using System.Runtime.InteropServices.ComTypes; /******************************************/ /* */ /* Copyright (c) 2018 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /******************************************/ using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts { public partial class CoordinateChart { protected void DrawLinePoint(VertexHelper vh) { var clip = SeriesHelper.IsAnyClipSerie(m_Series); for (int n = 0; n < m_Series.Count; n++) { var serie = m_Series.GetSerie(n); if (!serie.show || serie.IsPerformanceMode()) continue; if (serie.type != SerieType.Line) continue; var count = serie.dataPoints.Count; for (int i = 0; i < count; i++) { var serieData = serie.GetSerieData(i); var symbol = SerieHelper.GetSerieSymbol(serie, serieData); if (!symbol.show || !symbol.ShowSymbol(i, count)) continue; if (serie.lineArrow.show) { if (serie.lineArrow.position == LineArrow.Position.Start && i == 0) continue; if (serie.lineArrow.position == LineArrow.Position.End && i == count - 1) continue; } if (ChartHelper.IsIngore(serie.dataPoints[i])) continue; bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i)) || serie.data[i].highlighted || serie.highlighted; float symbolSize = highlight ? symbol.selectedSize : symbol.size; var symbolColor = SerieHelper.GetItemColor(serie, serieData, m_ThemeInfo, n, highlight); var symbolToColor = SerieHelper.GetItemToColor(serie, serieData, m_ThemeInfo, n, highlight); var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, highlight); var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, highlight); symbolSize = serie.animation.GetSysmbolSize(symbolSize); CheckClipAndDrawSymbol(vh, symbol.type, symbolSize, symbolBorder, serie.dataPoints[i], symbolColor, symbolToColor, symbol.gap, clip, cornerRadius); } } } protected void DrawLineArrow(VertexHelper vh) { for (int n = 0; n < m_Series.Count; n++) { var serie = m_Series.GetSerie(n); if (serie.type != SerieType.Line) continue; if (!serie.show || !serie.lineArrow.show) continue; if (serie.dataPoints.Count < 2) return; Color32 lineColor = SerieHelper.GetLineColor(serie, m_ThemeInfo, n, false); Vector3 startPos, arrowPos; switch (serie.lineArrow.position) { case LineArrow.Position.End: var dataPoints = serie.GetUpSmoothList(serie.dataCount - 1); if (dataPoints.Count < 3) { dataPoints = serie.dataPoints; startPos = dataPoints[dataPoints.Count - 2]; arrowPos = dataPoints[dataPoints.Count - 1]; } else { startPos = dataPoints[dataPoints.Count - 3]; arrowPos = dataPoints[dataPoints.Count - 2]; } ChartDrawer.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width, serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor); break; case LineArrow.Position.Start: dataPoints = serie.GetUpSmoothList(1); if (dataPoints.Count < 2) dataPoints = serie.dataPoints; startPos = dataPoints[1]; arrowPos = dataPoints[0]; ChartDrawer.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width, serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor); break; } } } protected void DrawXLineSerie(VertexHelper vh, Serie serie, int colorIndex, ref List seriesHig) { if (!IsActive(serie.index)) return; if (serie.animation.HasFadeOut()) return; var showData = serie.GetDataList(m_DataZoom); if (showData.Count <= 0) return; Color32 lineColor = SerieHelper.GetLineColor(serie, m_ThemeInfo, colorIndex, serie.highlighted); Color32 srcAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, false); Color32 srcAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, false); Color32 highlightAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, true); Color32 highlightAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, true); Color32 areaColor, areaToColor; Vector3 lp = Vector3.zero, np = Vector3.zero, llp = Vector3.zero, nnp = Vector3.zero; var yAxis = m_YAxises[serie.axisIndex]; var xAxis = m_XAxises[serie.axisIndex]; var zeroPos = new Vector3(m_CoordinateX, m_CoordinateY + yAxis.runtimeZeroYOffset); var isStack = SeriesHelper.IsStack(m_Series, serie.stack, SerieType.Line); if (!xAxis.show) xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count]; float scaleWid = AxisHelper.GetDataWidth(xAxis, m_CoordinateWidth, showData.Count, m_DataZoom); float startX = m_CoordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = serie.maxShow > 0 ? (serie.maxShow > showData.Count ? showData.Count : serie.maxShow) : showData.Count; int i; if (seriesHig.Count < serie.minShow) { for (i = 0; i < serie.minShow; i++) { seriesHig.Add(0); } } int rate = 1; var sampleDist = serie.sampleDist; if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (m_CoordinateWidth / sampleDist)); if (rate < 1) rate = 1; var includeLastData = false; var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage : DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate); var dataChanging = false; var dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); for (i = serie.minShow; i < maxCount; i += rate) { if (i == maxCount - 1) includeLastData = true; if (i >= seriesHig.Count) { for (int j = 0; j < rate; j++) seriesHig.Add(0); } if (serie.IsIgnoreValue(showData[i].GetData(1))) { serie.dataPoints.Add(Vector3.zero); } else { float yValue = SampleValue(ref showData, serie.sampleType, rate, serie.minShow, maxCount, totalAverage, i, dataChangeDuration, ref dataChanging, yAxis); seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np, dataChangeDuration); serie.dataPoints.Add(np); } } if (dataChanging) { RefreshChart(); } if (!includeLastData) { i = maxCount - 1; seriesHig.Add(0); if (serie.IsIgnoreValue(showData[i].GetData(1))) { serie.dataPoints.Add(Vector3.zero); } else { float yValue = showData[i].GetCurrData(1, dataChangeDuration, yAxis.inverse, yAxis.runtimeMinValue, yAxis.runtimeMaxValue); seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np, dataChangeDuration); serie.dataPoints.Add(np); } } if (serie.dataPoints.Count <= 0) { return; } var startIndex = 0; var