/******************************************/ /* */ /* Copyright (c) 2018 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /******************************************/ using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts { public partial class CoordinateChart { protected void DrawLinePoint(VertexHelper vh) { var clip = m_Series.IsAnyClipSerie(); for (int n = 0; n < m_Series.Count; n++) { var serie = m_Series.GetSerie(n); if (serie.type != SerieType.Line) continue; if (!serie.show || serie.symbol.type == SerieSymbolType.None) continue; var count = serie.dataPoints.Count; for (int i = 0; i < count; i++) { if (!serie.symbol.ShowSymbol(i, count)) continue; if (serie.lineArrow.show) { if (serie.lineArrow.position == LineArrow.Position.Start && i == 0) continue; if (serie.lineArrow.position == LineArrow.Position.End && i == count - 1) continue; } Vector3 p = serie.dataPoints[i]; bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i)) || serie.data[i].highlighted || serie.highlighted; float symbolSize = highlight ? serie.symbol.selectedSize : serie.symbol.size; var symbolColor = serie.GetSymbolColor(m_ThemeInfo, n, highlight); symbolSize = serie.animation.GetSysmbolSize(symbolSize); CheckClipAndDrawSymbol(vh, serie.symbol.type, symbolSize, serie.lineStyle.width, p, symbolColor, serie.symbol.gap, clip); } } } protected void DrawLineArrow(VertexHelper vh) { for (int n = 0; n < m_Series.Count; n++) { var serie = m_Series.GetSerie(n); if (serie.type != SerieType.Line) continue; if (!serie.show || !serie.lineArrow.show) continue; if (serie.dataPoints.Count < 2) return; Color lineColor = serie.GetLineColor(m_ThemeInfo, n, false); switch (serie.lineArrow.position) { case LineArrow.Position.End: var dataPoints = serie.GetUpSmoothList(serie.dataCount - 1); if (dataPoints.Count < 2) dataPoints = serie.dataPoints; var startPos = dataPoints[dataPoints.Count - 2]; var arrowPos = dataPoints[dataPoints.Count - 1]; ChartDrawer.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width, serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor); break; case LineArrow.Position.Start: dataPoints = serie.GetUpSmoothList(1); if (dataPoints.Count < 2) dataPoints = serie.dataPoints; startPos = dataPoints[1]; arrowPos = dataPoints[0]; ChartDrawer.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width, serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor); break; } } } protected void DrawXLineSerie(VertexHelper vh, Serie serie, int colorIndex, ref List seriesHig) { if (!IsActive(serie.index)) return; if (serie.animation.HasFadeOut()) return; var showData = serie.GetDataList(m_DataZoom); if (showData.Count <= 0) return; Color lineColor = serie.GetLineColor(m_ThemeInfo, colorIndex, false); Color srcAreaColor = serie.GetAreaColor(m_ThemeInfo, colorIndex, false); Color srcAreaToColor = serie.GetAreaToColor(m_ThemeInfo, colorIndex, false); Color highlightAreaColor = serie.GetAreaColor(m_ThemeInfo, colorIndex, true); Color highlightAreaToColor = serie.GetAreaToColor(m_ThemeInfo, colorIndex, true); Color areaColor, areaToColor; Vector3 lp = Vector3.zero, np = Vector3.zero, llp = Vector3.zero, nnp = Vector3.zero; var yAxis = m_YAxises[serie.axisIndex]; var xAxis = m_XAxises[serie.axisIndex]; var zeroPos = new Vector3(coordinateX, coordinateY + yAxis.runtimeZeroYOffset); var isStack = m_Series.IsStack(serie.stack, SerieType.Line); if (!xAxis.show) xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count]; float scaleWid = xAxis.GetDataWidth(coordinateWidth, showData.Count, m_DataZoom); float startX = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = serie.maxShow > 0 ? (serie.maxShow > showData.Count ? showData.Count : serie.maxShow) : showData.Count; int i; if (seriesHig.Count < serie.minShow) { for (i = 0; i < serie.minShow; i++) { seriesHig.Add(0); } } int rate = 1; var sampleDist = serie.sampleDist; if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (coordinateWidth / sampleDist)); if (rate < 1) rate = 1; var includeLastData = false; var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage : DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate); var dataChanging = false; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); for (i = serie.minShow; i < maxCount; i += rate) { if (i == maxCount - 1) includeLastData = true; if (i >= seriesHig.Count) { for (int j = 0; j < rate; j++) seriesHig.Add(0); } float yValue = SampleValue(ref showData, serie.sampleType, rate, serie.minShow, maxCount, totalAverage, i, dataChangeDuration, ref dataChanging); seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np, dataChangeDuration); serie.dataPoints.Add(np); } if (dataChanging) { RefreshChart(); } if (!includeLastData) { i = maxCount - 1; seriesHig.Add(0); float yValue = showData[i].GetCurrData(1, dataChangeDuration); seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np, dataChangeDuration); serie.dataPoints.Add(np); } if (serie.dataPoints.Count <= 0) { return; } lp = serie.dataPoints[0]; int dataCount = serie.dataPoints.Count; float currDetailProgress = lp.x; float totalDetailProgress = serie.dataPoints[dataCount - 1].x; serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress); Vector3 firstLastPos = Vector3.zero, lastNextPos = Vector3.zero; if (serie.minShow > 0 && serie.minShow < showData.Count) { i = serie.minShow - 1; float yValue = showData[i].GetCurrData(1, dataChangeDuration); GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref firstLastPos, dataChangeDuration); } else { firstLastPos = lp; } if (serie.maxShow > 0 && serie.maxShow < showData.Count) { i = serie.maxShow; float yValue = showData[i].GetCurrData(1, dataChangeDuration); GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref lastNextPos, dataChangeDuration); } else { lastNextPos = serie.dataPoints[serie.dataPoints.Count - 1]; } for (i = 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; serie.ClearSmoothList(i); if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; if (serie.areaStyle.tooltipHighlight && m_Tooltip.show && i <= m_Tooltip.runtimeDataIndex[0]) { areaColor = highlightAreaColor; areaToColor = highlightAreaToColor; } else { areaColor = srcAreaColor; areaToColor = srcAreaToColor; } switch (serie.lineType) { case LineType.Normal: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawNormalLine(vh, serie, xAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Smooth: case LineType.SmoothDash: llp = i > 1 ? serie.dataPoints[i - 2] : firstLastPos; nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : lastNextPos; isFinish = DrawSmoothLine(vh, serie, xAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos); break; case LineType.StepStart: case LineType.StepMiddle: case LineType.StepEnd: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawStepLine(vh, serie, xAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Dash: case LineType.Dot: case LineType.DashDot: case LineType.DashDotDot: DrawOtherLine(vh, serie, xAxis, lp, np, i, lineColor, areaColor, areaToColor, zeroPos); break; } if (isFinish) serie.animation.SetDataFinish(i); lp = np; } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(totalDetailProgress); serie.animation.CheckSymbol(serie.symbol.size); m_IsPlayingAnimation = true; RefreshChart(); } } private float DataAverage(ref List showData, SampleType sampleType, int minCount, int maxCount, int rate) { var totalAverage = 0f; if (rate > 1 && sampleType == SampleType.Peak) { var total = 0f; for (int i = minCount; i < maxCount; i++) { total += showData[i].data[1]; } totalAverage = total / (maxCount - minCount); } return totalAverage; } private float SampleValue(ref List showData, SampleType sampleType, int rate, int minCount, int maxCount, float totalAverage, int index, float dataChangeDuration, ref bool dataChanging) { if (rate <= 1 || index == minCount) { if (showData[index].IsDataChanged()) dataChanging = true; return showData[index].GetCurrData(1, dataChangeDuration); } switch (sampleType) { case SampleType.Sum: case SampleType.Average: float total = 0; for (int i = index; i > index - rate; i--) { total += showData[i].GetCurrData(1, dataChangeDuration); if (showData[i].IsDataChanged()) dataChanging = true; } if (sampleType == SampleType.Average) return total / rate; else return total; case SampleType.Max: float max = float.MinValue; for (int i = index; i > index - rate; i--) { var value = showData[i].GetCurrData(1, dataChangeDuration); if (value > max) max = value; if (showData[i].IsDataChanged()) dataChanging = true; } return max; case SampleType.Min: float min = float.MaxValue; for (int i = index; i > index - rate; i--) { var value = showData[i].GetCurrData(1, dataChangeDuration); if (value < min) min = value; if (showData[i].IsDataChanged()) dataChanging = true; } return min; case SampleType.Peak: max = float.MinValue; min = float.MaxValue; total = 0; for (int i = index; i > index - rate; i--) { var value = showData[i].GetCurrData(1, dataChangeDuration); total += value; if (value < min) min = value; if (value > max) max = value; if (showData[i].IsDataChanged()) dataChanging = true; } var average = total / rate; if (average >= totalAverage) return max; else return min; } if (showData[index].IsDataChanged()) dataChanging = true; return showData[index].GetCurrData(1, dataChangeDuration); } private float GetDataPoint(Axis xAxis, Axis yAxis, List showData, float yValue, float startX, int i, float scaleWid, float serieHig, ref Vector3 np, float duration) { float xDataHig, yDataHig; float xMinValue = xAxis.GetCurrMinValue(duration); float xMaxValue = xAxis.GetCurrMaxValue(duration); float yMinValue = yAxis.GetCurrMinValue(duration); float yMaxValue = yAxis.GetCurrMaxValue(duration); if (xAxis.IsValue() || xAxis.IsLog()) { float xValue = i > showData.Count - 1 ? 