using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(AxisLabel), true)] public class AxisLabelDrawer : PropertyDrawer { private bool m_AxisLabelToggle = false; public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { Rect drawRect = pos; drawRect.height = EditorGUIUtility.singleLineHeight; SerializedProperty show = prop.FindPropertyRelative("m_Show"); SerializedProperty m_Inside = prop.FindPropertyRelative("m_Inside"); SerializedProperty m_Interval = prop.FindPropertyRelative("m_Interval"); SerializedProperty m_Rotate = prop.FindPropertyRelative("m_Rotate"); SerializedProperty m_Margin = prop.FindPropertyRelative("m_Margin"); SerializedProperty m_Color = prop.FindPropertyRelative("m_Color"); SerializedProperty m_FontSize = prop.FindPropertyRelative("m_FontSize"); SerializedProperty m_FontStyle = prop.FindPropertyRelative("m_FontStyle"); ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AxisLabelToggle, "Axis Label", show, false); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; if (m_AxisLabelToggle) { ++EditorGUI.indentLevel; EditorGUI.PropertyField(drawRect, m_Inside); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Interval); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Rotate); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Margin); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Color); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_FontSize); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_FontStyle); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; --EditorGUI.indentLevel; } } public override float GetPropertyHeight(SerializedProperty prop, GUIContent label) { float height = 0; if (m_AxisLabelToggle) { height += 7 * EditorGUIUtility.singleLineHeight + 6 * EditorGUIUtility.standardVerticalSpacing; } return height; } } }