/******************************************/ /* */ /* Copyright (c) 2018 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /******************************************/ using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(Vessel), true)] public class VesselDrawer : PropertyDrawer { private bool m_VesselModuleToggle = false; public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { Rect drawRect = pos; drawRect.height = EditorGUIUtility.singleLineHeight; SerializedProperty show = prop.FindPropertyRelative("m_Show"); SerializedProperty m_Shape = prop.FindPropertyRelative("m_Shape"); SerializedProperty m_Center = prop.FindPropertyRelative("m_Center"); SerializedProperty m_Radius = prop.FindPropertyRelative("m_Radius"); SerializedProperty m_ShapeWidth = prop.FindPropertyRelative("m_ShapeWidth"); SerializedProperty m_Gap = prop.FindPropertyRelative("m_Gap"); SerializedProperty m_Smoothness = prop.FindPropertyRelative("m_Smoothness"); SerializedProperty m_AutoColor = prop.FindPropertyRelative("m_AutoColor"); SerializedProperty m_Color = prop.FindPropertyRelative("m_Color"); SerializedProperty m_BackgroundColor = prop.FindPropertyRelative("m_BackgroundColor"); int index = ChartEditorHelper.GetIndexFromPath(prop); ChartEditorHelper.MakeFoldout(ref drawRect, ref m_VesselModuleToggle, "Vessel " + index, show); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; if (m_VesselModuleToggle) { EditorGUI.indentLevel++; EditorGUI.PropertyField(drawRect, m_Shape); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_ShapeWidth); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Gap); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; ChartEditorHelper.MakeTwoField(ref drawRect, pos.width, m_Center, "Center"); EditorGUI.PropertyField(drawRect, m_Radius); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_BackgroundColor); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Color); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_AutoColor); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Smoothness); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.indentLevel--; } } public override float GetPropertyHeight(SerializedProperty prop, GUIContent label) { if (m_VesselModuleToggle) return 10 * EditorGUIUtility.singleLineHeight + 9 * EditorGUIUtility.standardVerticalSpacing; else return EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; } } }