using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts { public partial class CoordinateChart { protected void DrawLinePoint(VertexHelper vh) { for (int n = 0; n < m_Series.Count; n++) { var serie = m_Series.GetSerie(n); if (serie.type != SerieType.Line) continue; if (!serie.show || serie.symbol.type == SerieSymbolType.None) continue; var count = serie.dataPoints.Count; for (int i = 0; i < count; i++) { if (serie.lineArrow.show) { if (serie.lineArrow.position == LineArrow.Position.Start && i == 0) continue; if (serie.lineArrow.position == LineArrow.Position.End && i == count - 1) continue; } Vector3 p = serie.dataPoints[i]; bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i)) || serie.data[i].highlighted || serie.highlighted; float symbolSize = highlight ? serie.symbol.selectedSize : serie.symbol.size; var symbolColor = serie.GetSymbolColor(m_ThemeInfo, n, highlight); symbolSize = serie.animation.GetSysmbolSize(symbolSize); DrawSymbol(vh, serie.symbol.type, symbolSize, serie.lineStyle.width, p, symbolColor); } } } protected void DrawLineArrow(VertexHelper vh) { for (int n = 0; n < m_Series.Count; n++) { var serie = m_Series.GetSerie(n); if (serie.type != SerieType.Line) continue; if (!serie.show || !serie.lineArrow.show) continue; if (serie.dataPoints.Count < 2) return; Color lineColor = serie.GetLineColor(m_ThemeInfo, n, false); switch (serie.lineArrow.position) { case LineArrow.Position.End: var dataPoints = serie.GetUpSmoothList(serie.dataCount - 1); if (dataPoints.Count < 2) dataPoints = serie.dataPoints; var startPos = dataPoints[dataPoints.Count - 2]; var arrowPos = dataPoints[dataPoints.Count - 1]; ChartHelper.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width, serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor); break; case LineArrow.Position.Start: dataPoints = serie.GetUpSmoothList(1); if (dataPoints.Count < 2) dataPoints = serie.dataPoints; startPos = dataPoints[1]; arrowPos = dataPoints[0]; ChartHelper.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width, serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor); break; } } } protected void DrawXLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref List seriesHig) { if (!IsActive(serie.index)) return; var showData = serie.GetDataList(m_DataZoom); if (showData.Count <= 0) return; Color lineColor = serie.GetLineColor(m_ThemeInfo, serieIndex, false); Color areaColor = serie.GetAreaColor(m_ThemeInfo, serieIndex, false); Color areaToColor = serie.GetAreaToColor(m_ThemeInfo, serieIndex, false); Vector3 lp = Vector3.zero, np = Vector3.zero, llp = Vector3.zero, nnp = Vector3.zero; var yAxis = m_YAxises[serie.axisIndex]; var xAxis = m_XAxises[serie.axisIndex]; var zeroPos = new Vector3(coordinateX, coordinateY + yAxis.zeroYOffset); var lastSerie = m_Series.GetSerie(serie.index - 1); var isStack = m_Series.IsStack(serie.stack, SerieType.Line); if (!xAxis.show) xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count]; float scaleWid = xAxis.GetDataWidth(coordinateWid, m_DataZoom); float startX = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > showData.Count ? showData.Count : maxShowDataNumber) : showData.Count; int i; if (seriesHig.Count < minShowDataNumber) { for (i = 0; i < minShowDataNumber; i++) { seriesHig.Add(0); } } int rate = 1; var sampleDist = serie.lineSampleDist; if (sampleDist > 0) rate = (int)((maxCount - minShowDataNumber) / (coordinateWid / sampleDist)); if (rate < 1) rate = 1; for (i = minShowDataNumber; i < maxCount; i += rate) { if (i >= seriesHig.Count) { for (int j = 0; j < rate; j++) seriesHig.Add(0); } float yValue = showData[i].data[1]; seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np); serie.dataPoints.Add(np); } if (maxCount % rate != 0) { i = maxCount - 1; seriesHig.Add(0); float yValue = showData[i].data[1]; seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np); serie.dataPoints.Add(np); } if (serie.dataPoints.Count <= 0) { return; } lp = serie.dataPoints[0]; int dataCount = serie.dataPoints.Count; float