Files
XCharts/Runtime/Internal/CoordinateChart_DrawLine.cs
2020-06-17 12:46:04 +08:00

1522 lines
75 KiB
C#

/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public partial class CoordinateChart
{
protected void DrawLinePoint(VertexHelper vh)
{
var clip = SeriesHelper.IsAnyClipSerie(m_Series);
for (int n = 0; n < m_Series.Count; n++)
{
var serie = m_Series.GetSerie(n);
if (!serie.show || serie.IsPerformanceMode()) continue;
if (serie.type != SerieType.Line) continue;
var count = serie.dataPoints.Count;
for (int i = 0; i < count; i++)
{
var serieData = serie.GetSerieData(i);
var symbol = SerieHelper.GetSerieSymbol(serie, serieData);
if (!symbol.show || !symbol.ShowSymbol(i, count)) continue;
if (serie.lineArrow.show)
{
if (serie.lineArrow.position == LineArrow.Position.Start && i == 0) continue;
if (serie.lineArrow.position == LineArrow.Position.End && i == count - 1) continue;
}
if (ChartHelper.IsIngore(serie.dataPoints[i])) continue;
bool highlight = (m_Tooltip.show && m_Tooltip.IsSelected(i))
|| serie.data[i].highlighted || serie.highlighted;
float symbolSize = highlight ? symbol.selectedSize : symbol.size;
var symbolColor = SerieHelper.GetItemColor(serie, serieData, m_ThemeInfo, n, highlight);
var symbolToColor = SerieHelper.GetItemToColor(serie, serieData, m_ThemeInfo, n, highlight);
var symbolBorder = SerieHelper.GetSymbolBorder(serie, serieData, highlight);
var cornerRadius = SerieHelper.GetSymbolCornerRadius(serie, serieData, highlight);
symbolSize = serie.animation.GetSysmbolSize(symbolSize);
CheckClipAndDrawSymbol(vh, symbol.type, symbolSize, symbolBorder, serie.dataPoints[i], symbolColor,
symbolToColor, symbol.gap, clip, cornerRadius);
}
}
}
protected void DrawLineArrow(VertexHelper vh)
{
for (int n = 0; n < m_Series.Count; n++)
{
var serie = m_Series.GetSerie(n);
if (serie.type != SerieType.Line) continue;
if (!serie.show || !serie.lineArrow.show) continue;
if (serie.dataPoints.Count < 2) return;
Color lineColor = SerieHelper.GetLineColor(serie, m_ThemeInfo, n, false);
Vector3 startPos, arrowPos;
switch (serie.lineArrow.position)
{
case LineArrow.Position.End:
var dataPoints = serie.GetUpSmoothList(serie.dataCount - 1);
if (dataPoints.Count < 3)
{
dataPoints = serie.dataPoints;
startPos = dataPoints[dataPoints.Count - 2];
arrowPos = dataPoints[dataPoints.Count - 1];
}
else
{
startPos = dataPoints[dataPoints.Count - 3];
arrowPos = dataPoints[dataPoints.Count - 2];
}
ChartDrawer.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width,
serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor);
break;
case LineArrow.Position.Start:
dataPoints = serie.GetUpSmoothList(1);
if (dataPoints.Count < 2) dataPoints = serie.dataPoints;
startPos = dataPoints[1];
arrowPos = dataPoints[0];
ChartDrawer.DrawArrow(vh, startPos, arrowPos, serie.lineArrow.width,
serie.lineArrow.height, serie.lineArrow.offset, serie.lineArrow.dent, lineColor);
break;
}
}
}
protected void DrawXLineSerie(VertexHelper vh, Serie serie, int colorIndex, ref List<float> seriesHig)
{
if (!IsActive(serie.index)) return;
if (serie.animation.HasFadeOut()) return;
var showData = serie.GetDataList(m_DataZoom);
if (showData.Count <= 0) return;
Color lineColor = SerieHelper.GetLineColor(serie, m_ThemeInfo, colorIndex, serie.highlighted);
Color srcAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, false);
Color srcAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, false);
Color highlightAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, true);
Color highlightAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, true);
Color areaColor, areaToColor;
Vector3 lp = Vector3.zero, np = Vector3.zero, llp = Vector3.zero, nnp = Vector3.zero;
var yAxis = m_YAxises[serie.axisIndex];
var xAxis = m_XAxises[serie.axisIndex];
var zeroPos = new Vector3(m_CoordinateX, m_CoordinateY + yAxis.runtimeZeroYOffset);
var isStack = SeriesHelper.IsStack(m_Series, serie.stack, SerieType.Line);
if (!xAxis.show) xAxis = m_XAxises[(serie.axisIndex + 1) % m_XAxises.Count];
float scaleWid = AxisHelper.GetDataWidth(xAxis, m_CoordinateWidth, showData.Count, m_DataZoom);
float startX = m_CoordinateX + (xAxis.boundaryGap ? scaleWid / 2 : 0);
int maxCount = serie.maxShow > 0 ?
