using System.Collections.Generic;
using UnityEngine;
namespace XCharts
{
///
/// the type of symbol.
/// 标记图形的类型。
///
public enum SerieSymbolType
{
///
/// 空心圆。
///
EmptyCircle,
///
/// 圆形。
///
Circle,
///
/// 正方形。
///
Rect,
///
/// 三角形。
///
Triangle,
///
/// 菱形。
///
Diamond,
///
/// 不显示标记。
///
None,
}
///
/// The way to get serie symbol size.
/// 获取标记图形大小的方式。
///
public enum SerieSymbolSizeType
{
///
/// Specify constant for symbol size.
/// 自定义大小。
///
Custom,
///
/// Specify the dataIndex and dataScale to calculate symbol size.
/// 通过 dataIndex 从数据中获取,再乘以一个比例系数 dataScale 。
///
FromData,
///
/// Specify callback function for symbol size.
/// 通过回调函数获取。
///
Callback,
}
///
/// 获取标记大小的回调。
///
///
///
public delegate float SymbolSizeCallback(List data);
///
/// 系列数据项的标记的图形
///
[System.Serializable]
public class SerieSymbol : SubComponent
{
[SerializeField] private SerieSymbolType m_Type = SerieSymbolType.EmptyCircle;
[SerializeField] private SerieSymbolSizeType m_SizeType = SerieSymbolSizeType.Custom;
[SerializeField] private float m_Size = 6f;
[SerializeField] private float m_SelectedSize = 10f;
[SerializeField] private int m_DataIndex = 1;
[SerializeField] private float m_DataScale = 1;
[SerializeField] private float m_SelectedDataScale = 1.5f;
[SerializeField] private SymbolSizeCallback m_SizeCallback;
[SerializeField] private SymbolSizeCallback m_SelectedSizeCallback;
[SerializeField] private Color m_Color;
[SerializeField] [Range(0, 1)] private float m_Opacity = 1;
[SerializeField] private int m_StartIndex;
[SerializeField] private int m_Interval;
[SerializeField] private bool m_ForceShowLast = false;
///
/// the type of symbol.
/// 标记类型。
///
public SerieSymbolType type { get { return m_Type; } set { m_Type = value; } }
///
/// the type of symbol size.
/// 标记图形的大小获取方式。
///
public SerieSymbolSizeType sizeType { get { return m_SizeType; } set { m_SizeType = value; } }
///
/// the size of symbol.
/// 标记的大小。
///
public float size { get { return m_Size; } set { m_Size = value; } }
///
/// the size of selected symbol.
/// 被选中的标记的大小。
///
public float selectedSize { get { return m_SelectedSize; } set { m_SelectedSize = value; } }
///
/// whitch data index is when the sizeType assined as FromData.
/// 当sizeType指定为FromData时,指定的数据源索引。
///
public int dataIndex { get { return m_DataIndex; } set { m_DataIndex = value; } }
///
/// the scale of data when sizeType assined as FromData.
/// 当sizeType指定为FromData时,指定的倍数系数。
///
public float dataScale { get { return m_DataScale; } set { m_DataScale = value; } }
///
/// the scale of selected data when sizeType assined as FromData.
/// 当sizeType指定为FromData时,指定的高亮倍数系数。
///
public float selectedDataScale { get { return m_SelectedDataScale; } set { m_SelectedDataScale = value; } }
///
/// the callback of size when sizeType assined as Callback.
/// 当sizeType指定为Callback时,指定的回调函数。
///
public SymbolSizeCallback sizeCallback { get { return m_SizeCallback; } set { m_SizeCallback = value; } }
///
/// the callback of size when sizeType assined as Callback.
/// 当sizeType指定为Callback时,指定的高亮回调函数。
///
public SymbolSizeCallback selectedSizeCallback { get { return m_SelectedSizeCallback; } set { m_SelectedSizeCallback = value; } }
///
/// the color of symbol,default from serie.
/// 标记图形的颜色,默认和系列一致。
///
public Color color { get { return m_Color; } set { m_Color = value; } }
///
/// the opacity of color.
/// 图形标记的透明度。
///
public float opacity { get { return m_Opacity; } set { m_Opacity = value; } }
///
/// the index start to show symbol.
/// 开始显示图形标记的索引。
///
public int startIndex { get { return m_StartIndex; } set { m_StartIndex = value; } }
///
/// the interval of show symbol.
/// 显示图形标记的间隔。0表示显示所有标签,1表示隔一个隔显示一个标签,以此类推。
///
public int interval { get { return m_Interval; } set { m_Interval = value; } }
///
/// whether to show the last symbol.
/// 是否强制显示最后一个图形标记。
///
public bool forceShowLast { get { return m_ForceShowLast; } set { m_ForceShowLast = value; } }
private List m_AnimationSize = new List() { 0, 5, 10 };
///
/// the setting for effect scatter.
/// 带有涟漪特效动画的散点图的动画参数。
///
public List animationSize { get { return m_AnimationSize; } }
///
/// 根据指定的sizeType获得标记的大小
///
///
///
public float GetSize(List data)
{
if (data == null) return size;
switch (m_SizeType)
{
case SerieSymbolSizeType.Custom:
return size;
case SerieSymbolSizeType.FromData:
if (dataIndex >= 0 && dataIndex < data.Count)
{
return data[dataIndex] * m_DataScale;
}
else
{
return size;
}
case SerieSymbolSizeType.Callback:
if (sizeCallback != null) return sizeCallback(data);
else return size;
default: return size;
}
}
///
/// 根据sizeType获得高亮时的标记大小
///
///
///
public float GetSelectedSize(List data)
{
if (data == null) return selectedSize;
switch (m_SizeType)
{
case SerieSymbolSizeType.Custom:
return selectedSize;
case SerieSymbolSizeType.FromData:
if (dataIndex >= 0 && dataIndex < data.Count)
{
return data[dataIndex] * m_SelectedDataScale;
}
else
{
return selectedSize;
}
case SerieSymbolSizeType.Callback:
if (selectedSizeCallback != null) return selectedSizeCallback(data);
else return selectedSize;
default: return selectedSize;
}
}
public bool ShowSymbol(int dataIndex, int dataCount)
{
if (type == SerieSymbolType.None) return false;
if (dataIndex < startIndex) return false;
if (m_Interval <= 0) return true;
if (m_ForceShowLast && dataIndex == dataCount - 1) return true;
return (dataIndex - startIndex) % (m_Interval + 1) == 0;
}
}
}