using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts { [AddComponentMenu("XCharts/LineChart", 13)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] public class LineChart : CoordinateChart { [SerializeField] private Line m_Line = Line.defaultLine; public Line line { get { return m_Line; } } #if UNITY_EDITOR protected override void Reset() { base.Reset(); m_Line = Line.defaultLine; m_Title.text = "LineChart"; m_Tooltip.type = Tooltip.Type.Line; RemoveData(); AddSerie("serie1", SerieType.Line); for (int i = 0; i < 5; i++) { AddXAxisData("x" + (i + 1)); AddData(0, Random.Range(10, 90)); } } #endif protected override void DrawChart(VertexHelper vh) { base.DrawChart(vh); if (m_YAxises[0].type == Axis.AxisType.Category || m_YAxises[1].type == Axis.AxisType.Category) { DrawLineChart(vh,true); } else { DrawLineChart(vh,false); } } private Dictionary> stackSeries = new Dictionary>(); private List seriesCurrHig = new List(); private HashSet serieNameSet = new HashSet(); private List points = new List(); private List pointSerieIndex = new List(); private void DrawLineChart(VertexHelper vh, bool yCategory) { m_Series.GetStackSeries(ref stackSeries); int seriesCount = stackSeries.Count; int serieCount = 0; int dataCount = 0; serieNameSet.Clear(); points.Clear(); pointSerieIndex.Clear(); int serieNameCount = -1; for (int j = 0; j < seriesCount; j++) { var serieList = stackSeries[j]; seriesCurrHig.Clear(); if (seriesCurrHig.Capacity != serieList[0].dataCount) { seriesCurrHig.Capacity = serieList[0].dataCount; } for (int n = 0; n < serieList.Count; n++) { Serie serie = serieList[n]; if (string.IsNullOrEmpty(serie.name)) serieNameCount++; else if (!serieNameSet.Contains(serie.name)) { serieNameSet.Add(serie.name); serieNameCount++; } Color color = m_ThemeInfo.GetColor(serieNameCount); if (yCategory) DrawYLineSerie(vh, serieCount, color, serie, ref dataCount, ref points, ref pointSerieIndex, ref seriesCurrHig); else DrawXLineSerie(vh, serieCount, color, serie, ref dataCount, ref points, ref pointSerieIndex, ref seriesCurrHig); if (serie.show) { serieCount++; } } DrawLinePoint(vh, dataCount, points, pointSerieIndex); } if (yCategory) DrawYTooltipIndicator(vh); else DrawXTooltipIndicator(vh); } private void DrawLinePoint(VertexHelper vh, int dataCount, List points, List pointSerieIndex) { for (int i = 0; i < points.Count; i++) { Vector3 p = points[i]; var dataIndex = i % dataCount; var serie = m_Series.GetSerie(pointSerieIndex[i]); float symbolSize = serie.symbol.size; if (m_Tooltip.show && m_Tooltip.IsSelectedDataIndex(dataIndex)) { if (IsCartesian()) { if (m_Series.IsTooltipSelected(serie.index)) { symbolSize = serie.symbol.selectedSize; } } else { symbolSize = serie.symbol.selectedSize; } } var color = m_ThemeInfo.GetColor(serie.index); DrawSymbol(vh, serie.symbol.type, symbolSize, m_Line.tickness, p, color); } } List lastPoints = new List(); List lastSmoothPoints = new List(); List smoothPoints = new List(); List smoothSegmentPoints = new List(); private void DrawXLineSerie(VertexHelper vh, int serieIndex, Color color, Serie serie, ref int dataCount, ref List points, ref List pointSerieIndexs, ref List seriesHig) { if (!IsActive(serie.index)) return; lastPoints.Clear(); lastSmoothPoints.Clear(); smoothPoints.Clear(); List yData = serie.GetYDataList(m_DataZoom); List xData = serie.GetXDataList(m_DataZoom); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; var yAxis = m_YAxises[serie.axisIndex]; var xAxis = m_XAxises[serie.axisIndex]; if (!xAxis.show) xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count]; float scaleWid = xAxis.GetDataWidth(coordinateWid, m_DataZoom); float startX = coordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > yData.Count ? yData.Count : maxShowDataNumber) : yData.Count; dataCount = (maxCount - minShowDataNumber); if (m_Line.area && points.Count > 0) { if (!m_Line.smooth && points.Count > 0) { for (int m = points.Count - dataCount; m < points.Count; m++) { lastPoints.Add(points[m]); } } else if (m_Line.smooth && smoothPoints.Count > 0) { for (int m = 0; m < smoothPoints.Count; m++) { lastSmoothPoints.Add(smoothPoints[m]); } smoothPoints.Clear(); } } int smoothPointCount = 1; if (seriesHig.Count < minShowDataNumber) { for (int i = 0; i < minShowDataNumber; i++) { seriesHig.Add(0); } } for (int i = minShowDataNumber; i < maxCount; i++) { if (i >= seriesHig.Count) { seriesHig.Add(0); } float yValue = yData[i]; float yDataHig; if (xAxis.IsValue()) { float xValue = i > xData.Count - 1 ? 