Files
XCharts/Runtime/LiquidChart.cs
2020-07-06 08:41:28 +08:00

254 lines
9.3 KiB
C#

using System.Linq;
/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
/// <summary>
/// 水位图
/// </summary>
[AddComponentMenu("XCharts/LiquidChart", 22)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[DisallowMultipleComponent]
public partial class LiquidChart : BaseChart
{
[SerializeField] private List<Vessel> m_Vessels = new List<Vessel>();
private bool m_UpdateLabelText = false;
protected override void Awake()
{
base.Awake();
UpdateRuntimeValue();
SerieLabelHelper.UpdateLabelText(m_Series, m_ThemeInfo, m_LegendRealShowName);
}
#if UNITY_EDITOR
protected override void Reset()
{
base.Reset();
m_Title.text = "LiquidChart";
RemoveData();
RemoveVessel();
AddVessel(Vessel.defaultVessel);
var serie = AddSerie(SerieType.Liquid, "serie1");
serie.min = 0;
serie.max = 100;
serie.label.show = true;
serie.label.fontSize = 40;
serie.label.formatter = "{d}%";
serie.label.color = new Color32(70, 70, 240, 255);
AddData(0, UnityEngine.Random.Range(0, 100));
}
protected override void OnValidate()
{
base.OnValidate();
RefreshChart();
}
#endif
protected override void OnSizeChanged()
{
base.OnSizeChanged();
UpdateRuntimeValue();
m_UpdateLabelText = true;
}
protected override void Update()
{
base.Update();
if (m_UpdateLabelText)
{
m_UpdateLabelText = false;
SerieLabelHelper.UpdateLabelText(m_Series, m_ThemeInfo, m_LegendRealShowName);
}
}
protected override void DrawChart(VertexHelper vh)
{
base.DrawChart(vh);
UpdateRuntimeValue();
DrawVesselBackground(vh);
DrawSeries(vh);
DrawVessel(vh);
}
private void UpdateRuntimeValue()
{
for (int i = 0; i < m_Vessels.Count; i++)
{
var vessel = m_Vessels[i];
vessel.index = i;
VesselHelper.UpdateVesselCenter(vessel, m_ChartPosition, m_ChartWidth, m_ChartHeight);
}
}
private void DrawVesselBackground(VertexHelper vh)
{
for (int i = 0; i < m_Vessels.Count; i++)
{
var vessel = m_Vessels[i];
if (vessel.backgroundColor.a != 0)
{
var cenPos = vessel.runtimeCenterPos;
var radius = vessel.runtimeRadius;
var serie = SeriesHelper.GetSerieByVesselIndex(m_Series, vessel.index);
ChartDrawer.DrawCricle(vh, cenPos, vessel.runtimeInnerRadius, vessel.backgroundColor, m_Settings.cicleSmoothness);
}
}
}
private void DrawVessel(VertexHelper vh)
{
for (int i = 0; i < m_Vessels.Count; i++)
{
var vessel = m_Vessels[i];
vessel.index = i;
DrawCirleVessel(vh, vessel);
}
}
private void DrawCirleVessel(VertexHelper vh, Vessel vessel)
{
var cenPos = vessel.runtimeCenterPos;
var radius = vessel.runtimeRadius;
var serie = SeriesHelper.GetSerieByVesselIndex(m_Series, vessel.index);
var vesselColor = VesselHelper.GetColor(vessel, serie, m_ThemeInfo, m_LegendRealShowName);
ChartDrawer.DrawDoughnut(vh, cenPos, radius - vessel.shapeWidth, radius, vesselColor, Color.clear, m_Settings.cicleSmoothness);
}
private void DrawSeries(VertexHelper vh)
{
for (int i = 0; i < m_Series.Count; i++)
{
var serie = m_Series.GetSerie(i);
if (!serie.show) continue;
DrawSerie(vh, serie);
}
}
private void DrawSerie(VertexHelper vh, Serie serie)
{
var vessel = GetVessel(serie.vesselIndex);
if (vessel == null) return;