endIndex = serie.dataPoints.Count; var startPos = GetStartPos(serie.dataPoints, ref startIndex); var endPos = GetEndPos(serie.dataPoints, ref endIndex); lp = startPos; stPos1 = stPos2 = lastDir = lastDnPos = Vector3.zero; smoothStartPosUp = smoothStartPosDn = Vector3.zero; float currDetailProgress = lp.x; float totalDetailProgress = endPos.x; serie.animation.InitProgress(serie.dataPoints.Count, currDetailProgress, totalDetailProgress); serie.animation.SetDataFinish(startIndex); Vector3 firstLastPos = Vector3.zero, lastNextPos = Vector3.zero; if (serie.minShow > 0 && serie.minShow < showData.Count) { i = serie.minShow - 1; if (serie.IsIgnoreValue(showData[i].GetData(1))) { serie.dataPoints.Add(Vector3.zero); } else { float yValue = showData[i].GetCurrData(1, dataChangeDuration, yAxis.inverse, yAxis.runtimeMinValue, yAxis.runtimeMaxValue); GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref firstLastPos, dataChangeDuration); } } else { firstLastPos = lp; } if (serie.maxShow > 0 && serie.maxShow < showData.Count) { i = serie.maxShow; if (serie.IsIgnoreValue(showData[i].GetData(1))) { serie.dataPoints.Add(Vector3.zero); } else { float yValue = showData[i].GetCurrData(1, dataChangeDuration, yAxis.inverse, yAxis.runtimeMinValue, yAxis.runtimeMaxValue); GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref lastNextPos, dataChangeDuration); } } else { lastNextPos = endPos; } VisualMapHelper.AutoSetLineMinMax(visualMap, serie, xAxis, yAxis); for (i = startIndex + 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; serie.ClearSmoothList(i); if (np == Vector3.zero) { serie.animation.SetDataFinish(i); continue; } if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; if (serie.areaStyle.tooltipHighlight && m_Tooltip.show && i <= m_Tooltip.runtimeDataIndex[0]) { areaColor = highlightAreaColor; areaToColor = highlightAreaToColor; } else { areaColor = srcAreaColor; areaToColor = srcAreaToColor; } switch (serie.lineType) { case LineType.Normal: lp = GetLastPos(serie.dataPoints, i, np); nnp = GetNNPos(serie.dataPoints, i, np); isFinish = DrawNormalLine(vh, serie, xAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos, startIndex); break; case LineType.Smooth: case LineType.SmoothDash: llp = GetLLPos(serie.dataPoints, i, firstLastPos); nnp = GetNNPos(serie.dataPoints, i, lastNextPos); isFinish = DrawSmoothLine(vh, serie, xAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos, startIndex); break; case LineType.StepStart: case LineType.StepMiddle: case LineType.StepEnd: nnp = GetNNPos(serie.dataPoints, i, np); isFinish = DrawStepLine(vh, serie, xAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Dash: case LineType.Dot: case LineType.DashDot: case LineType.DashDotDot: DrawOtherLine(vh, serie, xAxis, lp, np, i, lineColor, areaColor, areaToColor, zeroPos); break; } if (isFinish) serie.animation.SetDataFinish(i); if (np != Vector3.zero) lp = np; } if (!serie.animation.IsFinish()) { serie.animation.CheckProgress(totalDetailProgress - currDetailProgress); serie.animation.CheckSymbol(serie.symbol.size); m_IsPlayingAnimation = true; RefreshChart(); } } private Vector3 GetNNPos(List dataPoints, int index, Vector3 np) { int size = dataPoints.Count; if (index >= size) return np; for (int i = index + 1; i < size; i++) { if (dataPoints[i] != Vector3.zero) return dataPoints[i]; } return np; } private Vector3 GetStartPos(List dataPoints, ref int start) { for (int i = 0; i < dataPoints.Count; i++) { if (dataPoints[i] != Vector3.zero) { start = i; return dataPoints[i]; } } return Vector3.zero; } private Vector3 GetEndPos(List dataPoints, ref int end) { for (int i = dataPoints.Count - 1; i >= 0; i--) { if (dataPoints[i] != Vector3.zero) { end = i; return dataPoints[i]; } } return Vector3.zero; } private Vector3 GetLastPos(List dataPoints, int index, Vector3 pos) { if (index <= 0) return pos; for (int i = index - 1; i >= 0; i--) { if (dataPoints[i] != Vector3.zero) return dataPoints[i]; } return pos; } private Vector3 GetLLPos(List dataPoints, int index, Vector3 lp) { if (index <= 1) return lp; for (int i = index - 2; i >= 0; i--) { if (dataPoints[i] != Vector3.zero) return dataPoints[i]; } return lp; } private float DataAverage(ref List showData, SampleType sampleType, int minCount, int maxCount, int rate) { var totalAverage = 0f; if (rate > 1 && sampleType == SampleType.Peak) { var total = 0f; for (int i = minCount; i < maxCount; i++) { total += showData[i].data[1]; } totalAverage = total / (maxCount - minCount); } return totalAverage; } private float SampleValue(ref List showData, SampleType sampleType, int rate, int minCount, int maxCount, float totalAverage, int index, float dataChangeDuration, ref bool dataChanging, Axis axis) { var inverse = axis.inverse; var minValue = axis.runtimeMinValue; var MaxValue = axis.runtimeMaxValue; if (rate <= 1 || index == minCount) { if (showData[index].IsDataChanged()) dataChanging = true; return showData[index].GetCurrData(1, dataChangeDuration, inverse, minValue, MaxValue); } switch (sampleType) { case SampleType.Sum: case SampleType.Average: float total = 0; for (int i = index; i > index - rate; i--) { total += showData[i].GetCurrData(1, dataChangeDuration, inverse, minValue, MaxValue); if (showData[i].IsDataChanged()) dataChanging = true; } if (sampleType == SampleType.Average) return total / rate; else return total; case SampleType.Max: float max = float.MinValue; for (int i = index; i > index - rate; i--) { var value = showData[i].GetCurrData(1, dataChangeDuration, inverse, minValue, MaxValue); if (value > max) max = value; if (showData[i].IsDataChanged()) dataChanging = true; } return max; case SampleType.Min: float min = float.MaxValue; for (int i = index; i > index - rate; i--) { var value = showData[i].GetCurrData(1, dataChangeDuration, inverse, minValue, MaxValue); if (value < min) min = value; if (showData[i].IsDataChanged()) dataChanging = true; } return