/************************************************/ /* */ /* Copyright (c) 2018 - 2021 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /************************************************/ using System.Text; using UnityEngine; using UnityEngine.UI; namespace XCharts { public static class AxisHelper { /// /// 包含箭头偏移的轴线长度 /// /// /// public static float GetAxisLineSymbolOffset(Axis axis) { if (axis.axisLine.show && axis.axisLine.showArrow && axis.axisLine.arrow.offset > 0) { return axis.axisLine.arrow.offset; } return 0; } /// /// 获得分割段数 /// /// /// public static int GetSplitNumber(Axis axis, float coordinateWid, DataZoom dataZoom) { if (axis.type == Axis.AxisType.Value) { if (axis.interval > 0) { if (coordinateWid <= 0) return 0; int num = Mathf.CeilToInt(axis.runtimeMinMaxRange / axis.interval); int maxNum = Mathf.CeilToInt(coordinateWid / 15); if (num > maxNum) { axis.interval *= 2; num = Mathf.CeilToInt(axis.runtimeMinMaxRange / axis.interval); } return num; } else { return axis.splitNumber > 0 ? axis.splitNumber : 4; } } else if (axis.type == Axis.AxisType.Log) { return axis.splitNumber > 0 ? axis.splitNumber : 4; } else if (axis.type == Axis.AxisType.Category) { int dataCount = axis.GetDataList(dataZoom).Count; if (axis.splitNumber <= 0 || axis.splitNumber > dataCount) return dataCount; if (dataCount >= axis.splitNumber * 2) return axis.splitNumber; else return dataCount; } return 0; } /// /// 获得分割段的宽度 /// /// /// /// public static float GetSplitWidth(Axis axis, float coordinateWidth, DataZoom dataZoom) { int split = GetSplitNumber(axis, coordinateWidth, dataZoom); int segment = (axis.boundaryGap ? split : split - 1); segment = segment <= 0 ? 1 : segment; return coordinateWidth / segment; } /// /// 获得一个类目数据在坐标系中代表的宽度 /// /// /// /// public static float GetDataWidth(Axis axis, float coordinateWidth, int dataCount, DataZoom dataZoom) { if (dataCount < 1) dataCount = 1; var categoryCount = axis.GetDataNumber(dataZoom); int segment = (axis.boundaryGap ? categoryCount : categoryCount - 1); segment = segment <= 0 ? dataCount : segment; return coordinateWidth / segment; } /// /// 获得标签显示的名称 /// /// /// /// /// /// internal static string GetLabelName(Axis axis, float coordinateWidth, int index, float minValue, float maxValue, DataZoom dataZoom, bool forcePercent) { int split = GetSplitNumber(axis, coordinateWidth, dataZoom); if (axis.type == Axis.AxisType.Value) { if (minValue == 0 && maxValue == 0) return string.Empty; var value = 0f; if (forcePercent) maxValue = 100; if (axis.interval > 0) { if (index == split) value = maxValue; else value = minValue + index * axis.interval; } else { value = minValue + (maxValue - minValue) * index / split; if (!axis.clockwise && value != minValue) value = maxValue - value; } if (axis.inverse) { value = -value; minValue = -minValue; maxValue = -maxValue; } if (forcePercent) return string.Format("{0}%", (int)value); else return axis.axisLabel.GetFormatterContent(value, minValue, maxValue); } else if (axis.type == Axis.AxisType.Log) { float value = axis.logBaseE ? Mathf.Exp(axis.runtimeMinLogIndex + index) : Mathf.Pow(axis.logBase, axis.runtimeMinLogIndex + index); if (axis.inverse) { value = -value; minValue = -minValue; maxValue = -maxValue; } return axis.axisLabel.GetFormatterContent(value, minValue, maxValue, true); } var showData = axis.GetDataList(dataZoom); int dataCount = showData.Count; if (dataCount <= 0) return ""; int rate = Mathf.RoundToInt(dataCount * 1f / split); int newIndex = index * rate; if (newIndex <= dataCount - 1) { return axis.axisLabel.GetFormatterContent(showData[newIndex]); } else { if (rate == 1) return string.Empty; else if (axis.boundaryGap && coordinateWidth / dataCount > 10) return string.Empty; else { if ((index - 1) * rate > dataCount - 1) return string.Empty; else return axis.axisLabel.GetFormatterContent(showData[dataCount - 1]); } } } /// /// 获得分割线条数 /// /// /// internal static int GetScaleNumber(Axis axis, float coordinateWidth, DataZoom dataZoom = null) { int splitNum = GetSplitNumber(axis, coordinateWidth, dataZoom); if (axis.IsCategory()) { int tick = Mathf.RoundToInt(axis.data.Count * 1f / splitNum); if (axis.boundaryGap) return Mathf.CeilToInt(axis.data.Count * 1.0f / tick) + 1; else return Mathf.CeilToInt(axis.data.Count * 1.0f / tick); } else { return splitNum + 1; } } /// /// 获得分割段宽度 /// /// /// /// internal static float GetScaleWidth(Axis axis, float coordinateWidth, int index, DataZoom dataZoom = null) { if (index < 0) return 0; int num = GetScaleNumber(axis, coordinateWidth, dataZoom); int splitNum = GetSplitNumber(axis, coordinateWidth, dataZoom); if (num <= 0) num = 1; if (axis.type == Axis.AxisType.Value && axis.interval > 0) { if (axis.runtimeMinMaxRange <= 0) return 0; if (index >= splitNum) return coordinateWidth - (index - 1) * axis.interval * coordinateWidth / axis.runtimeMinMaxRange; else return axis.interval * coordinateWidth / axis.runtimeMinMaxRange; } else { if (axis.IsCategory() && axis.data.Count > 0) { int tick = Mathf.RoundToInt(axis.data.Count * 1f / splitNum); var count = axis.boundaryGap ? axis.data.Count : axis.data.Count - 1; if (count <= 0) return 0; var each = coordinateWidth / count; if (index >= num - 1) { if (axis.axisTick.alignWithLabel) return each * tick; else return coordinateWidth - each * tick * (index - 1); } else return each * tick; } else { if (splitNum <= 0) return 0; else return coordinateWidth / splitNum; } } } internal static float GetEachWidth(Axis axis, float coordinateWidth, DataZoom dataZoom = null) { if (axis.data.Count > 0) { var count = axis.boundaryGap ? axis.data.Count : axis.data.Count - 1; return count > 0 ? coordinateWidth / count : coordinateWidth; } else { int num = GetScaleNumber(axis, coordinateWidth, dataZoom) - 1; return num > 0 ? coordinateWidth / num : coordinateWidth; } } /// /// 调整最大最小值 /// /// /// internal static void AdjustMinMaxValue(Axis axis, ref float minValue, ref float maxValue, bool needFormat) { if (axis.type == Axis.AxisType.Log) { int minSplit = 0; int maxSplit = 0; maxValue = ChartHelper.GetMaxLogValue(maxValue, axis.logBase, axis.logBaseE, out maxSplit); minValue = ChartHelper.GetMinLogValue(minValue, axis.logBase, axis.logBaseE, out minSplit); axis.splitNumber = (minSplit > 0 && maxSplit > 0) ? (maxSplit + minSplit - 1) : (maxSplit + minSplit); return; } if (axis.minMaxType == Axis.AxisMinMaxType.Custom) { if (axis.min != 0 || axis.max != 0) { if (axis.inverse) { minValue = -axis.max; maxValue = -axis.min; } else { minValue = axis.min; maxValue = axis.max; } } } else { switch (axis.minMaxType) { case Axis.AxisMinMaxType.Default: if (minValue == 0 && maxValue == 0) { } else if (minValue > 0 && maxValue > 0) { minValue = 0; maxValue = needFormat ? ChartHelper.GetMaxDivisibleValue(maxValue, axis.ceilRate) : maxValue; } else if (minValue < 0 && maxValue < 0) { minValue = needFormat ? ChartHelper.GetMinDivisibleValue(minValue, axis.ceilRate) : minValue; maxValue = 0; } else { minValue = needFormat ? ChartHelper.GetMinDivisibleValue(minValue, axis.ceilRate) : minValue; maxValue = needFormat ? ChartHelper.GetMaxDivisibleValue(maxValue, axis.ceilRate) : maxValue; } break; case Axis.AxisMinMaxType.MinMax: minValue = needFormat ? ChartHelper.GetMinDivisibleValue(minValue, axis.ceilRate) : minValue; maxValue = needFormat ? ChartHelper.GetMaxDivisibleValue(maxValue, axis.ceilRate) : maxValue; break; } } var tempRange = maxValue - minValue; if (axis.runtimeMinMaxRange != tempRange) { axis.runtimeMinMaxRange = tempRange; if (axis.type == Axis.AxisType.Value && axis.interval > 0) { axis.SetComponentDirty(); } } } internal static bool NeedShowSplit(Axis axis) { if (!axis.show) return false; if (axis.IsCategory() && axis.data.Count <= 0) return false; else if (axis.IsValue() && axis.runtimeMinValue == 0 && axis.runtimeMaxValue == 0) return false; else return true; } internal static void AdjustCircleLabelPos(ChartText txt, Vector3 pos, Vector3 cenPos, float txtHig, Vector3 offset) { var txtWidth = txt.GetPreferredWidth(); var sizeDelta = new Vector2(txtWidth, txt.GetPreferredHeight()); txt.SetSizeDelta(sizeDelta); var diff = pos.x - cenPos.x; if (diff < -1f) //left { pos = new Vector3(pos.x - txtWidth / 2, pos.y); } else if (diff > 1f) //right { pos = new Vector3(pos.x + txtWidth / 2, pos.y); } else { float y = pos.y > cenPos.y ? pos.y + txtHig / 2 : pos.y - txtHig / 2; pos = new Vector3(pos.x, y); } txt.SetLocalPosition(pos + offset); } internal static void AdjustRadiusAxisLabelPos(ChartText txt, Vector3 pos, Vector3 cenPos, float txtHig, Vector3 offset) { var txtWidth = txt.GetPreferredWidth(); var sizeDelta = new Vector2(txtWidth, txt.GetPreferredHeight()); txt.SetSizeDelta(sizeDelta); var diff = pos.y - cenPos.y; if (diff > 20f) //left { pos = new Vector3(pos.x - txtWidth / 2, pos.y); } else if (diff < -20f) //right { pos = new Vector3(pos.x + txtWidth / 2, pos.y); } else { float y = pos.y > cenPos.y ? pos.y + txtHig / 2 : pos.y - txtHig / 2; pos = new Vector3(pos.x, y); } txt.SetLocalPosition(pos); } } }