(serie.maxShow > showData.Count ? showData.Count : serie.maxShow)
: showData.Count;
int i;
if (seriesHig.Count < serie.minShow)
{
for (i = 0; i < serie.minShow; i++)
{
seriesHig.Add(0);
}
}
int rate = 1;
var sampleDist = serie.sampleDist;
if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (m_CoordinateWidth / sampleDist));
if (rate < 1) rate = 1;
var includeLastData = false;
var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage :
DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
var dataChanging = false;
var dataChangeDuration = serie.animation.GetUpdateAnimationDuration();
for (i = serie.minShow; i < maxCount; i += rate)
{
if (i == maxCount - 1) includeLastData = true;
if (i >= seriesHig.Count)
{
for (int j = 0; j < rate; j++) seriesHig.Add(0);
}
if (serie.IsIgnoreValue(showData[i].GetData(1)))
{
serie.dataPoints.Add(Vector3.zero);
}
else
{
float yValue = SampleValue(ref showData, serie.sampleType, rate, serie.minShow, maxCount, totalAverage,
i, dataChangeDuration, ref dataChanging, yAxis.inverse);
seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np,
dataChangeDuration);
serie.dataPoints.Add(np);
}
}
if (dataChanging)
{
RefreshChart();
}
if (!includeLastData)
{
i = maxCount - 1;
seriesHig.Add(0);
if (serie.IsIgnoreValue(showData[i].GetData(1)))
{
serie.dataPoints.Add(Vector3.zero);
}
else
{
float yValue = showData[i].GetCurrData(1, dataChangeDuration, yAxis.inverse);
seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np,
dataChangeDuration);
serie.dataPoints.Add(np);
}
}
if (serie.dataPoints.Count <= 0)
{
return;
}
var startIndex = 0;
var endIndex = serie.dataPoints.Count;
var startPos = GetStartPos(serie.dataPoints, ref startIndex);
var endPos = GetEndPos(serie.dataPoints, ref endIndex);
lp = startPos;
stPos1 = stPos2 = lastDir = lastDnPos = Vector3.zero;
smoothStartPosUp = smoothStartPosDn = Vector3.zero;
float currDetailProgress = lp.x;
float totalDetailProgress = endPos.x;
serie.animation.InitProgress(serie.dataPoints.Count, currDetailProgress, totalDetailProgress);
serie.animation.SetDataFinish(startIndex);
Vector3 firstLastPos = Vector3.zero, lastNextPos = Vector3.zero;
if (serie.minShow > 0 && serie.minShow < showData.Count)
{
i = serie.minShow - 1;
if (serie.IsIgnoreValue(showData[i].GetData(1)))
{
serie.dataPoints.Add(Vector3.zero);
}
else
{
float yValue = showData[i].GetCurrData(1, dataChangeDuration, yAxis.inverse);
GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref firstLastPos, dataChangeDuration);
}
}
else
{
firstLastPos = lp;
}
if (serie.maxShow > 0 && serie.maxShow < showData.Count)
{
i = serie.maxShow;
if (serie.IsIgnoreValue(showData[i].GetData(1)))
{
serie.dataPoints.Add(Vector3.zero);
}
else
{
float yValue = showData[i].GetCurrData(1, dataChangeDuration, yAxis.inverse);
GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, 0, ref lastNextPos, dataChangeDuration);
}
}
else
{
lastNextPos = endPos;
}
for (i = startIndex + 1; i < serie.dataPoints.Count; i++)
{
np = serie.dataPoints[i];
serie.ClearSmoothList(i);
if (np == Vector3.zero)
{
serie.animation.SetDataFinish(i);
continue;
}
if (!serie.animation.NeedAnimation(i)) break;
bool isFinish = true;
if (serie.areaStyle.tooltipHighlight && m_Tooltip.show && i <= m_Tooltip.runtimeDataIndex[0])
{
areaColor = highlightAreaColor;
areaToColor = highlightAreaToColor;
}
else
{
areaColor = srcAreaColor;
areaToColor = srcAreaToColor;
}
switch (serie.lineType)
{
case LineType.Normal:
lp = GetLastPos(serie.dataPoints, i, np);
nnp = GetNNPos(serie.dataPoints, i, np);
isFinish = DrawNormalLine(vh, serie, xAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos, startIndex);
break;
case LineType.Smooth:
case LineType.SmoothDash:
llp = GetLLPos(serie.dataPoints, i, firstLastPos);
nnp = GetNNPos(serie.dataPoints, i, lastNextPos);
isFinish = DrawSmoothLine(vh, serie, xAxis, lp, np, llp, nnp, i,
lineColor, areaColor, areaToColor, isStack, zeroPos, startIndex);
break;
case LineType.StepStart:
case LineType.StepMiddle:
case LineType.StepEnd:
nnp = GetNNPos(serie.dataPoints, i, np);
isFinish = DrawStepLine(vh, serie, xAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Dash:
case LineType.Dot:
case LineType.DashDot:
case LineType.DashDotDot:
DrawOtherLine(vh, serie, xAxis, lp, np, i, lineColor, areaColor, areaToColor, zeroPos);
break;
}
if (isFinish) serie.animation.SetDataFinish(i);
if (np != Vector3.zero) lp = np;
}
if (!serie.animation.IsFinish())
{
serie.animation.CheckProgress(totalDetailProgress);
serie.animation.CheckSymbol(serie.symbol.size);
m_IsPlayingAnimation = true;
RefreshChart();
}
}
private Vector3 GetNNPos(List<Vector3> dataPoints, int index, Vector3 np)
{
int size = dataPoints.Count;
if (index >= size) return np;
for (int i = index + 1; i < size; i++)
{
if (dataPoints[i] != Vector3.zero) return dataPoints[i];
}
return np;
}
private Vector3 GetStartPos(List<Vector3> dataPoints, ref int start)
{
for (int i = 0; i < dataPoints.Count; i++)
{
if (dataPoints[i] != Vector3.zero)
{
start = i;
return dataPoints[i];
}
}
return Vector3.zero;
}
private Vector3 GetEndPos(List<Vector3> dataPoints, ref int end)
{
for (int i = dataPoints.Count - 1; i >= 0; i--)
{
if (dataPoints[i] != Vector3.zero)
{
end = i;
return dataPoints[i];
}
}
return Vector3.zero;
}
private Vector3 GetLastPos(List<Vector3> dataPoints, int index, Vector3 pos)
{
if (index <= 0) return pos;
for (int i = index - 1; i >= 0; i--)
{
if (dataPoints[i] != Vector3.zero) return dataPoints[i];
}
return pos;
}
private Vector3 GetLLPos(List<Vector3> dataPoints, int index, Vector3 lp)