min; case SampleType.Peak: max = float.MinValue; min = float.MaxValue; total = 0; for (int i = index; i > index - rate; i--) { var value = showData[i].GetCurrData(1, dataChangeDuration, inverse, minValue, MaxValue); total += value; if (value < min) min = value; if (value > max) max = value; if (showData[i].IsDataChanged()) dataChanging = true; } var average = total / rate; if (average >= totalAverage) return max; else return min; } if (showData[index].IsDataChanged()) dataChanging = true; return showData[index].GetCurrData(1, dataChangeDuration, inverse, minValue, MaxValue); } private float GetDataPoint(Axis xAxis, Axis yAxis, List showData, float yValue, float startX, int i, float scaleWid, float serieHig, ref Vector3 np, float duration, bool isIngoreValue = false) { if (isIngoreValue) { np = Vector3.zero; return 0; } float xDataHig, yDataHig; float xMinValue = xAxis.GetCurrMinValue(duration); float xMaxValue = xAxis.GetCurrMaxValue(duration); float yMinValue = yAxis.GetCurrMinValue(duration); float yMaxValue = yAxis.GetCurrMaxValue(duration); if (xAxis.IsValue() || xAxis.IsLog()) { float xValue = i > showData.Count - 1 ? 0 : showData[i].GetData(0, xAxis.inverse); float pX = m_CoordinateX + xAxis.axisLine.width; float pY = serieHig + m_CoordinateY + xAxis.axisLine.width; if (xAxis.IsLog()) { int minIndex = xAxis.runtimeMinLogIndex; float nowIndex = xAxis.GetLogValue(xValue); xDataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * m_CoordinateWidth; } else { if ((xMaxValue - xMinValue) <= 0) xDataHig = 0; else xDataHig = (xValue - xMinValue) / (xMaxValue - xMinValue) * m_CoordinateWidth; } if (yAxis.IsLog()) { int minIndex = yAxis.runtimeMinLogIndex; float nowIndex = yAxis.GetLogValue(yValue); yDataHig = (nowIndex - minIndex) / (yAxis.splitNumber - 1) * m_CoordinateHeight; } else { if ((yMaxValue - yMinValue) <= 0) yDataHig = 0; else yDataHig = (yValue - yMinValue) / (yMaxValue - yMinValue) * m_CoordinateHeight; } np = new Vector3(pX + xDataHig, pY + yDataHig); } else { float pX = startX + i * scaleWid; float pY = serieHig + m_CoordinateY + yAxis.axisLine.width; if (yAxis.IsLog()) { int minIndex = yAxis.runtimeMinLogIndex; float nowIndex = yAxis.GetLogValue(yValue); yDataHig = (nowIndex - minIndex) / (yAxis.splitNumber - 1) * m_CoordinateHeight; } else { if ((yMaxValue - yMinValue) <= 0) yDataHig = 0; else yDataHig = (yValue - yMinValue) / (yMaxValue - yMinValue) * m_CoordinateHeight; } np = new Vector3(pX, pY + yDataHig); } return yDataHig; } protected void DrawYLineSerie(VertexHelper vh, Serie serie, int colorIndex, ref List seriesHig) { if (!IsActive(serie.index)) return; if (serie.animation.HasFadeOut()) return; var showData = serie.GetDataList(m_DataZoom); Vector3 lp = Vector3.zero; Vector3 np = Vector3.zero; Vector3 llp = Vector3.zero; Vector3 nnp = Vector3.zero; var lineColor = SerieHelper.GetLineColor(serie, m_ThemeInfo, colorIndex, serie.highlighted); var srcAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, false); var srcAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, false); var highlightAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, true); var highlightAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, true); Color32 areaColor, areaToColor; var xAxis = m_XAxises[serie.axisIndex]; var yAxis = m_YAxises[serie.axisIndex]; var zeroPos = new Vector3(m_CoordinateX + xAxis.runtimeZeroXOffset, m_CoordinateY); var isStack = SeriesHelper.IsStack(m_Series, serie.stack, SerieType.Line); if (!yAxis.show) yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count]; float scaleWid = AxisHelper.GetDataWidth(yAxis, m_CoordinateHeight, showData.Count, m_DataZoom); float startY = m_CoordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0); int maxCount = serie.maxShow > 0 ? (serie.maxShow > showData.Count ? showData.Count : serie.maxShow) : showData.Count; int i = 0; if (seriesHig.Count < serie.minShow) { for (i = 0; i < serie.minShow; i++) { seriesHig.Add(0); } } int rate = 1; var sampleDist = serie.sampleDist; if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (m_CoordinateWidth / sampleDist)); if (rate < 1) rate = 1; var dataChanging = false; float dataChangeDuration = serie.animation.GetUpdateAnimationDuration(); float xMinValue = xAxis.GetCurrMinValue(dataChangeDuration); float xMaxValue = xAxis.GetCurrMaxValue(dataChangeDuration); for (i = serie.minShow; i < maxCount; i += rate) { if (i >= seriesHig.Count) { for (int j = 0; j < rate; j++) seriesHig.Add(0); } float value = showData[i].GetCurrData(1, dataChangeDuration, xAxis.inverse, xAxis.runtimeMinValue, xAxis.runtimeMaxValue); float pY = startY + i * scaleWid; float pX = seriesHig[i] + m_CoordinateX + yAxis.axisLine.width; float dataHig = 0; if (xAxis.IsLog()) { int minIndex = xAxis.runtimeMinLogIndex; float nowIndex = xAxis.GetLogValue(value); dataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * m_CoordinateWidth; } else { dataHig = (value - xMinValue) / (xMaxValue - xMinValue) * m_CoordinateWidth; } np = new Vector3(pX + dataHig, pY); serie.dataPoints.Add(np); seriesHig[i] += dataHig; if (showData[i].IsDataChanged()) dataChanging = true; } if (dataChanging) { RefreshChart(); } if (maxCount % rate != 0) { i = maxCount - 1; seriesHig.Add(0); float value = showData[i].GetCurrData(1, dataChangeDuration, xAxis.inverse, xAxis.runtimeMinValue, xAxis.runtimeMaxValue); float pY = startY + i * scaleWid; float pX = seriesHig[i] + m_CoordinateX + yAxis.axisLine.width; float dataHig = 0; if (xAxis.IsLog()) { int minIndex = xAxis.runtimeMinLogIndex; float nowIndex = xAxis.GetLogValue(value); dataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * m_CoordinateWidth; } else { dataHig = (value - xMinValue) / (xMaxValue - xMinValue) * m_CoordinateWidth; } np = new Vector3(pX + dataHig, pY); serie.dataPoints.Add(np); seriesHig[i] += dataHig; } lp = serie.dataPoints[0]; int dataCount = serie.dataPoints.Count; float