|
||||
}
|
||||
if (listSize > 30 && !XChartsSettings.editorShowAllListData)
|
||||
{
|
||||
int num = listSize > 10 ? 10 : listSize;
|
||||
for (int i = 0; i < num; i++)
|
||||
{
|
||||
DrawDataElement(ref drawRect, dimension, m_Datas, showName, showIcon, showSelected, i, pos.width);
|
||||
}
|
||||
if (num >= 10)
|
||||
{
|
||||
EditorGUI.LabelField(drawRect, "...");
|
||||
AddSingleLineHeight();
|
||||
DrawDataElement(ref drawRect, dimension, m_Datas, showName, showIcon, showSelected, listSize - 1, pos.width);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < m_Datas.arraySize; i++)
|
||||
{
|
||||
DrawDataElement(ref drawRect, dimension, m_Datas, showName, showIcon, showSelected, i, pos.width);
|
||||
}
|
||||
}
|
||||
AddHeight(EditorGUIUtility.standardVerticalSpacing);
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawDataElement(ref Rect drawRect, int dimension, SerializedProperty m_Datas, bool showName,
|
||||
bool showDetail, bool showSelected, int index, float currentWidth)
|
||||
{
|
||||
var lastX = drawRect.x;
|
||||
var lastWid = drawRect.width;
|
||||
var lastFieldWid = EditorGUIUtility.fieldWidth;
|
||||
var lastLabelWid = EditorGUIUtility.labelWidth;
|
||||
var serieData = m_Datas.GetArrayElementAtIndex(index);
|
||||
var sereName = serieData.FindPropertyRelative("m_Name");
|
||||
var selected = serieData.FindPropertyRelative("m_Selected");
|
||||
|
||||
var data = serieData.FindPropertyRelative("m_Data");
|
||||
var fieldCount = dimension + (showName ? 1 : 0);
|
||||
|
||||
if (fieldCount <= 1)
|
||||
{
|
||||
while (2 > data.arraySize)
|
||||
{
|
||||
var value = data.arraySize == 0 ? index : 0;
|
||||
data.arraySize++;
|
||||
data.GetArrayElementAtIndex(data.arraySize - 1).floatValue = value;
|
||||
}
|
||||
SerializedProperty element = data.GetArrayElementAtIndex(1);
|
||||
if (showSelected)
|
||||
{
|
||||
drawRect.width = drawRect.width - 18;
|
||||
EditorGUI.PropertyField(drawRect, element, new GUIContent("Element " + index));
|
||||
drawRect.x = currentWidth - 40;
|
||||
EditorGUI.PropertyField(drawRect, selected, GUIContent.none);
|
||||
drawRect.x = lastX;
|
||||
drawRect.width = lastWid;
|
||||
}
|
||||
else
|
||||
{
|
||||
EditorGUI.PropertyField(drawRect, element, new GUIContent("Element " + index));
|
||||
}
|
||||
AddHeight(EditorGUI.GetPropertyHeight(element));
|
||||
}
|
||||
else
|
||||
{
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
var gap = 2;
|
||||
var namegap = 3;
|
||||
#else
|
||||
var gap = 0;
|
||||
var namegap = 0;
|
||||
#endif
|
||||
EditorGUI.LabelField(drawRect, "Element " + index);
|
||||
var startX = drawRect.x + EditorGUIUtility.labelWidth - EditorGUI.indentLevel * 15 + gap;
|
||||
var dataWidTotal = (currentWidth - (startX + 20.5f + 1));
|
||||
var dataWid = dataWidTotal / fieldCount;
|
||||
var xWid = dataWid - 2;
|
||||
for (int i = 0; i < dimension; i++)
|
||||
{
|
||||
var dataCount = i < 1 ? 2 : i + 1;
|
||||
while (dataCount > data.arraySize)
|
||||
{
|
||||
var value = data.arraySize == 0 ? index : 0;
|
||||
data.arraySize++;
|
||||
data.GetArrayElementAtIndex(data.arraySize - 1).floatValue = value;
|
||||
}
|
||||
drawRect.x = startX + i * xWid;
|
||||
drawRect.width = dataWid + 40;
|
||||
SerializedProperty element = data.GetArrayElementAtIndex(dimension <= 1 ? 1 : i);
|
||||
EditorGUI.PropertyField(drawRect, element, GUIContent.none);
|
||||
}
|
||||
if (showName)
|
||||
{
|
||||
drawRect.x = startX + (fieldCount - 1) * xWid;
|
||||
drawRect.width = dataWid + 40 + dimension * namegap;
|
||||
EditorGUI.PropertyField(drawRect, sereName, GUIContent.none);
|
||||
}
|
||||
AddSingleLineHeight();
|
||||
drawRect.x = lastX;
|
||||
drawRect.width = lastWid;
|
||||
EditorGUIUtility.fieldWidth = lastFieldWid;
|
||||
EditorGUIUtility.labelWidth = lastLabelWid;
|
||||
}
|
||||
if (showDetail)
|
||||
{
|
||||
EditorGUI.indentLevel += 2;
|
||||
var m_Ignore = serieData.FindPropertyRelative("m_Ignore");
|
||||
var m_EnableIcon = serieData.FindPropertyRelative("m_EnableIconStyle");
|
||||
var m_Icon = serieData.FindPropertyRelative("m_IconStyle");
|
||||
var m_EnableLabel = serieData.FindPropertyRelative("m_EnableLabel");
|
||||
var m_Label = serieData.FindPropertyRelative("m_Label");
|
||||
var m_EnableItemStyle = serieData.FindPropertyRelative("m_EnableItemStyle");
|
||||
var m_ItemStyle = serieData.FindPropertyRelative("m_ItemStyle");
|
||||
var m_EnableEmphasis = serieData.FindPropertyRelative("m_EnableEmphasis");
|
||||
var m_Emphasis = serieData.FindPropertyRelative("m_Emphasis");
|
||||
var m_EnableSymbol = serieData.FindPropertyRelative("m_EnableSymbol");
|
||||
var m_Symbol = serieData.FindPropertyRelative("m_Symbol");
|
||||
EditorGUI.PropertyField(drawRect, m_Ignore);
|
||||
AddHeight(EditorGUI.GetPropertyHeight(m_Ignore));
|
||||
EditorGUI.PropertyField(drawRect, m_Icon);
|
||||
ChartEditorHelper.MakeBool(drawRect, m_EnableIcon, 1, "(enable)");
|
||||
AddHeight(EditorGUI.GetPropertyHeight(m_Icon));
|
||||
EditorGUI.PropertyField(drawRect, m_Symbol);
|
||||
ChartEditorHelper.MakeBool(drawRect, m_EnableSymbol, 1, "(enable)");
|
||||
AddHeight(EditorGUI.GetPropertyHeight(m_Symbol));
|
||||
EditorGUI.PropertyField(drawRect, m_Label);
|
||||
ChartEditorHelper.MakeBool(drawRect, m_EnableLabel, 1, "(enable)");
|
||||
AddHeight(EditorGUI.GetPropertyHeight(m_Label));
|
||||
EditorGUI.PropertyField(drawRect, m_ItemStyle);
|
||||
ChartEditorHelper.MakeBool(drawRect, m_EnableItemStyle, 1, "(enable)");
|
||||
AddHeight(EditorGUI.GetPropertyHeight(m_ItemStyle));
|
||||
EditorGUI.PropertyField(drawRect, m_Emphasis);
|
||||
ChartEditorHelper.MakeBool(drawRect, m_EnableEmphasis, 1, "(enable)");
|
||||
AddHeight(EditorGUI.GetPropertyHeight(m_Emphasis));
|
||||
EditorGUI.indentLevel -= 2;
|
||||
}
|
||||
}
|
||||
|
||||
private int InitToggle(SerializedProperty prop)
|
||||
{
|
||||
int index = 0;
|
||||
var sindex = prop.propertyPath.LastIndexOf('[');
|
||||
var eindex = prop.propertyPath.LastIndexOf(']');
|
||||
if (sindex >= 0 && eindex >= 0)
|
||||
{
|
||||
var str = prop.propertyPath.Substring(sindex + 1, eindex - sindex - 1);
|
||||
int.TryParse(str, out index);
|
||||
}
|
||||
while (index >= m_DataFoldout.Count)
|
||||
{
|
||||
m_DataFoldout.Add(false);
|
||||
}
|
||||
return index;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c30d9496b99e39944a6987e390bed91f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,48 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(SerieLabel), true)]
|
||||
public class SerieLabelDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Label"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Position");
|
||||
PropertyField(prop, "m_Offset");
|
||||
PropertyField(prop, "m_AutoOffset");
|
||||
PropertyField(prop, "m_Margin");
|
||||
PropertyField(prop, "m_Formatter");
|
||||
PropertyField(prop, "m_NumericFormatter");
|
||||
PropertyField(prop, "m_BackgroundWidth");
|
||||
PropertyField(prop, "m_BackgroundHeight");
|
||||
PropertyField(prop, "m_PaddingLeftRight");
|
||||
PropertyField(prop, "m_PaddingTopBottom");
|
||||
PropertyField(prop, "m_Border");
|
||||
PropertyField(prop, "m_BorderWidth");
|
||||
PropertyField(prop, "m_BorderColor");
|
||||
PropertyField(prop, "m_Line");
|
||||
PropertyField(prop, "m_LineType");
|
||||
PropertyField(prop, "m_LineColor");
|
||||
PropertyField(prop, "m_LineWidth");
|
||||
PropertyField(prop, "m_LineGap");
|
||||
PropertyField(prop, "m_LineLength1");
|
||||
PropertyField(prop, "m_LineLength2");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d30d82b48b553451fad726478777a02e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,43 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Series), true)]
|
||||
public class SeriesDrawer : PropertyDrawer
|
||||
{
|
||||
private bool m_SeriesModuleToggle = false;
|
||||
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
Rect drawRect = pos;
|
||||
drawRect.height = EditorGUIUtility.singleLineHeight;
|
||||
SerializedProperty m_Series = prop.FindPropertyRelative("m_Series");
|
||||
m_SeriesModuleToggle = ChartEditorHelper.MakeListWithFoldout(ref drawRect,
|
||||
m_Series, m_SeriesModuleToggle, true, true);
|
||||
}
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
float height = 0;
|
||||
if (m_SeriesModuleToggle)
|
||||
{
|
||||
SerializedProperty m_Data = prop.FindPropertyRelative("m_Series");
|
||||
height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
|
||||
for (int i = 0; i < m_Data.arraySize; i++)
|
||||
{
|
||||
height += EditorGUI.GetPropertyHeight(m_Data.GetArrayElementAtIndex(i)) + EditorGUIUtility.standardVerticalSpacing;
|
||||
}
|
||||
}
|
||||
height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
|
||||
return height;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6c2458b1901047547b1a59d097786816
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,172 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.IO;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
#if dUI_TextMeshPro
|
||||
using TMPro;
|
||||
#endif
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(ChartTheme), true)]
|
||||
public class ThemeDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Theme"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
var defaultWidth = pos.width;
|
||||
var defaultX = pos.x;
|
||||
var btnWidth = 50;
|
||||
if (MakeFoldout(prop, ""))
|
||||
{
|
||||
var btnRect = new Rect(m_DrawRect);
|
||||
btnRect.x = defaultX + defaultWidth - 2 * btnWidth - 2;
|
||||
btnRect.y = m_DrawRect.y - EditorGUIUtility.singleLineHeight - 3;
|
||||
btnRect.width = btnWidth;
|
||||
var chart = prop.serializedObject.targetObject as BaseChart;
|
||||
if (GUI.Button(btnRect, new GUIContent("Reset", "Reset to theme default color")))
|
||||
{
|
||||
chart.theme.ResetTheme();
|
||||
chart.RefreshAllComponent();
|
||||
}
|
||||
btnRect.x = defaultX + defaultWidth - btnWidth;
|
||||
btnRect.width = btnWidth;
|
||||
if (GUI.Button(btnRect, new GUIContent("Export", "Export theme to asset for a new theme")))
|
||||
{
|
||||
ExportThemeWindow.target = chart;
|
||||
EditorWindow.GetWindow(typeof(ExportThemeWindow));
|
||||
}
|
||||
++EditorGUI.indentLevel;
|
||||
var chartNameList = XThemeMgr.GetAllThemeNames();
|
||||
var lastIndex = chartNameList.IndexOf(chart.theme.themeName);
|
||||
var y = pos.y + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
var selectedIndex = EditorGUI.Popup(new Rect(pos.x, y, pos.width, EditorGUIUtility.singleLineHeight),
|
||||
"Theme", lastIndex, chartNameList.ToArray());
|
||||
AddSingleLineHeight();
|
||||
if (lastIndex != selectedIndex)
|
||||
{
|
||||
XThemeMgr.SwitchTheme(chart, chartNameList[selectedIndex]);
|
||||
}
|
||||
#if dUI_TextMeshPro
|
||||
PropertyField(prop, "m_TMPFont");
|
||||
if(chart.theme.tmpFont == null && !string.IsNullOrEmpty(chart.theme.tmpFontName))
|
||||
{
|
||||
var msg = string.Format("Can't find theme font asset:{0} in project.", chart.theme.tmpFontName);
|
||||
EditorGUILayout.HelpBox(msg, MessageType.Error);
|
||||
}
|
||||
#else
|
||||
PropertyField(prop, "m_Font");
|
||||
if (chart.theme.font == null && !string.IsNullOrEmpty(chart.theme.fontName))
|
||||
{
|
||||
var msg = string.Format("Can't find theme font asset:{0} in project.", chart.theme.fontName);
|
||||
EditorGUILayout.HelpBox(msg, MessageType.Error);
|
||||
}
|
||||
#endif
|
||||
PropertyField(prop, "m_ContrastColor");
|
||||
PropertyField(prop, "m_BackgroundColor");
|
||||
PropertyField(prop, "m_ColorPalette");
|
||||
PropertyField(prop, "m_Common");
|
||||
PropertyField(prop, "m_Title");
|
||||
PropertyField(prop, "m_SubTitle");
|
||||
PropertyField(prop, "m_Legend");
|
||||
PropertyField(prop, "m_Axis");
|
||||
PropertyField(prop, "m_RadiusAxis");
|
||||
PropertyField(prop, "m_AngleAxis");
|
||||
PropertyField(prop, "m_Polar");
|
||||
PropertyField(prop, "m_Gauge");
|
||||
PropertyField(prop, "m_Radar");
|
||||
PropertyField(prop, "m_Tooltip");
|
||||
PropertyField(prop, "m_DataZoom");
|
||||
PropertyField(prop, "m_VisualMap");
|
||||
PropertyField(prop, "m_Serie");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPropertyField(Rect pos, SerializedProperty prop, ref float y)
|
||||
{
|
||||
float height = EditorGUI.GetPropertyHeight(prop, new GUIContent(prop.displayName), true);
|
||||
EditorGUI.PropertyField(new Rect(pos.x, y, pos.width, height), prop, true);
|
||||
y += height + EditorGUIUtility.standardVerticalSpacing;
|
||||
m_Heights[m_KeyName] += height + EditorGUIUtility.standardVerticalSpacing;
|
||||
}
|
||||
}
|
||||
|
||||
public class ExportThemeWindow : EditorWindow
|
||||
{
|
||||
public static BaseChart target;
|
||||
private static ExportThemeWindow window;
|
||||
private string m_ChartName;
|
||||
static void Init()
|
||||
{
|
||||
window = (ExportThemeWindow)EditorWindow.GetWindow(typeof(ExportThemeWindow), false, "Export Theme", true);
|
||||
window.minSize = new Vector2(600, 50);
|
||||
window.maxSize = new Vector2(600, 50);
|
||||
window.Show();
|
||||
}
|
||||
|
||||
void OnInspectorUpdate()
|
||||
{
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
if (target == null)
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
GUILayout.Space(10);
|
||||
GUILayout.Label("Input a new name for theme:");
|
||||
m_ChartName = GUILayout.TextField(m_ChartName);
|
||||
|
||||
GUILayout.Space(10);
|
||||
GUILayout.Label("Export path:");
|
||||
if (string.IsNullOrEmpty(m_ChartName))
|
||||
{
|
||||
GUILayout.Label("Need input a new name.");
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label(XThemeMgr.GetThemeAssetPath(m_ChartName));