0 : showData[i].data[0]; float pX = coordinateX + xAxis.axisLine.width; float pY = serieHig + coordinateY + xAxis.axisLine.width; if (xAxis.IsLog()) { int minIndex = xAxis.runtimeMinLogIndex; float nowIndex = xAxis.GetLogValue(xValue); xDataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * coordinateWidth; } else { if ((xMaxValue - xMinValue) <= 0) xDataHig = 0; else xDataHig = (xValue - xMinValue) / (xMaxValue - xMinValue) * coordinateWidth; } if (yAxis.IsLog()) { int minIndex = yAxis.runtimeMinLogIndex; float nowIndex = yAxis.GetLogValue(yValue); yDataHig = (nowIndex - minIndex) / (yAxis.splitNumber - 1) * coordinateHeight; } else { if ((yMaxValue - yMinValue) <= 0) yDataHig = 0; else yDataHig = (yValue - yMinValue) / (yMaxValue - yMinValue) * coordinateHeight; } np = new Vector3(pX + xDataHig, pY + yDataHig); } else { float pX = startX + i * scaleWid; float pY = serieHig + coordinateY + yAxis.axisLine.width; if (yAxis.IsLog()) { int minIndex = yAxis.runtimeMinLogIndex; float nowIndex = yAxis.GetLogValue(yValue); yDataHig = (nowIndex - minIndex) / (yAxis.splitNumber - 1) * coordinateHeight; } else { if ((yMaxValue - yMinValue) <= 0) yDataHig = 0; else yDataHig = (yValue - yMinValue) / (yMaxValue - yMinValue) * coordinateHeight; } np = new Vector3(pX, pY + yDataHig); } return yDataHig; } protected void DrawYLineSerie(VertexHelper vh, Serie serie, int colorIndex, ref List seriesHig) { if (!IsActive(serie.index)) return; if (serie.animation.HasFadeOut()) return; var showData = serie.GetDataList(m_DataZoom); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; Vector3 llp = Vector3.zero; Vector3 nnp = Vector3.zero; Color lineColor = serie.GetLineColor(m_ThemeInfo, colorIndex, false); Color srcAreaColor = serie.GetAreaColor(m_ThemeInfo, colorIndex, false); Color srcAreaToColor = serie.GetAreaToColor(m_ThemeInfo, colorIndex, false); Color highlightAreaColor = serie.GetAreaColor(m_ThemeInfo, colorIndex, true); Color highlightAreaToColor = serie.GetAreaToColor(m_ThemeInfo, colorIndex, true); Color areaColor, areaToColor; var xAxis = m_XAxises[serie.axisIndex]; var yAxis = m_YAxises[serie.axisIndex]; var zeroPos = new Vector3(coordinateX + xAxis.runtimeZeroXOffset, coordinateY); var isStack = m_Series.IsStack(serie.stack, SerieType.Line); if (!yAxis.show) yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count]; float scaleWid = yAxis.GetDataWidth(coordinateHeight, showData.Count, m_DataZoom); float startY = coordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = serie.maxShow > 0 ? (serie.maxShow > showData.Count ? showData.Count : serie.maxShow) : showData.Count; int i = 0; if (seriesHig.Count < serie.minShow) { for (i = 0; i < serie.minShow; i++) { seriesHig.Add(0); } } int rate = 1; var sampleDist = serie.sampleDist; if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (coordinateWidth / sampleDist)); if (rate < 1) rate = 1; var dataChanging = false; float dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); float xMinValue = xAxis.GetCurrMinValue(dataChangeDuration); float xMaxValue = xAxis.GetCurrMaxValue(dataChangeDuration); for (i = serie.minShow; i < maxCount; i += rate) { if (i >= seriesHig.Count) { for (int j = 0; j < rate; j++) seriesHig.Add(0); } float value = showData[i].GetCurrData(1, dataChangeDuration); float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width; float dataHig = 0; if (xAxis.IsLog()) { int minIndex = xAxis.runtimeMinLogIndex; float nowIndex = xAxis.GetLogValue(value); dataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * coordinateWidth; } else { dataHig = (value - xMinValue) / (xMaxValue - xMinValue) * coordinateWidth; } np = new Vector3(pX + dataHig, pY); serie.dataPoints.Add(np); seriesHig[i] += dataHig; if (showData[i].IsDataChanged()) dataChanging = true; } if (dataChanging) { RefreshChart(); } if (maxCount % rate != 0) { i = maxCount - 1; seriesHig.Add(0); float value = showData[i].GetCurrData(1, dataChangeDuration); float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width; float dataHig = 0; if (xAxis.IsLog()) { int minIndex = xAxis.runtimeMinLogIndex; float nowIndex = xAxis.GetLogValue(value); dataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * coordinateWidth; } else { dataHig = (value - xMinValue) / (xMaxValue - xMinValue) * coordinateWidth; } np = new Vector3(pX + dataHig, pY); serie.dataPoints.Add(np); seriesHig[i] += dataHig; } lp = serie.dataPoints[0]; int dataCount = serie.dataPoints.Count; float currDetailProgress = lp.y; float totalDetailProgress = serie.dataPoints[dataCount - 1].y; serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress); for (i = 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; serie.ClearSmoothList(i); if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; if (serie.areaStyle.tooltipHighlight && m_Tooltip.show && i < m_Tooltip.runtimeDataIndex[0]) { areaColor = highlightAreaColor; areaToColor = highlightAreaToColor; } else { areaColor = srcAreaColor; areaToColor = srcAreaToColor; } switch (serie.lineType) { case LineType.Normal: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawNormalLine(vh, serie, yAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Smooth: case LineType.SmoothDash: llp = i > 1 ? serie.dataPoints[i - 2] : lp; nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawSmoothLine(vh, serie, yAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos); break; case LineType.StepStart: case LineType.StepMiddle: case LineType.StepEnd: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawStepLine(vh, serie, yAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Dash: ChartDrawer.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.Dot: ChartDrawer.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDot: ChartDrawer.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDotDot: ChartDrawer.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; } if (isFinish) serie.animation.SetDataFinish(i); lp = np; } if (!serie.animation.IsFinish()) { float total = totalDetailProgress - dataCount * serie.lineStyle.width * 0.5f; serie.animation.CheckProgress(total); serie.animation.CheckSymbol(serie.symbol.size); m_IsPlayingAnimation = true; RefreshChart(); } } private Vector3 stPos1, stPos2, lastDir, lastDnPos; private bool DrawNormalLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; var lineWidth = serie.lineStyle.width; var ySmall = Mathf.Abs(lp.y - np.y) < lineWidth * 3; var xSmall = Mathf.Abs(lp.x - np.x) < lineWidth * 3; if ((isYAxis && ySmall) || (!isYAxis && xSmall)) { if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; CheckClipAndDrawLine(vh, lp, np, serie.lineStyle.width, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, lp, np, axis, zeroPos, areaColor, areaToColor, Vector3.zero); } return true; } var lastSerie = m_Series.GetLastStackSerie(serie); Vector3 dnPos, upPos1, upPos2, dir1v, dir2v; bool isDown; var dir1 = (np - lp).normalized; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1); if (np != nnp) { var dir2 = (nnp - np).normalized; var dir3 = (dir1 + dir2).normalized; var normal = Vector3.Cross(dir1, dir2); isDown = isYAxis ? normal.z >= 0 : normal.z <= 0; var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2; var diff = serie.lineStyle.width / Mathf.Sin(angle); var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized * (isYAxis ? -1 : 1); dir2v = Vector3.Cross(dir2, Vector3.forward).normalized * (isYAxis ? -1 : 1); dnPos = np + (isDown ? dirDp : -dirDp) * diff; upPos1 = np + (isDown ? -dir1v : dir1v) * serie.lineStyle.width; upPos2 = np + (isDown ? -dir2v : dir2v) * serie.lineStyle.width; lastDir = dir1; } else { isDown = Vector3.Cross(dir1, lastDir).z <= 0; if (isYAxis) isDown = !isDown; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1); upPos1 = np - dir1v * serie.lineStyle.width; upPos2 = np + dir1v * serie.lineStyle.width; dnPos = isDown ? upPos2 : upPos1; } if (dataIndex == 1) { stPos1 = lp - dir1v * serie.lineStyle.width; stPos2 = lp + dir1v * serie.lineStyle.width; } var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); var dist = Vector3.Distance(lp, np); int segment = (int)(dist / m_Settings.lineSegmentDistance); if (segment <= 3) segment = (int)(dist / lineWidth); smoothPoints.Clear(); smoothDownPoints.Clear(); smoothPoints.Add(stPos1); smoothDownPoints.Add(stPos2); var start = lp; Vector3 ltp1 = Vector3.zero, ltp2 = Vector3.zero; bool isBreak = false; bool isStart = false; for (int i = 1; i < segment; i++) { var cp = lp + dir1 * (dist * i / segment); if (serie.animation.CheckDetailBreak(cp, isYAxis)) isBreak = true; var tp1 = cp - dir1v * serie.lineStyle.width; var tp2 = cp + dir1v * serie.lineStyle.width; if (isDown) { if (!isBreak) { if (!isStart) { if ((isYAxis && tp1.y > lastDnPos.y) || (!isYAxis && tp1.x > lastDnPos.x) || dataIndex == 1 || IsValue()) { isStart = true; CheckClipAndDrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor, serie.clip); } } else { if (i == segment - 1) { if (np != nnp) { CheckClipAndDrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, upPos1, upPos2, dnPos, lineColor, serie.clip); } else CheckClipAndDrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor, serie.clip); } else { if ((isYAxis && tp2.y < dnPos.y) || (!isYAxis && tp2.x < dnPos.x) || IsValue()) { CheckClipAndDrawLine(vh, start, cp, serie.lineStyle.width, lineColor, serie.clip); } else { CheckClipAndDrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, upPos1, upPos2, dnPos, lineColor, serie.clip); i = segment; } } } } if (isYAxis) { if (tp1.y > lastDnPos.y || dataIndex == 1 || IsValue()) smoothPoints.Add(tp1); if (tp2.y < dnPos.y || IsValue()) smoothDownPoints.Add(tp2); } else { if (tp1.x > lastDnPos.x || dataIndex == 1 || IsValue()) smoothPoints.Add(tp1); if (tp2.x < dnPos.x || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2); } } else { if (!isBreak) { if (!isStart) { if ((isYAxis && tp2.y > lastDnPos.y) || (!isYAxis && tp2.x > lastDnPos.x) || dataIndex == 1 || IsValue()) { isStart = true; CheckClipAndDrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor, serie.clip); } } else { if (i == segment - 1) { if (np != nnp) { CheckClipAndDrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, dnPos, upPos2, upPos1, lineColor, serie.clip); } else CheckClipAndDrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor, serie.clip); } else { if ((isYAxis && tp1.y < dnPos.y) || (!isYAxis && tp1.x < dnPos.x) || IsValue()) CheckClipAndDrawLine(vh, start, cp, serie.lineStyle.width, lineColor, serie.clip); else { CheckClipAndDrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, dnPos, upPos2, upPos1, lineColor, serie.clip); i = segment; } } } } if (isYAxis) { if (tp1.y < dnPos.y || IsValue()) smoothPoints.Add(tp1); if (tp2.y > lastDnPos.y || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2); } else { if (tp1.x < dnPos.x || IsValue()) smoothPoints.Add(tp1); if (tp2.x > lastDnPos.x || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2); } } start = cp; ltp1 = tp1; ltp2 = tp2; } if (!isBreak) { if (isDown) { smoothPoints.Add(upPos1); smoothPoints.Add(upPos2); smoothDownPoints.Add(dnPos); } else { smoothPoints.Add(dnPos); if (isYAxis) { smoothDownPoints.Add(np != nnp ? upPos1 : upPos2); smoothDownPoints.Add(np != nnp ? upPos2 : upPos1); } else { smoothDownPoints.Add(np != nnp ? upPos1 : upPos2); smoothDownPoints.Add(np != nnp ? upPos2 : upPos1); } } } if (serie.areaStyle.show) { if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, axis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor); } else { var points = ((isYAxis && lp.x < zeroPos.x) || (!isYAxis && lp.y < zeroPos.y)) ? smoothPoints : smoothDownPoints; Vector3 aep = isYAxis ? new Vector3(zeroPos.x, zeroPos.y + coordinateHeight) : new Vector3(zeroPos.x + coordinateWidth, zeroPos.y); var cross = ChartHelper.GetIntersection(points[0], points[points.Count - 1], zeroPos, aep); if (cross == Vector3.zero || smoothDownPoints.Count <= 3) { Vector3 sp = points[0]; Vector3 ep; for (int i = 1; i < points.Count; i++) { ep = points[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { var sp1 = smoothDownPoints[1]; var ep1 = smoothDownPoints[smoothDownPoints.Count - 2]; var axisUpStart = zeroPos + (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisUpEnd = axisUpStart + (isYAxis ? Vector3.up * coordinateHeight : Vector3.right * coordinateWidth); var axisDownStart = zeroPos - (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisDownEnd = axisDownStart + (isYAxis ? Vector3.up * coordinateHeight : Vector3.right * coordinateWidth); var luPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); var ldPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); sp1 = smoothPoints[1]; ep1 = smoothPoints[smoothPoints.Count - 2]; var ruPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); var rdPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); Vector3 sp, ep; if (luPos == Vector3.zero || ldPos == Vector3.zero || ruPos == Vector3.zero || rdPos == Vector3.zero) { sp = points[0]; for (int i = 1; i < points.Count; i++) { ep = points[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { if ((isYAxis && lp.x >= zeroPos.x) || (!isYAxis && lp.y >= zeroPos.y)) { sp = smoothDownPoints[0]; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if (luPos == Vector3.zero) { sp = ep; continue; } if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x)) { var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y); CheckClipAndDrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor, serie.clip); break; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } sp = smoothPoints[0]; bool first = false; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if ((isYAxis && ep.y <= rdPos.y) || (!isYAxis && ep.x <= rdPos.x)) continue; if (rdPos == Vector3.zero) { sp = ep; continue; } if (!first) { first = true; var tp = isYAxis ? new Vector3(rdPos.x, ep.y) : new Vector3(ep.x, rdPos.y); CheckClipAndDrawTriangle(vh, rdPos, tp, ep, areaToColor, areaToColor, areaColor, serie.clip); sp = ep; continue; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { sp = smoothPoints[0]; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if (rdPos == Vector3.zero) { sp = ep; continue; } if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x)) { var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y); CheckClipAndDrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor, serie.clip); break; } if (rdPos != Vector3.zero) DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } sp = smoothDownPoints[0]; bool first = false; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if ((isYAxis && ep.y < luPos.y) || (!isYAxis && ep.x < luPos.x)) continue; if (luPos == Vector3.zero) { sp = ep; continue; } if (!first) { first = true; var tp = isYAxis ? new Vector3(luPos.x, ep.y) : new Vector3(ep.x, luPos.y); CheckClipAndDrawTriangle(vh, ep, luPos, tp, areaColor, areaToColor, areaToColor, serie.clip); sp = ep; continue; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } } } } } stPos1 = isDown ? upPos2 : dnPos; stPos2 = isDown ? dnPos : upPos2; lastDnPos = dnPos; return !isBreak; } private void DrawPolygonToZero(VertexHelper vh, Vector3 sp, Vector3 ep, Axis axis, Vector3 zeroPos, Color areaColor, Color areaToColor, Vector3 areaDiff) { float diff = 0; if (axis is YAxis) { var isLessthan0 = (sp.x < zeroPos.x || ep.x < zeroPos.x); diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width; if (isLessthan0) areaDiff = -areaDiff; ChartDrawer.DrawPolygon(vh, new Vector3(zeroPos.x + diff, sp.y), new Vector3(zeroPos.x + diff, ep.y), ep + areaDiff, sp + areaDiff, areaToColor, areaColor); } else { var isLessthan0 = (sp.y < zeroPos.y || ep.y < zeroPos.y); diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width; if (isLessthan0) areaDiff = -areaDiff; if (isLessthan0) { ChartDrawer.DrawPolygon(vh, ep + areaDiff, sp + areaDiff, new Vector3(sp.x, zeroPos.y + diff), new Vector3(ep.x, zeroPos.y + diff), areaColor, areaToColor); } else { ChartDrawer.DrawPolygon(vh, sp + areaDiff, ep + areaDiff, new Vector3(ep.x, zeroPos.y + diff), new Vector3(sp.x, zeroPos.y + diff), areaColor, areaToColor); } } } private List posList = new List(); private bool DrawOtherLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; var lineWidth = serie.lineStyle.width; posList.Clear(); switch (serie.lineType) { case LineType.Dash: ChartDrawer.DrawDashLine(vh, lp, np, lineWidth, lineColor, 15, 7, posList); break; case LineType.Dot: ChartDrawer.DrawDotLine(vh, lp, np, lineWidth, lineColor, 5, 5, posList); break; case LineType.DashDot: ChartDrawer.DrawDashDotLine(vh, lp, np, lineWidth, lineColor, 15, 15, posList); break; case LineType.DashDotDot: ChartDrawer.DrawDashDotDotLine(vh, lp, np, lineWidth, lineColor, 15, 20, posList); break; } if (serie.areaStyle.show && !isYAxis && posList.Count > 0) { lp = posList[0]; var value = serie.GetSerieData(dataIndex).data[1]; for (int i = 0; i < posList.Count; i++) { np = posList[i]; var start = new Vector3(lp.x, value > 0 ? (lp.y - lineWidth) : (lp.y + lineWidth)); var end = new Vector3(np.x, value > 0 ? (np.y - lineWidth) : (np.y + lineWidth)); DrawPolygonToZero(vh, start, end, axis, zeroPos, areaColor, areaToColor, Vector3.zero); lp = np; } } return true; } private List bezierPoints = new List(); private Vector3 smoothStartPosUp, smoothStartPosDn; private bool DrawSmoothLine(VertexHelper vh, Serie serie, Axis xAxis, Vector3 lp, Vector3 np, Vector3 llp, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, bool isStack, Vector3 zeroPos) { bool isYAxis = xAxis is YAxis; var lineWidth = serie.lineStyle.width; var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); if (isYAxis) ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, m_Settings.lineSmoothness, m_Settings.lineSmoothStyle); else ChartHelper.GetBezierList(ref bezierPoints, lp, np, llp, nnp, m_Settings.lineSmoothness, m_Settings.lineSmoothStyle); Vector3 start, to; if (serie.lineType == LineType.SmoothDash) { for (int i = 0; i < bezierPoints.Count - 2; i += 2) { start = bezierPoints[i]; to = bezierPoints[i + 1]; CheckClipAndDrawLine(vh, start, to, lineWidth, lineColor, serie.clip); } return true; } start = bezierPoints[0]; var dir = bezierPoints[1] - start; var dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1); var diff = dir1v * lineWidth; var startUp = start - diff; var startDn = start + diff; Vector3 toUp, toDn, tnp, tlp; bool isFinish = true; if (dataIndex > 1) { CheckClipAndDrawTriangle(vh, smoothStartPosUp, startUp, lp, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, smoothStartPosDn, startDn, lp, lineColor, serie.clip); smoothPoints.Add(smoothStartPosUp); smoothDownPoints.Add(smoothStartPosDn); } else { smoothPoints.Add(startUp); smoothDownPoints.Add(startDn); } for (int k = 1; k < bezierPoints.Count; k++) { to = bezierPoints[k]; if (serie.animation.CheckDetailBreak(to, isYAxis)) { isFinish = false; break; } dir = to - start; dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1); diff = dir1v * lineWidth; toUp = to - diff; toDn = to + diff; if (isYAxis) CheckClipAndDrawPolygon(vh, startDn, toDn, toUp, startUp, lineColor, serie.clip); else CheckClipAndDrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor, serie.clip); smoothPoints.Add(toUp); smoothDownPoints.Add(toDn); if (k == bezierPoints.Count - 1) { smoothStartPosUp = toUp; smoothStartPosDn = toDn; } if (serie.areaStyle.show && (serie.index == 0 || !isStack)) { if (k == 1 && dataIndex > 1) { startDn = smoothStartPosDn; } if (isYAxis) { if (start.x > zeroPos.x && to.x > zeroPos.x) { tnp = new Vector3(zeroPos.x + xAxis.axisLine.width, toDn.y); tlp = new Vector3(zeroPos.x + xAxis.axisLine.width, startDn.y); CheckClipAndDrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor, serie.clip); } else if (start.x < zeroPos.x && to.x < zeroPos.x) { tnp = new Vector3(zeroPos.x - xAxis.axisLine.width, toUp.y); tlp = new Vector3(zeroPos.x - xAxis.axisLine.width, startUp.y); CheckClipAndDrawPolygon(vh, tnp, tlp, startUp, toUp, areaToColor, areaColor, serie.clip); } } else { if (start.y > zeroPos.y && to.y > zeroPos.y) { tnp = new Vector3(toDn.x, zeroPos.y + xAxis.axisLine.width); tlp = new Vector3(startDn.x, zeroPos.y + xAxis.axisLine.width); CheckClipAndDrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor, serie.clip); } else if (start.y < zeroPos.y && to.y < zeroPos.y) { tnp = new Vector3(toUp.x, zeroPos.y - xAxis.axisLine.width); tlp = new Vector3(startUp.x, zeroPos.y - xAxis.axisLine.width); CheckClipAndDrawPolygon(vh, tlp, tnp, toUp, startUp, areaToColor, areaColor, serie.clip); } } } start = to; startUp = toUp; startDn = toDn; } if (serie.areaStyle.show) { var lastSerie = m_Series.GetLastStackSerie(serie); if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, xAxis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor); } } return isFinish; } private void DrawStackArea(VertexHelper vh, Serie serie, Axis axis, List smoothPoints, List lastSmoothPoints, Color lineColor, Color areaColor, Color areaToColor) { if (!serie.areaStyle.show || lastSmoothPoints.Count <= 0) return; Vector3 start, to; var isYAxis = axis is YAxis; var lastCount = 1; start = smoothPoints[0]; for (int k = 1; k < smoothPoints.Count; k++) { to = smoothPoints[k]; if (serie.animation.CheckDetailBreak(to, isYAxis)) break; Vector3 tnp, tlp; if (k == smoothPoints.Count - 1) { if (k < lastSmoothPoints.Count - 1) { tnp = lastSmoothPoints[lastCount - 1]; CheckClipAndDrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor, serie.clip); while (lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor, serie.clip); lastCount++; tnp = tlp; } start = to; continue; } } if (lastCount >= lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, to, start, tlp, areaColor, areaColor, areaToColor, serie.clip); start = to; continue; } tnp = lastSmoothPoints[lastCount]; var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x; if (Math.Abs(diff) < 1) { tlp = lastSmoothPoints[lastCount - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawPolygon(vh, start, to, tnp, tlp, areaColor, areaToColor, serie.clip); lastCount++; } else { if (diff < 0) { tnp = lastSmoothPoints[lastCount - 1]; CheckClipAndDrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor, serie.clip); while (diff < 0 && lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor, serie.clip); lastCount++; diff = isYAxis ? tlp.y - to.y : tlp.x - to.x; tnp = tlp; } } else { tlp = lastSmoothPoints[lastCount - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, start, to, tlp, areaColor, areaColor, areaToColor, serie.clip); } } start = to; } if (lastCount < lastSmoothPoints.Count) { var p1 = lastSmoothPoints[lastCount - 1]; var p2 = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (!serie.animation.CheckDetailBreak(p1, isYAxis)) { CheckClipAndDrawTriangle(vh, p1, start, p2, areaToColor, areaColor, areaToColor, serie.clip); } } } private List linePointList = new List(); private bool DrawStepLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; float lineWidth = serie.lineStyle.width; Vector3 start, end, middle, middleZero, middle1, middle2; Vector3 sp, ep, diff1, diff2; var areaDiff = isYAxis ? Vector3.left * lineWidth : Vector3.down * lineWidth; switch (serie.lineType) { case LineType.StepStart: middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y); diff1 = (middle - lp).normalized * lineWidth; diff2 = (np - middle).