Files
XCharts/Scripts/UI/PieChart.cs
2019-05-16 04:23:42 +08:00

227 lines
7.2 KiB
C#

using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public class PieChart : BaseChart
{
[SerializeField] private Pie m_Pie = Pie.defaultPie;
private float m_PieCenterX = 0f;
private float m_PieCenterY = 0f;
private float m_PieRadius = 0;
private Vector2 m_PieCenter;
private List<float> m_AngleList = new List<float>();
public Pie pie { get { return m_Pie; } }
public override void AddData(string legend, float value)
{
m_Legend.AddData(legend);
var serie = m_Series.AddData(legend,value);
if (serie != null)
{
serie.ClearData();
serie.AddData(value);
RefreshChart();
}
}
public override void UpdateData(string legend, float value, int dataIndex = 0)
{
var serie = m_Series.GetSerie(legend);
if (serie != null)
{
serie.UpdateData(0, value);
RefreshChart();
}
}
protected override void Awake()
{
base.Awake();
}
protected override void Update()
{
base.Update();
}
protected override void DrawChart(VertexHelper vh)
{
base.DrawChart(vh);
UpdatePieCenter();
float totalDegree = 360;
float startDegree = 0;
float dataTotal = GetDataTotal();
float dataMax = GetDataMax();
m_AngleList.Clear();
for (int i = 0; i < m_Series.Count; i++)
{
if (!IsActive(i))
{
m_AngleList.Add(0);
continue;
}
float value = m_Series.series[i].data[0];
float degree = totalDegree * value / dataTotal;
float toDegree = startDegree + degree;
float outSideRadius = m_Pie.rose ?
m_Pie.insideRadius + (m_PieRadius - m_Pie.insideRadius) * value / dataMax :
m_PieRadius;
if (m_Tooltip.show && m_Tooltip.dataIndex == i + 1)
{
outSideRadius += m_Pie.tooltipExtraRadius;
}
ChartHelper.DrawDoughnut(vh, m_PieCenter, m_Pie.insideRadius,
outSideRadius, startDegree, toDegree, m_ThemeInfo.GetColor(i));
m_AngleList.Add(toDegree);
startDegree = toDegree;
}
}
protected override void OnLegendButtonClicked()
{
base.OnLegendButtonClicked();
}
private float GetDataTotal()
{
float total = 0;
for (int i = 0; i < m_Series.Count; i++)
{
if (IsActive(i))
{
total += m_Series.series[i].GetData(0);
}
}
return total;
}
private float GetDataMax()
{
float max = 0;
for (int i = 0; i < m_Series.Count; i++)
{
if (IsActive(i) && m_Series.series[i].GetData(0) > max)
{
max = m_Series.series[i].GetData(0);
}
}
return max;
}
private void UpdatePieCenter()
{
float diffX = chartWidth - m_Pie.left - m_Pie.right;
float diffY = chartHeight - m_Pie.top - m_Pie.bottom;
float diff = Mathf.Min(diffX, diffY);
if (m_Pie.outsideRadius <= 0)
{
m_PieRadius = diff / 3 * 2;
m_PieCenterX = m_Pie.left + m_PieRadius;
m_PieCenterY = m_Pie.bottom + m_PieRadius;
}
else
{
m_PieRadius = m_Pie.outsideRadius;
m_PieCenterX = chartWidth / 2;
m_PieCenterY = chartHeight / 2;
if (m_Pie.left > 0) m_PieCenterX = m_Pie.left + m_PieRadius;
if (m_Pie.right > 0) m_PieCenterX = chartWidth - m_Pie.right - m_PieRadius;
if (m_Pie.top > 0) m_PieCenterY = chartHeight - m_Pie.top - m_PieRadius;
if (m_Pie.bottom > 0) m_PieCenterY = m_Pie.bottom + m_PieRadius;
}
m_PieCenter = new Vector2(m_PieCenterX, m_PieCenterY);
}
protected override void CheckTootipArea(Vector2 local)
{
float dist = Vector2.Distance(local, m_PieCenter);
if (dist > m_PieRadius)
{
m_Tooltip.dataIndex = 0;
m_Tooltip.SetActive(false);
}
else
{
Vector2 dir = local - m_PieCenter;
float angle = VectorAngle(Vector2.up, dir);
m_Tooltip.dataIndex = 0;
for (int i = m_AngleList.Count - 1; i >= 0; i--)
{
if (i == 0 && angle < m_AngleList[i])
{
m_Tooltip.dataIndex = 1;
break;
}
else if (angle < m_AngleList[i] && angle > m_AngleList[i - 1])
{
m_Tooltip.dataIndex = i + 1;
break;
}
}
}
if (m_Tooltip.dataIndex > 0)
{
m_Tooltip.UpdatePos(new Vector2(local.x + 18, local.y - 25));
RefreshTooltip();
if (m_Tooltip.lastDataIndex != m_Tooltip.dataIndex)
{
RefreshChart();
}
m_Tooltip.lastDataIndex = m_Tooltip.dataIndex;
}
}
float VectorAngle(Vector2 from, Vector2 to)
{
float angle;
Vector3 cross = Vector3.Cross(from, to);
angle = Vector2.Angle(from, to);
angle = cross.z > 0 ? -angle : angle;
angle = (angle + 360) % 360;
return angle;
}
protected override void RefreshTooltip()
{
base.RefreshTooltip();
int index = m_Tooltip.dataIndex - 1;
if (index < 0)
{
m_Tooltip.SetActive(false);
return;
}
m_Tooltip.SetActive(true);
string strColor = ColorUtility.ToHtmlStringRGBA(m_ThemeInfo.GetColor(index));
string key = m_Legend.data[index];
float value = m_Series.series[index].data[0];
string txt = "";
if (!string.IsNullOrEmpty(m_Pie.name))
{
txt += m_Pie.name + "\n";
}
txt += string.Format("<color=#{0}>● </color>{1}: {2}", strColor, key, value);
m_Tooltip.UpdateTooltipText(txt);
var pos = m_Tooltip.GetPos();
if (pos.x + m_Tooltip.width > chartWidth)
{
pos.x = chartWidth - m_Tooltip.width;
}
if (pos.y - m_Tooltip.height < 0)
{
pos.y = m_Tooltip.height;
}
m_Tooltip.UpdatePos(pos);
}
}
}