|
||||
}
|
||||
|
||||
GUILayout.Space(20);
|
||||
if (GUILayout.Button("Export"))
|
||||
{
|
||||
if (string.IsNullOrEmpty(m_ChartName))
|
||||
{
|
||||
ShowNotification(new GUIContent("ERROR:Need input a new name!"));
|
||||
}
|
||||
else if (XThemeMgr.ContainsTheme(m_ChartName))
|
||||
{
|
||||
ShowNotification(new GUIContent("ERROR:The name you entered is already in use!"));
|
||||
}
|
||||
else if (IsAssetsExist(XThemeMgr.GetThemeAssetPath(m_ChartName)))
|
||||
{
|
||||
ShowNotification(new GUIContent("ERROR:The asset is exist! \npath="
|
||||
+ XThemeMgr.GetThemeAssetPath(m_ChartName)));
|
||||
}
|
||||
else
|
||||
{
|
||||
XThemeMgr.ExportTheme(target.theme, m_ChartName);
|
||||
ShowNotification(new GUIContent("SUCCESS:The theme is exported. \npath="
|
||||
+ XThemeMgr.GetThemeAssetPath(m_ChartName)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsAssetsExist(string path)
|
||||
{
|
||||
return File.Exists(Application.dataPath + "/../" + path);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Title), true)]
|
||||
public class TitleDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Title"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Text");
|
||||
PropertyField(prop, "m_SubText");
|
||||
PropertyField(prop, "m_ItemGap");
|
||||
PropertyField(prop, "m_Location");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
PropertyField(prop, "m_SubTextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 22ae7ec778f27c1409cb9151ce7b9aba
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,29 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(TitleStyle), true)]
|
||||
public class TitleStyleDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "TitleStyle"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Tooltip), true)]
|
||||
public class TooltipDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Tooltip"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Type");
|
||||
PropertyField(prop, "m_Formatter");
|
||||
PropertyField(prop, "m_TitleFormatter");
|
||||
PropertyField(prop, "m_ItemFormatter");
|
||||
PropertyField(prop, "m_NumericFormatter");
|
||||
PropertyField(prop, "m_FixedWidth");
|
||||
PropertyField(prop, "m_FixedHeight");
|
||||
PropertyField(prop, "m_MinWidth");
|
||||
PropertyField(prop, "m_MinHeight");
|
||||
PropertyField(prop, "m_PaddingLeftRight");
|
||||
PropertyField(prop, "m_PaddingTopBottom");
|
||||
PropertyField(prop, "m_BackgroundImage");
|
||||
PropertyField(prop, "m_IgnoreDataDefaultContent");
|
||||
PropertyField(prop, "m_Offset");
|
||||
PropertyField(prop, "m_LineStyle");
|
||||
PropertyField(prop, "m_TextStyle");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5600b7009bc024a49800448cece012e2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,47 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(Vessel), true)]
|
||||
public class VesselDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Vessel"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Show"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
var shape = (Vessel.Shape)prop.FindPropertyRelative("m_Shape").intValue;
|
||||
PropertyField(prop, "m_Shape");
|
||||
PropertyField(prop, "m_ShapeWidth");
|
||||
PropertyField(prop, "m_Gap");
|
||||
PropertyTwoFiled(prop, "m_Center");
|
||||
PropertyField(prop, "m_BackgroundColor");
|
||||
PropertyField(prop, "m_Color");
|
||||
PropertyField(prop, "m_AutoColor");
|
||||
switch (shape)
|
||||
{
|
||||
case Vessel.Shape.Circle:
|
||||
PropertyField(prop, "m_Radius");
|
||||
PropertyField(prop, "m_Smoothness");
|
||||
break;
|
||||
case Vessel.Shape.Rect:
|
||||
PropertyField(prop, "m_Width");
|
||||
PropertyField(prop, "m_Height");
|
||||
PropertyField(prop, "m_CornerRadius");
|
||||
break;
|
||||
}
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 744a68155f2f349dc8fe26536ec83f80
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,72 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(VisualMap), true)]
|
||||
public class VisualMapDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "VisualMap"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, "m_Enable"))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
var type = (VisualMap.Type)prop.FindPropertyRelative("m_Type").enumValueIndex;
|
||||
var isPiece = type == VisualMap.Type.Piecewise;
|
||||
PropertyField(prop, "m_Type");
|
||||
PropertyField(prop, "m_AutoMinMax");
|
||||
PropertyField(prop, "m_Min");
|
||||
PropertyField(prop, "m_Max");
|
||||
PropertyField(prop, "m_SplitNumber");
|
||||
PropertyField(prop, "m_Dimension");
|
||||
PropertyListField(prop, "m_OutOfRange");
|
||||
PropertyListField(prop, isPiece ? "m_Pieces" : "m_InRange");
|
||||
PropertyField(prop, "m_Show");
|
||||
if (prop.FindPropertyRelative("m_Show").boolValue)
|
||||
{
|
||||
PropertyField(prop, "m_SelectedMode");
|
||||
PropertyTwoFiled(prop, "m_Range");
|
||||
PropertyTwoFiled(prop, "m_Text");
|
||||
PropertyTwoFiled(prop, "m_TextGap");
|
||||
PropertyField(prop, "m_HoverLink");
|
||||
PropertyField(prop, "m_Calculable");
|
||||
PropertyField(prop, "m_ItemWidth");
|
||||
PropertyField(prop, "m_ItemHeight");
|
||||
if (isPiece) PropertyField(prop, "m_ItemGap");
|
||||
PropertyField(prop, "m_BorderWidth");
|
||||
PropertyField(prop, "m_Orient");
|
||||
PropertyField(prop, "m_Location");
|
||||
}
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(VisualMap.Pieces), true)]
|
||||
public class PiecesDrawer : BasePropertyDrawer
|
||||
{
|
||||
public override string ClassName { get { return "Pieces"; } }
|
||||
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
|
||||
{
|
||||
base.OnGUI(pos, prop, label);
|
||||
if (MakeFoldout(prop, ""))
|
||||
{
|
||||
++EditorGUI.indentLevel;
|
||||
PropertyField(prop, "m_Min");
|
||||
PropertyField(prop, "m_Max");
|
||||
PropertyField(prop, "m_Label");
|
||||
PropertyField(prop, "m_Color");
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fe31d791669a4014ac78fd7a2af9a6c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,20 +0,0 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI RadarChart.
|
||||
/// </summary>
|
||||
|
||||
[CustomEditor(typeof(RadarChart), false)]
|
||||
public class RadarChartEditor : BaseChartEditor
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ea6609b1e1634241947b4ef14c38849
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI RingChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(RingChart), false)]
|
||||
public class RingChartEditor : BaseChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (RingChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f61a72b23edc44f48884d4989b04c509
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,25 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI ScatterChart.
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(ScatterChart), false)]
|
||||
public class ScatterChartEditor : CoordinateChartEditor
|
||||
{
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
if(target == null) return;
|
||||
m_Chart = (ScatterChart)target;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3995bd8e5f80b49008624a5746622f68
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,27 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
[System.Obsolete]
|
||||
public class XChartsBuild : IPreprocessBuild, IPostprocessBuild
|
||||
{
|
||||
public int callbackOrder { get { return 1; } }
|
||||
|
||||
public void OnPostprocessBuild(BuildTarget target, string path)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnPreprocessBuild(BuildTarget target, string path)
|
||||
{
|
||||
XThemeMgr.ExportAllCustomTheme();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: df212e63c528e40fa9e8fffcd868ab7d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,57 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
public class AddSerieEditor : EditorWindow
|
||||
{
|
||||
public static BaseChart chart;
|
||||
private static AddSerieEditor window;
|
||||
private static string serieName;
|
||||
|
||||
private SerieType serieType;
|
||||
|
||||
public static void ShowWindow()
|
||||
{
|
||||
serieName = "serie" + (chart.series.Count + 1);
|
||||
window = GetWindow<AddSerieEditor>();
|
||||
window.titleContent = new GUIContent("Add Serie");
|
||||
window.minSize = new Vector2(350, window.minSize.y);
|
||||
window.Focus();
|
||||
window.Show();
|
||||
}
|
||||
|
||||
void OnInspectorUpdate()
|
||||
{
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
if (chart == null)
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
var iconRect = new Rect(5, 10, position.width - 10, EditorGUIUtility.singleLineHeight);
|
||||
serieType = (SerieType)EditorGUI.EnumPopup(iconRect, "Serie Type", serieType);
|
||||
iconRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
serieName = EditorGUI.TextField(iconRect, "Serie Name", serieName);
|
||||
iconRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
GUILayout.Space(iconRect.y + 5);
|
||||
if (GUILayout.Button("Add"))
|
||||
{
|
||||
SerieTemplate.AddDefaultSerie(chart, serieType, serieName);
|
||||
chart.RefreshAllComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 450c3b4decd234f1894f1a8fd1161af8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,108 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
public class CheckVersionEditor : EditorWindow
|
||||
{
|
||||
private Vector2 scrollPos;
|
||||
private static CheckVersionEditor window;
|
||||
|
||||
[MenuItem("XCharts/Upgrade Check")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
window = GetWindow<CheckVersionEditor>();
|
||||
window.titleContent = new GUIContent("XCharts Upgrade Check");
|
||||
window.minSize = new Vector2(550, window.minSize.y);
|
||||
window.Show();
|
||||
XChartsMgr.Instance.CheckVersion();
|
||||
}
|
||||
|
||||
void OnInspectorUpdate()
|
||||
{
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
var mgr = XChartsMgr.Instance;
|
||||
GUILayout.Label("");
|
||||
GUILayout.Label("The current version: " + mgr.nowVersion);
|
||||
if (mgr.needUpdate && !mgr.isCheck)
|
||||
{
|
||||
GUILayout.Label("The remote version: " + mgr.newVersion);
|
||||
GUILayout.Label("");
|
||||
if (mgr.isCheck) GUILayout.Label("check ...");
|
||||
else if (mgr.isNetworkError) GUILayout.Label("check failed: " + mgr.networkError);
|
||||
else
|
||||
{
|
||||
GUILayout.Label("There is a new version to upgrade!");
|
||||
}
|
||||
|
||||
GUILayout.Label("");
|
||||
if (!string.IsNullOrEmpty(mgr.desc))
|
||||
{
|
||||
GUILayout.Label(mgr.desc);
|
||||
}
|
||||
if (GUILayout.Button("Github Homepage"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts");
|
||||
}
|
||||
if (GUILayout.Button("Star Support"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts/stargazers");
|
||||
}
|
||||
if (GUILayout.Button("Issues"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts/issues");
|
||||
}
|
||||
if (!string.IsNullOrEmpty(mgr.changeLog))
|
||||
{
|
||||
scrollPos = GUILayout.BeginScrollView(scrollPos);
|
||||
GUILayout.TextArea(mgr.changeLog);
|
||||
GUILayout.EndScrollView();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mgr.isCheck) GUILayout.Label("The remote version: checking ...");
|
||||
else if (mgr.isNetworkError) GUILayout.Label("check failed: " + mgr.networkError);
|
||||
else GUILayout.Label("The remote version: " + mgr.newVersion);
|
||||
|
||||
GUILayout.Label("");
|
||||
if (!mgr.isNetworkError && !mgr.needUpdate && !mgr.isCheck)
|
||||
{
|
||||
GUILayout.Label("It is the latest version!");
|
||||
}
|
||||
GUILayout.Label("");
|
||||
if (!string.IsNullOrEmpty(mgr.desc))
|
||||
{
|
||||
GUILayout.Label(mgr.desc);
|
||||
}
|
||||
if (GUILayout.Button("Github Homepage"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts");
|
||||
}
|
||||
if (GUILayout.Button("Star Support"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts/stargazers");
|
||||
}
|
||||
if (GUILayout.Button("Issues"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts/issues");
|
||||
}
|
||||
if (mgr.isNetworkError && GUILayout.Button("Check Again"))
|
||||
{
|
||||
XChartsMgr.Instance.CheckVersion();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2a04cd68c07645d9bb4234680c5200a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,54 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
public class PraseJsonDataEditor : EditorWindow
|
||||
{
|
||||
public static BaseChart chart;
|
||||
public static int serieIndex;
|
||||
private static PraseJsonDataEditor window;
|
||||
private string inputJsonText = "";
|
||||
|
||||
public static void ShowWindow()
|
||||
{
|
||||
window = GetWindow<PraseJsonDataEditor>();
|
||||
window.titleContent = new GUIContent("PraseJsonData");
|
||||
window.minSize = new Vector2(450, 550);
|
||||
window.Focus();
|
||||
window.Show();
|
||||
}
|
||||
|
||||
void OnInspectorUpdate()
|
||||
{
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
if (chart == null)
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
EditorGUILayout.LabelField("Input json data, or echarts serie data:");
|
||||
inputJsonText = EditorGUILayout.TextArea(inputJsonText, GUILayout.Height(400));
|
||||
if (GUILayout.Button("Add"))
|
||||
{
|
||||
var serie = chart.series.GetSerie(serieIndex);
|
||||
if (serie != null)
|
||||
{
|
||||
serie.ParseJsonData(inputJsonText);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dca7fd076eaf147c8839394e0652ecd0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,62 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor class used to edit UI XChartsMgr.
