using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts { [AddComponentMenu("XCharts/LineChart", 13)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] public class LineChart : CoordinateChart { #if UNITY_EDITOR protected override void Reset() { base.Reset(); m_Title.text = "LineChart"; m_Tooltip.type = Tooltip.Type.Line; RemoveData(); AddSerie(SerieType.Line, "serie1"); for (int i = 0; i < 5; i++) { AddXAxisData("x" + (i + 1)); AddData(0, UnityEngine.Random.Range(10, 90)); } } #endif } }