using UnityEngine; using UnityEngine.UI; using System.Collections.Generic; namespace xcharts { [System.Serializable] public enum ChartType { line, bar } [System.Serializable] public class Title { public bool show = true; public string text; public Color color; public Align align; public float left; public float right; public float top; public float bottom; } [System.Serializable] public class Coordinate { public bool show = true; public float left = 40f; public float right = 10f; public float top = 10; public float bottom = 20f; public float tickness = 0.8f; public float scaleLen = 5.0f; } [System.Serializable] public enum AxisType { value, category, time, log } [System.Serializable] public enum Align { left, //左对齐 right, //右对齐 center //居中对齐 } [System.Serializable] public enum Location { left, right, top, bottom, start, middle, center, end, } [System.Serializable] public class Axis { public AxisType type; public int splitNumber = 5; public int maxSplitNumber = 5; public bool showSplitLine; public bool boundaryGap = true; public List data; public void AddCategory(string category) { if (data.Count >= maxSplitNumber) { data.RemoveAt(0); } data.Add(category); } } [System.Serializable] public class XAxis : Axis { } [System.Serializable] public class YAxis : Axis { } [System.Serializable] public class LegendData { public bool show = true; public ChartType type; public string key; public string text; public Color color; public Button button { get; set; } } [System.Serializable] public class Legend { public bool show; public Location location; public float dataWid; public float dataHig; public float dataSpace; public float left; public float right; public float top; public float bottom; public List dataList = new List(); public Color GetColor(int seriesIndex) { if (seriesIndex < 0 || seriesIndex >= dataList.Count) seriesIndex = 0; return dataList[seriesIndex].color; } public bool IsShowSeries(int seriesIndex) { if (seriesIndex < 0 || seriesIndex >= dataList.Count) seriesIndex = 0; return dataList[seriesIndex].show; } } [System.Serializable] public class SeriesData { public string key; public float value; public SeriesData(string key, float value) { this.key = key; this.value = value; } } [System.Serializable] public class Series { public string legendKey; public int maxCount = 0; public List dataList = new List(); public float Max { get { float max = 0; foreach (var data in dataList) { if (data.value > max) { max = data.value; } } return max; } } public float Total { get { float total = 0; foreach (var data in dataList) { total += data.value; } return total; } } public void AddData(string key, float value) { if (dataList.Count >= maxCount && maxCount != 0) { dataList.RemoveAt(0); } dataList.Add(new SeriesData(key, value)); } } public class BaseChart : MaskableGraphic { private const int DEFAULT_YSACLE_NUM = 5; private const string YSCALE_TEXT_PREFIX = "yScale"; private const string XSCALE_TEXT_PREFIX = "xScale"; private const string TILTE_TEXT = "title"; private const string LEGEND_TEXT = "legend"; [SerializeField] protected Font font; [SerializeField] protected Color backgroundColor = Color.black; [SerializeField] protected Title title; [SerializeField] protected Coordinate coordinate; [SerializeField] public XAxis xAxis; [SerializeField] public YAxis yAxis; [SerializeField] protected Legend legend; [SerializeField] protected List seriesList = new List(); //============check changed================= private float lastCoordinateWid; private