|
||||
/// </summary>
|
||||
|
||||
[CustomEditor(typeof(XChartsMgr), false)]
|
||||
public class XChartsMgrEditor : Editor
|
||||
{
|
||||
protected XChartsMgr m_Target;
|
||||
protected SerializedProperty m_Script;
|
||||
protected SerializedProperty m_NowVersion;
|
||||
protected SerializedProperty m_NewVersion;
|
||||
|
||||
protected virtual void OnEnable()
|
||||
{
|
||||
m_Target = (XChartsMgr)target;
|
||||
m_Script = serializedObject.FindProperty("m_Script");
|
||||
m_NowVersion = serializedObject.FindProperty("m_NowVersion");
|
||||
m_NewVersion = serializedObject.FindProperty("m_NewVersion");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
if (m_Target == null && target == null)
|
||||
{
|
||||
base.OnInspectorGUI();
|
||||
return;
|
||||
}
|
||||
serializedObject.Update();
|
||||
EditorGUILayout.PropertyField(m_NowVersion);
|
||||
EditorGUILayout.PropertyField(m_NewVersion);
|
||||
if (GUILayout.Button("Check Update"))
|
||||
{
|
||||
CheckVersionEditor.ShowWindow();
|
||||
}
|
||||
if (GUILayout.Button("Github Homepage"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts");
|
||||
}
|
||||
if (GUILayout.Button("Star Support"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts/stargazers");
|
||||
}
|
||||
if (GUILayout.Button("Issues"))
|
||||
{
|
||||
Application.OpenURL("https://github.com/monitor1394/unity-ugui-XCharts/issues");
|
||||
}
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 69cbbe551cf1f45c984e6b4febc9f697
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8353edb72702e4cdda6af0248101d2cd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,309 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
public class Example00_CheatSheet : MonoBehaviour
|
||||
{
|
||||
private LineChart chart;
|
||||
private float speed = 100f;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
LoopDemo();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
LoopDemo();
|
||||
}
|
||||
|
||||
void LoopDemo()
|
||||
{
|
||||
StopAllCoroutines();
|
||||
StartCoroutine(CheatSheet());
|
||||
}
|
||||
|
||||
IEnumerator CheatSheet()
|
||||
{
|
||||
StartCoroutine(InitChart());
|
||||
StartCoroutine(ComponentTitle());
|
||||
yield return new WaitForSeconds(2);
|
||||
StartCoroutine(ComponentAxis());
|
||||
yield return new WaitForSeconds(2);
|
||||
StartCoroutine(ComponentGrid());
|
||||
yield return new WaitForSeconds(2);
|
||||
StartCoroutine(ComponentSerie());
|
||||
yield return new WaitForSeconds(4);
|
||||
StartCoroutine(ComponentLegend());
|
||||
yield return new WaitForSeconds(4);
|
||||
StartCoroutine(ComponentTheme());
|
||||
yield return new WaitForSeconds(4);
|
||||
StartCoroutine(ComponentDataZoom());
|
||||
yield return new WaitForSeconds(5);
|
||||
StartCoroutine(ComponentVisualMap());
|
||||
yield return new WaitForSeconds(3);
|
||||
LoopDemo();
|
||||
}
|
||||
|
||||
IEnumerator InitChart()
|
||||
{
|
||||
chart = gameObject.GetComponent<LineChart>();
|
||||
if (chart == null) gameObject.AddComponent<LineChart>();
|
||||
|
||||
chart.title.show = true;
|
||||
chart.title.text = "术语解析-组件";
|
||||
chart.grid.bottom = 30;
|
||||
chart.grid.right = 30;
|
||||
chart.grid.left = 50;
|
||||
chart.grid.top = 80;
|
||||
|
||||
chart.dataZooms[0].enable = false;
|
||||
chart.visualMap.enable = false;
|
||||
|
||||
chart.RemoveData();
|
||||
|
||||
chart.AddSerie(SerieType.Bar, "Bar");
|
||||
chart.AddSerie(SerieType.Line, "Line");
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
chart.AddXAxisData("x" + (i + 1));
|
||||
chart.AddData(0, Random.Range(10, 100));
|
||||
chart.AddData(1, Random.Range(30, 100));
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
|
||||
IEnumerator ComponentTitle()
|
||||
{
|
||||
chart.title.text = "术语解析 - 组件";
|
||||
chart.title.subText = "Title 标题:可指定主标题和子标题";
|
||||
chart.xAxis0.show = true;
|
||||
chart.yAxis0.show = true;
|
||||
chart.series.list[0].show = false;
|
||||
chart.series.list[1].show = false;
|
||||
chart.legend.show = false;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
chart.title.show = !chart.title.show;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
}
|
||||
chart.title.show = true;
|
||||
chart.RefreshChart();
|
||||
}
|
||||
|
||||
IEnumerator ComponentAxis()
|
||||
{
|
||||
chart.title.subText = "Axis 坐标轴:配置X和Y轴的轴线、刻度、标签等样式外观配置";
|
||||
chart.series.list[0].show = false;
|
||||
chart.series.list[1].show = false;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
chart.xAxis0.show = !chart.xAxis0.show;
|
||||
chart.yAxis0.show = !chart.yAxis0.show;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
}
|
||||
chart.xAxis0.show = true;
|
||||
chart.yAxis0.show = true;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1f);
|
||||
}
|
||||
|
||||
IEnumerator ComponentGrid()
|
||||
{
|
||||
chart.title.subText = "Grid 网格:调整坐标系边距和颜色等";
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
chart.grid.backgroundColor = i % 2 == 0 ? Color.clear : Color.grey;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
}
|
||||
chart.grid.backgroundColor = Color.clear;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1f);
|
||||
}
|
||||
|
||||
IEnumerator ComponentSerie()
|
||||
{
|
||||
chart.title.subText = "Serie 系列:调整坐标系边距和颜色等";
|
||||
chart.series.list[0].show = true;
|
||||
chart.series.list[1].show = true;
|
||||
chart.AnimationReset();
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1.2f);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
chart.series.list[0].show = !chart.series.list[0].show;
|
||||
chart.series.list[1].show = !chart.series.list[1].show;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
}
|
||||
chart.series.list[0].show = true;
|
||||
chart.series.list[1].show = true;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1f);
|
||||
}
|
||||
|
||||
IEnumerator ComponentLegend()
|
||||
{
|
||||
chart.title.subText = "Legend 图例:展示不同系列的名字和颜色,可控制系列显示等";
|
||||
chart.legend.show = true;
|
||||
chart.grid.top = 80;
|
||||
chart.legend.location.top = 50;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1f);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
chart.legend.show = !chart.legend.show;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
}
|
||||
chart.legend.show = true;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1f);
|
||||
chart.ClickLegendButton(0, "Line", false);
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
chart.ClickLegendButton(0, "Line", true);
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
|
||||
chart.ClickLegendButton(1, "Bar", false);
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
chart.ClickLegendButton(1, "Bar", true);
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
}
|
||||
|
||||
IEnumerator ComponentTheme()
|
||||
{
|
||||
chart.title.subText = "Theme 主题:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";
|
||||
yield return new WaitForSeconds(1f);
|
||||
chart.title.subText = "Theme 主题:Light主题";
|
||||
chart.UpdateTheme(Theme.Light);
|
||||
yield return new WaitForSeconds(1f);
|
||||
chart.title.subText = "Theme 主题:Dark主题";
|
||||
chart.UpdateTheme(Theme.Dark);
|
||||
yield return new WaitForSeconds(1f);
|
||||
chart.title.subText = "Theme 主题:Default主题";
|
||||
chart.UpdateTheme(Theme.Default);
|
||||
yield return new WaitForSeconds(1f);
|
||||
}
|
||||
|
||||
IEnumerator ComponentDataZoom()
|
||||
{
|
||||
chart.title.subText = "DataZoom 区域缩放:可通过拖、拽、缩小、放大来观察细节数据";
|
||||
chart.grid.bottom = 70;
|
||||
|
||||
chart.dataZooms[0].enable = true;
|
||||
chart.dataZooms[0].supportInside = true;
|
||||
chart.dataZooms[0].supportSlider = true;
|
||||
chart.dataZooms[0].start = 0;
|
||||
chart.dataZooms[0].end = 100;
|
||||
|
||||
chart.RefreshChart();
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
chart.dataZooms[0].supportSlider = !chart.dataZooms[0].supportSlider;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
}
|
||||
chart.dataZooms[0].supportSlider = true;
|
||||
chart.RefreshChart();
|
||||
yield return new WaitForSeconds(1f);
|
||||
while (chart.dataZooms[0].start < 40)
|
||||
{
|
||||
chart.dataZooms[0].start += speed * Time.deltaTime * 0.8f;
|
||||
chart.RefreshDataZoom();
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
while (chart.dataZooms[0].end > 60)
|
||||
{
|
||||
chart.dataZooms[0].end -= speed * Time.deltaTime * 0.8f;
|
||||
chart.RefreshDataZoom();
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
while (chart.dataZooms[0].start > 0)
|
||||
{
|
||||
chart.dataZooms[0].start -= speed * Time.deltaTime * 0.8f;
|
||||
chart.dataZooms[0].end -= speed * Time.deltaTime * 0.8f;
|
||||
chart.RefreshDataZoom();
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
while (chart.dataZooms[0].end < 100)
|
||||
{
|
||||
chart.dataZooms[0].start += speed * Time.deltaTime * 0.8f;
|
||||
chart.dataZooms[0].end += speed * Time.deltaTime * 0.8f;
|
||||
chart.RefreshDataZoom();
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
while (chart.dataZooms[0].start > 0 || chart.dataZooms[0].end < 100)
|
||||
{
|
||||
chart.dataZooms[0].start -= speed * Time.deltaTime * 0.8f;
|
||||
chart.dataZooms[0].end += speed * Time.deltaTime * 0.8f;
|
||||
chart.RefreshDataZoom();
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator ComponentVisualMap()
|
||||
{
|
||||
chart.title.subText = "VisualMap 视觉映射:可从全局上配置图表的颜色、字体等效果,支持默认主题切换";
|
||||
|
||||
chart.visualMap.enable = true;
|
||||
chart.visualMap.show = true;
|
||||
chart.visualMap.orient = Orient.Vertical;
|
||||
chart.visualMap.calculable = true;
|
||||
chart.visualMap.min = 0;
|
||||
chart.visualMap.max = 100;
|
||||
chart.visualMap.range[0] = 0;
|
||||
chart.visualMap.range[1] = 100;
|
||||
|
||||
var colors = new List<string>{"#313695", "#4575b4", "#74add1", "#abd9e9", "#e0f3f8", "#ffffbf",
|
||||
"#fee090", "#fdae61", "#f46d43", "#d73027", "#a50026"};
|
||||
chart.visualMap.inRange.Clear();
|
||||
foreach (var str in colors)
|
||||
{
|
||||
chart.visualMap.inRange.Add(ChartTheme.GetColor(str));
|
||||
}
|
||||
chart.grid.left = 80;
|
||||
chart.grid.bottom = 100;
|
||||
chart.RefreshChart();
|
||||
|
||||
yield return new WaitForSeconds(1f);
|
||||
while (chart.visualMap.rangeMin < 40)
|
||||
{
|
||||
chart.visualMap.rangeMin += speed * Time.deltaTime;
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
while (chart.visualMap.rangeMax > 60)
|
||||
{
|
||||
chart.visualMap.rangeMax -= speed * Time.deltaTime;
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
while (chart.visualMap.rangeMin > 0 || chart.visualMap.rangeMax < 100)
|
||||
{
|
||||
chart.visualMap.rangeMin -= speed * Time.deltaTime;
|
||||
chart.visualMap.rangeMax += speed * Time.deltaTime;
|
||||
chart.RefreshChart();
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
public class Example13_LineSimple : MonoBehaviour
|
||||
{
|
||||
void Awake()
|
||||
{
|
||||
var chart = gameObject.GetComponent<LineChart>();
|
||||
if (chart == null)
|
||||
{
|
||||
chart = gameObject.AddComponent<LineChart>();
|
||||
chart.SetSize(580, 300);//代码动态添加图表需要设置尺寸,或直接操作chart.rectTransform
|
||||
}
|
||||
chart.title.show = true;
|
||||
chart.title.text = "Line Simple";
|
||||
|
||||
chart.tooltip.show = true;
|
||||
chart.legend.show = false;
|
||||
|
||||
chart.xAxes[0].show = true;
|
||||
chart.xAxes[1].show = false;
|
||||
chart.yAxes[0].show = true;
|
||||
chart.yAxes[1].show = false;
|
||||
chart.xAxes[0].type = Axis.AxisType.Category;
|
||||
chart.yAxes[0].type = Axis.AxisType.Value;
|
||||
|
||||
chart.xAxes[0].splitNumber = 10;
|
||||
chart.xAxes[0].boundaryGap = true;
|
||||
|
||||
chart.RemoveData();
|
||||
chart.AddSerie(SerieType.Line);
|
||||
chart.AddSerie(SerieType.Line);
|
||||
for (int i = 0; i < 2000; i++)
|
||||
{
|
||||
chart.AddXAxisData("x" + i);
|
||||
chart.AddData(0, Random.Range(10, 20));
|
||||
chart.AddData(1, Random.Range(10, 20));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
public class Example40_Radar : MonoBehaviour
|
||||
{
|
||||
private RadarChart chart;
|
||||
private Serie serie, serie1;
|
||||
void Awake()
|
||||
{
|
||||
LoopDemo();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
