using System;
using System.Collections.Generic;
using UnityEngine;
namespace XCharts
{
///
/// Split area of axis in grid area, not shown by default.
/// 坐标轴在 grid 区域中的分隔区域,默认不显示。
///
[Serializable]
public class AxisSplitArea
{
[SerializeField] private bool m_Show;
[SerializeField] private List m_Color;
///
/// Set this to true to show the splitArea.
/// 是否显示分隔区域。
///
public bool show { get { return m_Show; } set { m_Show = value; } }
///
/// Color of split area. SplitArea color could also be set in color array,
/// which the split lines would take as their colors in turns.
/// Dark and light colors in turns are used by default.
/// 分隔区域颜色。分隔区域会按数组中颜色的顺序依次循环设置颜色。默认是一个深浅的间隔色。
///
public List color { get { return m_Color; } set { m_Color = value; } }
public static AxisSplitArea defaultSplitArea
{
get
{
return new AxisSplitArea()
{
m_Show = false,
m_Color = new List(){
new Color32(250,250,250,77),
new Color32(200,200,200,77)
}
};
}
}
public Color getColor(int index)
{
var i = index % color.Count;
return color[i];
}
}
}