Files
XCharts/Runtime/Internal/Object/ChartLabel.cs
monitor1394 489095865d XCharts 2.0
2021-01-11 08:54:28 +08:00

156 lines
5.1 KiB
C#

/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public class ChartLabel : ChartObject
{
private bool m_LabelAutoSize = true;
private float m_LabelPaddingLeftRight = 3f;
private float m_LabelPaddingTopBottom = 3f;
private ChartText m_LabelText;
private RectTransform m_LabelRect;
private RectTransform m_IconRect;
private RectTransform m_ObjectRect;
private Image m_IconImage;
public GameObject gameObject { get { return m_GameObject; } }
public Image icon { get { return m_IconImage; } }
public ChartText label { get { return m_LabelText; } }
public ChartLabel()
{
}
public void SetLabel(GameObject labelObj, bool autoSize, float paddingLeftRight, float paddingTopBottom)
{
m_GameObject = labelObj;
m_LabelAutoSize = autoSize;
m_LabelPaddingLeftRight = paddingLeftRight;
m_LabelPaddingTopBottom = paddingTopBottom;
m_LabelText = new ChartText(labelObj);
m_LabelRect = m_LabelText.gameObject.GetComponent<RectTransform>();
m_ObjectRect = labelObj.GetComponent<RectTransform>();
}
public void SetIcon(Image image)
{
m_IconImage = image;
if (image != null)
{
m_IconRect = m_IconImage.GetComponent<RectTransform>();
}
}
public void SetIconSprite(Sprite sprite)
{
if (m_IconImage != null) m_IconImage.sprite = sprite;
}
public void SetIconSize(float width, float height)
{
if (m_IconRect != null) m_IconRect.sizeDelta = new Vector3(width, height);
}
public void UpdateIcon(IconStyle iconStyle)
{
if (m_IconImage == null) return;
if (iconStyle.show)
{
ChartHelper.SetActive(m_IconImage.gameObject, true);
m_IconImage.sprite = iconStyle.sprite;
m_IconImage.color = iconStyle.color;
m_IconRect.sizeDelta = new Vector2(iconStyle.width, iconStyle.height);
m_IconImage.transform.localPosition = iconStyle.offset;
if (iconStyle.layer == IconStyle.Layer.UnderLabel)
m_IconRect.SetSiblingIndex(0);
else
m_IconRect.SetSiblingIndex(m_GameObject.transform.childCount - 1);
}
else
{
ChartHelper.SetActive(m_IconImage.gameObject, false);
}
}
public float GetLabelWidth()
{
if (m_LabelRect) return m_LabelRect.sizeDelta.x;
else return 0;
}
public float GetLabelHeight()
{
if (m_LabelRect) return m_LabelRect.sizeDelta.y;
return 0;
}
public void SetLabelColor(Color color)
{
if (m_LabelText != null) m_LabelText.SetColor(color);
}
public void SetLabelRotate(float rotate)
{
if (m_LabelText != null) m_LabelText.SetLocalEulerAngles(new Vector3(0, 0, rotate));
}
public void SetPosition(Vector3 position)
{
if (m_GameObject != null)
{
m_GameObject.transform.localPosition = position;
}
}
public void SetLabelPosition(Vector3 position)
{
if (m_LabelRect) m_LabelRect.localPosition = position;
}
public void SetActive(bool flag)
{
if (m_GameObject) ChartHelper.SetActive(m_GameObject, flag);
}
public void SetLabelActive(bool flag)
{
if (m_LabelText != null) m_LabelText.SetActive(flag);
}
public void SetIconActive(bool flag)
{
if (m_IconImage) ChartHelper.SetActive(m_IconImage, flag);
}
public bool SetText(string text)
{
if (m_LabelRect == null) return false;
if (m_LabelText != null && !m_LabelText.GetText().Equals(text))
{
m_LabelText.SetText(text);
if (m_LabelAutoSize)
{
var newSize = string.IsNullOrEmpty(text) ? Vector2.zero :
new Vector2(m_LabelText.GetPreferredWidth() + m_LabelPaddingLeftRight * 2,
m_LabelText.GetPreferredHeight() + m_LabelPaddingTopBottom * 2);
var sizeChange = newSize.x != m_LabelRect.sizeDelta.x || newSize.y != m_LabelRect.sizeDelta.y;
if (sizeChange)
{
m_LabelRect.sizeDelta = newSize;
m_ObjectRect.sizeDelta = newSize;
}
return sizeChange;
}
}
return false;
}
}
}