Files
XCharts/Editor/LiquidChartEditor.cs
2020-07-06 08:41:28 +08:00

34 lines
943 B
C#

/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using UnityEditor;
namespace XCharts
{
/// <summary>
/// Editor class used to edit UI LiquidChart.
/// </summary>
[CustomEditor(typeof(LiquidChart), false)]
public class LiquidChartEditor : BaseChartEditor
{
protected SerializedProperty m_Vessels;
protected override void OnEnable()
{
base.OnEnable();
m_Target = (LiquidChart)target;
m_Vessels = serializedObject.FindProperty("m_Vessels");
}
protected override void OnStartInspectorGUI()
{
base.OnStartInspectorGUI();
EditorGUILayout.PropertyField(m_Vessels, true);
}
}
}