{
if (index <= 1) return lp;
for (int i = index - 2; i >= 0; i--)
{
if (dataPoints[i] != Vector3.zero) return dataPoints[i];
}
return lp;
}
private float DataAverage(ref List<SerieData> showData, SampleType sampleType, int minCount, int maxCount, int rate)
{
var totalAverage = 0f;
if (rate > 1 && sampleType == SampleType.Peak)
{
var total = 0f;
for (int i = minCount; i < maxCount; i++)
{
total += showData[i].data[1];
}
totalAverage = total / (maxCount - minCount);
}
return totalAverage;
}
private float SampleValue(ref List<SerieData> showData, SampleType sampleType, int rate,
int minCount, int maxCount, float totalAverage, int index, float dataChangeDuration,
ref bool dataChanging, bool inverse)
{
if (rate <= 1 || index == minCount)
{
if (showData[index].IsDataChanged()) dataChanging = true;
return showData[index].GetCurrData(1, dataChangeDuration, inverse);
}
switch (sampleType)
{
case SampleType.Sum:
case SampleType.Average:
float total = 0;
for (int i = index; i > index - rate; i--)
{
total += showData[i].GetCurrData(1, dataChangeDuration, inverse);
if (showData[i].IsDataChanged()) dataChanging = true;
}
if (sampleType == SampleType.Average) return total / rate;
else return total;
case SampleType.Max:
float max = float.MinValue;
for (int i = index; i > index - rate; i--)
{
var value = showData[i].GetCurrData(1, dataChangeDuration, inverse);
if (value > max) max = value;
if (showData[i].IsDataChanged()) dataChanging = true;
}
return max;
case SampleType.Min:
float min = float.MaxValue;
for (int i = index; i > index - rate; i--)
{
var value = showData[i].GetCurrData(1, dataChangeDuration, inverse);
if (value < min) min = value;
if (showData[i].IsDataChanged()) dataChanging = true;
}
return min;
case SampleType.Peak:
max = float.MinValue;
min = float.MaxValue;
total = 0;
for (int i = index; i > index - rate; i--)
{
var value = showData[i].GetCurrData(1, dataChangeDuration, inverse);
total += value;
if (value < min) min = value;
if (value > max) max = value;
if (showData[i].IsDataChanged()) dataChanging = true;
}
var average = total / rate;
if (average >= totalAverage) return max;
else return min;
}
if (showData[index].IsDataChanged()) dataChanging = true;
return showData[index].GetCurrData(1, dataChangeDuration, inverse);
}
private float GetDataPoint(Axis xAxis, Axis yAxis, List<SerieData> showData, float yValue, float startX, int i,
float scaleWid, float serieHig, ref Vector3 np, float duration, bool isIngoreValue = false)
{
if (isIngoreValue)
{
np = Vector3.zero;
return 0;
}
float xDataHig, yDataHig;
float xMinValue = xAxis.GetCurrMinValue(duration);
float xMaxValue = xAxis.GetCurrMaxValue(duration);
float yMinValue = yAxis.GetCurrMinValue(duration);
float yMaxValue = yAxis.GetCurrMaxValue(duration);
if (xAxis.IsValue() || xAxis.IsLog())
{
float xValue = i > showData.Count - 1 ? 0 : showData[i].GetData(0, xAxis.inverse);
float pX = m_CoordinateX + xAxis.axisLine.width;
float pY = serieHig + m_CoordinateY + xAxis.axisLine.width;
if (xAxis.IsLog())
{
int minIndex = xAxis.runtimeMinLogIndex;
float nowIndex = xAxis.GetLogValue(xValue);
xDataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * m_CoordinateWidth;
}
else
{
if ((xMaxValue - xMinValue) <= 0) xDataHig = 0;
else xDataHig = (xValue - xMinValue) / (xMaxValue - xMinValue) * m_CoordinateWidth;
}
if (yAxis.IsLog())
{
int minIndex = yAxis.runtimeMinLogIndex;
float nowIndex = yAxis.GetLogValue(yValue);
yDataHig = (nowIndex - minIndex) / (yAxis.splitNumber - 1) * m_CoordinateHeight;
}
else
{
if ((yMaxValue - yMinValue) <= 0) yDataHig = 0;
else yDataHig = (yValue - yMinValue) / (yMaxValue - yMinValue) * m_CoordinateHeight;
}
np = new Vector3(pX + xDataHig, pY + yDataHig);
}
else
{
float pX = startX + i * scaleWid;
float pY = serieHig + m_CoordinateY + yAxis.axisLine.width;
if (yAxis.IsLog())
{
int minIndex = yAxis.runtimeMinLogIndex;
float nowIndex = yAxis.GetLogValue(yValue);
yDataHig = (nowIndex - minIndex) / (yAxis.splitNumber - 1) * m_CoordinateHeight;
}
else
{
if ((yMaxValue - yMinValue) <= 0) yDataHig = 0;
else yDataHig = (yValue - yMinValue) / (yMaxValue - yMinValue) * m_CoordinateHeight;
}
np = new Vector3(pX, pY + yDataHig);
}
return yDataHig;
}
protected void DrawYLineSerie(VertexHelper vh, Serie serie, int colorIndex, ref List<float> seriesHig)
{
if (!IsActive(serie.index)) return;
if (serie.animation.HasFadeOut()) return;
var showData = serie.GetDataList(m_DataZoom);
Vector3 lp = Vector3.zero;
Vector3 np = Vector3.zero;
Vector3 llp = Vector3.zero;
Vector3 nnp = Vector3.zero;
Color lineColor = SerieHelper.GetLineColor(serie, m_ThemeInfo, colorIndex, serie.highlighted);
Color srcAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, false);
Color srcAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, false);
Color highlightAreaColor = SerieHelper.GetAreaColor(serie, m_ThemeInfo, colorIndex, true);
Color highlightAreaToColor = SerieHelper.GetAreaToColor(serie, m_ThemeInfo, colorIndex, true);
Color areaColor, areaToColor;
var xAxis = m_XAxises[serie.axisIndex];
var yAxis = m_YAxises[serie.axisIndex];
var zeroPos = new Vector3(m_CoordinateX + xAxis.runtimeZeroXOffset, m_CoordinateY);
var isStack = SeriesHelper.IsStack(m_Series, serie.stack, SerieType.Line);
if (!yAxis.show) yAxis = m_YAxises[(serie.axisIndex + 1) % m_YAxises.Count];
float scaleWid = AxisHelper.GetDataWidth(yAxis, m_CoordinateHeight, showData.Count, m_DataZoom);
float startY = m_CoordinateY + (yAxis.boundaryGap ? scaleWid / 2 : 0);
int maxCount = serie.maxShow > 0 ?
