Files
XCharts/Assets/XCharts/Editor/ChildComponents/SettingsDrawer.cs
monitor1394 1b3fa7fb43 3.0 commit
2021-11-23 13:20:07 +08:00

42 lines
1.7 KiB
C#

/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(Settings), true)]
public class SettingsDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "Settings"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "", new HeaderMenuInfo("Reset", () =>
{
var chart = prop.serializedObject.targetObject as BaseChart;
chart.settings.Reset();
})))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_ReversePainter");
PropertyField(prop, "m_MaxPainter");
PropertyField(prop, "m_BasePainterMaterial");
PropertyField(prop, "m_SeriePainterMaterial");
PropertyField(prop, "m_TopPainterMaterial");
PropertyField(prop, "m_LineSmoothStyle");
PropertyField(prop, "m_LineSmoothness");
PropertyField(prop, "m_LineSegmentDistance");
PropertyField(prop, "m_CicleSmoothness");
PropertyField(prop, "m_LegendIconLineWidth");
PropertyListField(prop, "m_LegendIconCornerRadius", true);
--EditorGUI.indentLevel;
}
}
}
}