0 : xData[i]; float pX = coordinateX + m_Coordinate.tickness; float pY = seriesHig[i] + coordinateY + m_Coordinate.tickness; float xDataHig = (xValue - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig; np = new Vector3(pX + xDataHig, pY + yDataHig); } else { float pX = startX + i * scaleWid; float pY = seriesHig[i] + coordinateY + m_Coordinate.tickness; yDataHig = (yValue - yAxis.minValue) / (yAxis.maxValue - yAxis.minValue) * coordinateHig; np = new Vector3(pX, pY + yDataHig); } if (i > 0) { if (m_Line.step) { Vector2 middle1, middle2; switch (m_Line.stepTpe) { case Line.StepType.Start: middle1 = new Vector2(lp.x, np.y + m_Line.tickness); middle2 = new Vector2(lp.x - m_Line.tickness, np.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(middle1.x, coordinateY), middle1, np, new Vector2(np.x, coordinateY), areaColor); } break; case Line.StepType.Middle: middle1 = new Vector2((lp.x + np.x) / 2 + m_Line.tickness, lp.y); middle2 = new Vector2((lp.x + np.x) / 2 - m_Line.tickness, np.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, new Vector2(middle1.x - m_Line.tickness, middle1.y), new Vector2(middle2.x + m_Line.tickness, middle2.y), m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp, middle1, new Vector2(middle1.x, coordinateY), areaColor); ChartHelper.DrawPolygon(vh, new Vector2(middle2.x + 2 * m_Line.tickness, coordinateY), new Vector2(middle2.x + 2 * m_Line.tickness, middle2.y), np, new Vector2(np.x, coordinateY), areaColor); } break; case Line.StepType.End: middle1 = new Vector2(np.x + m_Line.tickness, lp.y); middle2 = new Vector2(np.x, lp.y); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(lp.x, coordinateY), lp, new Vector2(middle1.x - m_Line.tickness, middle1.y), new Vector2(middle1.x - m_Line.tickness, coordinateY), areaColor); } break; } } else if (m_Line.smooth) { if (xAxis.IsValue()) ChartHelper.GetBezierListVertical(ref smoothSegmentPoints,lp, np, m_Line.smoothStyle); else ChartHelper.GetBezierList(ref smoothSegmentPoints,lp, np, m_Line.smoothStyle); Vector3 start, to; start = smoothSegmentPoints[0]; for (int k = 1; k < smoothSegmentPoints.Count; k++) { smoothPoints.Add(smoothSegmentPoints[k]); to = smoothSegmentPoints[k]; ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness); Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness); Vector3 tnp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x, lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount].x, lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) : new Vector3(to.x, coordinateY + m_Coordinate.tickness); Vector3 tlp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x, lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount - 1].x, lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) : new Vector3(start.x, coordinateY + m_Coordinate.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } smoothPointCount++; start = to; } } else { ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(lp.x, lp.y - m_Line.tickness); Vector3 anp = new Vector3(np.x, np.y - m_Line.tickness); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); var cross = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY), new Vector3(coordinateX + coordinateWid, coordinateY)); if (cross == Vector3.zero) { Vector3 tnp = serieIndex > 0 ? new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) : new Vector3(np.x, coordinateY + m_Coordinate.tickness); Vector3 tlp = serieIndex > 0 ? new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) : new Vector3(lp.x, coordinateY + m_Coordinate.tickness); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } else { Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 xp1 = new Vector3(alp.x, coordinateY + (alp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); Vector3 xp2 = new Vector3(anp.x, coordinateY + (anp.y > coordinateY ? m_Coordinate.tickness : -m_Coordinate.tickness)); ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor); ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor); } } } } if (serie.symbol.type != SerieSymbolType.None || m_Line.area) { points.Add(np); pointSerieIndexs.Add(serie.index); } seriesHig[i] += yDataHig; lp = np; } } private void DrawYLineSerie(VertexHelper vh, int serieIndex, Color color, Serie serie, ref int dataCount, ref List points, ref List pointSerieIndexs, ref List seriesHig) { if (!IsActive(serie.index)) return; lastPoints.Clear(); lastSmoothPoints.Clear(); smoothPoints.Clear(); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; var xAxis = m_XAxises[serie.axisIndex]; var yAxis = m_YAxises[serie.axisIndex]; if (!yAxis.show) yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count]; float scaleWid = yAxis.GetDataWidth(coordinateHig, m_DataZoom); float startY = coordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = maxShowDataNumber > 0 ? (maxShowDataNumber > serie.yData.Count ? serie.yData.Count : maxShowDataNumber) : serie.yData.Count; dataCount = (maxCount - minShowDataNumber); if (m_Line.area && points.Count > 0) { if (!m_Line.smooth && points.Count > 0) { for (int m = points.Count - dataCount; m < points.Count; m++) { lastPoints.Add(points[m]); } } else if (m_Line.smooth && smoothPoints.Count > 0) { for (int m = 0; m < smoothPoints.Count; m++) { lastSmoothPoints.Add(smoothPoints[m]); } smoothPoints.Clear(); } } int smoothPointCount = 1; if (seriesHig.Count < minShowDataNumber) { for (int i = 0; i < minShowDataNumber; i++) { seriesHig.Add(0); } } for (int i = minShowDataNumber; i < maxCount; i++) { if (i >= seriesHig.Count) { seriesHig.Add(0); } float value = serie.yData[i]; float pY = startY + i * scaleWid; float pX = seriesHig[i] + coordinateX + m_Coordinate.tickness; float dataHig = (value - xAxis.minValue) / (xAxis.maxValue - xAxis.minValue) * coordinateWid; np = new Vector3(pX + dataHig, pY); if (i > 0) { if (m_Line.step) { Vector2 middle1, middle2; switch (m_Line.stepTpe) { case Line.StepType.Start: middle1 = new Vector2(np.x, lp.y); middle2 = new Vector2(np.x, lp.y - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, middle1.y), middle1, np, new Vector2(coordinateX, np.y), areaColor); } break; case Line.StepType.Middle: middle1 = new Vector2(lp.x, (lp.y + np.y) / 2 + m_Line.tickness); middle2 = new Vector2(np.x, (lp.y + np.y) / 2 - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, new Vector2(middle1.x, middle1.y - m_Line.tickness), new Vector2(middle2.x, middle2.y + m_Line.tickness), m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, lp.y), lp, middle1, new Vector2(coordinateX, middle1.y), areaColor); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, middle2.y + 2 * m_Line.tickness), new Vector2(middle2.x, middle2.y + 2 * m_Line.tickness), np, new Vector2(coordinateX, np.y), areaColor); } break; case Line.StepType.End: middle1 = new Vector2(np.x, lp.y); middle2 = new Vector2(np.x, lp.y - m_Line.tickness); ChartHelper.DrawLine(vh, lp, middle1, m_Line.tickness, color); ChartHelper.DrawLine(vh, middle2, np, m_Line.tickness, color); if (m_Line.area) { Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, new Vector2(coordinateX, lp.y), middle1, new Vector2(np.x, np.y), new Vector2(coordinateX, np.y), areaColor); } break; } } else if (m_Line.smooth) { ChartHelper.GetBezierListVertical(ref smoothSegmentPoints,lp, np, m_Line.smoothStyle); Vector3 start, to; start = smoothSegmentPoints[0]; for (int k = 1; k < smoothSegmentPoints.Count; k++) { smoothPoints.Add(smoothSegmentPoints[k]); to = smoothSegmentPoints[k]; ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness); Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness); Vector3 tnp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x, lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount].x, lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) : new Vector3(coordinateX + m_Coordinate.tickness, to.y); Vector3 tlp = serieIndex > 0 ? (smoothPointCount > lastSmoothPoints.Count - 1 ? new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x, lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) : new Vector3(lastSmoothPoints[smoothPointCount - 1].x, lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) : new Vector3(coordinateX + m_Coordinate.tickness, start.y); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } smoothPointCount++; start = to; } } else { ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color); if (m_Line.area) { Vector3 alp = new Vector3(lp.x, lp.y); Vector3 anp = new Vector3(np.x, np.y); Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f); var cross = ChartHelper.GetIntersection(lp, np, new Vector3(coordinateX, coordinateY), new Vector3(coordinateX, coordinateY + coordinateHig)); if (cross == Vector3.zero) { Vector3 tnp = serieIndex > 0 ? new Vector3(lastPoints[i].x + m_Coordinate.tickness, lastPoints[i].y) : new Vector3(coordinateX + m_Coordinate.tickness, np.y); Vector3 tlp = serieIndex > 0 ? new Vector3(lastPoints[i - 1].x + m_Coordinate.tickness, lastPoints[i - 1].y) : new Vector3(coordinateX + m_Coordinate.tickness, lp.y); ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor); } else { Vector3 cross1 = new Vector3(cross.x + (alp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), cross.y); Vector3 cross2 = new Vector3(cross.x + (anp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), cross.y); Vector3 xp1 = new Vector3(coordinateX + (alp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), alp.y); Vector3 xp2 = new Vector3(coordinateX + (anp.x > coordinateX ? m_Coordinate.tickness : -m_Coordinate.tickness), anp.y); ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor); ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor); } } } } if (serie.symbol.type != SerieSymbolType.None || m_Line.area) { points.Add(np); pointSerieIndexs.Add(serie.index); } seriesHig[i] += dataHig; lp = np; } } } }