using UnityEditor; using UnityEngine; using UnityEngine.UI; namespace XCharts { [CustomPropertyDrawer(typeof(Title), true)] public class TitleDrawer : PropertyDrawer { private bool m_TitleModuleToggle = false; public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { Rect drawRect = pos; drawRect.height = EditorGUIUtility.singleLineHeight; SerializedProperty show = prop.FindPropertyRelative("m_Show"); SerializedProperty text = prop.FindPropertyRelative("m_Text"); SerializedProperty m_TextFontSize = prop.FindPropertyRelative("m_TextFontSize"); SerializedProperty subText = prop.FindPropertyRelative("m_SubText"); SerializedProperty m_SubTextFontSize = prop.FindPropertyRelative("m_SubTextFontSize"); SerializedProperty m_ItemGap = prop.FindPropertyRelative("m_ItemGap"); SerializedProperty location = prop.FindPropertyRelative("m_Location"); ChartEditorHelper.MakeFoldout(ref drawRect, ref m_TitleModuleToggle, "Title", show); ++EditorGUI.indentLevel; drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; if (m_TitleModuleToggle) { EditorGUI.PropertyField(drawRect, text); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; ++EditorGUI.indentLevel; EditorGUI.PropertyField(drawRect, m_TextFontSize, new GUIContent("Font Size")); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; --EditorGUI.indentLevel; EditorGUI.PropertyField(drawRect, subText); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; ++EditorGUI.indentLevel; EditorGUI.PropertyField(drawRect, m_SubTextFontSize, new GUIContent("Font Size")); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; EditorGUI.PropertyField(drawRect, m_ItemGap, new GUIContent("Item Gap")); drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; --EditorGUI.indentLevel; EditorGUI.PropertyField(drawRect, location); } --EditorGUI.indentLevel; } public override float GetPropertyHeight(SerializedProperty prop, GUIContent label) { float height = 0; if (m_TitleModuleToggle) { height += 5 * EditorGUIUtility.singleLineHeight + 4 * EditorGUIUtility.standardVerticalSpacing; SerializedProperty location = prop.FindPropertyRelative("m_Location"); height += EditorGUI.GetPropertyHeight(location); } height += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; return height; } } }