LoopDemo();
|
||||
}
|
||||
|
||||
void LoopDemo()
|
||||
{
|
||||
StopAllCoroutines();
|
||||
StartCoroutine(RadarDemo());
|
||||
}
|
||||
|
||||
IEnumerator RadarDemo()
|
||||
{
|
||||
StartCoroutine(RadarAdd());
|
||||
yield return new WaitForSeconds(2);
|
||||
StartCoroutine(RadarUpdate());
|
||||
yield return new WaitForSeconds(2);
|
||||
StartCoroutine(RadarAddMultiple());
|
||||
yield return new WaitForSeconds(2);
|
||||
LoopDemo();
|
||||
}
|
||||
|
||||
IEnumerator RadarAdd()
|
||||
{
|
||||
chart = gameObject.GetComponent<RadarChart>();
|
||||
if (chart == null) chart = gameObject.AddComponent<RadarChart>();
|
||||
chart.RemoveRadar();
|
||||
chart.RemoveData();
|
||||
|
||||
chart.title.text = "RadarChart - 雷达图";
|
||||
chart.title.subText = "";
|
||||
|
||||
chart.legend.show = true;
|
||||
chart.legend.location.align = Location.Align.TopLeft;
|
||||
chart.legend.location.top = 60;
|
||||
chart.legend.location.left = 2;
|
||||
chart.legend.itemWidth = 70;
|
||||
chart.legend.itemHeight = 20;
|
||||
chart.legend.orient = Orient.Vertical;
|
||||
|
||||
chart.AddRadar(Radar.Shape.Polygon, new Vector2(0.5f, 0.4f), 0.4f);
|
||||
chart.AddIndicator(0, "indicator1", 0, 100);
|
||||
chart.AddIndicator(0, "indicator2", 0, 100);
|
||||
chart.AddIndicator(0, "indicator3", 0, 100);
|
||||
chart.AddIndicator(0, "indicator4", 0, 100);
|
||||
chart.AddIndicator(0, "indicator5", 0, 100);
|
||||
|
||||
serie = chart.AddSerie(SerieType.Radar, "test");
|
||||
serie.radarIndex = 0;
|
||||
chart.AddData(0, new List<double> { 10, 20, 60, 40, 20 }, "data1");
|
||||
chart.AddData(0, new List<double> { 40, 60, 90, 80, 70 }, "data2");
|
||||
yield return new WaitForSeconds(1);
|
||||
}
|
||||
|
||||
IEnumerator RadarUpdate()
|
||||
{
|
||||
chart.UpdateIndicator(0, 0, "new1", 0, 100);
|
||||
chart.UpdateData(0, 0, new List<double> { 15, 30, 50, 60, 50 });
|
||||
chart.UpdateDataName(0, 0, "new1");
|
||||
yield return new WaitForSeconds(1);
|
||||
}
|
||||
|
||||
IEnumerator RadarAddMultiple()
|
||||
{
|
||||
chart.RemoveRadar();
|
||||
chart.RemoveData();
|
||||
|
||||
chart.title.text = "RadarChart - 多雷达图";
|
||||
chart.title.subText = "";
|
||||
|
||||
chart.legend.show = true;
|
||||
chart.legend.location.align = Location.Align.TopLeft;
|
||||
chart.legend.location.top = 60;
|
||||
chart.legend.location.left = 2;
|
||||
chart.legend.itemWidth = 70;
|
||||
chart.legend.itemHeight = 20;
|
||||
chart.legend.orient = Orient.Vertical;
|
||||
|
||||
chart.AddRadar(Radar.Shape.Polygon, new Vector2(0.25f, 0.4f), 0.25f);
|
||||
for (int i = 1; i <= 5; i++)
|
||||
{
|
||||
chart.AddIndicator(0, "radar1" + i, 0, 100);
|
||||
}
|
||||
|
||||
chart.AddRadar(Radar.Shape.Circle, new Vector2(0.75f, 0.4f), 0.25f);
|
||||
for (int i = 1; i <= 5; i++)
|
||||
{
|
||||
chart.AddIndicator(1, "radar2" + i, 0, 100);
|
||||
}
|
||||
|
||||
serie = chart.AddSerie(SerieType.Radar, "test1");
|
||||
serie.radarIndex = 0;
|
||||
chart.AddData(0, new List<double> { 10, 20, 60, 40, 20 }, "data1");
|
||||
|
||||
serie1 = chart.AddSerie(SerieType.Radar, "test2");
|
||||
serie1.radarIndex = 1;
|
||||
chart.AddData(1, new List<double> { 10, 20, 60, 40, 20 }, "data2");
|
||||
yield return new WaitForSeconds(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
public class Example50_Scatter : MonoBehaviour
|
||||
{
|
||||
private ScatterChart chart;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<ScatterChart>();
|
||||
if (chart == null) return;
|
||||
chart.series.SetSerieSymbolSizeCallback(SymbolSize, SymbolSelectedSize);
|
||||
}
|
||||
|
||||
float SymbolSize(List<double> data)
|
||||
{
|
||||
return (float)(Math.Sqrt(data[2]) / 6e2);
|
||||
}
|
||||
|
||||
float SymbolSelectedSize(List<double> data)
|
||||
{
|
||||
return (float)(Math.Sqrt(data[2]) / 5e2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
public class Example60_Heatmap : MonoBehaviour
|
||||
{
|
||||
private HeatmapChart chart;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<HeatmapChart>();
|
||||
if (chart == null)
|
||||
{
|
||||
chart = gameObject.AddComponent<HeatmapChart>();
|
||||
}
|
||||
chart.title.text = "HeatmapChart";
|
||||
chart.tooltip.type = Tooltip.Type.None;
|
||||
chart.grid.left = 100;
|
||||
chart.grid.right = 60;
|
||||
chart.grid.bottom = 60;
|
||||
//目前只支持Category
|
||||
chart.xAxes[0].type = Axis.AxisType.Category;
|
||||
chart.yAxes[0].type = Axis.AxisType.Category;
|
||||
|
||||
chart.xAxes[0].boundaryGap = true;
|
||||
chart.xAxes[0].boundaryGap = true;
|
||||
|
||||
chart.xAxes[0].splitNumber = 10;
|
||||
chart.yAxes[0].splitNumber = 10;
|
||||
|
||||
//清空数据重新添加
|
||||
chart.RemoveData();
|
||||
var serie = chart.AddSerie(SerieType.Heatmap, "serie1");
|
||||
|
||||
//设置样式
|
||||
serie.itemStyle.show = true;
|
||||
serie.itemStyle.borderWidth = 1;
|
||||
serie.itemStyle.borderColor = Color.clear;
|
||||
|
||||
//设置高亮样式
|
||||
serie.emphasis.show = true;
|
||||
serie.emphasis.itemStyle.show = true;
|
||||
serie.emphasis.itemStyle.borderWidth = 1;
|
||||
serie.emphasis.itemStyle.borderColor = Color.black;
|
||||
|
||||
//设置视觉映射组件
|
||||
chart.visualMap.enable = true;
|
||||
chart.visualMap.max = 10;
|
||||
chart.visualMap.range[0] = 0f;
|
||||
chart.visualMap.range[1] = 10f;
|
||||
chart.visualMap.orient = Orient.Vertical;
|
||||
chart.visualMap.calculable = true;
|
||||
chart.visualMap.location.align = Location.Align.BottomLeft;
|
||||
chart.visualMap.location.bottom = 100;
|
||||
chart.visualMap.location.left = 30;
|
||||
|
||||
//清空颜色重新添加
|
||||
chart.visualMap.inRange.Clear();
|
||||
|
||||
var heatmapGridWid = 10f;
|
||||
int xSplitNumber = (int)(chart.grid.runtimeWidth / heatmapGridWid);
|
||||
int ySplitNumber = (int)(chart.grid.runtimeHeight / heatmapGridWid);
|
||||
var colors = new List<string>{"#313695", "#4575b4", "#74add1", "#abd9e9", "#e0f3f8", "#ffffbf",
|
||||
"#fee090", "#fdae61", "#f46d43", "#d73027", "#a50026"};
|
||||
foreach (var str in colors)
|
||||
{
|
||||
chart.visualMap.inRange.Add(ChartTheme.GetColor(str));
|
||||
}
|
||||
//添加xAxis的数据
|
||||
for (int i = 0; i < xSplitNumber; i++)
|
||||
{
|
||||
chart.AddXAxisData((i + 1).ToString());
|
||||
}
|
||||
//添加yAxis的数据
|
||||
for (int i = 0; i < ySplitNumber; i++)
|
||||
{
|
||||
chart.AddYAxisData((i + 1).ToString());
|
||||
}
|
||||
for (int i = 0; i < xSplitNumber; i++)
|
||||
{
|
||||
for (int j = 0; j < ySplitNumber; j++)
|
||||
{
|
||||
var value = 0f;
|
||||
var rate = Random.Range(0, 101);
|
||||
if (rate > 70) value = Random.Range(8f, 10f);
|
||||
else value = Random.Range(1f, 8f);
|
||||
var list = new List<double> { i, j, value };
|
||||
//至少是一个三位数据:(x,y,value)
|
||||
chart.AddData(0, list);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
public class Example70_Gauge : MonoBehaviour
|
||||
{
|
||||
private GaugeChart chart;
|
||||
private float updateTime;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<GaugeChart>();
|
||||
if (chart == null)
|
||||
{
|
||||
chart = gameObject.AddComponent<GaugeChart>();
|
||||
}
|
||||
chart.title.text = "GaugeChart";
|
||||
chart.RemoveData();
|
||||
|
||||
var serie = chart.AddSerie(SerieType.Gauge, "速度");
|
||||
serie.min = 0;
|
||||
serie.max = 220;
|
||||
serie.startAngle = -125;
|
||||
serie.endAngle = 125;
|
||||
serie.center[0] = 0.5f;
|
||||
serie.center[1] = 0.5f;
|
||||
serie.radius[0] = 80;
|
||||
serie.splitNumber = 5;
|
||||
serie.animation.dataChangeEnable = true;
|
||||
serie.roundCap = true;
|
||||
|
||||
serie.titleStyle.show = true;
|
||||
serie.titleStyle.textStyle.offset = new Vector2(0, 20);
|
||||
|
||||
serie.label.show = true;
|
||||
serie.label.offset = new Vector3(0, -20);
|
||||
|
||||
serie.gaugeAxis.show = true;
|
||||
serie.gaugeAxis.axisLine.lineStyle.width = 15;
|
||||
|
||||
serie.gaugePointer.show = true;
|
||||
serie.gaugePointer.width = 15;
|
||||
|
||||
var value = UnityEngine.Random.Range(serie.min, serie.max);
|
||||
chart.AddData(0, value, "km/h");
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
updateTime += Time.deltaTime;
|
||||
if (updateTime > 2)
|
||||
{
|
||||
updateTime = 0;
|
||||
var value = UnityEngine.Random.Range(0, 220);
|
||||
chart.UpdateData(0, 0, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a3a7b70d5b66640dca4aaecf13d3769f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,57 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
public class Example80_Polar : MonoBehaviour
|
||||
{
|
||||
private PolarChart chart;
|
||||
private float updateTime;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<PolarChart>();
|
||||
if (chart == null)
|
||||
{
|
||||
chart = gameObject.AddComponent<PolarChart>();
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Space))
|
||||
{
|
||||
AddData();
|
||||
}
|
||||
}
|
||||
|
||||
void AddData()
|
||||
{
|
||||
chart.RemoveData();
|
||||
chart.tooltip.type = Tooltip.Type.Corss;
|
||||
chart.angleAxis.type = Axis.AxisType.Value;
|
||||
chart.angleAxis.minMaxType = Axis.AxisMinMaxType.Custom;
|
||||
chart.angleAxis.min = 0;
|
||||
chart.angleAxis.max = 360;
|
||||
chart.angleAxis.startAngle = Random.Range(0, 90);
|
||||
chart.AddSerie(SerieType.Line, "line1");
|
||||
|
||||
var rate = Random.Range(1, 4);
|
||||
for (int i = 0; i <= 360; i++)
|
||||
{
|
||||
var t = i / 180f * Mathf.PI;
|
||||
var r = Mathf.Sin(2 * t) * Mathf.Cos(2 * t) * rate;
|
||||
chart.AddData(0, Mathf.Abs(r), i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
[RequireComponent(typeof(CoordinateChart))]
|
||||
public class Example_LargeData : MonoBehaviour
|
||||
{
|
||||
public int maxCacheDataNumber = 3000;
|
||||
public float initDataTime = 5;
|
||||
|
||||
private CoordinateChart chart;
|
||||
private float initTime;
|
||||
private int initCount = 0;
|
||||
private System.DateTime timeNow;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponentInChildren<CoordinateChart>();
|
||||
timeNow = System.DateTime.Now;
|
||||
chart.ClearAxisData();
|
||||
chart.series.ClearData();
|
||||
chart.SetMaxCache(maxCacheDataNumber);
|
||||
chart.title.text = maxCacheDataNumber + "数据";
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (initCount < maxCacheDataNumber)
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
initCount++;
|
||||
if (initCount > maxCacheDataNumber) break;
|
||||
chart.title.text = initCount + "数据";
|
||||
timeNow = timeNow.AddSeconds(1);
|
||||
float xvalue = Mathf.PI / 180 * initCount;
|
||||
float yvalue = Mathf.Sin(xvalue);
|
||||
|
||||
chart.AddData(0, 15 + yvalue * 2);
|
||||
chart.AddXAxisData(timeNow.ToString("hh:mm:ss"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace XCharts.Examples
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
[ExecuteInEditMode]
|
||||
public class Example_Test : MonoBehaviour
|
||||
{
|
||||
LineChart chart;
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<LineChart>();
|
||||
var btnTrans = transform.parent.Find("Button");
|
||||
if (btnTrans)
|
||||
{
|
||||
btnTrans.gameObject.GetComponent<Button>().onClick.AddListener(OnTestBtn);
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Space))
|
||||
{
|
||||
//AddData();
|
||||
OnTestBtn();
|
||||
}
|
||||
}
|
||||
|
||||
void OnTestBtn()
|
||||
{
|
||||
int index = Random.Range(0, chart.series.Count);
|
||||
var serie = chart.series.GetSerie(index);
|
||||
chart.UpdateData(index, Random.Range(0, serie.dataCount), Random.Range(50, 100));
|
||||
}
|
||||
|
||||
void AddData()
|
||||
{
|
||||
chart.ClearData();
|
||||
int count = Random.Range(5, 100);
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
(chart as CoordinateChart).AddXAxisData("x" + i);
|
||||
if (Random.Range(1, 3) == 2)
|
||||
chart.AddData(0, Random.Range(-110, 200));
|
||||
else
|
||||
chart.AddData(0, Random.Range(-100, 100));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,210 +0,0 @@
|
||||
<p align="center">
|
||||
<a href="">
|
||||
<img src="" alt="" width="" height="">
|
||||
</a>
|
||||
</p>
|
||||
<h2 align="center">XCharts</h3>
|
||||
<p align="center">
|
||||
A powerful, easy-to-use, configurable charting and data visualization library for Unity.
