Files
XCharts/Runtime/Chart/ScatterChart.cs
2022-02-19 22:37:57 +08:00

36 lines
984 B
C#

using UnityEngine;
namespace XCharts.Runtime
{
[AddComponentMenu("XCharts/ScatterChart", 17)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[DisallowMultipleComponent]
public class ScatterChart : BaseChart
{
#if UNITY_EDITOR
protected override void Reset()
{
base.Reset();
AddChartComponentWhenNoExist<GridCoord>();
var tooltip = GetOrAddChartComponent<Tooltip>();
tooltip.type = Tooltip.Type.None;
tooltip.trigger = Tooltip.Trigger.Item;
var xAxis = GetOrAddChartComponent<XAxis>();
xAxis.type = Axis.AxisType.Value;
xAxis.boundaryGap = false;
var yAxis = GetOrAddChartComponent<YAxis>();
yAxis.type = Axis.AxisType.Value;
yAxis.boundaryGap = false;
RemoveData();
Scatter.AddDefaultSerie(this, GenerateDefaultSerieName());
}
#endif
}
}