(serie.maxShow > showData.Count ? showData.Count : serie.maxShow)
: showData.Count;
int i = 0;
if (seriesHig.Count < serie.minShow)
{
for (i = 0; i < serie.minShow; i++)
{
seriesHig.Add(0);
}
}
int rate = 1;
var sampleDist = serie.sampleDist;
if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (m_CoordinateWidth / sampleDist));
if (rate < 1) rate = 1;
var dataChanging = false;
float dataChangeDuration = serie.animation.GetUpdateAnimationDuration();
float xMinValue = xAxis.GetCurrMinValue(dataChangeDuration);
float xMaxValue = xAxis.GetCurrMaxValue(dataChangeDuration);
for (i = serie.minShow; i < maxCount; i += rate)
{
if (i >= seriesHig.Count)
{
for (int j = 0; j < rate; j++) seriesHig.Add(0);
}
float value = showData[i].GetCurrData(1, dataChangeDuration, xAxis.inverse);
float pY = startY + i * scaleWid;
float pX = seriesHig[i] + m_CoordinateX + yAxis.axisLine.width;
float dataHig = 0;
if (xAxis.IsLog())
{
int minIndex = xAxis.runtimeMinLogIndex;
float nowIndex = xAxis.GetLogValue(value);
dataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * m_CoordinateWidth;
}
else
{
dataHig = (value - xMinValue) / (xMaxValue - xMinValue) * m_CoordinateWidth;
}
np = new Vector3(pX + dataHig, pY);
serie.dataPoints.Add(np);
seriesHig[i] += dataHig;
if (showData[i].IsDataChanged()) dataChanging = true;
}
if (dataChanging)
{
RefreshChart();
}
if (maxCount % rate != 0)
{
i = maxCount - 1;
seriesHig.Add(0);
float value = showData[i].GetCurrData(1, dataChangeDuration, xAxis.inverse);
float pY = startY + i * scaleWid;
float pX = seriesHig[i] + m_CoordinateX + yAxis.axisLine.width;
float dataHig = 0;
if (xAxis.IsLog())
{
int minIndex = xAxis.runtimeMinLogIndex;
float nowIndex = xAxis.GetLogValue(value);
dataHig = (nowIndex - minIndex) / (xAxis.splitNumber - 1) * m_CoordinateWidth;
}
else
{
dataHig = (value - xMinValue) / (xMaxValue - xMinValue) * m_CoordinateWidth;
}
np = new Vector3(pX + dataHig, pY);
serie.dataPoints.Add(np);
seriesHig[i] += dataHig;
}
lp = serie.dataPoints[0];
int dataCount = serie.dataPoints.Count;
float currDetailProgress = lp.y;
float totalDetailProgress = serie.dataPoints[dataCount - 1].y;
serie.animation.InitProgress(dataCount, currDetailProgress, totalDetailProgress);
for (i = 1; i < serie.dataPoints.Count; i++)
{
np = serie.dataPoints[i];
serie.ClearSmoothList(i);
if (!serie.animation.NeedAnimation(i)) break;
bool isFinish = true;
if (serie.areaStyle.tooltipHighlight && m_Tooltip.show && i < m_Tooltip.runtimeDataIndex[0])
{
areaColor = highlightAreaColor;
areaToColor = highlightAreaToColor;
}
else
{
areaColor = srcAreaColor;
areaToColor = srcAreaToColor;
}
switch (serie.lineType)
{
case LineType.Normal:
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawNormalLine(vh, serie, yAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Smooth:
case LineType.SmoothDash:
llp = i > 1 ? serie.dataPoints[i - 2] : lp;
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawSmoothLine(vh, serie, yAxis, lp, np, llp, nnp, i,
lineColor, areaColor, areaToColor, isStack, zeroPos);
break;
case LineType.StepStart:
case LineType.StepMiddle:
case LineType.StepEnd:
nnp = i < serie.dataPoints.Count - 1 ? serie.dataPoints[i + 1] : np;
isFinish = DrawStepLine(vh, serie, yAxis, lp, np, nnp, i, lineColor,
areaColor, areaToColor, zeroPos);
break;
case LineType.Dash:
ChartDrawer.DrawDashLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.Dot:
ChartDrawer.DrawDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.DashDot:
ChartDrawer.DrawDashDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
case LineType.DashDotDot:
ChartDrawer.DrawDashDotDotLine(vh, lp, np, serie.lineStyle.width, lineColor);
isFinish = true;
break;
}
if (isFinish) serie.animation.SetDataFinish(i);
lp = np;
}
if (!serie.animation.IsFinish())
{
float total = totalDetailProgress - dataCount * serie.lineStyle.width * 0.5f;
serie.animation.CheckProgress(total);
serie.animation.CheckSymbol(serie.symbol.size);
m_IsPlayingAnimation = true;
RefreshChart();
}
}
private Vector3 stPos1, stPos2, lastDir, lastDnPos;
private bool DrawNormalLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp,
Vector3 np, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor,
Vector3 zeroPos, int startIndex = 0)
{
var isSecond = dataIndex == startIndex + 1;
bool isYAxis = axis is YAxis;
var lineWidth = serie.lineStyle.width;
var ySmall = Mathf.Abs(lp.y - np.y) < lineWidth * 3;
var xSmall = Mathf.Abs(lp.x - np.x) < lineWidth * 3;
if ((isYAxis && ySmall) || (!isYAxis && xSmall))
{
if (serie.animation.CheckDetailBreak(np, isYAxis)) return false;
CheckClipAndDrawLine(vh, lp, np, serie.lineStyle.width, lineColor, serie.clip);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, lp, np, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
}
return true;
}
var lastSerie = SeriesHelper.GetLastStackSerie(m_Series, serie);
Vector3 dnPos, upPos1, upPos2, dir1v, dir2v;
bool isDown;
var dir1 = (np - lp).normalized;
dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1);
if (np != nnp)
{
var dir2 = (nnp - np).normalized;
var dir3 = (dir1 + dir2).normalized;
var normal = Vector3.Cross(dir1, dir2);
isDown = isYAxis ? normal.z >= 0 : normal.z <= 0;
var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2;
var diff = serie.lineStyle.width / Mathf.Sin(angle);
var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized * (isYAxis ? -1 : 1);
dir2v = Vector3.Cross(dir2, Vector3.forward).normalized * (isYAxis ? -1 : 1);
dnPos = np + (isDown ? dirDp : -dirDp) * diff;
upPos1 = np + (isDown ? -dir1v : dir1v) * serie.lineStyle.width;
upPos2 = np + (isDown ? -dir2v : dir2v) * serie.lineStyle.width;
lastDir = dir1;
}
else
{
isDown = Vector3.Cross(dir1, lastDir).z <= 0;
if (isYAxis) isDown = !isDown;
dir1v = Vector3.Cross(dir1, Vector3.forward).normalized * (isYAxis ? -1 : 1);
upPos1 = np - dir1v * serie.lineStyle.width;
upPos2 = np + dir1v * serie.lineStyle.width;
