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21 lines
728 B
C#
21 lines
728 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts
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{
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public class ParallelCoordContext : MainComponentContext
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{
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public float x { get; internal set; }
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public float y { get; internal set; }
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public float width { get; internal set; }
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public float height { get; internal set; }
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public Vector3 position { get; internal set; }
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public float left { get; internal set; }
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public float right { get; internal set; }
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public float bottom { get; internal set; }
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public float top { get; internal set; }
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public bool runtimeIsPointerEnter { get; set; }
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internal List<ParallelAxis> parallelAxes = new List<ParallelAxis>();
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}
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} |