|
||||
<br>
|
||||
一款基于UGUI的数据可视化图表插件。
|
||||
<br>
|
||||
</p>
|
||||
<p align="center">
|
||||
<a href="https://github.com/monitor1394/unity-ugui-XCharts/blob/master/LICENSE">
|
||||
<img src="https://img.shields.io/github/license/monitor1394/unity-ugui-XCharts">
|
||||
</a>
|
||||
<a href="https://github.com/monitor1394/unity-ugui-XCharts/releases">
|
||||
<img src="https://img.shields.io/github/v/release/monitor1394/unity-ugui-XCharts?include_prereleases">
|
||||
</a>
|
||||
<a href="">
|
||||
<img src="https://img.shields.io/github/languages/code-size/monitor1394/unity-ugui-xcharts">
|
||||
</a>
|
||||
<a href="https://www.npmjs.org/package/unity-ugui-xcharts">
|
||||
<img src="https://img.shields.io/npm/dm/unity-ugui-xcharts?label=npm%20downloads%20">
|
||||
</a>
|
||||
<a href="">
|
||||
<img src="https://img.shields.io/badge/Unity-5.6+-green">
|
||||
</a>
|
||||
<a href="">
|
||||
<img src="https://img.shields.io/badge/TextMeshPro-YES-green">
|
||||
</a>
|
||||
</p>
|
||||
<p align="center">
|
||||
<a href="">
|
||||
<img src="https://img.shields.io/github/stars/monitor1394/unity-ugui-XCharts?style=social">
|
||||
</a>
|
||||
<a href="">
|
||||
<img src="https://img.shields.io/github/forks/monitor1394/unity-ugui-XCharts?style=social">
|
||||
</a>
|
||||
<a href="">
|
||||
<img src="https://img.shields.io/github/issues-closed/monitor1394/unity-ugui-XCharts?color=green&label=%20%20%20%20issues&logoColor=green&style=social">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
A powerful, easy-to-use, configurable charting and data visualization library for Unity. Supporting line, bar, pie, radar, scatter, heatmap, gauge, ring, polar, liquid and other common chart.
|
||||
|
||||
[XCharts Homepage](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
[XCharts Q&A](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-questions-and-answers-EN.md)
|
||||
[XCharts API](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-api-EN.md)
|
||||
[XCharts Configuration](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-configuration-EN.md)
|
||||
[XCharts Changelog](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/CHANGELOG-EN.md)
|
||||
[Tutorial - Get start with XCharts in 5 minute](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Doc/tutorial--get-start-with-xcharts-in-5-minute-EN.md)
|
||||
|
||||
## XCharts 2.0
|
||||
|
||||
* Underlevel reconstruction, layered rendering, optimized scalability, support more data.
|
||||
* Support for multi-component patterns.
|
||||
* Support for any combination of most charts.
|
||||
* Support theme customization, import and export, and more theme configuration parameters.
|
||||
* Support global adjustment of configuration parameters.
|
||||
* Added support for `TextMeshPro`.
|
||||
* Added `CandlestickChart`.
|
||||
* __ Note:__ `2.0` has undergone a lot of refactoring and adjustments and is not fully compatible with version `1.0`, so `1.0` should not be directly upgraded to `2.0`. Some parameter Settings may be reset to default values after upgrading.
|
||||
|
||||
## Features
|
||||
|
||||
* Rich built-in examples and templates, parameter visualization configuration, effect real-time preview, pure code drawing.
|
||||
* Support line, bar, pie, radar, scatter, heatmaps, gauge, ring, polar, liquid and other common chart.
|
||||
* Support line graph, curve graph, area graph, step graph and other LineChart.
|
||||
* Support parallel bar, stack bar, stack percentage bar, zebra bar and other BarChart.
|
||||
* Support ring, rose and other PieChart.
|
||||
* Support line-bar chart, scatter-line chart and other combination chart.
|
||||
* Support solid line, curve, ladder line, dotted line, dash line, dot line, double dot line and other lines.
|
||||
* Support custom theme, built-in theme switching.
|
||||
* Support custom chart content drawing, drawing points, line, curve, triangle, quadrilateral, circle, ring, sector, border, arrow and other drawing API.
|
||||
* Support interactive operations such as data filtering, view zooming and detail display on PC and mobile terminals.
|
||||
* Support 10,000-level big data rendering.
|
||||
|
||||
## Screenshot
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
## Cheat Sheet
|
||||
|
||||

|
||||
|
||||
`XCharts` consist of components and data. Different components and data can be combined into different types of charts. The component is divided into main component and sub component. The main component contains the sub components.
|
||||
|
||||
`XCharts` main components:
|
||||
|
||||
* `Theme` theme component, which can configure the default colors, fonts and so on.
|
||||
* `Title` title component, which contains the main title and subtitle.
|
||||
* `Legend` legend component, which represent different sets of symbols, colors, and names. You can control which series are not displayed by clicking on the legend.
|
||||
* `Grid` grid component, drawing grid in rectangular coordinate system. Up to two X axes and two Y axes can be placed within a grid component. You can draw line, bar and scatter chart on the grid.
|
||||
* `Axis` axis component, the axis of a rectangular coordinate system. Supports the upper and lower X axes and the left and right Y axes.
|
||||
* `Series` series component, a list of serie. A chart can contain many different series, and each series determines its own chart type by type.
|
||||
* `Tooltip` tooltip component, feedback more details of the data indicated by the mouse at the time.
|
||||
* `DataZoom` data zoom component, used for area zooming so you can focus on detailed data information, or overview the data as a whole, or remove the impact of outliers.
|
||||
* `VisualMap` visual mapping component, you can map data in different colors.
|
||||
* `Radar` radar component, suitable for radar chart only.
|
||||
* `Settings` global Settings component, Some global parameters can be adjusted. Use the default values in general and adjust them as needed.
|
||||
|
||||
`XCharts` support chart:
|
||||
|
||||
* `LineChart`
|
||||
* `BarChart`
|
||||
* `PieChart`
|
||||
* `RadarChart`
|
||||
* `ScatterChart`
|
||||
* `HeatmapChart`
|
||||
* `GuageChart`
|
||||
* `RingChart`
|
||||
* `PolarChart`
|
||||
* `LiquidChart`
|
||||
|
||||
The following is the relationship structure of LineChart:
|
||||
|
||||
``` js
|
||||
.
|
||||
├── LineChart
|
||||
. ├── ThemeInfo
|
||||
├── Title
|
||||
│ └── Location
|
||||
├── Legend
|
||||
│ └── Location
|
||||
├── Tooltip
|
||||
├── DataZoom
|
||||
├── VisualMap
|
||||
├── Grid
|
||||
├── Axis
|
||||
│ ├── AxisLine
|
||||
│ ├── AxisName
|
||||
│ ├── AxisLabel
|
||||
│ ├── AxisTick
|
||||
│ └── AxisSplitArea
|
||||
├── Series
|
||||
│ ├── ItemStyle
|
||||
│ ├── AreaStyle
|
||||
│ ├── SerieSymbol
|
||||
│ ├── LineStyle
|
||||
│ ├── LineArrow
|
||||
│ ├── SerieLabel
|
||||
│ ├── Emphasis
|
||||
│ ├── Animation
|
||||
│ └── SerieData
|
||||
└── Settings
|
||||
```
|
||||
|
||||
## Environment
|
||||
|
||||
* Unity2017.4.27f1
|
||||
* .Net 3.5
|
||||
* macOS 10.15.4
|
||||
|
||||
## Usage
|
||||
|
||||
* This project was developed under `Unity 2017.4.27f1` and `.net 3.5`, tested normally on `Unity 5`, `Unity 2018` and `Unity 2019`. It can theoretically run on any version that supports `UGUI`.
|
||||
* Download the source code or `unitypackage` to import into your project. If `Unity` version are `2018.3` or above, it is recommended to import packages through `Package Manager`:
|
||||
1. Open the `manifest.json` file under `Packages` directory and add under `dependencies`:
|
||||
``` json
|
||||
"com.monitor1394.xcharts": "https://github.com/monitor1394/unity-ugui-XCharts.git#2.0-upm",
|
||||
```
|
||||
2. Going back to `Unity`, it may take 3 to 5 minutes to download.
|
||||
3. If you want to delete `XCharts`, just delete the content added in step 1.
|
||||
4. If you want to update `XCharts`, open `manifest.json` file , delete the content about `com.monitor1394.xcharts` under `lock`, it will download anagain. Also can check For update in `components-> XCharts -> Check For Update`.
|
||||
|
||||
* Add a chart in Editor quickly:
|
||||
1. In `Hierarchy`, right-click menu `XChart->LineChart`.
|
||||
2. In unity menu bar, `Component->XCharts->LineChart`.
|
||||
3. In `Inspector`,`Add Component->LineChart`.
|
||||
4. Then a simple line chart is done.
|
||||
5. In `Inspector` you can adjust the parameters of components, and in `Game` will feedback the adjustment effect in realtime 。the detail of parameters go to see: [XCharts Configuration](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-configuration-EN.md).
|
||||
|
||||
* See more examples of code dynamic control: [Tutorial - Get start with XCharts in 5 minute](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Doc/tutorial--get-start-with-xcharts-in-5-minute-EN.md).
|
||||
|
||||
* Enable TextMeshPro:
|
||||
1. `XCharts -> TextMeshPro Enable` or `Project Setting -> XCharts -> Enable TextMeshPro`
|
||||
2. `Project Setting -> XCharts -> Settings -> TMP Font` set the TextMeshPro font.
|
||||
3. If the chart does not initialize properly, you can use the `Remove All Chart Object` button to clean up the chart and reinitialize it.
