using UnityEngine; namespace XCharts { [AddComponentMenu("XCharts/PieChart", 15)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] public class PieChart : BaseChart { #if UNITY_EDITOR protected override void Reset() { base.Reset(); var legend = GetOrAddChartComponent(); legend.show = true; RemoveData(); Pie.AddDefaultSerie(this, GenerateDefaultSerieName()); } #endif } }