Files
XCharts/Scripts/UI/PieChart.cs
2019-07-28 00:44:53 +08:00

393 lines
14 KiB
C#

using System.Text;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace XCharts
{
[AddComponentMenu("XCharts/PieChart", 15)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[DisallowMultipleComponent]
public class PieChart : BaseChart
{
private class PieTempData
{
public List<float> angleList = new List<float>();
public Vector2 center;
public float insideRadius;
public float outsideRadius;
public float dataMax;
public float dataTotal;
}
[SerializeField] private Pie m_Pie = Pie.defaultPie;
private bool isDrawPie;
private bool m_IsEnterLegendButtom;
private List<PieTempData> m_PieTempDataList = new List<PieTempData>();
public Pie pie { get { return m_Pie; } }
/// <summary>
/// Where legend is activated.
/// </summary>
/// <param name="legendName">the name of legend</param>
/// <returns></returns>
public override bool IsLegendActive(string legendName)
{
foreach (var serie in m_Series.series)
{
foreach (var serieData in serie.data)
{
if (string.IsNullOrEmpty(serieData.name))
{
if (string.IsNullOrEmpty(legendName)) return true;
}
else if (serieData.name.Equals(legendName))
{
return true;
}
}
}
return false;
}
protected override void Awake()
{
base.Awake();
raycastTarget = false;
}
#if UNITY_EDITOR
protected override void Reset()
{
base.Reset();
m_Pie = Pie.defaultPie;
m_Title.text = "PieChart";
RemoveData();
AddSerie("serie1", SerieType.Pie);
AddData(0, 70, "pie1");
AddData(0, 20, "pie2");
AddData(0, 10, "pie3");
}
#endif
protected override void Update()
{
base.Update();
if (!isDrawPie) RefreshChart();
}
Dictionary<string, int> serieNameSet = new Dictionary<string, int>();
protected override void DrawChart(VertexHelper vh)
{
base.DrawChart(vh);
serieNameSet.Clear();
int serieNameCount = -1;
bool isClickOffset = false;
bool isDataHighlight = false;
for (int i = 0; i < m_Series.Count; i++)
{
var serie = m_Series.series[i];
serie.index = i;
if (!serie.show)
{
continue;
}
if (serie.clickOffset) isClickOffset = true;
PieTempData tempData;
if (i < m_PieTempDataList.Count)
{
tempData = m_PieTempDataList[i];
tempData.angleList.Clear();
}
else
{
tempData = new PieTempData();
m_PieTempDataList.Add(tempData);
}
tempData.angleList.Clear();
tempData.dataMax = serie.yMax;
tempData.dataTotal = serie.yTotal;
UpdatePieCenter(serie);
var data = serie.data;
float totalDegree = 360;
float startDegree = 0;
for (int n = 0; n < data.Count; n++)
{
var serieData = data[n];
float value = serieData.data[1];
string dataName = serieData.name;
Color color;
if (string.IsNullOrEmpty(dataName))
{
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else if (!serieNameSet.ContainsKey(dataName))
{
serieNameSet.Add(dataName, serieNameCount);
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else
{
color = m_ThemeInfo.GetColor(serieNameSet[dataName]);
}
if (!serieData.show)
{
tempData.angleList.Add(0);
continue;
}
float degree = totalDegree * value / tempData.dataTotal;
float toDegree = startDegree + degree;
float outSideRadius = serie.roseType > 0 ?
tempData.insideRadius + (tempData.outsideRadius - tempData.insideRadius) * value / tempData.dataMax :
tempData.outsideRadius;
if (serieData.highlighted)
{
isDataHighlight = true;
color *= 1.2f;
outSideRadius += m_Pie.tooltipExtraRadius;
}
var offset = serie.space;
if (serie.clickOffset && serieData.selected)
{
offset += m_Pie.selectedOffset;
}
if (offset > 0)
{
var halfDegree = (toDegree - startDegree) / 2;
float offsetRadius = serie.space / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
var insideRadius = tempData.insideRadius - offsetRadius;
var outsideRadius = outSideRadius - offsetRadius;
if (serie.clickOffset && serieData.selected)
{
offsetRadius += m_Pie.selectedOffset;
if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
outsideRadius += m_Pie.selectedOffset;
}
float currAngle = (startDegree + halfDegree) * Mathf.Deg2Rad;
var offestCenter = new Vector3(tempData.center.x + offsetRadius * Mathf.Sin(currAngle),
tempData.center.y + offsetRadius * Mathf.Cos(currAngle));
ChartHelper.DrawDoughnut(vh, offestCenter, insideRadius, outsideRadius,
startDegree, toDegree, color);
}
else
{
ChartHelper.DrawDoughnut(vh, tempData.center, tempData.insideRadius, outSideRadius,
startDegree, toDegree, color);
}
isDrawPie = true;
tempData.angleList.Add(toDegree);
startDegree = toDegree;
}
}
raycastTarget = isClickOffset && isDataHighlight;
}
protected override void OnLegendButtonClick(int index, string legendName)
{
bool active = CheckDataShow(legendName);
var bgColor1 = active ? m_ThemeInfo.GetColor(index) : m_ThemeInfo.legendUnableColor;
