/************************************************/ /* */ /* Copyright (c) 2018 - 2021 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /************************************************/ using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(AreaStyle), true)] public class AreaStyleDrawer : BasePropertyDrawer { public override string ClassName { get { return "AreaStyle"; } } public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { base.OnGUI(pos, prop, label); if (MakeFoldout(prop, "m_Show")) { ++EditorGUI.indentLevel; PropertyField(prop, "m_Origin"); PropertyField(prop, "m_Color"); PropertyField(prop, "m_ToColor"); PropertyField(prop, "m_HighlightColor"); PropertyField(prop, "m_HighlightToColor"); PropertyField(prop, "m_Opacity"); PropertyField(prop, "m_TooltipHighlight"); --EditorGUI.indentLevel; } } } }