Files
XCharts/Scripts/Editor/PropertyDrawers/AxisNameDrawer.cs
2019-07-03 18:45:48 +08:00

57 lines
2.9 KiB
C#

using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(Axis.AxisName), true)]
public class AxisNameDrawer : PropertyDrawer
{
private bool m_AxisNameToggle = false;
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty show = prop.FindPropertyRelative("m_Show");
SerializedProperty m_Name = prop.FindPropertyRelative("m_Name");
SerializedProperty m_Location = prop.FindPropertyRelative("m_Location");
SerializedProperty m_Gap = prop.FindPropertyRelative("m_Gap");
SerializedProperty m_Rotate = prop.FindPropertyRelative("m_Rotate");
SerializedProperty m_Color = prop.FindPropertyRelative("m_Color");
SerializedProperty m_FontSize = prop.FindPropertyRelative("m_FontSize");
SerializedProperty m_FontStyle = prop.FindPropertyRelative("m_FontStyle");
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AxisNameToggle, "Axis Name", show, false);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (m_AxisNameToggle)
{
++EditorGUI.indentLevel;
EditorGUI.PropertyField(drawRect, m_Name);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Location);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Gap);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Rotate);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Color);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FontSize);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FontStyle);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
float height = 0;
if (m_AxisNameToggle)
{
height += 7 * EditorGUIUtility.singleLineHeight + 6 * EditorGUIUtility.standardVerticalSpacing;
}
return height;
}
}
}