currDetailProgress = lp.x; float totalDetailProgress = serie.dataPoints[dataCount - 1].x; serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress); for (i = 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; serie.ClearSmoothList(i); if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; switch (serie.lineType) { case LineType.Normal: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawNormalLine(vh, serieIndex, serie, xAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Smooth: llp = i > 1 ? serie.dataPoints[i - 2] : lp; nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawSmoothLine(vh, serieIndex, serie, xAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos); break; case LineType.StepStart: case LineType.StepMiddle: case LineType.StepEnd: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawStepLine(vh, serieIndex, serie, xAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Dash: ChartHelper.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.Dot: ChartHelper.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDot: ChartHelper.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDotDot: ChartHelper.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; } if (isFinish) serie.animation.SetDataFinish(i); lp = np; } if (!serie.animation.IsFinish()) { float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1; float speed = totalDetailProgress / duration; float symbolSpeed = serie.symbol.size / duration; serie.animation.CheckProgress(Time.deltaTime * speed); serie.animation.CheckSymbol(Time.deltaTime * symbolSpeed, serie.symbol.size); RefreshChart(); } } private float GetDetailProgress(Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 llp, Vector3 nnp, bool fine) { var isYAxis = axis is YAxis; float progress = 0; switch (serie.lineType) { case LineType.Normal: var lineWidth = serie.lineStyle.width; var ySmall = Mathf.Abs(lp.y - np.y) < lineWidth * 3; var xSmall = Mathf.Abs(lp.x - np.x) < lineWidth * 3; if ((isYAxis && ySmall) || (!isYAxis && xSmall)) { progress = 1; } else { progress = Vector3.Distance(lp, np) / 3f - 1; } break; case LineType.Smooth: ChartHelper.GetBezierList(ref bezierPoints, null, lp, np, llp, nnp, fine, lineSmoothStyle); if (bezierPoints.Count > 0) progress = bezierPoints.Count - 1; break; case LineType.StepStart: var middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y); progress = (Vector3.Distance(middle, np)) / 3f - 1; break; case LineType.StepMiddle: var middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y); var middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y); progress = (Vector3.Distance(lp, middle1) + Vector3.Distance(middle2, np)) / 3f - 1; break; case LineType.StepEnd: middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y); progress = Vector3.Distance(lp, middle) / 3f - 1; break; } return progress; } private float GetDataPoint(Axis xAxis, Axis yAxis, List showData, float yValue, float startX, int i, float scaleWid, float serieHig, ref Vector3 np) { float xDataHig, yDataHig; if (xAxis.IsValue()) { float xValue = i > showData.Count - 1 ? 0 : showData[i].data[0]; float pX = coordinateX + xAxis.axisLine.width; float pY = serieHig + coordinateY + xAxis.axisLine.width; if ((xAxis.maxValue - xAxis.minValue) <= 0) xDataHig = 0; else xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; if ((yAxis.maxValue - yAxis.minValue) <= 0) yDataHig = 0; else yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig; np = new Vector3(pX + xDataHig, pY + yDataHig); } else { float pX = startX + i * scaleWid; float pY = serieHig + coordinateY + yAxis.axisLine.width; if ((yAxis.maxValue - yAxis.minValue) <= 0) yDataHig = 0; else yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig; np = new Vector3(pX, pY + yDataHig); } return yDataHig; } protected void DrawYLineSerie(VertexHelper vh, int serieIndex, Serie serie, ref List seriesHig) { if (!IsActive(serie.index)) return; var showData = serie.GetDataList(m_DataZoom); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; Vector3 