m_Legend.UpdateButtonColor(legendName, bgColor1);
RefreshChart();
}
protected override void OnLegendButtonEnter(int index, string legendName)
{
m_IsEnterLegendButtom = true;
CheckDataHighlighted(legendName);
RefreshChart();
}
protected override void OnLegendButtonExit(int index, string legendName)
{
m_IsEnterLegendButtom = false;
CheckDataHighlighted(legendName);
RefreshChart();
}
private bool CheckDataShow(string legendName)
{
bool show = false;
foreach (var serie in m_Series.series)
{
foreach (var data in serie.data)
{
if (legendName.Equals(data.name))
{
data.show = !data.show;
data.highlighted = false;
if (data.show) show = true;
}
}
}
return show;
}
private bool CheckDataHighlighted(string legendName)
{
bool show = false;
foreach (var serie in m_Series.series)
{
foreach (var data in serie.data)
{
if (legendName.Equals(data.name))
{
data.highlighted = !data.highlighted;
if (data.highlighted) show = true;
}
}
}
return show;
}
private void UpdatePieCenter(Serie serie)
{
if (serie.center.Length < 2) return;
var tempData = m_PieTempDataList[serie.index];
var centerX = serie.center[0] <= 1 ? chartWidth * serie.center[0] : serie.center[0];
var centerY = serie.center[1] <= 1 ? chartHeight * serie.center[1] : serie.center[1];
tempData.center = new Vector2(centerX, centerY);
var minWidth = Mathf.Min(chartWidth, chartHeight);
tempData.insideRadius = serie.radius[0] <= 1 ? minWidth * serie.radius[0] : serie.radius[0];
tempData.outsideRadius = serie.radius[1] <= 1 ? minWidth * serie.radius[1] : serie.radius[1];
}
protected override void CheckTootipArea(Vector2 local)
{
if (m_IsEnterLegendButtom) return;
m_Tooltip.dataIndex.Clear();
bool selected = false;
for (int i = 0; i < m_PieTempDataList.Count; i++)
{
var serie = m_Series.GetSerie(i);
var tempData = m_PieTempDataList[i];
int index = GetPosPieIndex(tempData, local);
m_Tooltip.dataIndex.Add(index);
bool refresh = false;
for (int j = 0; j < serie.data.Count; j++)
{
var serieData = serie.data[j];
if (serieData.highlighted != (j == index)) refresh = true;
serieData.highlighted = j == index;
}
if (index >= 0) selected = true;
if (refresh) RefreshChart();
}
if (selected)
{
m_Tooltip.UpdateContentPos(new Vector2(local.x + 18, local.y - 25));
RefreshTooltip();
}
else
{
m_Tooltip.SetActive(false);
}
}
private int GetPosPieIndex(PieTempData tempData, Vector2 local)
{
var dist = Vector2.Distance(local, tempData.center);
if (dist < tempData.insideRadius || dist > tempData.outsideRadius) return -1;
Vector2 dir = local - tempData.center;
float angle = VectorAngle(Vector2.up, dir);
var angleList = tempData.angleList;
for (int i = angleList.Count - 1; i >= 0; i--)
{
if (i == 0)
{
if (angle <= angleList[i]) return 0;
}
else if (angle <= angleList[i] && angle > angleList[i - 1])
{
return i;
}
}
return -1;
}
float VectorAngle(Vector2 from, Vector2 to)
{
float angle;
Vector3 cross = Vector3.Cross(from, to);
angle = Vector2.Angle(from, to);
angle = cross.z > 0 ? -angle : angle;
angle = (angle + 360) % 360;
return angle;
}
StringBuilder sb = new StringBuilder();
protected override void RefreshTooltip()
{
base.RefreshTooltip();
bool showTooltip = false;
for (int i = 0; i < m_PieTempDataList.Count; i++)
{
int index = m_Tooltip.dataIndex[i];
if (index < 0) continue;
showTooltip = true;
var serie = m_Series.GetSerie(i);
string key = serie.data[index].name;
if (string.IsNullOrEmpty(key)) key = m_Legend.GetData(index);
float value = serie.data[index].data[1];
sb.Length = 0;
if (!string.IsNullOrEmpty(serie.name))
{
sb.Append(serie.name).Append("\n");
}
sb.Append("<color=#").Append(m_ThemeInfo.GetColorStr(index)).Append(">● </color>")
.Append(key).Append(": ").Append(ChartCached.FloatToStr(value));
m_Tooltip.UpdateContentText(sb.ToString());
var pos = m_Tooltip.GetContentPos();
if (pos.x + m_Tooltip.width > chartWidth)
{
pos.x = chartWidth - m_Tooltip.width;
}
if (pos.y - m_Tooltip.height < 0)
{
pos.y = m_Tooltip.height;
}
m_Tooltip.UpdateContentPos(pos);
}
m_Tooltip.SetActive(showTooltip);
}
public override void OnPointerDown(PointerEventData eventData)
{
Vector2 local;
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform,
eventData.position, canvas.worldCamera, out local))
{
return;
}
for (int i = 0; i < m_PieTempDataList.Count; i++)
{
var tempData = m_PieTempDataList[i];
int index = GetPosPieIndex(tempData, local);
if (index >= 0)
{
var serie = m_Series.GetSerie(i);
for (int j = 0; j < serie.data.Count; j++)
{
if (j == index) serie.data[j].selected = !serie.data[j].selected;
else serie.data[j].selected = false;
}
}
}
RefreshChart();
}
}
}