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; if (Vector3.Distance(lp, middle) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); sp = ep; } CheckClipAndDrawPolygon(vh, middle, lineWidth, lineColor, serie.clip); } else { if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip); CheckClipAndDrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor, serie.clip); } if (serie.areaStyle.show) { if (Vector3.Dot(middle - lp, middleZero - middle) >= 0) { DrawPolygonToZero(vh, middle - diff2, middle + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff); } else if (dataIndex == 1) { DrawPolygonToZero(vh, lp - diff2, lp + diff2, axis, zeroPos, areaColor, areaToColor, Vector3.zero); } } ChartHelper.GetPointList(ref linePointList, middle + diff2, end, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (nnp != np) { if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip); bool flag = ((isYAxis && nnp.x > np.x && np.x > zeroPos.x) || (!isYAxis && nnp.y > np.y && np.y > zeroPos.y)); if (serie.areaStyle.show && flag) { DrawPolygonToZero(vh, np - diff2, np + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff); } } break; case LineType.StepMiddle: middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y); middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle1.y) : new Vector3(middle1.x, zeroPos.y); diff1 = (middle1 - lp).normalized * lineWidth; diff2 = (middle2 - middle1).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; //draw lp to middle1 if (Vector3.Distance(lp, middle1) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle1 - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(middle1, isYAxis)) return false; CheckClipAndDrawPolygon(vh, middle1, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show && Vector3.Dot(middleZero - middle1, middle2 - middle1) <= 0) { DrawPolygonToZero(vh, middle1 - diff1, middle1 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip); CheckClipAndDrawLine(vh, lp + diff1, middle1 + diff1, lineWidth, lineColor, serie.clip); } //draw middle1 to middle2 if (Vector3.Distance(middle1, middle2) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle1 + diff2, middle2 - diff2, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); sp = ep; } CheckClipAndDrawPolygon(vh, middle2, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show && Vector3.Dot(middleZero - middle2, middle2 - middle1) >= 0) { DrawPolygonToZero(vh, middle2 - diff1, middle2 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { CheckClipAndDrawLine(vh, middle1 + diff2, middle2 + diff2, lineWidth, lineColor, serie.clip); } //draw middle2 to np if (Vector3.Distance(middle2, np) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle2 + diff1, np - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { CheckClipAndDrawLine(vh, middle1 + diff1, middle1 + diff1, lineWidth, lineColor, serie.clip); } break; case LineType.StepEnd: middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y); diff1 = (middle - lp).normalized * lineWidth; diff2 = (np - middle).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; if (Vector3.Distance(lp, middle) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(middle, isYAxis)) return false; CheckClipAndDrawPolygon(vh, middle, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show && Vector3.Dot(np - middle, middleZero - middle) <= 0) { DrawPolygonToZero(vh, middle - diff1, middle + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip); CheckClipAndDrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor, serie.clip); } if (Vector3.Distance(middle, np) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle + diff2, end, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); sp = ep; } if (nnp != np) CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip); } else { CheckClipAndDrawLine(vh, middle + diff2, np + diff2, lineWidth, lineColor, serie.clip); } bool flag2 = ((isYAxis && middle.x > np.x && np.x > zeroPos.x) || (!isYAxis && middle.y > np.y && np.y > zeroPos.y)); if (serie.areaStyle.show && flag2) { DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } break; } return true; } } }