llp = Vector3.zero; Vector3 nnp = Vector3.zero; Color lineColor = serie.GetLineColor(m_ThemeInfo, serieIndex, false); Color areaColor = serie.GetAreaColor(m_ThemeInfo, serieIndex, false); Color areaToColor = serie.GetAreaToColor(m_ThemeInfo, serieIndex, false); var xAxis = m_XAxises[serie.axisIndex]; var yAxis = m_YAxises[serie.axisIndex]; var zeroPos = new Vector3(coordinateX + xAxis.zeroXOffset, coordinateY); var lastSerie = m_Series.GetSerie(serieIndex - 1); var isStack = m_Series.IsStack(serie.stack, SerieType.Line); if (!yAxis.show) yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count]; float scaleWid = yAxis.GetDataWidth(coordinateHig, m_DataZoom); float startY = coordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > showData.Count ? showData.Count : maxShowDataNumber) : showData.Count; int i = 0; if (seriesHig.Count < minShowDataNumber) { for (i = 0; i < minShowDataNumber; i++) { seriesHig.Add(0); } } var fine = isStack && m_Series.IsAnyGradientSerie(serie.stack); int rate = 1; var sampleDist = serie.lineSampleDist; if (sampleDist > 0) rate = (int)((maxCount - minShowDataNumber) / (coordinateWid / sampleDist)); if (rate < 1) rate = 1; for (i = minShowDataNumber; i < maxCount; i += rate) { if (i >= seriesHig.Count) { for (int j = 0; j < rate; j++) seriesHig.Add(0); } float value = showData[i].data[1]; float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width; float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; np = new Vector3(pX + dataHig, pY); serie.dataPoints.Add(np); seriesHig[i] += dataHig; } if (maxCount % rate != 0) { i = maxCount - 1; seriesHig.Add(0); float value = showData[i].data[1]; float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + yAxis.axisLine.width; float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; np = new Vector3(pX + dataHig, pY); serie.dataPoints.Add(np); seriesHig[i] += dataHig; } lp = serie.dataPoints[0]; int dataCount = serie.dataPoints.Count; float currDetailProgress = lp.y; float totalDetailProgress = serie.dataPoints[dataCount - 1].y; serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress); for (i = 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; serie.ClearSmoothList(i); if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; switch (serie.lineType) { case LineType.Normal: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawNormalLine(vh, serieIndex, serie, yAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Smooth: llp = i > 1 ? serie.dataPoints[i - 2] : lp; nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawSmoothLine(vh, serieIndex, serie, yAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos); break; case LineType.StepStart: case LineType.StepMiddle: case LineType.StepEnd: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawStepLine(vh, serieIndex, serie, yAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Dash: ChartHelper.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.Dot: ChartHelper.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDot: ChartHelper.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDotDot: ChartHelper.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; } if (isFinish) serie.animation.SetDataFinish(i); lp = np; } if (!serie.animation.IsFinish()) { float duration = serie.animation.duration > 0 ? (float)serie.animation.duration / 1000 : 1; float speed = (totalDetailProgress - dataCount * serie.lineStyle.width * 0.5f) / duration; float symbolSpeed = serie.symbol.size / duration; serie.animation.CheckProgress(Time.deltaTime * speed); serie.animation.CheckSymbol(Time.deltaTime * symbolSpeed, serie.symbol.size); RefreshChart(); } } private Vector3 stPos1, stPos2, lastDir, lastDnPos; private bool DrawNormalLine(VertexHelper vh, int serieIndex, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; var lineWidth = serie.lineStyle.width; var ySmall = Mathf.Abs(lp.y - np.y) < lineWidth * 3; var xSmall = Mathf.Abs(lp.x - np.x) < lineWidth * 3; if ((isYAxis && ySmall) || (!isYAxis && xSmall)) { if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; ChartHelper.DrawLine(vh, lp, np, serie.lineStyle.width, lineColor); if (serie.areaStyle.show) { DrawPolygonToZero(vh, lp, np, axis, zeroPos, areaColor, areaToColor, Vector3.zero); } return true; } var lastSerie = m_Series.GetLastStackSerie(serie); Vector3 dnPos, upPos1, upPos2, dir1v, dir2v; bool isDown; var dir1 = (np - lp).normalized; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1); float cut = 0; if (np != nnp) { var dir2 = (nnp - np).normalized; var dir3 = (dir1 + dir2).normalized; var normal = Vector3.Cross(dir1, dir2); isDown = isYAxis ? normal.z >= 0 : normal.z <= 0; var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2; var diff = serie.lineStyle.width / Mathf.Sin(angle); cut = serie.lineStyle.width / Mathf.Tan(angle); var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized * (isYAxis ? -1 : 1); dir2v = Vector3.Cross(dir2, Vector3.forward).normalized * (isYAxis ? -1 : 1); dnPos = np + (isDown ? dirDp : -dirDp) * diff; upPos1 = np + (isDown ? -dir1v : dir1v) * serie.lineStyle.width; upPos2 = np + (isDown ? -dir2v : dir2v) * serie.lineStyle.width; lastDir = dir1; } else { isDown = Vector3.Cross(dir1, lastDir).z <= 0; if (isYAxis) isDown = !isDown; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1); upPos1 = np - dir1v * serie.lineStyle.width; upPos2 = np + dir1v * serie.lineStyle.width; dnPos = isDown ? upPos2 : upPos1; } if (dataIndex == 1) { stPos1 = lp - dir1v * serie.lineStyle.width; stPos2 = lp + dir1v * serie.lineStyle.width; } var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); var dist = Vector3.Distance(lp, np); var fine = m_Series.IsAnyGradientSerie(serie.stack); var tick = fine ? 3f : 3f; // 3f:30f int segment = (int)(dist / tick); if (segment <= 3) segment = (int)(dist / lineWidth); smoothPoints.Clear(); smoothDownPoints.Clear(); smoothPoints.Add(stPos1); smoothDownPoints.Add(stPos2); var start = lp; Vector3 ltp1 = Vector3.zero, ltp2 = Vector3.zero; bool isBreak = false; bool isStart = false; for (int i = 1; i < segment; i++) { var cp = lp + dir1 * (dist * i / segment); if (serie.animation.CheckDetailBreak(cp, isYAxis)) isBreak = true; var tp1 = cp - dir1v * serie.lineStyle.width; var tp2 = cp + dir1v * serie.lineStyle.width; if (isDown) { if (!isBreak) { if (!isStart) { if ((isYAxis && tp1.y > lastDnPos.y) || (!isYAxis && tp1.x > lastDnPos.x) || dataIndex == 1 || IsValue()) { isStart = true; ChartHelper.DrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor); } } else { if (i == segment - 1) { if (np != nnp) { ChartHelper.DrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor); ChartHelper.DrawTriangle(vh, upPos1, upPos2, dnPos, lineColor); } else ChartHelper.DrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor); } else { if ((isYAxis && tp2.y < dnPos.y) || (!isYAxis && tp2.x < dnPos.x) || IsValue()) { ChartHelper.DrawLine(vh, start, cp, serie.lineStyle.width, lineColor); } else { ChartHelper.DrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor); ChartHelper.DrawTriangle(vh, upPos1, upPos2, dnPos, lineColor); i = segment; } } } } if (isYAxis) { if (tp1.y > lastDnPos.y || dataIndex == 1 || IsValue()) smoothPoints.Add(tp1); if (tp2.y < dnPos.y || IsValue()) smoothDownPoints.Add(tp2); } else { if (tp1.x > lastDnPos.x || dataIndex == 1 || IsValue()) smoothPoints.Add(tp1); if (tp2.x < dnPos.x || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2); } } else { if (!isBreak) { if (!isStart) { if ((isYAxis && tp2.y > lastDnPos.y) || (!isYAxis && tp2.x > lastDnPos.x) || dataIndex == 1 || IsValue()) { isStart = true; ChartHelper.DrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor); } } else { if (i == segment - 1) { if (np != nnp) { ChartHelper.DrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor); ChartHelper.DrawTriangle(vh, dnPos, upPos2, upPos1, lineColor); } else ChartHelper.DrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor); } else { if ((isYAxis && tp1.y < dnPos.y) || (!isYAxis && tp1.x < dnPos.x) || IsValue()) ChartHelper.DrawLine(vh, start, cp, serie.lineStyle.width, lineColor); else { ChartHelper.DrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor); ChartHelper.DrawTriangle(vh, dnPos, upPos2, upPos1, lineColor); i = segment; } } } } if (isYAxis) { if (tp1.y < dnPos.y || IsValue()) smoothPoints.Add(tp1); if (tp2.y > lastDnPos.y || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2); } else { if (tp1.x < dnPos.x || IsValue()) smoothPoints.Add(tp1); if (tp2.x > lastDnPos.x || dataIndex == 1 || IsValue()) smoothDownPoints.Add(tp2); } } start = cp; ltp1 = tp1; ltp2 = tp2; } if (!isBreak) { if (isDown) { smoothPoints.Add(upPos1); smoothPoints.Add(upPos2); smoothDownPoints.Add(dnPos); } else { smoothPoints.Add(dnPos); if (isYAxis) { smoothDownPoints.Add(np != nnp ? upPos1 : upPos2); smoothDownPoints.Add(np != nnp ? upPos2 : upPos1); } else { smoothDownPoints.Add(np != nnp ? upPos1 : upPos2); smoothDownPoints.Add(np != nnp ? upPos2 : upPos1); } } } if (serie.areaStyle.show) { if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, axis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor); } else { var points = ((isYAxis && lp.x < zeroPos.x) || (!isYAxis && lp.y < zeroPos.y)) ? smoothPoints : smoothDownPoints; Vector3 aep = isYAxis ? new Vector3(zeroPos.x, zeroPos.y + coordinateHig) : new Vector3(zeroPos.x + coordinateWid, zeroPos.y); var cross = ChartHelper.GetIntersection(points[0], points[points.Count - 1], zeroPos, aep); if (cross == Vector3.zero || smoothDownPoints.Count <= 3) { Vector3 sp = points[0]; Vector3 ep; for (int i = 1; i < points.Count; i++) { ep = points[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { var sp1 = smoothDownPoints[1]; var ep1 = smoothDownPoints[smoothDownPoints.Count - 2]; var axisUpStart = zeroPos + (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisUpEnd = axisUpStart + (isYAxis ? Vector3.up * coordinateHig : Vector3.right * coordinateWid); var axisDownStart = zeroPos - (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisDownEnd = axisDownStart + (isYAxis ? Vector3.up * coordinateHig : Vector3.right * coordinateWid); var luPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); var ldPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); sp1 = smoothPoints[1]; ep1 = smoothPoints[smoothPoints.Count - 2]; var ruPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); var rdPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); Vector3 sp, ep; if (luPos == Vector3.zero || ldPos == Vector3.zero || ruPos == Vector3.zero || rdPos == Vector3.zero) { sp = points[0]; for (int i = 1; i < points.Count; i++) { ep = points[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { if ((isYAxis && lp.x >= zeroPos.x) || (!isYAxis && lp.y >= zeroPos.y)) { sp = smoothDownPoints[0]; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if (luPos == Vector3.zero) { sp = ep; continue; } if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x)) { var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y); ChartHelper.DrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor); break; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } sp = smoothPoints[0]; bool first = false; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if ((isYAxis && ep.y <= rdPos.y) || (!isYAxis && ep.x <= rdPos.x)) continue; if (rdPos == Vector3.zero) { sp = ep; continue; } if (!first) { first = true; var tp = isYAxis ? new Vector3(rdPos.x, ep.y) : new Vector3(ep.x, rdPos.y); ChartHelper.DrawTriangle(vh, rdPos, tp, ep, areaToColor, areaToColor, areaColor); sp = ep; continue; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { sp = smoothPoints[0]; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if (rdPos == Vector3.zero) { sp = ep; continue; } if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x)) { var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y); ChartHelper.DrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor); break; } if (rdPos != Vector3.zero) DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } sp = smoothDownPoints[0]; bool first = false; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if ((isYAxis && ep.y < luPos.y) || (!isYAxis && ep.x < luPos.x)) continue; if (luPos == Vector3.zero) { sp = ep; continue; } if (!first) { first = true; var tp = isYAxis ? new Vector3(luPos.x, ep.y) : new Vector3(ep.x, luPos.y); ChartHelper.DrawTriangle(vh, ep, luPos, tp, areaColor, areaToColor, areaToColor); sp = ep; continue; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } } } } } stPos1 = isDown ? upPos2 : dnPos; stPos2 = isDown ? dnPos : upPos2; lastDnPos = dnPos; return !isBreak; } private void DrawPolygonToZero(VertexHelper vh, Vector3 sp, Vector3 ep, Axis axis, Vector3 zeroPos, Color areaColor, Color areaToColor, Vector3 areaDiff) { float diff = 0; if (axis is YAxis) { var isLessthan0 = (sp.x < zeroPos.x || ep.x < zeroPos.x); diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width; if (isLessthan0) areaDiff = -areaDiff; ChartHelper.DrawPolygon(vh, new Vector3(zeroPos.x + diff, sp.y), new Vector3(zeroPos.x + diff, ep.y), ep + areaDiff, sp + areaDiff, areaToColor, areaColor); } else { var isLessthan0 = (sp.y < zeroPos.y || ep.y < zeroPos.y); diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width; if (isLessthan0) areaDiff = -areaDiff; if (isLessthan0) { ChartHelper.DrawPolygon(vh, ep + areaDiff, sp + areaDiff, new Vector3(sp.x, zeroPos.y + diff), new Vector3(ep.x, zeroPos.y + diff), areaColor, areaToColor); } else { ChartHelper.DrawPolygon(vh, sp + areaDiff, ep + areaDiff, new Vector3(ep.x, zeroPos.y + diff), new Vector3(sp.x, zeroPos.y + diff), areaColor, areaToColor); } } } private List bezierPoints = new List(); private Vector3 smoothStartPosUp, smoothStartPosDn; private bool DrawSmoothLine(VertexHelper vh, int serieIndex, Serie serie, Axis xAxis, Vector3 lp, Vector3 np, Vector3 llp, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, bool isStack, Vector3 zeroPos) { bool isYAxis = xAxis is YAxis; var lineWidth = serie.lineStyle.width; var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); var fine = isStack && m_Series.IsAnyGradientSerie(serie.stack); if (isYAxis) ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, fine, lineSmoothStyle); else ChartHelper.GetBezierList(ref bezierPoints, vh, lp, np, llp, nnp, fine, lineSmoothStyle); Vector3 start, to; start = bezierPoints[0]; var dir = bezierPoints[1] - start; var dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1); var diff = dir1v * lineWidth; var startUp = start - diff; var startDn = start + diff; Vector3 toUp, toDn, tnp, tlp; smoothPoints.Add(startUp); smoothDownPoints.Add(startDn); bool isFinish = true; if (dataIndex > 1) { ChartHelper.DrawTriangle(vh, smoothStartPosUp, startUp, lp, lineColor); ChartHelper.DrawTriangle(vh, smoothStartPosDn, startDn, lp, lineColor); } for (int k = 1; k < bezierPoints.Count; k++) { to = bezierPoints[k]; if (serie.animation.CheckDetailBreak(to, isYAxis)) { isFinish = false; break; } dir = to - start; dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1); diff = dir1v * lineWidth; toUp = to - diff; toDn = to + diff; if (isYAxis) ChartHelper.DrawPolygon(vh, startDn, toDn, toUp, startUp, lineColor); else ChartHelper.DrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor); smoothPoints.Add(toUp); smoothDownPoints.Add(toDn); if (k == bezierPoints.Count - 1) { smoothStartPosUp = toUp; smoothStartPosDn = toDn; } if (serie.areaStyle.show && (serieIndex == 0 || !isStack)) { if (isYAxis) { if (start.x > zeroPos.x && to.x > zeroPos.x) { tnp = new Vector3(zeroPos.x + xAxis.axisLine.width, toDn.y); tlp = new Vector3(zeroPos.x + xAxis.axisLine.width, startDn.y); ChartHelper.DrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor); } else if (start.x < zeroPos.x && to.x < zeroPos.x) { tnp = new Vector3(zeroPos.x - xAxis.axisLine.width, toUp.y); tlp = new Vector3(zeroPos.x - xAxis.axisLine.width, startUp.y); ChartHelper.DrawPolygon(vh, tnp, tlp, startUp, toUp, areaToColor, areaColor); } } else { if (start.y > zeroPos.y && to.y > zeroPos.y) { tnp = new Vector3(toDn.x, zeroPos.y + xAxis.axisLine.width); tlp = new Vector3(startDn.x, zeroPos.y + xAxis.axisLine.width); ChartHelper.DrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor); } else if (start.y < zeroPos.y && to.y < zeroPos.y) { tnp = new Vector3(toUp.x, zeroPos.y - xAxis.axisLine.width); tlp = new Vector3(startUp.x, zeroPos.y - xAxis.axisLine.width); ChartHelper.DrawPolygon(vh, tlp, tnp, toUp, startUp, areaToColor, areaColor); } } } start = to; startUp = toUp; startDn = toDn; } if (serie.areaStyle.show) { var lastSerie = m_Series.GetLastStackSerie(serie); if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, xAxis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor); } } return isFinish; } private void DrawStackArea(VertexHelper vh, Serie serie, Axis axis, List smoothPoints, List lastSmoothPoints, Color lineColor, Color areaColor, Color areaToColor) { if (!serie.areaStyle.show || lastSmoothPoints.Count <= 0) return; Vector3 start, to; var isYAxis = axis is YAxis; var lastCount = 1; start = smoothPoints[0]; for (int k = 1; k < smoothPoints.Count; k++) { to = smoothPoints[k]; if (serie.animation.CheckDetailBreak(to, isYAxis)) break; Vector3 tnp, tlp; if (k == smoothPoints.Count - 1) { if (k < lastSmoothPoints.Count - 1) { tnp = lastSmoothPoints[lastCount - 1]; ChartHelper.DrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor); while (lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; ChartHelper.DrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor); lastCount++; tnp = tlp; } start = to; continue; } } if (lastCount >= lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; ChartHelper.DrawTriangle(vh, to, start, tlp, areaColor, areaColor, areaToColor); start = to; continue; } tnp = lastSmoothPoints[lastCount]; var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x; if (Math.Abs(diff) < 1) { tlp = lastSmoothPoints[lastCount - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; ChartHelper.DrawPolygon(vh, start, to, tnp, tlp, areaColor, areaToColor); lastCount++; } else { if (diff < 0) { tnp = lastSmoothPoints[lastCount - 1]; ChartHelper.DrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor); while (diff < 0 && lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; ChartHelper.DrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor); lastCount++; diff = isYAxis ? tlp.y - to.y : tlp.x - to.x; tnp = tlp; } } else { tlp = lastSmoothPoints[lastCount - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; ChartHelper.DrawTriangle(vh, start, to, tlp, areaColor, areaColor, areaToColor); } } start = to; } if (lastCount < lastSmoothPoints.Count) { var p1 = lastSmoothPoints[lastCount - 1]; var p2 = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (!serie.animation.CheckDetailBreak(p1, isYAxis)) { ChartHelper.DrawTriangle(vh, p1, start, p2, areaToColor, areaColor, areaToColor); } } } private List linePointList = new List(); private bool DrawStepLine(VertexHelper vh, int serieIndex, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; float lineWidth = serie.lineStyle.width; Vector3 start, end, middle, middleZero, middle1, middle2; Vector3 sp, ep, diff1, diff2; var areaDiff = isYAxis ? Vector3.left * lineWidth : Vector3.down * lineWidth; switch (serie.lineType) { case LineType.StepStart: middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y); diff1 = (middle - lp).normalized * lineWidth; diff2 = (np - middle).