/************************************************/ /* */ /* Copyright (c) 2018 - 2021 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /************************************************/ using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace XCharts { [CustomPropertyDrawer(typeof(ItemStyle), true)] public class ItemStyleDrawer : BasePropertyDrawer { public override string ClassName { get { return "ItemStyle"; } } public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { base.OnGUI(pos, prop, label); if (MakeFoldout(prop, "m_Show")) { ++EditorGUI.indentLevel; PropertyField(prop, "m_Color"); PropertyField(prop, "m_ToColor"); PropertyField(prop, "m_ToColor2"); PropertyField(prop, "m_BackgroundColor"); PropertyField(prop, "m_BackgroundWidth"); PropertyField(prop, "m_CenterColor"); PropertyField(prop, "m_CenterGap"); PropertyField(prop, "m_BorderType"); PropertyField(prop, "m_BorderWidth"); PropertyField(prop, "m_BorderColor"); PropertyField(prop, "m_Opacity"); PropertyField(prop, "m_TooltipFormatter"); PropertyField(prop, "m_NumericFormatter"); PropertyListField(prop, "m_CornerRadius", true); --EditorGUI.indentLevel; } } } }