|
||||
|
||||
## Documents
|
||||
|
||||
* [XCharts Homepage](https://github.com/monitor1394/unity-ugui-XCharts)
|
||||
* [XCharts Q&A](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-questions-and-answers-EN.md)
|
||||
* [XCharts API](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-api-EN.md)
|
||||
* [XCharts Configuration](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/Documentation/xcharts-configuration-EN.md)
|
||||
* [XCharts Changelog](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/CHANGELOG-EN.md)
|
||||
* [XCharts Tutorial: Get start with XCharts in 5 minute](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Doc/tutorial--get-start-with-xcharts-in-5-minute-EN.md)
|
||||
|
||||
## Changelog
|
||||
|
||||
[XCharts Changelog](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/CHANGELOG.md)
|
||||
|
||||
## Licenses
|
||||
|
||||
[MIT License](https://github.com/monitor1394/unity-ugui-XCharts/blob/master/Assets/XCharts/LICENSE.md)
|
||||
|
||||
## Contact
|
||||
|
||||
gmail: monitor1394@gmail.com
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 94d1c19509a514ffab61efb88d3281fd
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,22 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
public partial class BarChart
|
||||
{
|
||||
/// <summary>
|
||||
/// the callback function of click bar.
|
||||
/// 点击柱形图柱条回调。参数:eventData, dataIndex
|
||||
/// </summary>
|
||||
public Action<PointerEventData, int> onPointerClickBar { set { m_OnPointerClickBar = value; m_ForceOpenRaycastTarget = true; } }
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 73ae9e0b481fc4587828be9149026b0f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,833 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.EventSystems;
|
||||
using System.Text;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// The base class of all charts.
|
||||
/// 所有Chart的基类。
|
||||
/// </summary>
|
||||
public partial class BaseChart
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of chart.
|
||||
/// </summary>
|
||||
public string chartName
|
||||
{
|
||||
get { return m_ChartName; }
|
||||
set
|
||||
{
|
||||
if (!string.IsNullOrEmpty(value) && XChartsMgr.Instance.ContainsChart(value))
|
||||
{
|
||||
Debug.LogError("chartName repeated:" + value);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ChartName = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// The theme.
|
||||
/// </summary>
|
||||
public ChartTheme theme { get { return m_Theme; } set { m_Theme = value; } }
|
||||
/// <summary>
|
||||
/// The title setting of chart.
|
||||
/// 标题组件
|
||||
/// </summary>
|
||||
public Title title { get { return m_Titles.Count > 0 ? m_Titles[0] : null; } }
|
||||
public List<Title> titles { get { return m_Titles; } }
|
||||
/// <summary>
|
||||
/// The legend setting of chart.
|
||||
/// 图例组件
|
||||
/// </summary>
|
||||
public Legend legend { get { return m_Legends.Count > 0 ? m_Legends[0] : null; } }
|
||||
public List<Legend> legends { get { return m_Legends; } }
|
||||
/// <summary>
|
||||
/// The tooltip setting of chart.
|
||||
/// 提示框组件
|
||||
/// </summary>
|
||||
public Tooltip tooltip { get { return m_Tooltips.Count > 0 ? m_Tooltips[0] : null; } }
|
||||
/// <summary>
|
||||
/// The series setting of chart.
|
||||
/// 系列列表
|
||||
/// </summary>
|
||||
public Series series { get { return m_Series; } }
|
||||
/// <summary>
|
||||
/// Global parameter setting component.
|
||||
/// 全局设置组件。
|
||||
/// </summary>
|
||||
public Settings settings { get { return m_Settings; } }
|
||||
/// <summary>
|
||||
/// dataZoom component.
|
||||
/// 区域缩放组件。
|
||||
/// </summary>
|
||||
public DataZoom dataZoom { get { return m_DataZooms.Count > 0 ? m_DataZooms[0] : null; } }
|
||||
public List<DataZoom> dataZooms { get { return m_DataZooms; } }
|
||||
/// <summary>
|
||||
/// visualMap component.
|
||||
/// 视觉映射组件。
|
||||
/// </summary>
|
||||
public VisualMap visualMap { get { return m_VisualMaps.Count > 0 ? m_VisualMaps[0] : null; } }
|
||||
public List<VisualMap> visualMaps { get { return m_VisualMaps; } }
|
||||
/// <summary>
|
||||
/// The x of chart.
|
||||
/// 图表的X
|
||||
/// </summary>
|
||||
public float chartX { get { return m_ChartX; } }
|
||||
/// <summary>
|
||||
/// The y of chart.
|
||||
/// 图表的Y
|
||||
/// </summary>
|
||||
public float chartY { get { return m_ChartY; } }
|
||||
/// <summary>
|
||||
/// The width of chart.
|
||||
/// 图表的宽
|
||||
/// </summary>
|
||||
public float chartWidth { get { return m_ChartWidth; } }
|
||||
/// <summary>
|
||||
/// The height of chart.
|
||||
/// 图表的高
|
||||
/// </summary>
|
||||
public float chartHeight { get { return m_ChartHeight; } }
|
||||
public Vector2 chartMinAnchor { get { return m_ChartMinAnchor; } }
|
||||
public Vector2 chartMaxAnchor { get { return m_ChartMaxAnchor; } }
|
||||
public Vector2 chartPivot { get { return m_ChartPivot; } }
|
||||
public Vector2 chartSizeDelta { get { return m_ChartSizeDelta; } }
|
||||
/// <summary>
|
||||
/// The position of chart.
|
||||
/// 图表的左下角起始坐标。
|
||||
/// </summary>
|
||||
public Vector3 chartPosition { get { return m_ChartPosition; } }
|
||||
public Rect chartRect { get { return m_ChartRect; } }
|
||||
/// <summary>
|
||||
/// 自定义绘制回调。在绘制Serie前调用。
|
||||
/// </summary>
|
||||
public Action<VertexHelper> onCustomDraw { set { m_OnCustomDrawBaseCallback = value; } }
|
||||
/// <summary>
|
||||
/// 自定义Serie绘制回调。在每个Serie绘制完前调用。
|
||||
/// </summary>
|
||||
public Action<VertexHelper, Serie> onCustomDrawBeforeSerie { set { m_OnCustomDrawSerieBeforeCallback = value; } }
|
||||
/// <summary>
|
||||
/// 自定义Serie绘制回调。在每个Serie绘制完后调用。
|
||||
/// </summary>
|
||||
public Action<VertexHelper, Serie> onCustomDrawAfterSerie { set { m_OnCustomDrawSerieAfterCallback = value; } }
|
||||
/// <summary>
|
||||
/// 自定义Top绘制回调。在绘制Tooltip前调用。
|
||||
/// </summary>
|
||||
public Action<VertexHelper> onCustomDrawTop { set { m_OnCustomDrawTopCallback = value; } }
|
||||
/// <summary>
|
||||
/// the callback function of click pie area.
|
||||
/// 点击饼图区域回调。参数:PointerEventData,SerieIndex,SerieDataIndex
|
||||
/// </summary>
|
||||
public Action<PointerEventData, int, int> onPointerClickPie { set { m_OnPointerClickPie = value; m_ForceOpenRaycastTarget = true; } get { return m_OnPointerClickPie; } }
|
||||
|
||||
/// <summary>
|
||||
/// Redraw chart in next frame.
|
||||
/// 在下一帧刷新图表。
|
||||
/// </summary>
|
||||
public void RefreshChart()
|
||||
{
|
||||
m_RefreshChart = true;
|
||||
if (m_Painter) m_Painter.Refresh();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove all series and legend data.
|
||||
/// It just emptying all of serie's data without emptying the list of series.
|
||||
/// 清除所有数据,系列中只是移除数据,列表会保留。
|
||||
/// </summary>
|
||||
public virtual void ClearData()
|
||||
{
|
||||
m_Series.ClearData();
|
||||
foreach (var legend in m_Legends) legend.ClearData();
|
||||
tooltip.ClearValue();
|
||||
m_CheckAnimation = false;
|
||||
m_ReinitLabel = true;
|
||||
RefreshChart();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove all data from series and legend.
|
||||
/// The series list is also cleared.
|
||||
/// 清除所有系列和图例数据,系列的列表也会被清除。
|
||||
/// </summary>
|
||||
public virtual void RemoveData()
|
||||
{
|
||||
foreach (var legend in m_Legends) legend.ClearData();
|
||||
foreach (var radar in m_Radars) radar.indicatorList.Clear();
|
||||
m_Series.RemoveAll();
|
||||
tooltip.ClearValue();
|
||||
m_CheckAnimation = false;
|
||||
m_ReinitLabel = true;
|
||||
m_SerieLabelRoot = null;
|
||||
RefreshChart();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove legend and serie by name.
|
||||
/// 清除指定系列名称的数据。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
public virtual void RemoveData(string serieName)
|
||||
{
|
||||
m_Series.RemoveSerie(serieName);
|
||||
foreach (var legend in m_Legends) legend.RemoveData(serieName);
|
||||
m_SerieLabelRoot = null;
|
||||
RefreshChart();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a serie to serie list.
|
||||
/// 添加一个系列到系列列表中。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <param name="type">the type of serie</param>
|
||||
/// <param name="show">whether to show this serie</param>
|
||||
/// <returns>the added serie</returns>
|
||||
public virtual Serie AddSerie(SerieType type, string serieName = null, bool show = true, bool addToHead = false)
|
||||
{
|
||||
return m_Series.AddSerie(type, serieName, show, addToHead);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a serie to serie list.
|
||||
/// 通过字符串类型的serieType添加一个系列到系列列表中。如果serieType不是已定义的SerieType类型,则设置为Custom类型。
|
||||
/// </summary>
|
||||
/// <param name="serieType"></param>
|
||||
/// <param name="serieName"></param>
|
||||
/// <param name="show"></param>
|
||||
/// <returns></returns>
|
||||
public virtual Serie AddSerie(string serieType, string serieName = null, bool show = true, bool addToHead = false)
|
||||
{
|
||||
var type = SerieType.Custom;
|
||||
var list = Enum.GetNames(typeof(SerieType));
|
||||
foreach (var t in list)
|
||||
{
|
||||
if (t.Equals(serieType)) type = (SerieType)Enum.Parse(typeof(SerieType), t);
|
||||
}
|
||||
return AddSerie(type, serieName, show, addToHead);
|
||||
}
|
||||
|
||||
public virtual Serie InsertSerie(int index, SerieType serieType, string serieName = null, bool show = true)
|
||||
{
|
||||
return m_Series.InsertSerie(index, serieType, serieName, show);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a data to serie.
|
||||
/// If serieName doesn't exist in legend,will be add to legend.
|
||||
/// 添加一个数据到指定的系列中。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <param name="data">the data to add</param>
|
||||
/// <param name="dataName">the name of data</param>
|
||||
/// <returns>Returns True on success</returns>
|
||||
public virtual SerieData AddData(string serieName, double data, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddData(serieName, data, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieName);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a data to serie.
|
||||
/// 添加一个数据到指定的系列中。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex">the index of serie</param>
|
||||
/// <param name="data">the data to add</param>
|
||||
/// <param name="dataName">the name of data</param>
|
||||
/// <returns>Returns True on success</returns>
|
||||
public virtual SerieData AddData(int serieIndex, double data, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddData(serieIndex, data, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieIndex);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an arbitray dimension data to serie,such as (x,y,z,...).
|
||||
/// 添加多维数据(x,y,z...)到指定的系列中。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <param name="multidimensionalData">the (x,y,z,...) data</param>
|
||||
/// <param name="dataName">the name of data</param>
|
||||
/// <returns>Returns True on success</returns>
|
||||
public virtual SerieData AddData(string serieName, List<double> multidimensionalData, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddData(serieName, multidimensionalData, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieName);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an arbitray dimension data to serie,such as (x,y,z,...).
|
||||
/// 添加多维数据(x,y,z...)到指定的系列中。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex">the index of serie,index starts at 0</param>
|
||||
/// <param name="multidimensionalData">the (x,y,z,...) data</param>
|
||||
/// <param name="dataName">the name of data</param>
|
||||
/// <returns>Returns True on success</returns>
|
||||
public virtual SerieData AddData(int serieIndex, List<double> multidimensionalData, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddData(serieIndex, multidimensionalData, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieIndex);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a (x,y) data to serie.
|
||||
/// 添加(x,y)数据到指定系列中。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <param name="xValue">x data</param>
|
||||
/// <param name="yValue">y data</param>
|
||||
/// <param name="dataName">the name of data</param>
|
||||
/// <returns>Returns True on success</returns>
|
||||
public virtual SerieData AddData(string serieName, double xValue, double yValue, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddXYData(serieName, xValue, yValue, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieName);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a (x,y) data to serie.
|
||||
/// 添加(x,y)数据到指定系列中。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex">the index of serie</param>
|
||||
/// <param name="xValue">x data</param>
|
||||
/// <param name="yValue">y data</param>
|
||||
/// <param name="dataName">the name of data</param>
|
||||
/// <returns>Returns True on success</returns>
|
||||
public virtual SerieData AddData(int serieIndex, double xValue, double yValue, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddXYData(serieIndex, xValue, yValue, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieIndex);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
public virtual SerieData AddData(int serieIndex, double open, double close, double lowest, double heighest, string dataName = null)
|
||||
{
|
||||
var serieData = m_Series.AddData(serieIndex, open, close, lowest, heighest, dataName);
|
||||
if (serieData != null)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieIndex);
|
||||
if (SerieHelper.GetSerieLabel(serie, serieData).show)
|
||||
{
|
||||
RefreshLabel();
|
||||
}
|
||||
RefreshPainter(serie);
|
||||
}
|
||||
return serieData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update serie data by serie name.
|
||||
/// 更新指定系列中的指定索引数据。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <param name="dataIndex">the index of data</param>
|
||||
/// <param name="value">the data will be update</param>
|
||||
public virtual bool UpdateData(string serieName, int dataIndex, double value)
|
||||
{
|
||||
if (m_Series.UpdateData(serieName, dataIndex, value))
|
||||
{
|
||||
RefreshPainter(m_Series.GetSerie(serieName));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update serie data by serie index.
