using UnityEngine; using UnityEngine.UI; using System.Collections.Generic; using System; using UnityEngine.EventSystems; namespace XCharts { public enum Orient { Horizonal, Vertical } public class BaseChart : Graphic, IPointerDownHandler, IPointerUpHandler, IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IScrollHandler { private static readonly string s_TitleObjectName = "title"; private static readonly string s_LegendObjectName = "legend"; [SerializeField] protected float m_ChartWidth; [SerializeField] protected float m_ChartHeight; [SerializeField] protected Theme m_Theme = Theme.Default; [SerializeField] protected ThemeInfo m_ThemeInfo; [SerializeField] protected Title m_Title = Title.defaultTitle; [SerializeField] protected Legend m_Legend = Legend.defaultLegend; [SerializeField] protected Tooltip m_Tooltip = Tooltip.defaultTooltip; [SerializeField] protected Series m_Series = Series.defaultSeries; [SerializeField] protected bool m_Large; [SerializeField] protected int m_MinShowDataNumber; [SerializeField] protected int m_MaxShowDataNumber; [SerializeField] protected int m_MaxCacheDataNumber; [NonSerialized] private Theme m_CheckTheme = 0; [NonSerialized] private Title m_CheckTitle = Title.defaultTitle; [NonSerialized] private Legend m_CheckLegend = Legend.defaultLegend; [NonSerialized] private float m_CheckWidth = 0; [NonSerialized] private float m_CheckHeight = 0; [NonSerialized] private float m_CheckSerieCount = 0; [NonSerialized] private List m_CheckSerieName = new List(); [NonSerialized] private bool m_RefreshChart = false; protected Vector2 chartAnchorMax { get { return rectTransform.anchorMax; } } protected Vector2 chartAnchorMin { get { return rectTransform.anchorMin; } } protected Vector2 chartPivot { get { return rectTransform.pivot; } } public Title title { get { return m_Title; } } public Legend legend { get { return m_Legend; } } public Tooltip tooltip { get { return m_Tooltip; } } public Series series { get { return m_Series; } } public float chartWidth { get { return m_ChartWidth; } } public float chartHeight { get { return m_ChartHeight; } } /// /// The min number of data to show in chart. /// public int minShowDataNumber { get { return m_MinShowDataNumber; } set { m_MinShowDataNumber = value; if (m_MinShowDataNumber < 0) m_MinShowDataNumber = 0; } } /// /// The max number of data to show in chart. /// public int maxShowDataNumber { get { return m_MaxShowDataNumber; } set { m_MaxShowDataNumber = value; if (m_MaxShowDataNumber < 0) m_MaxShowDataNumber = 0; } } /// /// The max number of serie and axis data cache. /// The first data will be remove when the size of serie and axis data is larger then maxCacheDataNumber. /// default:0,unlimited. /// public int maxCacheDataNumber { get { return m_MaxCacheDataNumber; } set { m_MaxCacheDataNumber = value; if (m_MaxCacheDataNumber < 0) m_MaxCacheDataNumber = 0; } } /// /// Set the size of chart. /// /// width /// height public virtual void SetSize(float width, float height) { m_ChartWidth = width; m_ChartHeight = height; m_CheckWidth = width; m_CheckHeight = height; rectTransform.sizeDelta = new Vector2(m_ChartWidth, m_ChartHeight); OnSizeChanged(); } /// /// Remove all series and legend data. /// It just emptying all of serie's data without emptying the list of series. /// public virtual void ClearData() { m_Series.ClearData(); m_Legend.ClearData(); RefreshChart(); } /// /// Remove legend and serie by name. /// /// the name of serie public virtual void RemoveData(string serieName) { m_Series.Remove(serieName); m_Legend.RemoveData(serieName); RefreshChart(); } /// /// Remove all data from series and legend. /// The series list is also cleared. /// public virtual void RemoveData() { m_Legend.ClearData(); m_Series.RemoveAll(); RefreshChart(); } /// /// Add a serie to serie list. /// /// the name of serie /// the type of serie /// whether to show this serie /// the added serie public virtual Serie AddSerie(string