using UnityEngine;
using System;
namespace XCharts
{
///
/// 支持从json格式的字符串中导入数据
///
public class JsonDataSupport : IJsonData, ISerializationCallbackReceiver
{
[SerializeField] protected string m_JsonData;
[SerializeField] protected bool m_DataFromJson;
///
/// json格式的字符串数据
///
///
public string jsonData { get { return m_JsonData; } set { m_JsonData = value; ParseJsonData(value); } }
public void OnAfterDeserialize()
{
if (m_DataFromJson)
{
ParseJsonData(m_JsonData);
m_DataFromJson = false;
}
}
public void OnBeforeSerialize()
{
}
public virtual void ParseJsonData(string json)
{
throw new Exception("no support yet");
}
}
}