Files
XCharts/Examples/Runtime/Example13_LineSimple.cs
2022-04-26 08:24:45 +08:00

56 lines
1.6 KiB
C#

using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Example
{
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Example13_LineSimple : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
AddData();
//OnTestBtn();
}
}
void AddData()
{
var chart = gameObject.GetComponent<LineChart>();
if (chart == null)
{
chart = gameObject.AddComponent<LineChart>();
chart.Init();
chart.SetSize(580, 300);
}
chart.GetOrAddChartComponent<Title>().show = true;
chart.GetOrAddChartComponent<Title>().text = "Line Simple";
chart.GetOrAddChartComponent<Tooltip>().show = true;
chart.GetOrAddChartComponent<Legend>().show = false;
var xAxis = chart.GetOrAddChartComponent<XAxis>();
var yAxis = chart.GetOrAddChartComponent<YAxis>();
xAxis.show = true;
yAxis.show = true;
xAxis.type = Axis.AxisType.Category;
yAxis.type = Axis.AxisType.Value;
xAxis.splitNumber = 10;
xAxis.boundaryGap = true;
chart.RemoveData();
chart.AddSerie<Line>();
chart.AddSerie<Line>();
for (int i = 0; i < 200; i++)
{
chart.AddXAxisData("x" + i);
chart.AddData(0, Random.Range(10, 20));
chart.AddData(1, Random.Range(10, 20));
}
}
}
}