dnPos = isDown ? upPos2 : upPos1;
}
if (isSecond)
{
stPos1 = lp - dir1v * serie.lineStyle.width;
stPos2 = lp + dir1v * serie.lineStyle.width;
}
var smoothPoints = serie.GetUpSmoothList(dataIndex);
var smoothDownPoints = serie.GetDownSmoothList(dataIndex);
var dist = Vector3.Distance(lp, np);
int segment = (int)(dist / m_Settings.lineSegmentDistance);
if (segment <= 3) segment = (int)(dist / lineWidth);
smoothPoints.Clear();
smoothDownPoints.Clear();
smoothPoints.Add(stPos1);
smoothDownPoints.Add(stPos2);
var start = lp;
Vector3 ltp1 = Vector3.zero, ltp2 = Vector3.zero;
bool isBreak = false;
bool isStart = false;
for (int i = 1; i < segment; i++)
{
var cp = lp + dir1 * (dist * i / segment);
if (serie.animation.CheckDetailBreak(cp, isYAxis)) isBreak = true;
var tp1 = cp - dir1v * serie.lineStyle.width;
var tp2 = cp + dir1v * serie.lineStyle.width;
if (isDown)
{
if (!isBreak)
{
if (!isStart)
{
if ((isYAxis && tp1.y > lastDnPos.y) || (!isYAxis && tp1.x > lastDnPos.x) || isSecond || IsValue())
{
isStart = true;
if (stPos2 != Vector3.zero)
{
CheckClipAndDrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor, serie.clip);
}
}
}
else
{
if (i == segment - 1)
{
if (np != nnp)
{
CheckClipAndDrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor, serie.clip);
CheckClipAndDrawTriangle(vh, upPos1, upPos2, dnPos, lineColor, serie.clip);
}
else CheckClipAndDrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor, serie.clip);
}
else
{
if ((isYAxis && tp2.y < dnPos.y) || (!isYAxis && tp2.x < dnPos.x) || IsValue())
{
CheckClipAndDrawLine(vh, start, cp, serie.lineStyle.width, lineColor, serie.clip);
}
else
{
CheckClipAndDrawPolygon(vh, ltp1, upPos1, dnPos, ltp2, lineColor, serie.clip);
CheckClipAndDrawTriangle(vh, upPos1, upPos2, dnPos, lineColor, serie.clip);
i = segment;
}
}
}
}
if (isYAxis)
{
if (tp1.y > lastDnPos.y || isSecond || IsValue()) smoothPoints.Add(tp1);
if (tp2.y < dnPos.y || IsValue()) smoothDownPoints.Add(tp2);
}
else
{
if (tp1.x > lastDnPos.x || isSecond || IsValue()) smoothPoints.Add(tp1);
if (tp2.x < dnPos.x || isSecond || IsValue()) smoothDownPoints.Add(tp2);
}
}
else
{
if (!isBreak)
{
if (!isStart)
{
if ((isYAxis && tp2.y > lastDnPos.y) || (!isYAxis && tp2.x > lastDnPos.x) || isSecond || IsValue())
{
isStart = true;
if (stPos2 != Vector3.zero)
{
CheckClipAndDrawPolygon(vh, stPos1, tp1, tp2, stPos2, lineColor, serie.clip);
}
}
}
else
{
if (i == segment - 1)
{
if (np != nnp)
{
CheckClipAndDrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor, serie.clip);
CheckClipAndDrawTriangle(vh, dnPos, upPos2, upPos1, lineColor, serie.clip);
}
else CheckClipAndDrawPolygon(vh, ltp1, upPos1, upPos2, ltp2, lineColor, serie.clip);
}
else
{
if ((isYAxis && tp1.y < dnPos.y) || (!isYAxis && tp1.x < dnPos.x) || IsValue())
CheckClipAndDrawLine(vh, start, cp, serie.lineStyle.width, lineColor, serie.clip);
else
{
CheckClipAndDrawPolygon(vh, ltp1, dnPos, upPos1, ltp2, lineColor, serie.clip);
CheckClipAndDrawTriangle(vh, dnPos, upPos2, upPos1, lineColor, serie.clip);
i = segment;
}
}
}
}
if (isYAxis)
{
if (tp1.y < dnPos.y || IsValue()) smoothPoints.Add(tp1);
if (tp2.y > lastDnPos.y || isSecond || IsValue()) smoothDownPoints.Add(tp2);
}
else
{
if (tp1.x < dnPos.x || IsValue()) smoothPoints.Add(tp1);
if (tp2.x > lastDnPos.x || isSecond || IsValue()) smoothDownPoints.Add(tp2);
}
}
start = cp;
ltp1 = tp1;
ltp2 = tp2;
}
if (!isBreak)
{
if (isDown)
{
smoothPoints.Add(upPos1);
smoothPoints.Add(upPos2);
smoothDownPoints.Add(dnPos);
}
else
{
smoothPoints.Add(dnPos);
if (isYAxis)
{
smoothDownPoints.Add(np != nnp ? upPos1 : upPos2);
smoothDownPoints.Add(np != nnp ? upPos2 : upPos1);
}
else
{
smoothDownPoints.Add(np != nnp ? upPos1 : upPos2);
smoothDownPoints.Add(np != nnp ? upPos2 : upPos1);
}
}
}
if (serie.areaStyle.show)
{
if (lastSerie != null)
{
var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex);
DrawStackArea(vh, serie, axis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor);
}
else
{
var points = ((isYAxis && lp.x < zeroPos.x) || (!isYAxis && lp.y < zeroPos.y)) ? smoothPoints : smoothDownPoints;
Vector3 aep = isYAxis ? new Vector3(zeroPos.x, zeroPos.y + m_CoordinateHeight) : new Vector3(zeroPos.x + m_CoordinateWidth, zeroPos.y);
var sindex = 0;
var eindex = 0;
var sp = GetStartPos(points, ref sindex);
var ep = GetEndPos(points, ref eindex);
var cross = ChartHelper.GetIntersection(sp, ep, zeroPos, aep);
if (cross == Vector3.zero || smoothDownPoints.Count <= 3)
{
sp = points[sindex];
for (int i = sindex + 1; i <= eindex; i++)
{
ep = points[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
else
{
var sp1 = smoothDownPoints[1];
var ep1 = smoothDownPoints[smoothDownPoints.Count - 2];
var axisUpStart = zeroPos + (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width;
var axisUpEnd = axisUpStart + (isYAxis ? Vector3.up * m_CoordinateHeight : Vector3.right * m_CoordinateWidth);
var axisDownStart = zeroPos - (isYAxis ? Vector3.right : Vector3.up) * axis.axisLine.width;
var axisDownEnd = axisDownStart + (isYAxis ? Vector3.up * m_CoordinateHeight : Vector3.right * m_CoordinateWidth);
var luPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd);
var ldPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd);
sp1 = smoothPoints[1];
ep1 = smoothPoints[smoothPoints.Count - 2];
var ruPos = ChartHelper.GetIntersection(sp1, ep1, axisUpStart, axisUpEnd);
var rdPos = ChartHelper.GetIntersection(sp1, ep1, axisDownStart, axisDownEnd);
if (luPos == Vector3.zero || ldPos == Vector3.zero || ruPos == Vector3.zero || rdPos == Vector3.zero)
{
sp = points[0];
for (int i = 1; i < points.Count; i++)
{
ep = points[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
else
{
if ((isYAxis && lp.x >= zeroPos.x) || (!isYAxis && lp.y >= zeroPos.y))
{
sp = smoothDownPoints[0];
for (int i = 1; i < smoothDownPoints.Count; i++)
{
ep = smoothDownPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if (luPos == Vector3.zero)