|
||||
/// 更新指定系列中的指定索引数据。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex">the index of serie</param>
|
||||
/// <param name="dataIndex">the index of data</param>
|
||||
/// <param name="value">the data will be update</param>
|
||||
public virtual bool UpdateData(int serieIndex, int dataIndex, double value)
|
||||
{
|
||||
if (m_Series.UpdateData(serieIndex, dataIndex, value))
|
||||
{
|
||||
RefreshPainter(m_Series.GetSerie(serieIndex));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新指定系列指定索引的数据项的多维数据。
|
||||
/// </summary>
|
||||
/// <param name="serieName"></param>
|
||||
/// <param name="dataIndex"></param>
|
||||
/// <param name="multidimensionalData">一个数据项的多维数据列表,而不是多个数据项的数据</param>
|
||||
public virtual bool UpdateData(string serieName, int dataIndex, List<double> multidimensionalData)
|
||||
{
|
||||
if (m_Series.UpdateData(serieName, dataIndex, multidimensionalData))
|
||||
{
|
||||
RefreshPainter(m_Series.GetSerie(serieName));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新指定系列指定索引的数据项的多维数据。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex"></param>
|
||||
/// <param name="dataIndex"></param>
|
||||
/// <param name="multidimensionalData">一个数据项的多维数据列表,而不是多个数据项的数据</param>
|
||||
public virtual bool UpdateData(int serieIndex, int dataIndex, List<double> multidimensionalData)
|
||||
{
|
||||
if (m_Series.UpdateData(serieIndex, dataIndex, multidimensionalData))
|
||||
{
|
||||
RefreshPainter(m_Series.GetSerie(serieIndex));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新指定系列指定索引指定维数的数据。维数从0开始。
|
||||
/// </summary>
|
||||
/// <param name="serieName"></param>
|
||||
/// <param name="dataIndex"></param>
|
||||
/// <param name="dimension">指定维数,从0开始</param>
|
||||
/// <param name="value"></param>
|
||||
public virtual bool UpdateData(string serieName, int dataIndex, int dimension, double value)
|
||||
{
|
||||
if (m_Series.UpdateData(serieName, dataIndex, dimension, value))
|
||||
{
|
||||
RefreshPainter(m_Series.GetSerie(serieName));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新指定系列指定索引指定维数的数据。维数从0开始。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex"></param>
|
||||
/// <param name="dataIndex"></param>
|
||||
/// <param name="dimension">指定维数,从0开始</param>
|
||||
/// <param name="value"></param>
|
||||
public virtual bool UpdateData(int serieIndex, int dataIndex, int dimension, double value)
|
||||
{
|
||||
if (m_Series.UpdateData(serieIndex, dataIndex, dimension, value))
|
||||
{
|
||||
RefreshPainter(m_Series.GetSerie(serieIndex));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update serie data name.
|
||||
/// 更新指定系列中的指定索引数据名称。
|
||||
/// </summary>
|
||||
/// <param name="serieName"></param>
|
||||
/// <param name="dataIndex"></param>
|
||||
/// <param name="dataName"></param>
|
||||
public virtual bool UpdateDataName(string serieName, int dataIndex, string dataName)
|
||||
{
|
||||
return m_Series.UpdateDataName(serieName, dataIndex, dataName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update serie data name.
|
||||
/// 更新指定系列中的指定索引数据名称。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex"></param>
|
||||
/// <param name="dataName"></param>
|
||||
/// <param name="dataIndex"></param>
|
||||
public virtual bool UpdateDataName(int serieIndex, int dataIndex, string dataName)
|
||||
{
|
||||
return m_Series.UpdateDataName(serieIndex, dataIndex, dataName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether to show serie.
|
||||
/// 设置指定系列是否显示。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <param name="active">Active or not</param>
|
||||
public virtual void SetActive(string serieName, bool active)
|
||||
{
|
||||
var serie = m_Series.GetSerie(serieName);
|
||||
if (serie != null)
|
||||
{
|
||||
SetActive(serie.index, active);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether to show serie.
|
||||
/// 设置指定系列是否显示。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex">the index of serie</param>
|
||||
/// <param name="active">Active or not</param>
|
||||
public virtual void SetActive(int serieIndex, bool active)
|
||||
{
|
||||
m_Series.SetActive(serieIndex, active);
|
||||
var serie = m_Series.GetSerie(serieIndex);
|
||||
if (serie != null && !string.IsNullOrEmpty(serie.name))
|
||||
{
|
||||
UpdateLegendColor(serie.name, active);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void UpdateLegendColor(string legendName, bool active)
|
||||
{
|
||||
var legendIndex = m_LegendRealShowName.IndexOf(legendName);
|
||||
if (legendIndex >= 0)
|
||||
{
|
||||
foreach (var legend in m_Legends)
|
||||
{
|
||||
var iconColor = LegendHelper.GetIconColor(this, legendIndex, legendName, active);
|
||||
var contentColor = LegendHelper.GetContentColor(legend, m_Theme, active);
|
||||
legend.UpdateButtonColor(legendName, iconColor);
|
||||
legend.UpdateContentColor(legendName, contentColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether serie is activated.
|
||||
/// 获取指定系列是否显示。
|
||||
/// </summary>
|
||||
/// <param name="serieName">the name of serie</param>
|
||||
/// <returns>True when activated</returns>
|
||||
public virtual bool IsActive(string serieName)
|
||||
{
|
||||
return m_Series.IsActive(serieName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether serie is activated.
|
||||
/// 获取指定系列是否显示。
|
||||
/// </summary>
|
||||
/// <param name="serieIndex">the index of serie</param>
|
||||
/// <returns>True when activated</returns>
|
||||
public virtual bool IsActive(int serieIndex)
|
||||
{
|
||||
return m_Series.IsActive(serieIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether serie is activated.
|
||||
/// 获得指定图例名字的系列是否显示。
|
||||
/// </summary>
|
||||
/// <param name="legendName"></param>
|
||||
/// <returns></returns>
|
||||
public virtual bool IsActiveByLegend(string legendName)
|
||||
{
|
||||
foreach (var serie in m_Series.list)
|
||||
{
|
||||
if (serie.show && legendName.Equals(serie.name))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var serieData in serie.data)
|
||||
{
|
||||
if (serieData.show && legendName.Equals(serieData.name))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新文本标签Label,重新初始化,当有改动Label参数时手动调用改接口
|
||||
/// </summary>
|
||||
public void RefreshLabel()
|
||||
{
|
||||
m_ReinitLabel = true;
|
||||
m_SerieLabelRoot = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新Tooltip组件。
|
||||
/// </summary>
|
||||
public void RefreshTooltip()
|
||||
{
|
||||
InitTooltip();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update chart theme.
|
||||
/// 切换内置主题。
|
||||
/// </summary>
|
||||
/// <param name="theme">theme</param>
|
||||
public bool UpdateTheme(Theme theme)
|
||||
{
|
||||
if (theme == Theme.Custom)
|
||||
{
|
||||
Debug.LogError("UpdateTheme: not support switch to Custom theme.");
|
||||
return false;
|
||||
}
|
||||
m_Theme.theme = theme;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update chart theme info.
|
||||
/// 切换图表主题。
|
||||
/// </summary>
|
||||
/// <param name="theme">theme</param>
|
||||
public void UpdateTheme(ChartTheme theme)
|
||||
{
|
||||
m_Theme.CopyTheme(theme);
|
||||
SetAllComponentDirty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether series animation enabel.
|
||||
/// 启用或关闭起始动画。
|
||||
/// </summary>
|
||||
/// <param name="flag"></param>
|
||||
public void AnimationEnable(bool flag)
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.AnimationEnable(flag);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// fadeIn animation.
|
||||
/// 开始渐入动画。
|
||||
/// </summary>
|
||||
public void AnimationFadeIn()
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.AnimationFadeIn();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// fadeIn animation.
|
||||
/// 开始渐出动画。
|
||||
/// </summary>
|
||||
public void AnimationFadeOut()
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.AnimationFadeOut();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pause animation.
|
||||
/// 暂停动画。
|
||||
/// </summary>
|
||||
public void AnimationPause()
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.AnimationPause();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stop play animation.
|
||||
/// 继续动画。
|
||||
/// </summary>
|
||||
public void AnimationResume()
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.AnimationResume();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset animation.
|
||||
/// 重置动画。
|
||||
/// </summary>
|
||||
public void AnimationReset()
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.AnimationReset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 点击图例按钮
|
||||
/// </summary>
|
||||
/// <param name="legendIndex">图例按钮索引</param>
|
||||
/// <param name="legendName">图例按钮名称</param>
|
||||
/// <param name="show">显示还是隐藏</param>
|
||||
public void ClickLegendButton(int legendIndex, string legendName, bool show)
|
||||
{
|
||||
OnLegendButtonClick(legendIndex, legendName, show);
|
||||
RefreshChart();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 坐标是否在图表范围内
|
||||
/// </summary>
|
||||
/// <param name="local"></param>
|
||||
/// <returns></returns>
|
||||
public bool IsInChart(Vector2 local)
|
||||
{
|
||||
return IsInChart(local.x, local.y);
|
||||
}
|
||||
|
||||
public bool IsInChart(float x, float y)
|
||||
{
|
||||
if (x < m_ChartX || x > m_ChartX + m_ChartWidth ||
|
||||
y < m_ChartY || y > m_ChartY + m_ChartHeight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ClampInChart(ref Vector3 pos)
|
||||
{
|
||||
if (!IsInChart(pos.x, pos.y))
|
||||
{
|
||||
if (pos.x < m_ChartX) pos.x = m_ChartX;
|
||||
if (pos.x > m_ChartX + m_ChartWidth) pos.x = m_ChartX + m_ChartWidth;
|
||||
if (pos.y < m_ChartY) pos.y = m_ChartY;
|
||||
if (pos.y > m_ChartY + m_ChartHeight) pos.y = m_ChartY + m_ChartHeight;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 GetTitlePosition(Title title)
|
||||
{
|
||||
return chartPosition + title.location.GetPosition(chartWidth, chartHeight);
|
||||
}
|
||||
|
||||
public bool ContainsSerie(SerieType serieType)
|
||||
{
|
||||
return SeriesHelper.ContainsSerie(m_Series, serieType);
|
||||
}
|
||||
|
||||
public virtual bool AddDefaultCustomSerie(string serieName, int dataCount = 5)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual string[] GetCustomSerieInspectorShowFileds()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
public virtual string[][] GetCustomSerieInspectorCustomFileds()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
public virtual string[] GetCustomChartInspectorShowFileds()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public virtual string GetCustomSerieTypeName()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public virtual bool GetCustomSerieDataNameForColor()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public int GetLegendRealShowNameIndex(string name)
|
||||
{
|
||||
return m_LegendRealShowName.IndexOf(name);
|
||||
}
|
||||
|
||||
public virtual void InitCustomSerieTooltip(ref StringBuilder stringBuilder, Serie serie, int index)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置Base Painter的材质球
|
||||
/// </summary>
|
||||
/// <param name="material"></param>
|
||||
public void SetBasePainterMaterial(Material material)
|
||||
{
|
||||
settings.basePainterMaterial = material;
|
||||
if (m_Painter != null)
|
||||
{
|
||||
m_Painter.material = material;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置Serie Painter的材质球
|
||||
/// </summary>
|
||||
/// <param name="material"></param>
|
||||
public void SetSeriePainterMaterial(Material material)
|
||||
{
|
||||
settings.basePainterMaterial = material;
|
||||
if (m_PainterList != null)
|
||||
{
|
||||
foreach (var painter in m_PainterList)
|
||||
painter.material = material;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置Top Painter的材质球
|
||||
/// </summary>
|
||||
/// <param name="material"></param>
|
||||
public void SetTopPainterMaterial(Material material)
|
||||
{
|
||||
settings.topPainterMaterial = material;
|
||||
if (m_PainterTop != null)
|
||||
{
|
||||
m_PainterTop.material = material;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d078e85e5877d4d0f990c8dc43006247
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e17adfd3dc62d435cb79fa8c330fe186
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,399 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// The basic class of rectangular coordinate chart,such as LineChart,BarChart and ScatterChart.
|
||||
/// 直角坐标系类型图表的基类,如折线图LineChart,柱状图BarChart,散点图ScatterChart都属于这类型的图表。
|
||||
/// 不可用直接将CoordinateChart绑定到GameObject上。
|
||||
/// </summary>
|
||||
public partial class CoordinateChart
|
||||
{
|
||||
/// <summary>
|
||||
/// grid component.
|
||||
/// 网格组件。
|
||||
/// </summary>
|
||||
public Grid grid { get { return m_Grids.Count > 0 ? m_Grids[0] : null; } }
|
||||
public List<Grid> grids { get { return m_Grids; } }
|
||||
/// <summary>
|
||||
/// the x Axes,xAxes[0] is the first x axis, xAxes[1] is the second x axis.
|
||||
/// 两个x轴。
|
||||
/// </summary>
|
||||
public List<XAxis> xAxes { get { return m_XAxes; } }
|
||||
/// <summary>
|
||||
/// the y Axes, yAxes[0] is the first y axis, yAxes[1] is the second y axis.
