using System.Linq; /******************************************/ /* */ /* Copyright (c) 2018 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /******************************************/ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts { /// /// 水位图 /// [AddComponentMenu("XCharts/LiquidChart", 22)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] public partial class LiquidChart : BaseChart { [SerializeField] private List m_Vessels = new List(); private bool m_UpdateLabelText = false; protected override void Awake() { base.Awake(); UpdateRuntimeValue(); SerieLabelHelper.UpdateLabelText(m_Series, m_ThemeInfo, m_LegendRealShowName); } #if UNITY_EDITOR protected override void Reset() { base.Reset(); m_Title.text = "LiquidChart"; RemoveData(); RemoveVessel(); AddVessel(Vessel.defaultVessel); var serie = AddSerie(SerieType.Liquid, "serie1"); serie.min = 0; serie.max = 100; serie.label.show = true; serie.label.fontSize = 40; serie.label.formatter = "{d}%"; serie.label.color = new Color32(70, 70, 240, 255); AddData(0, UnityEngine.Random.Range(0, 100)); } protected override void OnValidate() { base.OnValidate(); RefreshChart(); } #endif protected override void OnSizeChanged() { base.OnSizeChanged(); UpdateRuntimeValue(); m_UpdateLabelText = true; } protected override void Update() { base.Update(); if (m_UpdateLabelText) { m_UpdateLabelText = false; SerieLabelHelper.UpdateLabelText(m_Series, m_ThemeInfo, m_LegendRealShowName); } } protected override void DrawChart(VertexHelper vh) { base.DrawChart(vh); UpdateRuntimeValue(); DrawVesselBackground(vh); DrawSeries(vh); DrawVessel(vh); } private void UpdateRuntimeValue() { for (int i = 0; i < m_Vessels.Count; i++) { var vessel = m_Vessels[i]; vessel.index = i; VesselHelper.UpdateVesselCenter(vessel, m_ChartPosition, m_ChartWidth, m_ChartHeight); } } private void DrawVesselBackground(VertexHelper vh) { for (int i = 0; i < m_Vessels.Count; i++) { var vessel = m_Vessels[i]; if (vessel.backgroundColor.a != 0) { var cenPos = vessel.runtimeCenterPos; var radius = vessel.runtimeRadius; var serie = SeriesHelper.GetSerieByVesselIndex(m_Series, vessel.index); ChartDrawer.DrawCricle(vh, cenPos, vessel.runtimeInnerRadius, vessel.backgroundColor, m_Settings.cicleSmoothness); } } } private void DrawVessel(VertexHelper vh) { for (int i = 0; i < m_Vessels.Count; i++) { var vessel = m_Vessels[i]; vessel.index = i; DrawCirleVessel(vh, vessel); } } private void DrawCirleVessel(VertexHelper vh, Vessel vessel) { var cenPos = vessel.runtimeCenterPos; var radius = vessel.runtimeRadius; var serie = SeriesHelper.GetSerieByVesselIndex(m_Series, vessel.index); var vesselColor = VesselHelper.GetColor(vessel, serie, m_ThemeInfo, m_LegendRealShowName); ChartDrawer.DrawDoughnut(vh, cenPos, radius - vessel.shapeWidth, radius, vesselColor, Color.clear, m_Settings.cicleSmoothness); } private void DrawSeries(VertexHelper vh) { for (int i = 0; i < m_Series.Count; i++) { var serie = m_Series.GetSerie(i); if (!serie.show) continue; DrawSerie(vh, serie); } } private void DrawSerie(VertexHelper vh, Serie serie) { if (serie.animation.HasFadeOut()) { return; } var vessel = GetVessel(serie.vesselIndex); if (vessel == null) return; var cenPos = vessel.runtimeCenterPos; var radius = vessel.runtimeInnerRadius; var serieData = serie.GetSerieData(0); if (serieData == null) return; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); var value = serieData.GetCurrData(1, dataChangeDuration); if (serie.runtimeCheckValue != value) { serie.runtimeCheckValue = value; m_UpdateLabelText = true; } if (serieData.labelPosition != cenPos) { serieData.labelPosition = cenPos; m_UpdateLabelText = true; } if (value == 0) return; var colorIndex = m_LegendRealShowName.IndexOf(serie.name); var realHig = (value - serie.min) / (serie.max - serie.min) * radius * 2; serie.animation.InitProgress(1, 0, realHig); var hig = serie.animation.IsFinish() ? realHig : serie.animation.GetCurrDetail(); var a = Mathf.Abs(radius - hig + (hig > radius ? serie.waveHeight : -serie.waveHeight)); var diff = Mathf.Sqrt(radius * radius - Mathf.Pow(a, 2)); var color = SerieHelper.GetItemColor(serie, serieData, m_ThemeInfo, colorIndex, false); var toColor = SerieHelper.GetItemToColor(serie, serieData, m_ThemeInfo, colorIndex, false); var isNeedGradient = !ChartHelper.IsValueEqualsColor(color, toColor); var isFull = hig >= 2 * radius; if (hig >= 2 * radius) hig = 2 * radius; if (isFull && !isNeedGradient) { ChartDrawer.DrawCricle(vh, cenPos, radius, toColor, m_Settings.cicleSmoothness); } else { var startY = cenPos.y - radius + hig; var waveStartPos = new Vector3(cenPos.x - diff, startY); var waveEndPos = new Vector3(cenPos.x + diff, startY); var startX = hig > radius ? cenPos.x - radius : waveStartPos.x; var endX = hig > radius ? cenPos.x + radius : waveEndPos.x; var step = vessel.smoothness; if (step < 0.5f) step = 0.5f; var lup = hig > radius ? new Vector3(cenPos.x - radius, cenPos.y) : waveStartPos; var ldp = lup; var nup = Vector3.zero; var ndp = Vector3.zero; var angle = 0f; serie.runtimeWaveSpeed += serie.waveSpeed * Time.deltaTime; var isStarted = false; var isEnded = false; var waveHeight = isFull ? 0 : serie.waveHeight; while (startX < endX) { startX += step; if (startX > endX) startX = endX; if (startX > waveStartPos.x && !isStarted) { startX = waveStartPos.x; isStarted = true; } if (startX > waveEndPos.x && !isEnded) { startX = waveEndPos.x; isEnded = true; } var py = Mathf.Sqrt(Mathf.Pow(radius, 2) - Mathf.Pow(Mathf.Abs(cenPos.x - startX), 2)); if (startX < waveStartPos.x || startX > waveEndPos.x) { nup = new Vector3(startX, cenPos.y + py); } else { var py2 = waveHeight * Mathf.Sin(1 / serie.waveLength * angle + serie.runtimeWaveSpeed + serie.waveOffset); var nupY = waveStartPos.y + py2; if (nupY > cenPos.y + py) nupY = cenPos.y + py; else if (nupY < cenPos.y - py) nupY = cenPos.y - py; nup = new Vector3(startX, nupY); angle += step; } ndp = new Vector3(startX, cenPos.y - py); if (!ChartHelper.IsValueEqualsColor(color, toColor)) { var colorMin = cenPos.y - radius; var colorMax = startY + serie.waveHeight; var tcolor1 = Color32.Lerp(color, toColor, 1 - (lup.y - colorMin) / (colorMax - colorMin)); var tcolor2 = Color32.Lerp(color, toColor, 1 - (ldp.y - colorMin) / (colorMax - colorMin)); ChartDrawer.DrawPolygon(vh, lup, nup, ndp, ldp, tcolor1, tcolor2); } else { ChartDrawer.DrawPolygon(vh, lup, nup, ndp, ldp, color); } lup = nup; ldp = ndp; } } if (serie.waveSpeed != 0 && Application.isPlaying && !isFull) { RefreshChart(); } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(realHig); m_IsPlayingAnimation = true; RefreshChart(); } } } }