{
sp = ep;
continue;
}
if ((isYAxis && ep.y > luPos.y) || (!isYAxis && ep.x > luPos.x))
{
var tp = isYAxis ? new Vector3(luPos.x, sp.y) : new Vector3(sp.x, luPos.y);
CheckClipAndDrawTriangle(vh, sp, luPos, tp, areaColor, areaToColor, areaToColor, serie.clip);
break;
}
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
sp = smoothPoints[0];
bool first = false;
for (int i = 1; i < smoothPoints.Count; i++)
{
ep = smoothPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if ((isYAxis && ep.y <= rdPos.y) || (!isYAxis && ep.x <= rdPos.x)) continue;
if (rdPos == Vector3.zero)
{
sp = ep;
continue;
}
if (!first)
{
first = true;
var tp = isYAxis ? new Vector3(rdPos.x, ep.y) : new Vector3(ep.x, rdPos.y);
CheckClipAndDrawTriangle(vh, rdPos, tp, ep, areaToColor, areaToColor, areaColor, serie.clip);
sp = ep;
continue;
}
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
else
{
sp = smoothPoints[0];
for (int i = 1; i < smoothPoints.Count; i++)
{
ep = smoothPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if (rdPos == Vector3.zero)
{
sp = ep;
continue;
}
if ((isYAxis && ep.y > rdPos.y) || (!isYAxis && ep.x > rdPos.x))
{
var tp = isYAxis ? new Vector3(rdPos.x, sp.y) : new Vector3(sp.x, rdPos.y);
CheckClipAndDrawTriangle(vh, sp, rdPos, tp, areaColor, areaToColor, areaToColor, serie.clip);
break;
}
if (rdPos != Vector3.zero) DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
sp = smoothDownPoints[0];
bool first = false;
for (int i = 1; i < smoothDownPoints.Count; i++)
{
ep = smoothDownPoints[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) break;
if ((isYAxis && ep.y < luPos.y) || (!isYAxis && ep.x < luPos.x)) continue;
if (luPos == Vector3.zero)
{
sp = ep;
continue;
}
if (!first)
{
first = true;
var tp = isYAxis ? new Vector3(luPos.x, ep.y) : new Vector3(ep.x, luPos.y);
CheckClipAndDrawTriangle(vh, ep, luPos, tp, areaColor, areaToColor, areaToColor, serie.clip);
sp = ep;
continue;
}
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
sp = ep;
}
}
}
}
}
}
stPos1 = isDown ? upPos2 : dnPos;
stPos2 = isDown ? dnPos : upPos2;
lastDnPos = dnPos;
return !isBreak;
}
private void DrawPolygonToZero(VertexHelper vh, Vector3 sp, Vector3 ep, Axis axis, Vector3 zeroPos,
Color areaColor, Color areaToColor, Vector3 areaDiff, bool clip = false)
{
float diff = 0;
if (axis is YAxis)
{
var isLessthan0 = (sp.x < zeroPos.x || ep.x < zeroPos.x);
diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width;
areaColor = GetYLerpColor(areaColor, areaToColor, sp);
if (isLessthan0) areaDiff = -areaDiff;
CheckClipAndDrawPolygon(vh, new Vector3(zeroPos.x + diff, sp.y), new Vector3(zeroPos.x + diff, ep.y),
ep + areaDiff, sp + areaDiff, areaToColor, areaColor, clip);
}
else
{
var isLessthan0 = (sp.y < zeroPos.y || ep.y < zeroPos.y);
diff = isLessthan0 ? -axis.axisLine.width : axis.axisLine.width;
areaColor = GetXLerpColor(areaColor, areaToColor, sp);
if (isLessthan0) areaDiff = -areaDiff;
if (isLessthan0)
{
CheckClipAndDrawPolygon(vh, ep + areaDiff, sp + areaDiff, new Vector3(sp.x, zeroPos.y + diff),
new Vector3(ep.x, zeroPos.y + diff), areaColor, areaToColor, clip);
}
else
{
CheckClipAndDrawPolygon(vh, sp + areaDiff, ep + areaDiff, new Vector3(ep.x, zeroPos.y + diff),
new Vector3(sp.x, zeroPos.y + diff), areaColor, areaToColor, clip);
}
}
}
private List<Vector3> posList = new List<Vector3>();
private bool DrawOtherLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp,
Vector3 np, int dataIndex, Color lineColor, Color areaColor,
Color areaToColor, Vector3 zeroPos)
{
//lp = ClampInChart(lp);
//np = ClampInChart(np);
bool isYAxis = axis is YAxis;
var lineWidth = serie.lineStyle.width;
posList.Clear();
switch (serie.lineType)
{
case LineType.Dash:
ChartDrawer.DrawDashLine(vh, lp, np, lineWidth, lineColor, 15, 7, posList);
break;
case LineType.Dot:
ChartDrawer.DrawDotLine(vh, lp, np, lineWidth, lineColor, 5, 5, posList);
break;
case LineType.DashDot:
ChartDrawer.DrawDashDotLine(vh, lp, np, lineWidth, lineColor, 15, 15, posList);
break;
case LineType.DashDotDot:
ChartDrawer.DrawDashDotDotLine(vh, lp, np, lineWidth, lineColor, 15, 20, posList);
break;
}
if (serie.areaStyle.show && !isYAxis && posList.Count > 0)
{
lp = posList[0];
var value = serie.GetSerieData(dataIndex).data[1];
for (int i = 0; i < posList.Count; i++)
{
np = posList[i];
var start = new Vector3(lp.x, value > 0 ? (lp.y - lineWidth) : (lp.y + lineWidth));
var end = new Vector3(np.x, value > 0 ? (np.y - lineWidth) : (np.y + lineWidth));
DrawPolygonToZero(vh, start, end, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
lp = np;
}
}
return true;
}
private List<Vector3> bezierPoints = new List<Vector3>();
private Vector3 smoothStartPosUp, smoothStartPosDn;
private bool DrawSmoothLine(VertexHelper vh, Serie serie, Axis xAxis, Vector3 lp,
Vector3 np, Vector3 llp, Vector3 nnp, int dataIndex, Color lineColor, Color areaColor,
Color areaToColor, bool isStack, Vector3 zeroPos, int startIndex = 0)
{
bool isYAxis = xAxis is YAxis;
var lineWidth = serie.lineStyle.width;
var smoothPoints = serie.GetUpSmoothList(dataIndex);
var smoothDownPoints = serie.GetDownSmoothList(dataIndex);
if (isYAxis) ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, m_Settings.lineSmoothness, m_Settings.lineSmoothStyle);
else ChartHelper.GetBezierList(ref bezierPoints, lp, np, llp, nnp, m_Settings.lineSmoothness, m_Settings.lineSmoothStyle);
Vector3 start, to;
if (serie.lineType == LineType.SmoothDash)
{
for (int i = 0; i < bezierPoints.Count - 2; i += 2)
{
start = bezierPoints[i];
to = bezierPoints[i + 1];
CheckClipAndDrawLine(vh, start, to, lineWidth, lineColor, serie.clip);
}
return true;
}
start = bezierPoints[0];
var dir = bezierPoints[1] - start;
var dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1);
var diff = dir1v * lineWidth;
var startUp = start - diff;
var startDn = start + diff;
Vector3 toUp, toDn, tnp, tlp;
bool isFinish = true;