serieName, SerieType type, bool show = true) { m_Legend.AddData(serieName); return m_Series.AddSerie(serieName, type); } /// /// Add a data to serie. /// If serie doesn't exist,will be add to series. /// If serieName doesn't exist in legend,will be add to legend. /// /// the name of serie /// the data to add public virtual void AddData(string serieName, float value) { m_Legend.AddData(serieName); m_Series.AddData(serieName, value, m_MaxCacheDataNumber); RefreshChart(); } /// /// Add a data to serie. /// If serie doesn't exist, the data is ignored. /// /// the index of serie /// the data to add public virtual void AddData(int serieIndex, float value) { m_Series.AddData(serieIndex, value, m_MaxCacheDataNumber); RefreshChart(); } /// /// Update serie data by serie name. /// /// the name of serie /// the data will be update /// the index of data public virtual void UpdateData(string serieName, float value, int dataIndex = 0) { m_Series.UpdateData(serieName, value, dataIndex); RefreshChart(); } /// /// Update serie data by serie index. /// /// the index of serie /// the data will be update /// the index of data public virtual void UpdateData(int serieIndex, float value, int dataIndex = 0) { m_Series.UpdateData(serieIndex, value, dataIndex); RefreshChart(); } /// /// Whether to show serie and legend. /// /// the name of serie /// Active or not public virtual void SetActive(string serieName, bool active) { var serie = m_Series.GetSerie(serieName); if (serie != null) { SetActive(serie.index, active); } } /// /// Whether to show serie and legend. /// /// the index of serie /// Active or not public virtual void SetActive(int serieIndex, bool active) { m_Series.SetActive(serieIndex, active); var serie = m_Series.GetSerie(serieIndex); if (serie != null && !string.IsNullOrEmpty(serie.name)) { var bgColor1 = active ? m_ThemeInfo.GetColor(serie.index) : m_ThemeInfo.legendUnableColor; m_Legend.UpdateButtonColor(serie.name, bgColor1); } } /// /// Whether serie is activated. /// /// the name of serie /// True when activated public virtual bool IsActive(string serieName) { return m_Series.IsActive(serieName); } /// /// Whether serie is activated. /// /// the index of serie /// True when activated public virtual bool IsActive(int serieIndex) { return m_Series.IsActive(serieIndex); } /// /// Redraw chart next frame. /// public void RefreshChart() { m_RefreshChart = true; } /// /// Update chart theme /// /// theme public void UpdateTheme(Theme theme) { this.m_Theme = theme; OnThemeChanged(); RefreshChart(); } protected override void Awake() { if (m_ThemeInfo == null) { m_ThemeInfo = ThemeInfo.Default; } raycastTarget = false; rectTransform.anchorMax = Vector2.zero; rectTransform.anchorMin = Vector2.zero; rectTransform.pivot = Vector2.zero; m_ChartWidth = rectTransform.sizeDelta.x; m_ChartHeight = rectTransform.sizeDelta.y; m_CheckWidth = m_ChartWidth; m_CheckHeight = m_ChartHeight; m_CheckTheme = m_Theme; InitTitle(); InitLegend(); InitTooltip(); } protected virtual void Update() { CheckSize(); CheckTheme(); CheckTile(); CheckLegend(); CheckTooltip(); CheckRefreshChart(); } protected override void OnEnable() { base.OnEnable(); Awake(); } protected override void OnDisable() { base.OnDisable(); ChartHelper.DestoryAllChilds(transform); } #if UNITY_EDITOR protected override void Reset() { var sizeDelta = rectTransform.sizeDelta; if (sizeDelta.x < 580 && sizeDelta.y < 300) { rectTransform.sizeDelta = new Vector2(580, 300); } ChartHelper.DestoryAllChilds(transform); m_ThemeInfo = ThemeInfo.Default; m_Title = Title.defaultTitle; m_Legend = Legend.defaultLegend; m_Tooltip = Tooltip.defaultTooltip; m_Series = Series.defaultSeries; Awake(); } #endif protected override void OnDestroy() { for (int i = transform.childCount - 1; i >= 0; i--) { DestroyImmediate(transform.GetChild(i).gameObject); } } private void InitTitle() { m_Title.OnChanged(); TextAnchor anchor = m_Title.location.textAnchor; Vector2 