/************************************************/ /* */ /* Copyright (c) 2018 - 2021 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /************************************************/ using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(IconStyle), true)] public class IconStyleDrawer : BasePropertyDrawer { public override string ClassName { get { return "IconStyle"; } } public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { base.OnGUI(pos, prop, label); if (MakeFoldout(prop, "m_Show")) { ++EditorGUI.indentLevel; PropertyField(prop, "m_Layer"); PropertyField(prop, "m_Align"); PropertyField(prop, "m_Sprite"); PropertyField(prop, "m_Color"); PropertyField(prop, "m_Width"); PropertyField(prop, "m_Height"); PropertyField(prop, "m_Offset"); PropertyField(prop, "m_AutoHideWhenLabelEmpty"); --EditorGUI.indentLevel; } } } }