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; if (Vector3.Distance(lp, middle) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle - diff1, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); sp = ep; } ChartHelper.DrawPolygon(vh, middle, lineWidth, lineColor); } else { if (dataIndex == 1) ChartHelper.DrawPolygon(vh, lp, lineWidth, lineColor); ChartHelper.DrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor); } if (serie.areaStyle.show) { if (Vector3.Dot(middle - lp, middleZero - middle) >= 0) { DrawPolygonToZero(vh, middle - diff2, middle + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff); } else if (dataIndex == 1) { DrawPolygonToZero(vh, lp - diff2, lp + diff2, axis, zeroPos, areaColor, areaToColor, Vector3.zero); } } ChartHelper.GetPointList(ref linePointList, middle + diff2, end, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (nnp != np) { if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; ChartHelper.DrawPolygon(vh, np, lineWidth, lineColor); bool flag = ((isYAxis && nnp.x > np.x && np.x > zeroPos.x) || (!isYAxis && nnp.y > np.y && np.y > zeroPos.y)); if (serie.areaStyle.show && flag) { DrawPolygonToZero(vh, np - diff2, np + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff); } } break; case LineType.StepMiddle: middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y); middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle1.y) : new Vector3(middle1.x, zeroPos.y); diff1 = (middle1 - lp).normalized * lineWidth; diff2 = (middle2 - middle1).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; //draw lp to middle1 if (Vector3.Distance(lp, middle1) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle1 - diff1, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(middle1, isYAxis)) return false; ChartHelper.DrawPolygon(vh, middle1, lineWidth, lineColor); if (serie.areaStyle.show && Vector3.Dot(middleZero - middle1, middle2 - middle1) <= 0) { DrawPolygonToZero(vh, middle1 - diff1, middle1 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { if (dataIndex == 1) ChartHelper.DrawPolygon(vh, lp, lineWidth, lineColor); ChartHelper.DrawLine(vh, lp + diff1, middle1 + diff1, lineWidth, lineColor); } //draw middle1 to middle2 if (Vector3.Distance(middle1, middle2) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle1 + diff2, middle2 - diff2, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); sp = ep; } ChartHelper.DrawPolygon(vh, middle2, lineWidth, lineColor); if (serie.areaStyle.show && Vector3.Dot(middleZero - middle2, middle2 - middle1) >= 0) { DrawPolygonToZero(vh, middle2 - diff1, middle2 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { ChartHelper.DrawLine(vh, middle1 + diff2, middle2 + diff2, lineWidth, lineColor); } //draw middle2 to np if (Vector3.Distance(middle2, np) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle2 + diff1, np - diff1, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; ChartHelper.DrawPolygon(vh, np, lineWidth, lineColor); if (serie.areaStyle.show) { DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { ChartHelper.DrawLine(vh, middle1 + diff1, middle1 + diff1, lineWidth, lineColor); } break; case LineType.StepEnd: middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y); diff1 = (middle - lp).normalized * lineWidth; diff2 = (np - middle).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; if (Vector3.Distance(lp, middle) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle - diff1, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(middle, isYAxis)) return false; ChartHelper.DrawPolygon(vh, middle, lineWidth, lineColor); if (serie.areaStyle.show && Vector3.Dot(np - middle, middleZero - middle) <= 0) { DrawPolygonToZero(vh, middle - diff1, middle + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { if (dataIndex == 1) ChartHelper.DrawPolygon(vh, lp, lineWidth, lineColor); ChartHelper.DrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor); } if (Vector3.Distance(middle, np) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle + diff2, end, 3f); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; ChartHelper.DrawLine(vh, sp, ep, lineWidth, lineColor); sp = ep; } if (nnp != np) ChartHelper.DrawPolygon(vh, np, lineWidth, lineColor); } else { ChartHelper.DrawLine(vh, middle + diff2, np + diff2, lineWidth, lineColor); } bool flag2 = ((isYAxis && middle.x > np.x && np.x > zeroPos.x) || (!isYAxis && middle.y > np.y && np.y > zeroPos.y)); if (serie.areaStyle.show && flag2) { DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } break; } return true; } } }