float lastCoordinateHig; private float lastCoordinateScaleLen; private Align lastTitleAlign; private float lastTitleLeft; private float lastTitleRight; private float lastTitleTop; private float lastXMaxValue; private float lastYMaxValue; private Legend checkLegend = new Legend(); private XAxis checkXAxis = new XAxis(); private YAxis checkYAxis = new YAxis(); //=========================================== protected Text titleText; protected List yScaleTextList = new List(); protected List xScaleTextList = new List(); protected List legendTextList = new List(); protected float zeroX { get { return coordinate.left; } } protected float zeroY { get { return coordinate.bottom; } } protected float chartWid { get { return rectTransform.sizeDelta.x; } } protected float chartHig { get { return rectTransform.sizeDelta.y; } } protected float coordinateWid { get { return chartWid - coordinate.left - coordinate.right; } } protected float coordinateHig { get { return chartHig - coordinate.top - coordinate.bottom; } } protected override void Awake() { rectTransform.anchorMax = Vector2.zero; rectTransform.anchorMin = Vector2.zero; rectTransform.pivot = Vector2.zero; lastCoordinateHig = chartHig; lastCoordinateWid = chartWid; lastCoordinateScaleLen = coordinate.scaleLen; InitTitle(); InitXScale(); InitYScale(); InitLegend(); } protected virtual void Update() { CheckTile(); CheckLegend(); CheckYAxisType(); CheckXAxisType(); CheckMaxValue(); CheckCoordinateSizeChange(); } public void AddData(string legend, string key, float value) { for (int i = 0; i < seriesList.Count; i++) { if (seriesList[i].legendKey == legend) { seriesList[i].AddData(key, value); break; } } RefreshChart(); } public void AddXAxisCategory(string category) { xAxis.AddCategory(category); OnXAxisType(); } public void AddYAxisCategory(string category) { yAxis.AddCategory(category); OnYAxisType(); } private void HideChild(string match = null) { for (int i = 0; i < transform.childCount; i++) { if (match == null) transform.GetChild(i).gameObject.SetActive(false); else { var go = transform.GetChild(i); if (go.name.StartsWith(match)) { go.gameObject.SetActive(false); } } } } private void InitTitle() { TextAnchor anchor = TextAnchor.MiddleCenter; Vector2 anchorMin = new Vector2(0, 0); Vector2 anchorMax = new Vector2(0, 0); Vector3 titlePosition; float titleWid = 200; float titleHig = 20; switch (title.align) { case Align.left: anchor = TextAnchor.MiddleLeft; titlePosition = new Vector3(title.left, chartHig - title.top, 0); break; case Align.right: anchor = TextAnchor.MiddleRight; titlePosition = new Vector3(chartWid - title.right - titleWid, chartHig - title.top, 0); break; case Align.center: anchor = TextAnchor.MiddleCenter; titlePosition = new Vector3(chartWid / 2 - titleWid / 2, chartHig - title.top, 0); break; default: anchor = TextAnchor.MiddleCenter; titlePosition = new Vector3(0, -title.top, 0); break; } titleText = ChartUtils.AddTextObject(TILTE_TEXT, transform, font, anchor, anchorMin, anchorMax, new Vector2(0, 1), new Vector2(titleWid, titleHig), 16); titleText.alignment = anchor; titleText.gameObject.SetActive(title.show); titleText.transform.localPosition = titlePosition; titleText.text = title.text; } private void InitYScale() { yScaleTextList.Clear(); if (yAxis.type == AxisType.value) { float max = GetMaxValue(); if (max <= 0) max = 400; yAxis.splitNumber = DEFAULT_YSACLE_NUM; for (int i = 0; i < yAxis.splitNumber; i++) { Text txt = ChartUtils.AddTextObject(YSCALE_TEXT_PREFIX + i, transform, font, TextAnchor.MiddleRight, Vector2.zero, Vector2.zero, new Vector2(1, 0.5f), new Vector2(coordinate.left, 20)); txt.transform.localPosition = GetYScalePosition(i); txt.text = ((int)(max * i / yAxis.splitNumber)).ToString(); yScaleTextList.Add(txt); } } else { yAxis.splitNumber = yAxis.boundaryGap ? yAxis.data.Count + 1 : yAxis.data.Count; for (int i = 0; i < yAxis.data.Count; i++) { Text txt = ChartUtils.AddTextObject(YSCALE_TEXT_PREFIX + i, transform, font, TextAnchor.MiddleRight, Vector2.zero, Vector2.zero, new Vector2(1, 0.5f), new Vector2(coordinate.left, 20)); txt.transform.localPosition = GetYScalePosition(i); txt.text = yAxis.data[i]; yScaleTextList.Add(txt); } } } private void InitXScale() { xScaleTextList.Clear(); if (xAxis.type == AxisType.value) { float max = GetMaxValue(); if (max <= 0) max = 400; xAxis.splitNumber = DEFAULT_YSACLE_NUM; float scaleWid = coordinateWid / (xAxis.splitNumber - 1); for (int i = 0; i < xAxis.splitNumber; i++) { Text txt = ChartUtils.AddTextObject(XSCALE_TEXT_PREFIX + i, transform, font, TextAnchor.MiddleCenter, Vector2.zero, Vector2.zero, new Vector2(1, 0.5f), new Vector2(scaleWid, 20)); txt.transform.localPosition = GetXScalePosition(i); txt.text = ((int)(max * i / xAxis.splitNumber)).ToString(); xScaleTextList.Add(txt); } } else { xAxis.splitNumber = xAxis.boundaryGap ? xAxis.data.Count + 1 : xAxis.data.Count; float scaleWid = coordinateWid / (xAxis.data.Count - 1); for (int i = 0; i < xAxis.data.Count; i++) { Text txt = ChartUtils.AddTextObject(XSCALE_TEXT_PREFIX + i, transform, font, TextAnchor.MiddleCenter, Vector2.zero, Vector2.zero, new Vector2(1, 0.5f), new Vector2(scaleWid, 20)); txt.transform.localPosition = GetXScalePosition(i); txt.text = xAxis.data[i]; xScaleTextList.Add(txt); } } } private void InitLegend() { for (int i = 0; i < legend.dataList.Count; i++) { LegendData data = legend.dataList[i]; Button btn = ChartUtils.AddButtonObject(LEGEND_TEXT + i, transform, font, Vector2.zero, Vector2.zero, Vector2.zero, new Vector2(legend.dataWid, legend.dataHig)); legend.dataList[i].button = btn; Color bcolor = data.show ? data.color : Color.grey; btn.gameObject.SetActive(legend.show); btn.transform.localPosition = GetLegendPosition(i); btn.GetComponent().color = bcolor; btn.GetComponentInChildren().text = data.text; btn.onClick.AddListener(delegate () { data.show = !data.show; btn.GetComponent().color = data.show ? data.color : Color.grey; OnYMaxValueChanged(); RefreshChart(); }); } } private Vector3 GetLegendPosition(int i) { int legendCount = legend.dataList.Count; switch (legend.location) { case Location.bottom: case Location.top: float startX = legend.left; if (startX <= 0) { startX = (chartWid - (legendCount * legend.dataWid - (legendCount - 1) * legend.dataSpace)) / 2; } float posY = legend.location == Location.bottom ? legend.bottom : chartHig - legend.top - legend.dataHig; return new Vector3(startX + i * (legend.dataWid + legend.dataSpace), posY, 0); case Location.left: case Location.right: float startY = 0; if (legend.top > 0) { startY = chartHig - legend.top - legend.dataHig; } else if (startY <= 0) { float offset = (chartHig - (legendCount * legend.dataHig - (legendCount - 1) * legend.dataSpace)) / 2; startY = chartHig - offset - legend.dataHig; } float posX = legend.location == Location.left ? legend.left : chartWid - legend.right - legend.dataWid; return new Vector3(posX, startY - i * (legend.dataHig + legend.dataSpace), 0); default: