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36 lines
1.5 KiB
C#
36 lines
1.5 KiB
C#
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/************************************************/
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/* */
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/* Copyright (c) 2018 - 2021 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// The delegate function for AxisLabel's formatter. |
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/// AxisLabel的formatter自定义委托函数。
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/// </summary>
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/// <param name="labelIndex">label索引</param>
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/// <param name="value">当前label对应的数值数据,Value轴或Time轴有效</param>
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/// <param name="category">当前label对应的类目数据,Category轴有效</param>
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/// <returns>最终显示的文本内容</returns>
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public delegate string DelegateAxisLabelFormatter(int labelIndex, double value, string category);
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/// <summary>
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/// The delegate function for SerieLabel‘s formatter.
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/// SerieLabel的formatter自定义委托函数。
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/// </summary>
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/// <param name="dataIndex">数据索引</param>
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/// <param name="value">数值</param>
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/// <returns>最终显示的文本内容</returns>
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public delegate string DelegateSerieLabelFormatter(int dataIndex, double value);
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/// <summary>
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/// Tooltip的position自定义委托函数。
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/// </summary>
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/// <param name="pos">Tooltip的当前坐标</param>
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/// <returns>Tooltip的最终坐标</returns>
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public delegate Vector3 DelegateTooltipPosition(Vector3 pos);
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} |