using System.Text; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; namespace XCharts { [AddComponentMenu("XCharts/PieChart", 15)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] public class PieChart : BaseChart { [SerializeField] private Pie m_Pie = Pie.defaultPie; private bool isDrawPie; private bool m_IsEnterLegendButtom; private bool m_RefreshLabel; public Pie pie { get { return m_Pie; } } protected override void Awake() { base.Awake(); raycastTarget = false; } #if UNITY_EDITOR protected override void Reset() { base.Reset(); m_Pie = Pie.defaultPie; m_Title.text = "PieChart"; RemoveData(); AddSerie(SerieType.Pie, "serie1"); AddData(0, 70, "pie1"); AddData(0, 20, "pie2"); AddData(0, 10, "pie3"); } #endif protected override void Update() { base.Update(); if (!isDrawPie) RefreshChart(); } protected override void DrawChart(VertexHelper vh) { base.DrawChart(vh); int serieNameCount = -1; bool isClickOffset = false; bool isDataHighlight = false; for (int i = 0; i < m_Series.Count; i++) { var serie = m_Series.list[i]; serie.index = i; var data = serie.data; serie.animation.InitProgress(data.Count, 0, 360); if (!serie.show) { continue; } if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; if (serie.pieClickOffset) isClickOffset = true; serie.pieDataMax = serie.yMax; serie.pieDataTotal = serie.yTotal; UpdatePieCenter(serie); float totalDegree = 360; float startDegree = 0; int showdataCount = 0; foreach (var sd in serie.data) { if (sd.show && serie.pieRoseType == RoseType.Area) showdataCount++; sd.canShowLabel = false; } for (int n = 0; n < data.Count; n++) { var serieData = data[n]; float value = serieData.data[1]; serieNameCount = m_LegendRealShowName.IndexOf(serieData.name); Color color = m_ThemeInfo.GetColor(serieNameCount); serieData.pieStartAngle = startDegree; serieData.pieToAngle = startDegree; serieData.pieHalfAngle = startDegree; serieData.pieCurrAngle = startDegree; if (!serieData.show) { continue; } float degree = serie.pieRoseType == RoseType.Area ? (totalDegree / showdataCount) : (totalDegree * value / serie.pieDataTotal); serieData.pieToAngle = startDegree + degree; serieData.pieOutsideRadius = serie.pieRoseType > 0 ? serie.pieInsideRadius + (serie.pieOutsideRadius - serie.pieInsideRadius) * value / serie.pieDataMax : serie.pieOutsideRadius; if (serieData.highlighted) { isDataHighlight = true; color *= 1.2f; serieData.pieOutsideRadius += m_Pie.tooltipExtraRadius; } var offset = serie.pieSpace; if (serie.pieClickOffset && serieData.selected) { offset += m_Pie.selectedOffset; } var halfDegree = (serieData.pieToAngle - startDegree) / 2; serieData.pieHalfAngle = startDegree + halfDegree; float currRad = serieData.pieHalfAngle * Mathf.Deg2Rad; float currSin = Mathf.Sin(currRad); float currCos = Mathf.Cos(currRad); var center = serie.pieCenterPos; serieData.pieCurrAngle = serieData.pieToAngle; serieData.pieOffsetCenter = center; serieData.pieInsideRadius = serie.pieInsideRadius; if (serie.animation.CheckDetailBreak(n, serieData.pieToAngle)) { isFinish = false; serieData.pieCurrAngle = serie.animation.GetCurrDetail(); } if (offset > 0) { serieData.pieOffsetRadius = serie.pieSpace / Mathf.Sin(halfDegree * Mathf.Deg2Rad); serieData.pieInsideRadius -= serieData.pieOffsetRadius; serieData.pieOutsideRadius -= serieData.pieOffsetRadius; if (serie.pieClickOffset && serieData.selected) { serieData.pieOffsetRadius += m_Pie.selectedOffset; if (serieData.pieInsideRadius > 0) serieData.pieInsideRadius += m_Pie.selectedOffset; serieData.pieOutsideRadius += m_Pie.selectedOffset; } serieData.pieOffsetCenter = new Vector3(center.x + serieData.pieOffsetRadius * currSin, center.y + serieData.pieOffsetRadius * currCos); ChartDrawer.DrawDoughnut(vh, serieData.pieOffsetCenter, serieData.pieInsideRadius, serieData.pieOutsideRadius, color, m_ThemeInfo.backgroundColor, m_Settings.cicleSmoothness, startDegree, serieData.pieCurrAngle); } else { ChartDrawer.DrawDoughnut(vh, center, serieData.pieInsideRadius, serieData.pieOutsideRadius, color, m_ThemeInfo.backgroundColor, m_Settings.cicleSmoothness, startDegree, serieData.pieCurrAngle); } serieData.canShowLabel = serieData.pieCurrAngle >= serieData.pieHalfAngle; isDrawPie = true; startDegree = serieData.pieToAngle; if (isFinish) serie.animation.SetDataFinish(n); else break; } if (!serie.animation.IsFinish()) { float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1; float speed = 360 / duration; float symbolSpeed = serie.symbol.size / duration; serie.animation.CheckProgress(Time.deltaTime * speed); serie.animation.CheckSymbol(Time.deltaTime * symbolSpeed, serie.symbol.size); RefreshChart(); } } DrawLabelLine(vh); DrawLabelBackground(vh); raycastTarget = isClickOffset && isDataHighlight; } private void DrawLabelLine(VertexHelper vh) { foreach (var serie in m_Series.list) { if (serie.type == SerieType.Pie && serie.label.show) { foreach (var serieData in serie.data) { if (serieData.canShowLabel) { int colorIndex = m_LegendRealShowName.IndexOf(serieData.name); Color color = m_ThemeInfo.GetColor(colorIndex); DrawLabelLine(vh, serie, serieData, color); } } } } } private void DrawLabelBackground(VertexHelper vh) { foreach (var serie in m_Series.list) { if (serie.type == SerieType.Pie && serie.label.show) { foreach (var serieData in serie.data) { if (serieData.canShowLabel) { UpdateLabelPostion(serie, serieData); DrawLabelBackground(vh, serie, serieData); } } } } } private void DrawLabelLine(VertexHelper vh, Serie serie, SerieData serieData, Color color) { if (serie.label.show && serie.label.position == SerieLabel.Position.Outside && serie.label.line) { var insideRadius = serieData.pieInsideRadius; var outSideRadius = serieData.pieOutsideRadius; var center = serie.pieCenterPos; var currAngle = serieData.pieHalfAngle; if (serie.label.lineColor != Color.clear) color = serie.label.lineColor; else if (serie.label.lineType == SerieLabel.LineType.HorizontalLine) color *= color; float currSin = Mathf.Sin(currAngle * Mathf.Deg2Rad); float currCos = Mathf.Cos(currAngle * Mathf.Deg2Rad); var radius1 = serie.label.lineType == SerieLabel.LineType.HorizontalLine ? serie.pieOutsideRadius : outSideRadius; var radius2 = serie.pieOutsideRadius + serie.label.lineLength1; var radius3 = insideRadius + (outSideRadius - insideRadius) / 2; var pos0 = new Vector3(center.x + radius3 * currSin, center.y + radius3 * currCos); var pos1 = new Vector3(center.x + radius1 * currSin, center.y + radius1 * currCos); var pos2 = new Vector3(center.x + radius2 * currSin, center.y + radius2 * currCos); float tx, ty; Vector3 pos3, pos4, pos6; var horizontalLineCircleRadius = serie.label.lineWidth * 4f; var lineCircleDiff = horizontalLineCircleRadius - 0.3f; if (currAngle < 90) { ty = serie.label.lineWidth * Mathf.Cos((90 - currAngle) * Mathf.Deg2Rad); tx = serie.label.lineWidth * Mathf.Sin((90 - currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x - tx, pos2.y + ty - serie.label.lineWidth); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3; r4 += serie.label.