/************************************************/ /* */ /* Copyright (c) 2018 - 2021 monitor1394 */ /* https://github.com/monitor1394 */ /* */ /************************************************/ using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using XUGL; namespace XCharts { internal class DrawSerieTemplate : IDrawSerie { public BaseChart chart; public DrawSerieTemplate(BaseChart chart) { this.chart = chart; } public void InitComponent() { } public void CheckComponent() { } public void Update() { } public void DrawBase(VertexHelper vh) { } public void DrawSerie(VertexHelper vh, Serie serie) { } public void RefreshLabel() { } public bool CheckTootipArea(Vector2 local) { return false; } public bool OnLegendButtonClick(int index, string legendName, bool show) { return false; } public bool OnLegendButtonEnter(int index, string legendName) { return false; } public bool OnLegendButtonExit(int index, string legendName) { return false; } public void OnPointerDown(PointerEventData eventData) { } } }