anchorMin = m_Title.location.anchorMin; Vector2 anchorMax = m_Title.location.anchorMax; Vector2 pivot = m_Title.location.pivot; Vector3 titlePosition = m_Title.location.GetPosition(chartWidth, chartHeight); Vector3 subTitlePosition = -new Vector3(0, m_Title.textFontSize + m_Title.itemGap, 0); float titleWid = chartWidth; var titleObject = ChartHelper.AddObject(s_TitleObjectName, transform, anchorMin, anchorMax, pivot, new Vector2(chartWidth, chartHeight)); titleObject.transform.localPosition = titlePosition; ChartHelper.HideAllObject(titleObject, s_TitleObjectName); Text titleText = ChartHelper.AddTextObject(s_TitleObjectName, titleObject.transform, m_ThemeInfo.font, m_ThemeInfo.textColor, anchor, anchorMin, anchorMax, pivot, new Vector2(titleWid, m_Title.textFontSize), m_Title.textFontSize); titleText.alignment = anchor; titleText.gameObject.SetActive(m_Title.show); titleText.transform.localPosition = Vector2.zero; titleText.text = m_Title.text; Text subText = ChartHelper.AddTextObject(s_TitleObjectName + "_sub", titleObject.transform, m_ThemeInfo.font, m_ThemeInfo.textColor, anchor, anchorMin, anchorMax, pivot, new Vector2(titleWid, m_Title.subTextFontSize), m_Title.subTextFontSize); subText.alignment = anchor; subText.gameObject.SetActive(m_Title.show && !string.IsNullOrEmpty(m_Title.subText)); subText.transform.localPosition = subTitlePosition; subText.text = m_Title.subText; } private void InitLegend() { m_Legend.OnChanged(); ChartHelper.HideAllObject(transform, s_LegendObjectName); TextAnchor anchor = m_Legend.location.textAnchor; Vector2 anchorMin = m_Legend.location.anchorMin; Vector2 anchorMax = m_Legend.location.anchorMax; Vector2 pivot = m_Legend.location.pivot; var legendObject = ChartHelper.AddObject(s_LegendObjectName, transform, anchorMin, anchorMax, pivot, new Vector2(chartWidth, chartHeight)); legendObject.transform.localPosition = m_Legend.location.GetPosition(chartWidth, chartHeight); ChartHelper.HideAllObject(legendObject, s_LegendObjectName); var serieNameList = m_Series.GetSerieNameList(); List datas; if (m_Legend.data.Count > 0) { datas = new List(); for (int i = 0; i < m_Legend.data.Count; i++) { var category = m_Legend.data[i]; if (serieNameList.Contains(category)) datas.Add(category); } } else { datas = serieNameList; } m_Legend.RemoveButton(); for (int i = 0; i < datas.Count; i++) { string legendName = datas[i]; Button btn = ChartHelper.AddButtonObject(s_LegendObjectName + "_" + legendName, legendObject.transform, m_ThemeInfo.font, m_Legend.itemFontSize, m_ThemeInfo.legendTextColor, anchor, anchorMin, anchorMax, pivot, new Vector2(m_Legend.itemWidth, m_Legend.itemHeight)); var bgColor = IsActive(legendName) ? m_ThemeInfo.GetColor(i) : m_ThemeInfo.legendUnableColor; m_Legend.SetButton(legendName, btn, datas.Count); m_Legend.UpdateButtonColor(legendName, bgColor); btn.GetComponentInChildren().text = legendName; ChartHelper.AddEventListener(btn.gameObject, EventTriggerType.PointerDown, (data) => { if (data.selectedObject == null) return; string selectedName = data.selectedObject.name.Split('_')[1]; foreach (var serie in m_Series.GetSeries(selectedName)) { SetActive(serie.index, !serie.show); } OnYMaxValueChanged(); OnLegendButtonClicked(); RefreshChart(); }); } } private void InitTooltip() { var tooltipObject = ChartHelper.AddObject("tooltip", transform, chartAnchorMin, chartAnchorMax, chartPivot, new Vector2(chartWidth, chartHeight)); tooltipObject.transform.localPosition = Vector3.zero; DestroyImmediate(tooltipObject.GetComponent()); var parent = tooltipObject.transform; ChartHelper.HideAllObject(tooltipObject.transform); GameObject content = ChartHelper.AddTooltipContent("content", parent, m_ThemeInfo.font); m_Tooltip.SetObj(tooltipObject); m_Tooltip.SetContentObj(content); m_Tooltip.SetContentBackgroundColor(m_ThemeInfo.tooltipBackgroundColor); m_Tooltip.SetContentTextColor(m_ThemeInfo.tooltipTextColor); m_Tooltip.SetActive(false); } private Vector3 