|
||||
/// 两个y轴。
|
||||
/// </summary>
|
||||
public List<YAxis> yAxes { get { return m_YAxes; } }
|
||||
|
||||
/// <summary>
|
||||
/// X轴(下)
|
||||
/// </summary>
|
||||
public XAxis xAxis0 { get { return m_XAxes.Count > 0 ? m_XAxes[0] : null; } }
|
||||
/// <summary>
|
||||
/// X轴(上)
|
||||
/// </summary>
|
||||
public XAxis xAxis1 { get { return m_XAxes.Count > 1 ? m_XAxes[1] : null; } }
|
||||
/// <summary>
|
||||
/// Y轴(左)
|
||||
/// </summary>
|
||||
public YAxis yAxis0 { get { return m_YAxes.Count > 0 ? m_YAxes[0] : null; } }
|
||||
/// <summary>
|
||||
/// Y轴(右)
|
||||
/// </summary>
|
||||
public YAxis yAxis1 { get { return m_YAxes.Count > 1 ? m_YAxes[1] : null; } }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Remove all data from series,legend and axis.
|
||||
/// It just emptying all of serie's data without emptying the list of series.
|
||||
/// 清空所有图例,系列和坐标轴类目数据。系列中指示清空系列中的数据,会保留系列列表。
|
||||
/// </summary>
|
||||
public override void ClearData()
|
||||
{
|
||||
base.ClearData();
|
||||
ClearAxisData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove all data from series,legend and axis.
|
||||
/// The series list is also cleared.
|
||||
/// 清空所有图例,系列和坐标轴类目数据。系列的列表也会被清空。
|
||||
/// </summary>
|
||||
public override void RemoveData()
|
||||
{
|
||||
base.RemoveData();
|
||||
ClearAxisData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove all data of Axes.
|
||||
/// 清除所有x轴和y轴的类目数据。
|
||||
/// </summary>
|
||||
public void ClearAxisData()
|
||||
{
|
||||
foreach (var axis in m_XAxes)
|
||||
{
|
||||
axis.data.Clear();
|
||||
axis.SetAllDirty();
|
||||
}
|
||||
foreach (var axis in m_YAxes)
|
||||
{
|
||||
axis.data.Clear();
|
||||
axis.SetAllDirty();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a category data to xAxis.
|
||||
/// 添加一个类目数据到指定的x轴。
|
||||
/// </summary>
|
||||
/// <param name="category">the category data</param>
|
||||
/// <param name="xAxisIndex">which xAxis should category add to</param>
|
||||
public void AddXAxisData(string category, int xAxisIndex = 0)
|
||||
{
|
||||
var xAxis = GetXAxis(xAxisIndex);
|
||||
if (xAxis != null)
|
||||
{
|
||||
xAxis.AddData(category);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update category data.
|
||||
/// 更新X轴类目数据。
|
||||
/// </summary>
|
||||
/// <param name="index">the index of category data</param>
|
||||
/// <param name="category"></param>
|
||||
/// <param name="xAxisIndex">which xAxis index to update to</param>
|
||||
public void UpdateXAxisData(int index, string category, int xAxisIndex = 0)
|
||||
{
|
||||
var xAxis = GetXAxis(xAxisIndex);
|
||||
if (xAxis != null)
|
||||
{
|
||||
xAxis.UpdateData(index, category);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an icon to xAxis.
|
||||
/// 添加一个图标到指定的x轴。
|
||||
/// </summary>
|
||||
/// <param name="icon"></param>
|
||||
/// <param name="xAxisIndex"></param>
|
||||
public void AddXAxisIcon(Sprite icon, int xAxisIndex = 0)
|
||||
{
|
||||
var xAxis = GetXAxis(xAxisIndex);
|
||||
if (xAxis != null)
|
||||
{
|
||||
xAxis.AddIcon(icon);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update xAxis icon.
|
||||
/// 更新X轴图标。
|
||||
/// </summary>
|
||||
/// <param name="index"></param>
|
||||
/// <param name="icon"></param>
|
||||
/// <param name="xAxisIndex"></param>
|
||||
public void UdpateXAxisIcon(int index, Sprite icon, int xAxisIndex = 0)
|
||||
{
|
||||
var xAxis = GetXAxis(xAxisIndex);
|
||||
if (xAxis != null)
|
||||
{
|
||||
xAxis.UpdateIcon(index, icon);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a category data to yAxis.
|
||||
/// 添加一个类目数据到指定的y轴。
|
||||
/// </summary>
|
||||
/// <param name="category">the category data</param>
|
||||
/// <param name="yAxisIndex">which yAxis should category add to</param>
|
||||
public void AddYAxisData(string category, int yAxisIndex = 0)
|
||||
{
|
||||
var yAxis = GetYAxis(yAxisIndex);
|
||||
if (yAxis != null)
|
||||
{
|
||||
yAxis.AddData(category);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update category data.
|
||||
/// 更新Y轴类目数据。
|
||||
/// </summary>
|
||||
/// <param name="index">the index of category data</param>
|
||||
/// <param name="category"></param>
|
||||
/// <param name="yAxisIndex">which yAxis index to update to</param>
|
||||
public void UpdateYAxisData(int index, string category, int yAxisIndex = 0)
|
||||
{
|
||||
var yAxis = GetYAxis(yAxisIndex);
|
||||
if (yAxis != null)
|
||||
{
|
||||
yAxis.UpdateData(index, category);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an icon to yAxis.
|
||||
/// 添加一个图标到指定的y轴。
|
||||
/// </summary>
|
||||
/// <param name="icon"></param>
|
||||
/// <param name="yAxisIndex"></param>
|
||||
public void AddYAxisIcon(Sprite icon, int yAxisIndex = 0)
|
||||
{
|
||||
var yAxis = GetYAxis(yAxisIndex);
|
||||
if (yAxis != null)
|
||||
{
|
||||
yAxis.AddIcon(icon);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新Y轴图标。
|
||||
/// </summary>
|
||||
/// <param name="index"></param>
|
||||
/// <param name="icon"></param>
|
||||
/// <param name="yAxisIndex"></param>
|
||||
public void UpdateYAxisIcon(int index, Sprite icon, int yAxisIndex = 0)
|
||||
{
|
||||
var yAxis = GetYAxis(yAxisIndex);
|
||||
if (yAxis != null)
|
||||
{
|
||||
yAxis.UpdateIcon(index, icon);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// reutrn true when all the show axis is `Value` type.
|
||||
/// 纯数值坐标轴(数值轴或对数轴)。
|
||||
/// </summary>
|
||||
public bool IsValue()
|
||||
{
|
||||
foreach (var axis in m_XAxes)
|
||||
{
|
||||
if (axis.show && !axis.IsValue() && !axis.IsLog()) return false;
|
||||
}
|
||||
foreach (var axis in m_YAxes)
|
||||
{
|
||||
if (axis.show && !axis.IsValue() && !axis.IsLog()) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 纯类目轴。
|
||||
/// </summary>
|
||||
public bool IsCategory()
|
||||
{
|
||||
foreach (var axis in m_XAxes)
|
||||
{
|
||||
if (axis.show && !axis.IsCategory()) return false;
|
||||
}
|
||||
foreach (var axis in m_YAxes)
|
||||
{
|
||||
if (axis.show && !axis.IsCategory()) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 坐标是否在坐标轴内。
|
||||
/// </summary>
|
||||
public bool IsInGrid(Grid grid, Vector2 local)
|
||||
{
|
||||
return IsInGrid(grid, local.x, local.y);
|
||||
}
|
||||
|
||||
public bool IsInGrid(Grid grid, Vector3 local)
|
||||
{
|
||||
return IsInGrid(grid, local.x, local.y);
|
||||
}
|
||||
|
||||
public bool IsInGrid(Grid grid, float x, float y)
|
||||
{
|
||||
if (x < grid.runtimeX - 1 || x > grid.runtimeX + grid.runtimeWidth + 1 ||
|
||||
y < grid.runtimeY - 1 || y > grid.runtimeY + grid.runtimeHeight + 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool IsInAnyGrid(Vector2 local)
|
||||
{
|
||||
foreach (var grid in m_Grids)
|
||||
{
|
||||
if (IsInGrid(grid, local)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public Grid GetGrid(Vector2 local)
|
||||
{
|
||||
for (int i = 0; i < m_Grids.Count; i++)
|
||||
{
|
||||
var grid = m_Grids[i];
|
||||
grid.index = i;
|
||||
if (IsInGrid(grid, local)) return grid;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 在下一帧刷新DataZoom
|
||||
/// </summary>
|
||||
public void RefreshDataZoom()
|
||||
{
|
||||
foreach (var handler in m_ComponentHandlers)
|
||||
{
|
||||
if (handler is DataZoomHandler)
|
||||
{
|
||||
(handler as DataZoomHandler).RefreshDataZoomLabel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 立即刷新数值坐标轴的最大最小值
|
||||
/// </summary>
|
||||
public void RefreshAxisMinMaxValue()
|
||||
{
|
||||
CheckMinMaxValue();
|
||||
}
|
||||
|
||||
public Vector3 ClampInGrid(Grid grid, Vector3 pos)
|
||||
{
|
||||
if (IsInGrid(grid, pos)) return pos;
|
||||
else
|
||||
{
|
||||
// var pos = new Vector3(pos.x, pos.y);
|
||||
if (pos.x < grid.runtimeX) pos.x = grid.runtimeX;
|
||||
if (pos.x > grid.runtimeX + grid.runtimeWidth) pos.x = grid.runtimeX + grid.runtimeWidth;
|
||||
if (pos.y < grid.runtimeY) pos.y = grid.runtimeY;
|
||||
if (pos.y > grid.runtimeY + grid.runtimeHeight) pos.y = grid.runtimeY + grid.runtimeHeight;
|
||||
return pos;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 转换X轴和Y轴的配置
|
||||
/// </summary>
|
||||
/// <param name="index">坐标轴索引,0或1</param>
|
||||
public void CovertXYAxis(int index)
|
||||
{
|
||||
if (index >= 0 && index <= 1)
|
||||
{
|
||||
var xAxis = m_XAxes[index];
|
||||
var yAxis = m_YAxes[index];
|
||||
var tempX = m_XAxes[index].Clone();
|
||||
xAxis.Copy(m_YAxes[index]);
|
||||
yAxis.Copy(tempX);
|
||||
xAxis.runtimeZeroXOffset = 0;
|
||||
xAxis.runtimeZeroYOffset = 0;
|
||||
yAxis.runtimeZeroXOffset = 0;
|
||||
yAxis.runtimeZeroYOffset = 0;
|
||||
xAxis.runtimeMinValue = 0;
|
||||
xAxis.runtimeMaxValue = 0;
|
||||
yAxis.runtimeMinValue = 0;
|
||||
yAxis.runtimeMaxValue = 0;
|
||||
RefreshChart();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新坐标系原点和宽高
|
||||
/// </summary>
|
||||
public void UpdateCoordinate()
|
||||
{
|
||||
foreach (var grid in m_Grids)
|
||||
{
|
||||
grid.UpdateRuntimeData(m_ChartX, m_ChartY, m_ChartWidth, m_ChartHeight);
|
||||
}
|
||||
foreach (var dataZoom in m_DataZooms)
|
||||
{
|
||||
dataZoom.UpdateRuntimeData(m_ChartX, m_ChartY, m_ChartWidth, m_ChartHeight);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置可缓存的最大数据量。当数据量超过该值时,会自动删除第一个值再加入最新值。
|
||||
/// </summary>
|
||||
public void SetMaxCache(int maxCache)
|
||||
{
|
||||
foreach (var serie in m_Series.list) serie.maxCache = maxCache;
|
||||
foreach (var axis in m_XAxes) axis.maxCache = maxCache;
|
||||
foreach (var axis in m_YAxes) axis.maxCache = maxCache;
|
||||
}
|
||||
|
||||
public Grid GetGrid(int index)
|
||||
{
|
||||
if (index >= 0 && index < m_Grids.Count) return m_Grids[index];
|
||||
else return null;
|
||||
}
|
||||
|
||||
public XAxis GetXAxis(int index)
|
||||
{
|
||||
if (index >= 0 && index < m_XAxes.Count) return m_XAxes[index];
|
||||
else return null;
|
||||
}
|
||||
|
||||
public YAxis GetYAxis(int index)
|
||||
{
|
||||
if (index >= 0 && index < m_YAxes.Count) return m_YAxes[index];
|
||||
else return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 032e5d8f514854bf39f5fd7052119271
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,62 +0,0 @@
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
public partial class BaseChart
|
||||
{
|
||||
public Vessel vessel { get { return m_Vessels.Count > 0 ? m_Vessels[0] : null; } }
|
||||
/// <summary>
|
||||
/// 容器组件列表。
|
||||
/// </summary>
|
||||
public List<Vessel> vessels { get { return m_Vessels; } }
|
||||
|
||||
/// <summary>
|
||||
/// 移除所有容器组件。
|
||||
/// </summary>
|
||||
public void RemoveVessel()
|
||||
{
|
||||
m_Vessels.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加容器组件。
|
||||
/// </summary>
|
||||
public void AddVessel(Vessel vessel)
|
||||
{
|
||||
m_Vessels.Add(vessel);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加容器组件。
|
||||
/// </summary>
|
||||
public Vessel AddVessel(Vessel.Shape shape, Vector2 center, float radius)
|
||||
{
|
||||
var vessel = new Vessel();
|
||||
vessel.shape = shape;
|
||||
vessel.radius = radius;
|
||||
vessel.center[0] = center.x;
|
||||
vessel.center[1] = center.y;
|
||||
AddVessel(vessel);
|
||||
return vessel;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获得指定索引的容器组件。
|
||||
/// </summary>
|
||||
/// <param name="radarIndex"></param>
|
||||
/// <returns></returns>
|
||||
public Vessel GetVessel(int vesselIndex)
|
||||
{
|
||||
if (vesselIndex < 0 || vesselIndex > m_Vessels.Count - 1) return null;
|
||||
return m_Vessels[vesselIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd14dec4102b848f699bbf42babbe4c4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user