/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using System.Collections.Generic;
using UnityEngine;
namespace XCharts
{
///
/// Settings related to gauge pointer.
/// 仪表盘指针相关设置。
///
[System.Serializable]
public class GaugePointer : SubComponent
{
[SerializeField] private bool m_Show = true;
[SerializeField] private float m_Length = 0.8f;
[SerializeField] private float m_Width = 15;
///
/// 是否显示指针。
///
public bool show { get { return m_Show; } set { m_Show = value; } }
///
/// 指针长度。可以是绝对值,也可以是相对于半径的百分比(0-1的浮点数)
///
///
public float length { get { return m_Length; } set { m_Length = value; } }
///
/// 指针宽度。
///
///
public float width { get { return m_Width; } set { m_Width = value; } }
}
}