if (dataIndex > startIndex + 1)
{
if (smoothStartPosDn != Vector3.zero && smoothStartPosUp != Vector3.zero)
{
CheckClipAndDrawTriangle(vh, smoothStartPosUp, startUp, lp, lineColor, serie.clip);
CheckClipAndDrawTriangle(vh, smoothStartPosDn, startDn, lp, lineColor, serie.clip);
smoothPoints.Add(smoothStartPosUp);
smoothDownPoints.Add(smoothStartPosDn);
}
}
else
{
smoothPoints.Add(startUp);
smoothDownPoints.Add(startDn);
}
var sourAreaColor = areaColor;
for (int k = 1; k < bezierPoints.Count; k++)
{
to = bezierPoints[k];
if (serie.animation.CheckDetailBreak(to, isYAxis))
{
isFinish = false;
break;
}
dir = to - start;
dir1v = Vector3.Cross(dir, Vector3.forward).normalized * (isYAxis ? -1 : 1);
diff = dir1v * lineWidth;
toUp = to - diff;
toDn = to + diff;
if (isYAxis) CheckClipAndDrawPolygon(vh, startDn, toDn, toUp, startUp, lineColor, serie.clip);
else CheckClipAndDrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor, serie.clip);
smoothPoints.Add(toUp);
smoothDownPoints.Add(toDn);
if (k == bezierPoints.Count - 1)
{
smoothStartPosUp = toUp;
smoothStartPosDn = toDn;
}
if (serie.areaStyle.show && (serie.index == 0 || !isStack))
{
if (k == 1 && dataIndex > startIndex + 1)
{
startDn = smoothStartPosDn;
}
if (startDn != Vector3.zero)
{
if (isYAxis)
{
if (start.x > zeroPos.x && to.x > zeroPos.x)
{
tnp = new Vector3(zeroPos.x + xAxis.axisLine.width, toDn.y);
tlp = new Vector3(zeroPos.x + xAxis.axisLine.width, startDn.y);
areaColor = GetYLerpColor(sourAreaColor, areaToColor, start);
CheckClipAndDrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor, serie.clip);
}
else if (start.x < zeroPos.x && to.x < zeroPos.x)
{
tnp = new Vector3(zeroPos.x - xAxis.axisLine.width, toUp.y);
tlp = new Vector3(zeroPos.x - xAxis.axisLine.width, startUp.y);
areaColor = GetYLerpColor(sourAreaColor, areaToColor, start);
CheckClipAndDrawPolygon(vh, tnp, tlp, startUp, toUp, areaToColor, areaColor, serie.clip);
}
}
else
{
if (start.y > zeroPos.y && to.y > zeroPos.y)
{
tnp = new Vector3(toDn.x, zeroPos.y + xAxis.axisLine.width);
tlp = new Vector3(startDn.x, zeroPos.y + xAxis.axisLine.width);
areaColor = GetXLerpColor(sourAreaColor, areaToColor, start);
CheckClipAndDrawPolygon(vh, startDn, toDn, tnp, tlp, areaColor, areaToColor, serie.clip);
}
else if (start.y < zeroPos.y && to.y < zeroPos.y)
{
tnp = new Vector3(toUp.x, zeroPos.y - xAxis.axisLine.width);
tlp = new Vector3(startUp.x, zeroPos.y - xAxis.axisLine.width);
areaColor = GetXLerpColor(sourAreaColor, areaToColor, start);
CheckClipAndDrawPolygon(vh, tlp, tnp, toUp, startUp, areaToColor, areaColor, serie.clip);
}
}
}
}
start = to;
startUp = toUp;
startDn = toDn;
}
if (serie.areaStyle.show)
{
var lastSerie = SeriesHelper.GetLastStackSerie(m_Series, serie);
if (lastSerie != null)
{
var lastSmoothPoints = lastSerie.GetUpSmoothList(dataIndex);
DrawStackArea(vh, serie, xAxis, smoothDownPoints, lastSmoothPoints, lineColor, areaColor, areaToColor);
}
}
return isFinish;
}
private void DrawStackArea(VertexHelper vh, Serie serie, Axis axis, List<Vector3> smoothPoints,
List<Vector3> lastSmoothPoints, Color lineColor, Color areaColor, Color areaToColor)
{
if (!serie.areaStyle.show || lastSmoothPoints.Count <= 0) return;
Vector3 start, to;
var isYAxis = axis is YAxis;
var lastCount = 1;
start = smoothPoints[0];
var sourAreaColor = areaColor;
for (int k = 1; k < smoothPoints.Count; k++)
{
to = smoothPoints[k];
if (serie.animation.CheckDetailBreak(to, isYAxis)) break;
Vector3 tnp, tlp;
if (isYAxis) areaColor = GetYLerpColor(sourAreaColor, areaToColor, to);
else areaColor = GetXLerpColor(sourAreaColor, areaToColor, to);
if (k == smoothPoints.Count - 1)
{
if (k < lastSmoothPoints.Count - 1)
{
tnp = lastSmoothPoints[lastCount - 1];
CheckClipAndDrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor, serie.clip);
while (lastCount < lastSmoothPoints.Count)
{
tlp = lastSmoothPoints[lastCount];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
CheckClipAndDrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor, serie.clip);
lastCount++;
tnp = tlp;
}
start = to;
continue;
}
}
if (lastCount >= lastSmoothPoints.Count)
{
tlp = lastSmoothPoints[lastSmoothPoints.Count - 1];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
CheckClipAndDrawTriangle(vh, to, start, tlp, areaColor, areaColor, areaToColor, serie.clip);
start = to;
continue;
}
tnp = lastSmoothPoints[lastCount];
var diff = isYAxis ? tnp.y - to.y : tnp.x - to.x;
if (Math.Abs(diff) < 1)
{
tlp = lastSmoothPoints[lastCount - 1];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
CheckClipAndDrawPolygon(vh, start, to, tnp, tlp, areaColor, areaToColor, serie.clip);
lastCount++;
}
else
{
if (diff < 0)
{
tnp = lastSmoothPoints[lastCount - 1];
CheckClipAndDrawTriangle(vh, start, to, tnp, areaColor, areaColor, areaToColor, serie.clip);
while (diff < 0 && lastCount < lastSmoothPoints.Count)
{
tlp = lastSmoothPoints[lastCount];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
CheckClipAndDrawTriangle(vh, tnp, to, tlp, areaToColor, areaColor, areaToColor, serie.clip);
lastCount++;
diff = isYAxis ? tlp.y - to.y : tlp.x - to.x;
tnp = tlp;
}
}
else
{
tlp = lastSmoothPoints[lastCount - 1];
if (serie.animation.CheckDetailBreak(tlp, isYAxis)) break;
CheckClipAndDrawTriangle(vh, start, to, tlp, areaColor, areaColor, areaToColor, serie.clip);
}
}
start = to;
}
if (lastCount < lastSmoothPoints.Count)
{
var p1 = lastSmoothPoints[lastCount - 1];
var p2 = lastSmoothPoints[lastSmoothPoints.Count - 1];
if (!serie.animation.CheckDetailBreak(p1, isYAxis))
{
CheckClipAndDrawTriangle(vh, p1, start, p2, areaToColor, areaColor, areaToColor, serie.clip);
}
}
}
private List<Vector3> linePointList = new List<Vector3>();
private bool DrawStepLine(VertexHelper vh, Serie serie, Axis axis, Vector3 lp, Vector3 np,
Vector3 nnp, int dataIndex, Color lineColor, Color areaColor, Color areaToColor, Vector3 zeroPos)
{
bool isYAxis = axis is YAxis;
