/************************************************/ /* */ /* Copyright (c) 2018 - 2021 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /************************************************/ using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(Arrow), true)] public class ArrowDrawer : BasePropertyDrawer { public override string ClassName { get { return "Arrow"; } } public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { base.OnGUI(pos, prop, label); if (MakeFoldout(prop, "")) { ++EditorGUI.indentLevel; PropertyField(prop, "m_Width"); PropertyField(prop, "m_Height"); PropertyField(prop, "m_Offset"); PropertyField(prop, "m_Dent"); PropertyField(prop, "m_Color"); --EditorGUI.indentLevel; } } } [CustomPropertyDrawer(typeof(LineArrow), true)] public class LineArrowStyleDrawer : BasePropertyDrawer { public override string ClassName { get { return "LineArrow"; } } public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { base.OnGUI(pos, prop, label); if (MakeFoldout(prop, "m_Show")) { ++EditorGUI.indentLevel; PropertyField(prop, "m_Position"); PropertyField(prop, "m_Arrow"); --EditorGUI.indentLevel; } } } }