break; } return Vector3.zero; } private Vector3 GetYScalePosition(int i) { float scaleWid = coordinateHig / (yAxis.splitNumber - 1); if (yAxis.type == AxisType.value) { return new Vector3(zeroX - coordinate.scaleLen - 2f, zeroY + i * scaleWid, 0); } else { if (yAxis.boundaryGap) { return new Vector3(zeroX - coordinate.scaleLen - 2f, zeroY + (i + 0.5f) * scaleWid, 0); } else { return new Vector3(zeroX - coordinate.scaleLen - 2f, zeroY + i * scaleWid, 0); } } } private Vector3 GetXScalePosition(int i) { float scaleWid = coordinateWid / (xAxis.splitNumber - 1); if (xAxis.type == AxisType.value) { return new Vector3(zeroX + (i + 1 - 0.5f) * scaleWid, zeroY - coordinate.scaleLen - 10, 0); } else { if (xAxis.boundaryGap) { return new Vector3(zeroX + (i + 1) * scaleWid, zeroY - coordinate.scaleLen - 5, 0); } else { return new Vector3(zeroX + (i + 1 - 0.5f) * scaleWid, zeroY - coordinate.scaleLen - 5, 0); } } } private void CheckCoordinateSizeChange() { if (lastCoordinateHig != coordinateHig || lastCoordinateWid != coordinateWid || lastCoordinateScaleLen != coordinate.scaleLen) { lastCoordinateWid = coordinateWid; lastCoordinateHig = coordinateHig; lastCoordinateScaleLen = coordinate.scaleLen; OnCoordinateSize(); } } private void CheckYAxisType() { if (checkYAxis.type != yAxis.type || checkYAxis.boundaryGap != yAxis.boundaryGap || checkYAxis.showSplitLine != yAxis.showSplitLine || checkYAxis.splitNumber != yAxis.splitNumber) { checkYAxis.type = yAxis.type; checkYAxis.boundaryGap = yAxis.boundaryGap; checkYAxis.showSplitLine = yAxis.showSplitLine; checkYAxis.splitNumber = yAxis.splitNumber; OnYAxisType(); } } private void CheckXAxisType() { if (checkXAxis.type != xAxis.type || checkXAxis.boundaryGap != xAxis.boundaryGap || checkXAxis.showSplitLine != xAxis.showSplitLine || checkXAxis.splitNumber != xAxis.splitNumber) { checkXAxis.type = xAxis.type; checkXAxis.boundaryGap = xAxis.boundaryGap; checkXAxis.showSplitLine = xAxis.showSplitLine; checkXAxis.splitNumber = xAxis.splitNumber; OnXAxisType(); } } private void CheckMaxValue() { if (xAxis.type == AxisType.value) { float max = GetMaxValue(); if (lastXMaxValue != max) { lastXMaxValue = max; OnXMaxValueChanged(); } } else if (yAxis.type == AxisType.value) { float max = GetMaxValue(); if (lastYMaxValue != max) { lastYMaxValue = max; OnYMaxValueChanged(); } } } protected float GetMaxValue() { float max = 0; for (int i = 0; i < seriesList.Count; i++) { if (legend.IsShowSeries(i) && seriesList[i].Max > max) max = seriesList[i].Max; } int bigger = (int)(max * 1.3f); return bigger < 10 ? bigger : bigger - bigger % 10; } private void CheckTile() { if (lastTitleAlign != title.align || lastTitleLeft != title.left || lastTitleRight != title.right || lastTitleTop != title.top) { lastTitleAlign = title.align; lastTitleLeft = title.left; lastTitleRight = title.right; lastTitleTop = title.top; OnTitleChanged(); } } private void CheckLegend() { if (checkLegend.dataWid != legend.dataWid || checkLegend.dataHig != legend.dataHig || checkLegend.dataSpace != legend.dataSpace || checkLegend.left != legend.left || checkLegend.right != legend.right || checkLegend.bottom != legend.bottom || checkLegend.top != legend.top || checkLegend.location != legend.location || checkLegend.show != legend.show) { checkLegend.dataWid = legend.dataWid; checkLegend.dataHig = legend.dataHig; checkLegend.dataSpace = legend.dataSpace; checkLegend.left = legend.left; checkLegend.right = legend.right; checkLegend.bottom = legend.bottom; checkLegend.top = legend.top; checkLegend.location = legend.location; checkLegend.show = legend.show; OnLegendChanged(); } } protected virtual void OnCoordinateSize() { //update yScale pos for (int i = 0; i < yAxis.splitNumber; i++) { if (i < yScaleTextList.Count && yScaleTextList[i]) { yScaleTextList[i].transform.localPosition = GetYScalePosition(i); } } for (int i = 0; i < xAxis.splitNumber; i++) { if (i < xScaleTextList.Count && xScaleTextList[i]) { xScaleTextList[i].transform.localPosition = GetXScalePosition(i); } } } protected virtual void OnYAxisType() { HideChild(YSCALE_TEXT_PREFIX); InitYScale(); } protected virtual void OnXAxisType() { HideChild(XSCALE_TEXT_PREFIX); InitXScale(); } protected virtual void OnXMaxValueChanged() { float max = GetMaxValue(); for (int i = 0; i < xScaleTextList.Count; i++) { xScaleTextList[i].text = ((int)(max * i / xScaleTextList.Count)).ToString(); } } protected virtual void OnYMaxValueChanged() { float max = GetMaxValue(); for (int i = 0; i < yScaleTextList.Count; i++) { yScaleTextList[i].text = ((int)(max * i / (yScaleTextList.Count - 1))).ToString(); } } protected virtual void OnTitleChanged() { InitTitle(); } protected virtual void OnLegendChanged() { for (int i = 0; i < legend.dataList.Count; i++) { Button btn = legend.dataList[i].button; btn.GetComponent().sizeDelta = new Vector2(legend.dataWid, legend.dataHig); Text txt = btn.GetComponentInChildren(); txt.transform.GetComponent().sizeDelta = new Vector2(legend.dataWid, legend.dataHig); txt.transform.localPosition = Vector3.zero; btn.transform.localPosition = GetLegendPosition(i); btn.gameObject.SetActive(legend.show); } } protected void RefreshChart() { int tempWid = (int)chartWid; rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, tempWid - 1); rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, tempWid); } protected override void OnPopulateMesh(VertexHelper vh) { vh.Clear(); DrawBackground(vh); DrawCoordinate(vh); } private void DrawBackground(VertexHelper vh) { // draw bg Vector3 p1 = new Vector3(0, chartHig); Vector3 p2 = new Vector3(chartWid, chartHig); Vector3 p3 = new Vector3(chartWid, 0); Vector3 p4 = new Vector3(0, 0); ChartUtils.DrawPolygon(vh, p1, p2, p3, p4, backgroundColor); } private void DrawCoordinate(VertexHelper vh) { if (!coordinate.show) return; // draw scale for (int i = 1; i < yAxis.splitNumber; i++) { float pX = zeroX - coordinate.scaleLen; float pY = zeroY + i * coordinateHig / (yAxis.splitNumber - 1); ChartUtils.DrawLine(vh, new Vector3(pX, pY), new Vector3(zeroX, pY), coordinate.tickness, Color.white); if (yAxis.showSplitLine) { ChartUtils.DrawLine(vh, new Vector3(zeroX, pY), new Vector3(zeroX + coordinateWid, pY), coordinate.tickness, Color.grey); } } for (int i = 1; i < xAxis.splitNumber; i++) { float pX = zeroX + i * coordinateWid / (xAxis.splitNumber - 1); float pY = zeroY - coordinate.scaleLen - 2; ChartUtils.DrawLine(vh, new Vector3(pX, zeroY), new Vector3(pX, pY), coordinate.tickness, Color.white); if (xAxis.showSplitLine) { ChartUtils.DrawLine(vh, new Vector3(pX, zeroY), new Vector3(pX, zeroY + coordinateHig), coordinate.tickness, Color.grey); } } //draw x,y axis ChartUtils.DrawLine(vh, new Vector3(zeroX, zeroY - coordinate.scaleLen), new Vector3(zeroX, zeroY + coordinateHig + 2), coordinate.tickness, Color.white); ChartUtils.DrawLine(vh, new Vector3(zeroX - coordinate.scaleLen, zeroY), new Vector3(zeroX + coordinateWid + 2, zeroY), coordinate.tickness, Color.white); } } }