var cenPos = vessel.runtimeCenterPos;
var radius = vessel.runtimeInnerRadius;
var serieData = serie.GetSerieData(0);
if (serieData == null) return;
var value = serieData.GetData(1);
if (serie.runtimeCheckValue != value)
{
serie.runtimeCheckValue = value;
m_UpdateLabelText = true;
}
if (serieData.labelPosition != cenPos)
{
serieData.labelPosition = cenPos;
m_UpdateLabelText = true;
}
if (value == 0) return;
var colorIndex = m_LegendRealShowName.IndexOf(serie.name);
var realHig = (value - serie.min) / (serie.max - serie.min) * radius * 2;
serie.animation.InitProgress(1, 0, realHig);
var hig = serie.animation.IsFinish() ? realHig : serie.animation.GetCurrDetail();
var a = Mathf.Abs(radius - hig + (hig > radius ? serie.waveHeight : -serie.waveHeight));
var diff = Mathf.Sqrt(radius * radius - Mathf.Pow(a, 2));
var color = SerieHelper.GetItemColor(serie, serieData, m_ThemeInfo, colorIndex, false);
var toColor = SerieHelper.GetItemToColor(serie, serieData, m_ThemeInfo, colorIndex, false);
if (hig >= 2 * radius)
{
ChartDrawer.DrawCricle(vh, cenPos, radius, toColor, m_Settings.cicleSmoothness);
}
else
{
var startY = cenPos.y - radius + hig;
var waveStartPos = new Vector3(cenPos.x - diff, startY);
var waveEndPos = new Vector3(cenPos.x + diff, startY);
var startX = hig > radius ? cenPos.x - radius : waveStartPos.x;
var endX = hig > radius ? cenPos.x + radius : waveEndPos.x;
var step = vessel.smoothness;
if (step < 0.5f) step = 0.5f;
var lup = hig > radius ? new Vector3(cenPos.x - radius, cenPos.y) : waveStartPos;
var ldp = lup;
var nup = Vector3.zero;
var ndp = Vector3.zero;
var angle = 0f;
serie.runtimeWaveSpeed += serie.waveSpeed * Time.deltaTime;
var isStarted = false;
var isEnded = false;
while (startX < endX)
{
startX += step;
if (startX > endX) startX = endX;
if (startX > waveStartPos.x && !isStarted)
{
startX = waveStartPos.x;
isStarted = true;
}
if (startX > waveEndPos.x && !isEnded)
{
startX = waveEndPos.x;
isEnded = true;
}
var py = Mathf.Sqrt(Mathf.Pow(radius, 2) - Mathf.Pow(Mathf.Abs(cenPos.x - startX), 2));
if (startX < waveStartPos.x || startX > waveEndPos.x)
{
nup = new Vector3(startX, cenPos.y + py);
}
else
{
var py2 = serie.waveHeight * Mathf.Sin(1 / serie.waveLength * angle + serie.runtimeWaveSpeed + serie.waveOffset);
var nupY = waveStartPos.y + py2;
if (nupY > cenPos.y + py) nupY = cenPos.y + py;
else if (nupY < cenPos.y - py) nupY = cenPos.y - py;
nup = new Vector3(startX, nupY);
angle += step;
}
ndp = new Vector3(startX, cenPos.y - py);
if (!ChartHelper.IsValueEqualsColor(color, toColor))
{
var colorMin = cenPos.y - radius;
var colorMax = startY + serie.waveHeight;
var tcolor1 = Color.Lerp(color, toColor, 1 - (lup.y - colorMin) / (colorMax - colorMin));
var tcolor2 = Color.Lerp(color, toColor, 1 - (ldp.y - colorMin) / (colorMax - colorMin));
ChartDrawer.DrawPolygon(vh, lup, nup, ndp, ldp, tcolor1, tcolor2);
}
else
{
ChartDrawer.DrawPolygon(vh, lup, nup, ndp, ldp, color);
}
lup = nup;
ldp = ndp;
}
}
if (serie.waveSpeed != 0 && Application.isPlaying)
{
RefreshChart();
}
if (!serie.animation.IsFinish())
{
serie.animation.CheckProgress(realHig);
m_IsPlayingAnimation = true;
RefreshChart();
}
}
}
}