currDetailProgress = lp.y; float totalDetailProgress = serie.dataPoints[dataCount - 1].y; serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress); for (i = 1; i < serie.dataPoints.Count; i++) { np = serie.dataPoints[i]; serie.ClearSmoothList(i); if (!serie.animation.NeedAnimation(i)) break; bool isFinish = true; if (serie.areaStyle.tooltipHighlight && m_Tooltip.show && i < m_Tooltip.runtimeDataIndex[0]) { areaColor = highlightAreaColor; areaToColor = highlightAreaToColor; } else { areaColor = srcAreaColor; areaToColor = srcAreaToColor; } switch (serie.lineType) { case LineType.Normal: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawNormalLine(vh, serie, yAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Smooth: case LineType.SmoothDash: llp = i > 1 ? serie.dataPoints[i - 2] : lp; nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawSmoothLine(vh, serie, yAxis, lp, np, llp, nnp, i, lineColor, areaColor, areaToColor, isStack, zeroPos); break; case LineType.StepStart: case LineType.StepMiddle: case LineType.StepEnd: nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np; isFinish = DrawStepLine(vh, serie, yAxis, lp, np, nnp, i, lineColor, areaColor, areaToColor, zeroPos); break; case LineType.Dash: ChartDrawer.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.Dot: ChartDrawer.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDot: ChartDrawer.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; case LineType.DashDotDot: ChartDrawer.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor); isFinish = true; break; } if (isFinish) serie.animation.SetDataFinish(i); lp = np; } if (!serie.animation.IsFinish()) { float total = totalDetailProgress - currDetailProgress - dataCount * serie.lineStyle.width * 0.5f; serie.animation.CheckProgress(total); serie.animation.CheckSymbol(serie.symbol.size); m_IsPlayingAnimation = true; RefreshChart(); } } private Vector3 stPos1, stPos2, lastDir, lastDnPos; private bool lastIsDown; private bool DrawNormalLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color32 lineColor, Color32 areaColor, Color32 areaToColor, Vector3 zeroPos, int startIndex = 0) { var defaultLineColor = lineColor; var isSecond = dataIndex == startIndex + 1; var isTheLastPos = np == nnp; bool isYAxis = axis is YAxis; var isTurnBack = IsInRightOrUp(isYAxis, np, lp); var lineWidth = serie.lineStyle.width; Vector3 dnPos, upPos1, upPos2, dir1v, dir2v; bool isDown; var dir1 = (np - lp).normalized; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1); if (np != nnp) { var dir2 = (nnp - np).normalized; var dir3 = (dir1 + dir2).normalized; var normal = Vector3.Cross(dir1, dir2); isDown = isYAxis ? normal.z >= 0 : normal.z <= 0; var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2; var diff = serie.lineStyle.width / Mathf.Sin(angle); var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized * (isYAxis ? -1 : 1); dir2v = Vector3.Cross(dir2, Vector3.forward).normalized * (isYAxis ? -1 : 1); dnPos = np + (isDown ? dirDp : -dirDp) * diff; upPos1 = np + (isDown ? -dir1v : dir1v) * serie.lineStyle.width; upPos2 = np + (isDown ? -dir2v : dir2v) * serie.lineStyle.width; lastDir = dir1; if (isDown) { if (isYAxis && dnPos.x < lp.x && dnPos.x < nnp.x) dnPos.x = lp.x; if (!isYAxis && dnPos.y < lp.y && dnPos.y < nnp.y) dnPos.y = lp.y; } else { if (isYAxis && dnPos.x > lp.x && dnPos.x > nnp.x) dnPos.x = lp.x; if (!isYAxis && dnPos.y > lp.y && dnPos.y > nnp.y) dnPos.y = lp.y; } } else { isDown = Vector3.Cross(dir1, lastDir).z <= 0; if (isYAxis) isDown = !isDown; dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1); upPos1 = np - dir1v * serie.lineStyle.width; upPos2 = np + dir1v * serie.lineStyle.width; dnPos = isDown ? upPos2 : upPos1; } if (isSecond) { stPos1 = lp - dir1v * serie.lineStyle.width; stPos2 = lp + dir1v * serie.lineStyle.width; } var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); var dist = Vector3.Distance(lp, np); var lastSmoothPoint = Vector3.zero; var lastSmoothDownPoint = Vector3.zero; int segment = (int)(dist / m_Settings.lineSegmentDistance); if (segment <= 3) segment = (int)(dist / lineWidth); if (segment < 2) segment = 2; if (dataIndex > startIndex) { lastSmoothPoint = ChartHelper.GetLastPoint(serie.GetUpSmoothList(dataIndex - 1)); lastSmoothDownPoint = ChartHelper.GetLastPoint(serie.GetDownSmoothList(dataIndex - 1)); } smoothPoints.Clear(); smoothDownPoints.Clear(); if (!TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, stPos1, false)) { smoothPoints.Add(lastSmoothPoint); } if (!TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, stPos2, false)) { smoothDownPoints.Add(lastSmoothDownPoint); } var start = lp; Vector3 ltp1 = stPos1, ltp2 = stPos2; bool isBreak = false; bool isStart = false; bool isShort = false; for (int i = 1; i < segment; i++) { var isEndPos = i == segment - 1; var cp = lp + dir1 * (dist * i / segment); if (serie.animation.CheckDetailBreak(cp, isYAxis)) isBreak = true; var tp1 = cp - dir1v * serie.lineStyle.width; var tp2 = cp + dir1v * serie.lineStyle.width; CheckLineGradientColor(cp, serie.lineStyle, axis, defaultLineColor, ref lineColor); if (isDown) { if (!isBreak) { if (!isStart) { if (isEndPos) { isShort = true; isStart = true; CheckClipAndDrawPolygon(vh, stPos1, upPos1, upPos2, stPos2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, stPos2, upPos2, dnPos, lineColor, serie.clip); TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, stPos1, isEndPos); TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, upPos1, isEndPos); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, dnPos, isEndPos); } else if (isSecond || isTurnBack || (lastIsDown && IsInRightOrUp(isYAxis, lastDnPos, tp2)) || (!lastIsDown && IsInRightOrUp(isYAxis, lastDnPos, tp1))) { isStart = true; CheckClipAndDrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor, serie.clip); } } else { if (isEndPos) { if (np != nnp) { CheckClipAndDrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, upPos1, upPos2, dnPos, lineColor, serie.clip); } else { CheckClipAndDrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor, serie.clip); } } else { if (IsInRightOrUp(isYAxis, tp2, dnPos) || isTurnBack) { CheckClipAndDrawLine(vh, start, cp, serie.lineStyle.width, lineColor, serie.clip); } else { CheckClipAndDrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, upPos1, upPos2, dnPos, lineColor, serie.clip); i = segment; } } } } if (!isShort) { TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, tp1, isEndPos); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, tp2, isEndPos); } } else { if (!isBreak) { if (!isStart) { if (isEndPos) { isStart = true; isShort = true; if (np == nnp) CheckClipAndDrawPolygon(vh, stPos1, dnPos, upPos2, stPos2, lineColor, serie.clip); else { CheckClipAndDrawPolygon(vh, stPos1, dnPos, upPos1, stPos2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, dnPos, upPos1, upPos2, lineColor, serie.clip); } TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, dnPos, isEndPos); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, stPos2, isEndPos); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, upPos2, isEndPos); } else if (isSecond || isTurnBack || (lastIsDown && IsInRightOrUp(isYAxis, lastDnPos, tp2)) || (!lastIsDown && IsInRightOrUp(isYAxis, lastDnPos, tp1))) { isStart = true; if (stPos2 != Vector3.zero) { CheckClipAndDrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor, serie.clip); } } } else { if (isEndPos) { if (np != nnp) { CheckClipAndDrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, dnPos, upPos2, upPos1, lineColor, serie.clip); } else CheckClipAndDrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor, serie.clip); } else { if (IsInRightOrUp(isYAxis, tp1, dnPos) || isTurnBack) { CheckClipAndDrawLine(vh, start, cp, serie.lineStyle.width, lineColor, serie.clip); } else { CheckClipAndDrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, dnPos, upPos2, upPos1, lineColor, serie.clip); i = segment; } } } } if (!isShort) { TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, tp1, isEndPos); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, tp2, isEndPos); } } start = cp; ltp1 = tp1; ltp2 = tp2; } if (!isBreak && !isShort) { if (isDown) { TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, upPos1, true); TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, upPos2, true); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, dnPos, true); } else { TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, dnPos, true); if (isYAxis) { TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, isTheLastPos ? upPos1 : upPos2, true); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, isTheLastPos ? upPos2 : upPos1, true); } else { if (isTheLastPos) { TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, upPos2, true); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, upPos1, true); } else { TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, upPos1, true); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, upPos2, true); } } } } if (serie.areaStyle.show) { var lastSerie = SeriesHelper.GetLastStackSerie(m_Series, serie); if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, axis, smoothDownPoints, lastSmoothPoints, areaColor, areaToColor); } else { var points = ((isYAxis && lp.x < zeroPos.x) || (!isYAxis && lp.y < zeroPos.y)) ? smoothPoints : smoothDownPoints; Vector3 aep = isYAxis ? new Vector3(zeroPos.x, zeroPos.y + m_CoordinateHeight) : new Vector3(zeroPos.x + m_CoordinateWidth, zeroPos.y); var sindex = 0; var eindex = 0; var sp = GetStartPos(points, ref sindex); var ep = GetEndPos(points, ref eindex); var cross = ChartHelper.GetIntersection(lp, np, zeroPos, aep); if (cross == Vector3.zero || smoothDownPoints.Count <= 3) { sp = points[sindex]; for (int i = sindex + 1; i <= eindex; i++) { ep = points[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { var sp1 = smoothDownPoints[0]; var ep1 = smoothDownPoints[smoothDownPoints.Count - 1]; var axisUpStart = zeroPos + (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisUpEnd = axisUpStart + (isYAxis ? Vector3.up * m_CoordinateHeight : Vector3.right * m_CoordinateWidth); var axisDownStart = zeroPos - (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width; var axisDownEnd = axisDownStart + (isYAxis ? Vector3.up * m_CoordinateHeight : Vector3.right * m_CoordinateWidth); var luPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd); sp1 = smoothPoints[0]; ep1 = smoothPoints[smoothPoints.Count - 2]; var rdPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd); if ((isYAxis && lp.x >= zeroPos.x) || (!isYAxis && lp.y >= zeroPos.y)) { sp = smoothDownPoints[0]; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if (luPos == Vector3.zero) { sp = ep; continue; } if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x)) { var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y); CheckClipAndDrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor, serie.clip); break; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } sp = smoothPoints[0]; bool first = false; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if ((isYAxis && ep.y <= rdPos.y) || (!isYAxis && ep.x <= rdPos.x)) continue; if (rdPos == Vector3.zero) { sp = ep; continue; } if (!first) { first = true; var tp = isYAxis ? new Vector3(rdPos.x, ep.y) : new Vector3(ep.x, rdPos.y); CheckClipAndDrawTriangle(vh, rdPos, tp, ep, areaToColor, areaToColor, areaColor, serie.clip); sp = ep; continue; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } else { sp = smoothPoints[0]; for (int i = 1; i < smoothPoints.Count; i++) { ep = smoothPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if (rdPos == Vector3.zero) { sp = ep; continue; } if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x)) { var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y); CheckClipAndDrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor, serie.clip); break; } if (rdPos != Vector3.zero) DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } sp = smoothDownPoints[0]; bool first = false; for (int i = 1; i < smoothDownPoints.Count; i++) { ep = smoothDownPoints[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) break; if ((isYAxis && ep.y < luPos.y) || (!isYAxis && ep.x < luPos.x)) continue; if (luPos == Vector3.zero) { sp = ep; continue; } if (!first) { first = true; var tp = isYAxis ? new Vector3(luPos.x, ep.y) : new Vector3(ep.x, luPos.y); CheckClipAndDrawTriangle(vh, ep, luPos, tp, areaColor, areaToColor, areaToColor, serie.clip); sp = ep; continue; } DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero); sp = ep; } } } } } stPos1 = isDown ? upPos2 : dnPos; stPos2 = isDown ? dnPos : upPos2; lastDnPos = dnPos; lastIsDown = isDown; return !isBreak; } private bool TryAddToList(bool isTurnBack, bool isYAxis, List list, Vector3 lastPos, Vector3 pos, bool ignoreClose = false) { if (ChartHelper.IsZeroVector(pos)) return false; if (isTurnBack) { list.Add(pos); return true; } else if (!ChartHelper.IsZeroVector(lastPos) && IsInRightOrUpNotCheckZero(isYAxis, pos, lastPos)) { return false; } else if (list.Count <= 0) { list.Add(pos); return true; } else { var end = list[list.Count - 1]; if (IsInRightOrUpNotCheckZero(isYAxis, end, pos) && (!ignoreClose || !WasTooClose(isYAxis, end, pos, ignoreClose))) { list.Add(pos); return true; } } return false; } private void CheckLineGradientColor(Vector3 cp, LineStyle lineStyle, Axis axis, Color32 defaultLineColor, ref Color32 lineColor) { if (VisualMapHelper.IsNeedGradient(m_VisualMap)) lineColor = VisualMapHelper.GetLineGradientColor(m_VisualMap, cp, this, axis, defaultLineColor); else if (lineStyle.IsNeedGradient()) lineColor = VisualMapHelper.GetLineStyleGradientColor(lineStyle, cp, this, axis, defaultLineColor); } private bool IsInRightOrUp(bool isYAxis, Vector3 lp, Vector3 rp) { return ChartHelper.IsZeroVector(lp) || ((isYAxis && rp.y > lp.y) || (!isYAxis && rp.x > lp.x)); } private bool IsInRightOrUpNotCheckZero(bool isYAxis, Vector3 lp, Vector3 rp) { return (isYAxis && rp.y > lp.y) || (!isYAxis && rp.x > lp.x); } private bool WasTooClose(bool isYAxis, Vector3 lp, Vector3 rp, bool ignore) { if (ignore) return false; if (lp == Vector3.zero || rp == Vector3.zero) return false; if (isYAxis) return Mathf.Abs(rp.y - lp.y) < 1f; else return Mathf.Abs(rp.x - lp.x) < 1f; } private void DrawPolygonToZero(VertexHelper vh, Vector3 sp, Vector3 ep, Axis axis, Vector3 zeroPos, Color32 areaColor, Color32 areaToColor, Vector3 areaDiff, bool clip = false) { float diff = 0; if (axis is YAxis) { var isLessthan0 = (sp.x < zeroPos.x || ep.x < zeroPos.x); diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width; areaColor = GetYLerpColor(areaColor, areaToColor, sp); if (isLessthan0) areaDiff = -areaDiff; CheckClipAndDrawPolygon(vh, new Vector3(zeroPos.x + diff, sp.y), new Vector3(zeroPos.x + diff, ep.y), ep + areaDiff, sp + areaDiff, areaToColor, areaColor, clip); } else { var isLessthan0 = (sp.y < zeroPos.y || ep.y < zeroPos.y); diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width; areaColor = GetXLerpColor(areaColor, areaToColor, sp); if (isLessthan0) areaDiff = -areaDiff; if (isLessthan0) { CheckClipAndDrawPolygon(vh, ep + areaDiff, sp + areaDiff, new Vector3(sp.x, zeroPos.y + diff), new Vector3(ep.x, zeroPos.y + diff), areaColor, areaToColor, clip); } else { CheckClipAndDrawPolygon(vh, sp + areaDiff, ep + areaDiff, new Vector3(ep.x, zeroPos.y + diff), new Vector3(sp.x, zeroPos.y + diff), areaColor, areaToColor, clip); } } } private List posList = new List(); private bool DrawOtherLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np, int dataIndex, Color32 lineColor, Color32 areaColor, Color32 areaToColor, Vector3 zeroPos) { //lp = ClampInChart(lp); //np = ClampInChart(np); bool isYAxis = axis is YAxis; var lineWidth = serie.lineStyle.width; posList.Clear(); switch (serie.lineType) { case LineType.Dash: ChartDrawer.DrawDashLine(vh, lp, np, lineWidth, lineColor, 15, 7, posList); break; case LineType.Dot: ChartDrawer.DrawDotLine(vh, lp, np, lineWidth, lineColor, 5, 5, posList); break; case LineType.DashDot: ChartDrawer.DrawDashDotLine(vh, lp, np, lineWidth, lineColor, 15, 15, posList); break; case LineType.DashDotDot: ChartDrawer.DrawDashDotDotLine(vh, lp, np, lineWidth, lineColor, 15, 20, posList); break; } if (serie.areaStyle.show && !isYAxis && posList.Count > 0) { lp = posList[0]; var value = serie.GetSerieData(dataIndex).data[1]; for (int i = 0; i < posList.Count; i++) { np = posList[i]; var start = new Vector3(lp.x, value > 0 ? (lp.y - lineWidth) : (lp.y + lineWidth)); var end = new Vector3(np.x, value > 0 ? (np.y - lineWidth) : (np.y + lineWidth)); DrawPolygonToZero(vh, start, end, axis, zeroPos, areaColor, areaToColor, Vector3.zero); lp = np; } } return true; } private List bezierPoints = new List(); private Vector3 smoothStartPosUp, smoothStartPosDn; private bool DrawSmoothLine(VertexHelper vh, Serie serie, Axis xAxis, Vector3 lp, Vector3 np, Vector3 llp, Vector3 nnp, int dataIndex, Color32 lineColor, Color32 areaColor, Color32 areaToColor, bool isStack, Vector3 zeroPos, int startIndex = 0) { var defaultLineColor = lineColor; bool isYAxis = xAxis is YAxis; var isTurnBack = IsInRightOrUp(isYAxis, np, lp); var lineWidth = serie.lineStyle.width; var smoothPoints = serie.GetUpSmoothList(dataIndex); var smoothDownPoints = serie.GetDownSmoothList(dataIndex); var lastSmoothPoint = Vector3.zero; var lastSmoothDownPoint = Vector3.zero; if (dataIndex > startIndex) { lastSmoothPoint = ChartHelper.GetLastPoint(serie.GetUpSmoothList(dataIndex - 1)); lastSmoothDownPoint = ChartHelper.GetLastPoint(serie.GetDownSmoothList(dataIndex - 