GetLegendPosition(int i) { return m_Legend.location.GetPosition(chartWidth, chartHeight); } protected float GetMaxValue(int index) { return m_Series.GetMaxValue(index); } private void CheckSize() { if (m_CheckWidth != chartWidth || m_CheckHeight != chartHeight) { SetSize(chartWidth, chartHeight); } var sizeDelta = rectTransform.sizeDelta; if (m_CheckWidth != sizeDelta.x || m_CheckHeight != sizeDelta.y) { SetSize(sizeDelta.x, sizeDelta.y); } } private void CheckTheme() { if (m_CheckTheme != m_Theme) { m_CheckTheme = m_Theme; OnThemeChanged(); } } private void CheckTile() { if (!m_CheckTitle.Equals(m_Title)) { m_CheckTitle.Copy(m_Title); OnTitleChanged(); } } private void CheckLegend() { if (m_CheckLegend != m_Legend) { m_CheckLegend.Copy(m_Legend); OnLegendChanged(); } else if (m_Legend.show) { if (m_CheckSerieCount != m_Series.Count) { m_CheckSerieCount = m_Series.Count; m_CheckSerieName.Clear(); var serieNames = m_Series.GetSerieNameList(); foreach (var name in serieNames) m_CheckSerieName.Add(name); OnLegendChanged(); } else if (!ChartHelper.IsValueEqualsList(m_CheckSerieName, m_Series.GetSerieNameList())) { var serieNames = m_Series.GetSerieNameList(); foreach (var name in serieNames) m_CheckSerieName.Add(name); OnLegendChanged(); } } } private void CheckTooltip() { if (!m_Tooltip.show || !m_Tooltip.isInited) { if (m_Tooltip.dataIndex[0] != 0 || m_Tooltip.dataIndex[1] != 0) { m_Tooltip.dataIndex[0] = m_Tooltip.dataIndex[1] = -1; m_Tooltip.SetActive(false); RefreshChart(); } return; } m_Tooltip.dataIndex[0] = m_Tooltip.dataIndex[1] = -1; Vector2 local; if (canvas == null) return; if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, canvas.worldCamera, out local)) { m_Tooltip.SetActive(false); RefreshChart(); return; } if (local.x < 0 || local.x > chartWidth || local.y < 0 || local.y > chartHeight) { m_Tooltip.SetActive(false); RefreshChart(); return; } m_Tooltip.pointerPos = local; CheckTootipArea(local); } protected virtual void CheckTootipArea(Vector2 localPostion) { } protected void CheckRefreshChart() { if (m_RefreshChart) { int tempWid = (int)chartWidth; rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, tempWid - 1); rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, tempWid); m_RefreshChart = false; } } protected virtual void OnSizeChanged() { InitTitle(); InitLegend(); InitTooltip(); } protected virtual void OnThemeChanged() { switch (m_Theme) { case Theme.Dark: m_ThemeInfo.Copy(ThemeInfo.Dark); break; case Theme.Default: m_ThemeInfo.Copy(ThemeInfo.Default); break; case Theme.Light: m_ThemeInfo.Copy(ThemeInfo.Light); break; } InitTitle(); InitLegend(); InitTooltip(); } protected virtual void OnTitleChanged() { InitTitle(); } protected virtual void OnLegendChanged() { InitLegend(); } protected virtual void OnYMaxValueChanged() { } protected virtual void OnLegendButtonClicked() { } protected virtual void RefreshTooltip() { } protected override void OnPopulateMesh(VertexHelper vh) { vh.Clear(); DrawBackground(vh); DrawChart(vh); DrawTooltip(vh); } protected virtual void DrawChart(VertexHelper vh) { } protected virtual void DrawTooltip(VertexHelper vh) { } private void DrawBackground(VertexHelper vh) { // draw bg Vector3 p1 = new Vector3(0, chartHeight); Vector3 p2 = new Vector3(chartWidth, chartHeight); Vector3 p3 = new Vector3(chartWidth, 0); Vector3 p4 = new Vector3(0, 0); ChartHelper.DrawPolygon(vh, p1, p2, p3, p4, m_ThemeInfo.backgroundColor); } public virtual void OnPointerDown(PointerEventData eventData) { } public virtual void OnPointerUp(PointerEventData eventData) { } public virtual void OnPointerEnter(PointerEventData eventData) { } public virtual void OnPointerExit(PointerEventData eventData) { } public virtual void OnBeginDrag(PointerEventData eventData) { } public virtual void OnEndDrag(PointerEventData eventData) { } public virtual void OnDrag(PointerEventData eventData) { } public virtual void OnScroll(PointerEventData eventData) { } } }