using System;
using System.Collections.Generic;
using UnityEngine;
namespace XCharts
{
///
/// Vessel component for liquid chart. There can be multiple vessels in a Chart, which can be matched by vesselIndex in Serie.
///
/// 容器组件。
/// 一般用于LiquidChart。一个Chart中可以有多个Vessel,Serie中用vesselIndex来对应。
///
///
[Serializable]
[ComponentHandler(typeof(VesselHandler), true)]
public class Vessel : MainComponent, ISerieContainer
{
public enum Shape
{
///
/// 圆形
///
Circle,
///
/// 正方形。
///
Rect,
///
/// 三角形。
///
Triangle,
///
/// 菱形。
///
Diamond,
///
/// 不显示标记。
///
None,
}
[SerializeField] private bool m_Show = true;
[SerializeField] private Shape m_Shape = Shape.Circle;
[SerializeField] private float m_ShapeWidth = 5f;
[SerializeField] private float m_Gap = 5f;
[SerializeField] private Color32 m_Color = new Color32(70, 70, 240, 255);
[SerializeField] private Color32 m_BackgroundColor;
[SerializeField] private bool m_AutoColor = true;
[SerializeField] private float[] m_Center = new float[2] { 0.5f, 0.45f };
[SerializeField] private float m_Radius = 0.35f;
[SerializeField] [Range(0.5f, 10f)] private float m_Smoothness = 1f;
[SerializeField] private float m_Width = 0.5f;
[SerializeField] private float m_Height = 0.7f;
[SerializeField] private float[] m_CornerRadius = new float[] { 0, 0, 0, 0 };
public VesselContext context = new VesselContext();
///
/// Whether to show the vessel.
/// 是否显示容器组件。
/// [defaut: true]
///
public bool show
{
get { return m_Show; }
set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
}
///
/// The shape of vessel.
/// 容器形状。
/// [default: Shape.Circle]
///
public Shape shape
{
get { return m_Shape; }
set { if (PropertyUtil.SetStruct(ref m_Shape, value)) SetVerticesDirty(); }
}
///
/// Thickness of vessel.
/// 容器厚度。
/// [defaut: 5f]
///
public float shapeWidth
{
get { return m_ShapeWidth; }
set { if (PropertyUtil.SetStruct(ref m_ShapeWidth, value)) SetVerticesDirty(); }
}
///
/// The gap between the vessel and the liquid.
/// 间隙。容器和液体的间隙。
/// [defaut: 10f]
///
public float gap
{
get { return m_Gap; }
set { if (PropertyUtil.SetStruct(ref m_Gap, value)) SetVerticesDirty(); }
}
///
/// The center of vesselß. The center[0] is the x-coordinate, and the center[1] is the y-coordinate.
/// When value between 0 and 1 represents a percentage relative to the chart.
/// 中心点。数组的第一项是横坐标,第二项是纵坐标。
/// 当值为0-1之间时表示百分比,设置成百分比时表示图表宽高最小值的百分比。
/// [default:[0.5f,0.45f]]
///
public float[] center
{
get { return m_Center; }
set { if (value != null) { m_Center = value; SetAllDirty(); } }
}
///
/// The radius of vessel.
/// When value between 0 and 1 represents a percentage relative to the chart.
/// 半径。
/// [default: 0.35f]
///
public float radius
{
get { return m_Radius; }
set { if (PropertyUtil.SetStruct(ref m_Radius, value)) SetAllDirty(); }
}
///
/// The width of vessel.
/// When value between 0 and 1 represents a percentage relative to the chart.
/// 容器的宽。shape为Rect时有效。
/// [default: 0.35f]
///
public float width
{
get { return m_Width; }
set { if (PropertyUtil.SetStruct(ref m_Width, value)) SetAllDirty(); }
}
///
/// The height of vessel.
/// When value between 0 and 1 represents a percentage relative to the chart.
/// 容器的高。shape为Rect时有效。
/// [default: 0.35f]
///
public float height
{
get { return m_Height; }
set { if (PropertyUtil.SetStruct(ref m_Height, value)) SetAllDirty(); }
}
///
/// The smoothness of wave.
/// 水波平滑度。
/// [default: 1f]
///
public float smoothness
{
get { return m_Smoothness; }
set { if (PropertyUtil.SetStruct(ref m_Smoothness, value)) SetAllDirty(); }
}
///
/// Background color of polar, which is transparent by default.
/// 背景色,默认透明。
/// [default: `Color.clear`]
///
public Color32 backgroundColor
{
get { return m_BackgroundColor; }
set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }
}
///
/// Vessel color. The default is consistent with Serie.
/// 容器颜色。默认和serie一致。
///
public Color32 color
{
get { return m_Color; }
set { if (PropertyUtil.SetColor(ref m_Color, value)) SetVerticesDirty(); }
}
///
/// Whether automatic color. If true, the color matches serie.
/// 是否自动颜色。为true时颜色会和serie一致。
/// [default: true]
///
public bool autoColor
{
get { return m_AutoColor; }
set { if (PropertyUtil.SetStruct(ref m_AutoColor, value)) SetVerticesDirty(); }
}
///
/// The radius of rounded corner. Its unit is px. Use array to respectively specify the 4 corner radiuses((clockwise upper left, upper right, bottom right and bottom left)).
/// 容器的圆角半径。用数组分别指定4个圆角半径(顺时针左上,右上,右下,左下)。shape为Rect时有效。
///
public float[] cornerRadius
{
get { return m_CornerRadius; }
set { if (PropertyUtil.SetClass(ref m_CornerRadius, value, true)) SetVerticesDirty(); }
}
public bool IsPointerEnter()
{
return context.isPointerEnter;
}
}
}