1)); TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, lastSmoothPoint, true); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, lastSmoothDownPoint, true); } if (isYAxis) ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, m_Settings.lineSmoothness, m_Settings.lineSmoothStyle); else ChartHelper.GetBezierList(ref bezierPoints, lp, np, llp, nnp, m_Settings.lineSmoothness, m_Settings.lineSmoothStyle); Vector3 start, to; if (serie.lineType == LineType.SmoothDash) { for (int i = 0; i < bezierPoints.Count - 2; i += 2) { start = bezierPoints[i]; to = bezierPoints[i + 1]; CheckLineGradientColor(start, serie.lineStyle, xAxis, defaultLineColor, ref lineColor); CheckClipAndDrawLine(vh, start, to, lineWidth, lineColor, serie.clip); } return true; } start = bezierPoints[0]; var dir = bezierPoints[1] - start; var dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1); var diff = dir1v * lineWidth; var startUp = start - diff; var startDn = start + diff; var startAreaDn = Vector3.zero; var startAreaUp = Vector3.zero; Vector3 toUp, toDn; bool isFinish = true; if (dataIndex > startIndex + 1) { if (smoothStartPosDn != Vector3.zero && smoothStartPosUp != Vector3.zero) { if (!serie.animation.IsInFadeOut()) { CheckLineGradientColor(lp, serie.lineStyle, xAxis, defaultLineColor, ref lineColor); CheckClipAndDrawTriangle(vh, smoothStartPosUp, startUp, lp, lineColor, serie.clip); CheckClipAndDrawTriangle(vh, smoothStartPosDn, startDn, lp, lineColor, serie.clip); TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, smoothStartPosUp, false); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, smoothStartPosDn, false); } } } else { TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, startUp, false); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, startDn, false); } var bezierPointsCount = bezierPoints.Count; for (int k = 1; k < bezierPointsCount; k++) { var isEndPos = k == bezierPointsCount - 1; to = bezierPoints[k]; if (serie.animation.CheckDetailBreak(to, isYAxis)) { isFinish = false; break; } dir = to - start; dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1); diff = dir1v * lineWidth; toUp = to - diff; toDn = to + diff; CheckLineGradientColor(to, serie.lineStyle, xAxis, defaultLineColor, ref lineColor); if (isYAxis) CheckClipAndDrawPolygon(vh, startDn, toDn, toUp, startUp, lineColor, serie.clip); else CheckClipAndDrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor, serie.clip); TryAddToList(isTurnBack, isYAxis, smoothPoints, lastSmoothPoint, toUp, true); TryAddToList(isTurnBack, isYAxis, smoothDownPoints, lastSmoothDownPoint, toDn, true); if (isEndPos) { smoothStartPosUp = toUp; smoothStartPosDn = toDn; } start = to; startUp = toUp; startDn = toDn; } if (serie.areaStyle.show && (serie.index == 0 || !isStack)) { if (smoothDownPoints.Count > 0) { start = smoothDownPoints[0]; for (int i = 1; i < smoothDownPoints.Count; i++) { to = smoothDownPoints[i]; if (IsInRightOrUp(!isYAxis, zeroPos, to)) { DrawPolygonToZero(vh, start, to, xAxis, zeroPos, areaColor, areaToColor, Vector3.zero); } start = to; } } if (smoothPoints.Count > 0) { start = smoothPoints[smoothPoints.Count - 1]; for (int i = smoothPoints.Count - 1; i >= 0; i--) { to = smoothPoints[i]; if (!IsInRightOrUp(!isYAxis, zeroPos, to)) { DrawPolygonToZero(vh, to, start, xAxis, zeroPos, areaColor, areaToColor, Vector3.zero); } start = to; } } } if (serie.areaStyle.show) { var lastSerie = SeriesHelper.GetLastStackSerie(m_Series, serie); if (lastSerie != null) { var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex); DrawStackArea(vh, serie, xAxis, smoothDownPoints, lastSmoothPoints, areaColor, areaToColor); } } return isFinish; } private bool IsAllLessthen0(bool isYAxis, Vector3 zeroPos, Vector3 start, Vector3 to) { if (isYAxis) return start.x < zeroPos.x && to.x < zeroPos.x; else return start.y < zeroPos.y && to.y < zeroPos.y; } private Vector3 GetLastSmoothPos(List list, bool isYAxis) { var count = list.Count; if (count <= 0) return Vector3.zero; var pos = list[count - 1]; for (int i = count - 2; i > count - 4 && i > 0; i--) { if (isYAxis) { if (list[i].y > pos.y) pos = list[i]; } else { if (list[i].x > pos.x) pos = list[i]; } } return pos; } private void DrawStackArea(VertexHelper vh, Serie serie, Axis axis, List smoothPoints, List lastSmoothPoints, Color32 areaColor, Color32 areaToColor) { if (!serie.areaStyle.show || lastSmoothPoints.Count <= 0) return; Vector3 start, to; var isYAxis = axis is YAxis; var lastCount = 1; start = smoothPoints[0]; var sourAreaColor = areaColor; for (int k = 1; k < smoothPoints.Count; k++) { to = smoothPoints[k]; if (!IsInRightOrUp(isYAxis, start, to)) continue; if (serie.animation.CheckDetailBreak(to, isYAxis)) break; Vector3 tnp, tlp; if (isYAxis) areaColor = GetYLerpColor(sourAreaColor, areaToColor, to); else areaColor = GetXLerpColor(sourAreaColor, areaToColor, to); if (k == smoothPoints.Count - 1) { if (k < lastSmoothPoints.Count - 1) { tnp = lastSmoothPoints[lastCount - 1]; CheckClipAndDrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor, serie.clip); while (lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor, serie.clip); lastCount++; tnp = tlp; } start = to; continue; } } if (lastCount >= lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, to, start, tlp, areaColor, areaColor, areaToColor, serie.clip); start = to; continue; } tnp = lastSmoothPoints[lastCount]; var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x; if (Math.Abs(diff) < 1) { tlp = lastSmoothPoints[lastCount - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawPolygon(vh, start, to, tnp, tlp, areaColor, areaToColor, serie.clip); lastCount++; } else { if (diff < 0) { tnp = lastSmoothPoints[lastCount - 1]; CheckClipAndDrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor, serie.clip); while (diff < 0 && lastCount < lastSmoothPoints.Count) { tlp = lastSmoothPoints[lastCount]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor, serie.clip); lastCount++; diff = isYAxis ? tlp.y - to.y : tlp.x - to.x; tnp = tlp; } } else { tlp = lastSmoothPoints[lastCount - 1]; if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break; CheckClipAndDrawTriangle(vh, start, to, tlp, areaColor, areaColor, areaToColor, serie.clip); } } start = to; } if (lastCount < lastSmoothPoints.Count) { var p1 = lastSmoothPoints[lastCount - 1]; var p2 = lastSmoothPoints[lastSmoothPoints.Count - 1]; if (!serie.animation.CheckDetailBreak(p1, isYAxis)) { CheckClipAndDrawTriangle(vh, p1, start, p2, areaToColor, areaColor, areaToColor, serie.clip); } } } private List linePointList = new List(); private bool DrawStepLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 nnp, int dataIndex, Color32 lineColor, Color32 areaColor, Color32 areaToColor, Vector3 zeroPos) { bool isYAxis = axis is YAxis; float lineWidth = serie.lineStyle.width; Vector3 start, end, middle, middleZero, middle1, middle2; Vector3 sp, ep, diff1, diff2; var areaDiff = isYAxis ? Vector3.left * lineWidth : Vector3.down * lineWidth; switch (serie.lineType) { case LineType.StepStart: middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y); diff1 = (middle - lp).normalized * lineWidth; diff2 = (np - middle).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; if (Vector3.Distance(lp, middle) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); sp = ep; } CheckClipAndDrawPolygon(vh, middle, lineWidth, lineColor, serie.clip); } else { if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip); CheckClipAndDrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor, serie.clip); } if (serie.areaStyle.show) { if (Vector3.Dot(middle - lp, middleZero - middle) >= 0) { DrawPolygonToZero(vh, middle - diff2, middle + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff); } else if (dataIndex == 1) { DrawPolygonToZero(vh, lp - diff2, lp + diff2, axis, zeroPos, areaColor, areaToColor, Vector3.zero); } } ChartHelper.GetPointList(ref linePointList, middle + diff2, end, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (nnp != np) { if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip); bool flag = ((isYAxis && nnp.x > np.x && np.x > zeroPos.x) || (!isYAxis && nnp.y > np.y && np.y > zeroPos.y)); if (serie.areaStyle.show && flag) { DrawPolygonToZero(vh, np - diff2, np + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff); } } break; case LineType.StepMiddle: middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y); middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle1.y) : new Vector3(middle1.x, zeroPos.y); diff1 = (middle1 - lp).normalized * lineWidth; diff2 = (middle2 - middle1).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; //draw lp to middle1 if (Vector3.Distance(lp, middle1) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle1 - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(middle1, isYAxis)) return false; CheckClipAndDrawPolygon(vh, middle1, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show && Vector3.Dot(middleZero - middle1, middle2 - middle1) <= 0) { DrawPolygonToZero(vh, middle1 - diff1, middle1 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip); CheckClipAndDrawLine(vh, lp + diff1, middle1 + diff1, lineWidth, lineColor, serie.clip); } //draw middle1 to middle2 if (Vector3.Distance(middle1, middle2) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle1 + diff2, middle2 - diff2, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); sp = ep; } CheckClipAndDrawPolygon(vh, middle2, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show && Vector3.Dot(middleZero - middle2, middle2 - middle1) >= 0) { DrawPolygonToZero(vh, middle2 - diff1, middle2 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { CheckClipAndDrawLine(vh, middle1 + diff2, middle2 + diff2, lineWidth, lineColor, serie.clip); } //draw middle2 to np if (Vector3.Distance(middle2, np) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle2 + diff1, np - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(np, isYAxis)) return false; CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { CheckClipAndDrawLine(vh, middle1 + diff1, middle1 + diff1, lineWidth, lineColor, serie.clip); } break; case LineType.StepEnd: middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y); middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y); diff1 = (middle - lp).normalized * lineWidth; diff2 = (np - middle).normalized * lineWidth; start = dataIndex == 1 ? lp : lp + diff1; end = nnp != np ? np - diff2 : np; if (Vector3.Distance(lp, middle) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, start, middle - diff1, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show) { DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff); } sp = ep; } if (serie.animation.CheckDetailBreak(middle, isYAxis)) return false; CheckClipAndDrawPolygon(vh, middle, lineWidth, lineColor, serie.clip); if (serie.areaStyle.show && Vector3.Dot(np - middle, middleZero - middle) <= 0) { DrawPolygonToZero(vh, middle - diff1, middle + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } } else { if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip); CheckClipAndDrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor, serie.clip); } if (Vector3.Distance(middle, np) > 2 * lineWidth) { ChartHelper.GetPointList(ref linePointList, middle + diff2, end, m_Settings.lineSegmentDistance); sp = linePointList[0]; for (int i = 1; i < linePointList.Count; i++) { ep = linePointList[i]; CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip); sp = ep; } if (nnp != np) CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip); } else { CheckClipAndDrawLine(vh, middle + diff2, np + diff2, lineWidth, lineColor, serie.clip); } bool flag2 = ((isYAxis && middle.x > np.x && np.x > zeroPos.x) || (!isYAxis && middle.y > np.y && np.y > zeroPos.y)); if (serie.areaStyle.show && flag2) { DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff); } break; } return true; } } }