float lineWidth = serie.lineStyle.width;
Vector3 start, end, middle, middleZero, middle1, middle2;
Vector3 sp, ep, diff1, diff2;
var areaDiff = isYAxis ? Vector3.left * lineWidth : Vector3.down * lineWidth;
switch (serie.lineType)
{
case LineType.StepStart:
middle = isYAxis ? new Vector3(np.x, lp.y) : new Vector3(lp.x, np.y);
middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y);
diff1 = (middle - lp).normalized * lineWidth;
diff2 = (np - middle).normalized * lineWidth;
start = dataIndex == 1 ? lp : lp + diff1;
end = nnp != np ? np - diff2 : np;
if (Vector3.Distance(lp, middle) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, start, middle - diff1, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
sp = ep;
}
CheckClipAndDrawPolygon(vh, middle, lineWidth, lineColor, serie.clip);
}
else
{
if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip);
CheckClipAndDrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor, serie.clip);
}
if (serie.areaStyle.show)
{
if (Vector3.Dot(middle - lp, middleZero - middle) >= 0)
{
DrawPolygonToZero(vh, middle - diff2, middle + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
else if (dataIndex == 1)
{
DrawPolygonToZero(vh, lp - diff2, lp + diff2, axis, zeroPos, areaColor, areaToColor, Vector3.zero);
}
}
ChartHelper.GetPointList(ref linePointList, middle + diff2, end, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (nnp != np)
{
if (serie.animation.CheckDetailBreak(np, isYAxis)) return false;
CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip);
bool flag = ((isYAxis && nnp.x > np.x && np.x > zeroPos.x) || (!isYAxis && nnp.y > np.y && np.y > zeroPos.y));
if (serie.areaStyle.show && flag)
{
DrawPolygonToZero(vh, np - diff2, np + diff2, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
break;
case LineType.StepMiddle:
middle1 = isYAxis ? new Vector2(lp.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, lp.y);
middle2 = isYAxis ? new Vector2(np.x, (lp.y + np.y) / 2) : new Vector2((lp.x + np.x) / 2, np.y);
middleZero = isYAxis ? new Vector3(zeroPos.x, middle1.y) : new Vector3(middle1.x, zeroPos.y);
diff1 = (middle1 - lp).normalized * lineWidth;
diff2 = (middle2 - middle1).normalized * lineWidth;
start = dataIndex == 1 ? lp : lp + diff1;
end = nnp != np ? np - diff2 : np;
//draw lp to middle1
if (Vector3.Distance(lp, middle1) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, start, middle1 - diff1, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (serie.animation.CheckDetailBreak(middle1, isYAxis)) return false;
CheckClipAndDrawPolygon(vh, middle1, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show && Vector3.Dot(middleZero - middle1, middle2 - middle1) <= 0)
{
DrawPolygonToZero(vh, middle1 - diff1, middle1 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip);
CheckClipAndDrawLine(vh, lp + diff1, middle1 + diff1, lineWidth, lineColor, serie.clip);
}
//draw middle1 to middle2
if (Vector3.Distance(middle1, middle2) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, middle1 + diff2, middle2 - diff2, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
sp = ep;
}
CheckClipAndDrawPolygon(vh, middle2, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show && Vector3.Dot(middleZero - middle2, middle2 - middle1) >= 0)
{
DrawPolygonToZero(vh, middle2 - diff1, middle2 + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
CheckClipAndDrawLine(vh, middle1 + diff2, middle2 + diff2, lineWidth, lineColor, serie.clip);
}
//draw middle2 to np
if (Vector3.Distance(middle2, np) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, middle2 + diff1, np - diff1, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (serie.animation.CheckDetailBreak(np, isYAxis)) return false;
CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
CheckClipAndDrawLine(vh, middle1 + diff1, middle1 + diff1, lineWidth, lineColor, serie.clip);
}
break;
case LineType.StepEnd:
middle = isYAxis ? new Vector3(lp.x, np.y) : new Vector3(np.x, lp.y);
middleZero = isYAxis ? new Vector3(zeroPos.x, middle.y) : new Vector3(middle.x, zeroPos.y);
diff1 = (middle - lp).normalized * lineWidth;
diff2 = (np - middle).normalized * lineWidth;
start = dataIndex == 1 ? lp : lp + diff1;
end = nnp != np ? np - diff2 : np;
if (Vector3.Distance(lp, middle) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, start, middle - diff1, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
if (serie.animation.CheckDetailBreak(ep, isYAxis)) return false;
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show)
{
DrawPolygonToZero(vh, sp, ep, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
sp = ep;
}
if (serie.animation.CheckDetailBreak(middle, isYAxis)) return false;
CheckClipAndDrawPolygon(vh, middle, lineWidth, lineColor, serie.clip);
if (serie.areaStyle.show && Vector3.Dot(np - middle, middleZero - middle) <= 0)
{
DrawPolygonToZero(vh, middle - diff1, middle + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
}
else
{
if (dataIndex == 1) CheckClipAndDrawPolygon(vh, lp, lineWidth, lineColor, serie.clip);
CheckClipAndDrawLine(vh, lp + diff1, middle + diff1, lineWidth, lineColor, serie.clip);
}
if (Vector3.Distance(middle, np) > 2 * lineWidth)
{
ChartHelper.GetPointList(ref linePointList, middle + diff2, end, m_Settings.lineSegmentDistance);
sp = linePointList[0];
for (int i = 1; i < linePointList.Count; i++)
{
ep = linePointList[i];
CheckClipAndDrawLine(vh, sp, ep, lineWidth, lineColor, serie.clip);
sp = ep;
}
if (nnp != np) CheckClipAndDrawPolygon(vh, np, lineWidth, lineColor, serie.clip);
}
else
{
CheckClipAndDrawLine(vh, middle + diff2, np + diff2, lineWidth, lineColor, serie.clip);
}
bool flag2 = ((isYAxis && middle.x > np.x && np.x > zeroPos.x) || (!isYAxis && middle.y > np.y && np.y > zeroPos.y));
if (serie.areaStyle.show && flag2)
{
DrawPolygonToZero(vh, np - diff1, np + diff1, axis, zeroPos, areaColor, areaToColor, areaDiff);
}
break;
}
return true;
}
}
}