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.right * lineCircleDiff; pos4 = pos6 + Vector3.right * r4; } else if (currAngle < 180) { ty = serie.label.lineWidth * Mathf.Sin((180 - currAngle) * Mathf.Deg2Rad); tx = serie.label.lineWidth * Mathf.Cos((180 - currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x - tx, pos2.y - ty + serie.label.lineWidth); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3; r4 += serie.label.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.right * lineCircleDiff; pos4 = pos6 + Vector3.right * r4; } else if (currAngle < 270) { ty = serie.label.lineWidth * Mathf.Sin((180 + currAngle) * Mathf.Deg2Rad); tx = serie.label.lineWidth * Mathf.Cos((180 + currAngle) * Mathf.Deg2Rad); var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad); var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x + tx, pos2.y - ty + serie.label.lineWidth); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3; r4 += serie.label.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.left * lineCircleDiff; pos4 = pos6 + Vector3.left * r4; } else { ty = serie.label.lineWidth * Mathf.Cos((90 + currAngle) * Mathf.Deg2Rad); tx = serie.label.lineWidth * Mathf.Sin((90 + currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x + tx, pos2.y + ty - serie.label.lineWidth); var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad); var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3; r4 += serie.label.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.left * lineCircleDiff; pos4 = pos6 + Vector3.left * r4; } var pos5 = new Vector3(currAngle > 180 ? pos3.x - serie.label.lineLength2 : pos3.x + serie.label.lineLength2, pos3.y); switch (serie.label.lineType) { case SerieLabel.LineType.BrokenLine: ChartDrawer.DrawLine(vh, pos1, pos2, serie.label.lineWidth, color); ChartDrawer.DrawLine(vh, pos3, pos5, serie.label.lineWidth, color); break; case SerieLabel.LineType.Curves: ChartDrawer.DrawCurves(vh, pos1, pos5, pos1, pos2, serie.label.lineWidth, color, m_Settings.lineSmoothness); break; case SerieLabel.LineType.HorizontalLine: ChartDrawer.DrawCricle(vh, pos0, horizontalLineCircleRadius, color); ChartDrawer.DrawLine(vh, pos6, pos4, serie.label.lineWidth, color); break; } } } protected override void OnRefreshLabel() { int serieNameCount = -1; for (int i = 0; i < m_Series.Count; i++) { var serie = m_Series.list[i]; serie.index = i; if (!serie.show) continue; var data = serie.data; int showdataCount = 0; if (serie.pieRoseType == RoseType.Area) { foreach (var sd in serie.data) { if (sd.show) showdataCount++; } } for (int n = 0; n < data.Count; n++) { var serieData = data[n]; if (!serieData.canShowLabel) { serieData.SetLabelActive(false); continue; } if (!serieData.show) continue; serieNameCount = m_LegendRealShowName.IndexOf(serieData.name); Color color = m_ThemeInfo.GetColor(serieNameCount); DrawLabel(serie, n, serieData, color); } } } private void DrawLabel(Serie serie, int dataIndex, SerieData serieData, Color serieColor) { if (serieData.labelText == null) return; var currAngle = serieData.pieHalfAngle; var isHighlight = (serieData.highlighted && serie.highlightLabel.show); var showLabel = ((serie.label.show || isHighlight) && serieData.canShowLabel); if (showLabel || serieData.showIcon) { serieData.SetLabelActive(showLabel); float rotate = 0; bool isInsidePosition = serie.label.position == SerieLabel.Position.Inside; if (serie.label.rotate > 0 && isInsidePosition) { if (currAngle > 180) rotate += 270 - currAngle; else rotate += -(currAngle - 90); } Color color = serieColor; if (isHighlight) { if (serie.highlightLabel.color != Color.clear) color = serie.highlightLabel.color; } else if (serie.label.color != Color.clear) { color = serie.label.color; } else { color = isInsidePosition ? Color.white : serieColor; } var fontSize = isHighlight ? serie.highlightLabel.fontSize : serie.label.fontSize; var fontStyle = isHighlight ? serie.highlightLabel.fontStyle : serie.label.fontStyle; serieData.labelText.color = color; serieData.labelText.fontSize = fontSize; serieData.labelText.fontStyle = fontStyle; serieData.labelRect.transform.localEulerAngles = new Vector3(0, 0, rotate); UpdateLabelPostion(serie, serieData); if (!string.IsNullOrEmpty(serie.label.formatter)) { var value = serieData.data[1]; var total = serie.yTotal; var content = serie.label.GetFormatterContent(serie.name, serieData.name, value, total); if (serieData.SetLabelText(content)) RefreshChart(); } serieData.SetGameObjectPosition(serieData.labelPosition); if (showLabel) serieData.SetLabelPosition(serie.label.offset); } else { serieData.SetLabelActive(false); } serieData.UpdateIcon(); } protected void UpdateLabelPostion(Serie serie, SerieData serieData) { var currAngle = serieData.pieHalfAngle; var currRad = currAngle * Mathf.Deg2Rad; var offsetRadius = serieData.pieOffsetRadius; var insideRadius = serieData.pieInsideRadius; var outsideRadius = serieData.pieOutsideRadius; switch (serie.label.position) { case SerieLabel.Position.Center: serieData.labelPosition = serie.pieCenterPos; break; case SerieLabel.Position.Inside: var labelRadius = offsetRadius + insideRadius + (outsideRadius - insideRadius) / 2; var labelCenter = new Vector2(serie.pieCenterPos.x + labelRadius * Mathf.Sin(currRad), serie.pieCenterPos.y + labelRadius * Mathf.Cos(currRad)); serieData.labelPosition = labelCenter; break; case SerieLabel.Position.Outside: if (serie.label.lineType == SerieLabel.LineType.HorizontalLine) { var radius1 = serie.pieOutsideRadius; var radius3 = insideRadius + (outsideRadius - insideRadius) / 2; var currSin = Mathf.Sin(currRad); var currCos = Mathf.Cos(currRad); var pos0 = new Vector3(serie.pieCenterPos.x + radius3 * currSin, serie.pieCenterPos.y + radius3 * currCos); if (currAngle > 180) { currSin = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad); currCos = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad); } var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3; r4 += serie.label.lineLength1 + serie.label.lineWidth * 4; r4 += serieData.labelText.preferredWidth / 2; serieData.labelPosition = pos0 + (currAngle > 180 ? Vector3.left : Vector3.right) * r4; } else { labelRadius = serie.pieOutsideRadius + serie.label.lineLength1; labelCenter = new Vector2(serie.pieCenterPos.x + labelRadius * Mathf.Sin(currRad), serie.pieCenterPos.y + labelRadius * Mathf.Cos(currRad)); float labelWidth = serieData.labelText.preferredWidth; if (currAngle > 180) { serieData.labelPosition = new Vector2(labelCenter.x - serie.label.lineLength2 - 5 - labelWidth / 2, labelCenter.y); } else { serieData.labelPosition = new Vector2(labelCenter.x + serie.label.lineLength2 + 5 + labelWidth / 2, labelCenter.y); } } break; } } protected override void OnLegendButtonClick(int index, string legendName, bool show) { bool active = CheckDataShow(legendName, show); var bgColor1 = active ? m_ThemeInfo.GetColor(index) : m_ThemeInfo.legendUnableColor; m_Legend.UpdateButtonColor(legendName, bgColor1); RefreshChart(); } protected override void OnLegendButtonEnter(int index, string legendName) { m_IsEnterLegendButtom = true; CheckDataHighlighted(legendName, true); RefreshChart(); } protected override void OnLegendButtonExit(int index, string legendName) { m_IsEnterLegendButtom = false; CheckDataHighlighted(legendName, false); RefreshChart(); } private void UpdatePieCenter(Serie serie) { if (serie.pieCenter.Length < 2) return; var centerX = serie.pieCenter[0] <= 1 ? chartWidth * serie.pieCenter[0] : serie.pieCenter[0]; var centerY = serie.pieCenter[1] <= 1 ? chartHeight * serie.pieCenter[1] : serie.pieCenter[1]; serie.pieCenterPos = new Vector2(centerX, centerY); var minWidth = Mathf.Min(chartWidth, chartHeight); serie.pieInsideRadius = serie.pieRadius[0] <= 1 ? minWidth * serie.pieRadius[0] : serie.pieRadius[0]; serie.pieOutsideRadius = serie.pieRadius[1] <= 1 ? minWidth * serie.pieRadius[1] : serie.pieRadius[1]; } protected override void CheckTootipArea(Vector2 local) { if (m_IsEnterLegendButtom) return; m_Tooltip.dataIndex.Clear(); bool selected = false; foreach (var serie in m_Series.list) { int index = GetPosPieIndex(serie, local); m_Tooltip.dataIndex.Add(index); if (serie.type != SerieType.Pie) continue; bool refresh = false; for (int j = 0; j < serie.data.Count; j++) { var serieData = serie.data[j]; if (serieData.highlighted != (j == index)) refresh = true; serieData.highlighted = j == index; } if (index >= 0) selected = true; if (refresh) RefreshChart(); } if (selected) { m_Tooltip.UpdateContentPos(new Vector2(local.x + 18, local.y - 25)); RefreshTooltip(); } else if (m_Tooltip.IsActive()) { m_Tooltip.SetActive(false); RefreshChart(); } } private int GetPosPieIndex(Serie serie, Vector2 local) { if (serie.type != SerieType.Pie) return -1; var dist = Vector2.Distance(local, serie.pieCenterPos); if (dist < serie.pieInsideRadius || dist > serie.pieOutsideRadius) return -1; Vector2 dir = local - new Vector2(serie.pieCenterPos.x, serie.pieCenterPos.y); float angle = VectorAngle(Vector2.up, dir); for (int i = 0; i < serie.data.Count; i++) { var serieData = serie.data[i]; if (angle >= serieData.pieStartAngle && angle <= serieData.pieToAngle) { return i; } } return -1; } float VectorAngle(Vector2 from, Vector2 to) { float angle; Vector3 cross = Vector3.Cross(from, to); angle = Vector2.Angle(from, to); angle = cross.z > 0 ? -angle : angle; angle = (angle + 360) % 360; return angle; } StringBuilder sb = new StringBuilder(); protected override void RefreshTooltip() { base.RefreshTooltip(); bool showTooltip = false; foreach (var serie in m_Series.list) { int index = m_Tooltip.dataIndex[serie.index]; if (index < 0) continue; showTooltip = true; if (string.IsNullOrEmpty(tooltip.formatter)) { string key = serie.data[index].name; if (string.IsNullOrEmpty(key)) key = m_Legend.GetData(index); float value = serie.data[index].data[1]; sb.Length = 0; if (!string.IsNullOrEmpty(serie.name)) { sb.Append(serie.name).Append("\n"); } sb.Append("● ") .Append(key).Append(": ").Append(ChartCached.FloatToStr(value)); m_Tooltip.UpdateContentText(sb.ToString()); } else { m_Tooltip.UpdateContentText(m_Tooltip.GetFormatterContent(index, m_Series, null)); } var pos = m_Tooltip.GetContentPos(); if (pos.x + m_Tooltip.width > chartWidth) { pos.x = chartWidth - m_Tooltip.width; } if (pos.y - m_Tooltip.height < 0) { pos.y = m_Tooltip.height; } m_Tooltip.UpdateContentPos(pos); } m_Tooltip.SetActive(showTooltip); } public override void OnPointerDown(PointerEventData eventData) { Vector2 local; if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, eventData.position, canvas.worldCamera, out local)) { return; } for (int i = 0; i < m_Series.Count; i++) { var serie = m_Series.GetSerie(i); if (serie.type == SerieType.Pie) { var index = GetPosPieIndex(serie, local); if (index >= 0) { for (int j = 0; j < serie.data.Count; j++) { if (j == index) serie.data[j].selected = !serie.data[j].selected; else serie.data[j].selected = false; } } } } RefreshChart(); } } }