/******************************************/ /* */ /* Copyright (c) 2018 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /******************************************/ using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(GaugePointer), true)] public class GaugePointerDrawer : PropertyDrawer { private Dictionary m_Toggle = new Dictionary(); public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { Rect drawRect = pos; drawRect.height = EditorGUIUtility.singleLineHeight; SerializedProperty show = prop.FindPropertyRelative("m_Show"); SerializedProperty m_Width = prop.FindPropertyRelative("m_Width"); SerializedProperty m_Length = prop.FindPropertyRelative("m_Length"); ChartEditorHelper.MakeFoldout(ref drawRect, ref m_Toggle, prop, "Gauge Pointer", show, false); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; if (ChartEditorHelper.IsToggle(m_Toggle, prop)) { ++EditorGUI.indentLevel; EditorGUI.PropertyField(drawRect, m_Width); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_Length); --EditorGUI.indentLevel; } } public override float GetPropertyHeight(SerializedProperty prop, GUIContent label) { if (ChartEditorHelper.IsToggle(m_Toggle, prop)) { return 3 * EditorGUIUtility.singleLineHeight + 2 * EditorGUIUtility.standardVerticalSpacing; } else { return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing; } } } }