mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-16 05:10:12 +00:00
134 lines
4.8 KiB
C#
134 lines
4.8 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace xcharts
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{
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[System.Serializable]
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public class LineInfo
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{
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public float tickness = 0.8f;
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[Header("Point")]
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public bool showPoint = true;
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public float pointWid = 2.5f;
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[Header("Smooth")]
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public bool smooth = false;
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[Range(1f, 10f)]
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public float smoothStyle = 2f;
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[Header("Area")]
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public bool area = false;
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public Color areaColor;
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}
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public class LineChart : BaseAxesChart
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{
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[SerializeField]
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private LineInfo lineInfo;
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protected override void Awake()
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{
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base.Awake();
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}
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protected override void Update()
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{
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base.Update();
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}
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protected override void DrawChart(VertexHelper vh)
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{
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base.DrawChart(vh);
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int seriesCount = seriesList.Count;
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float max = GetMaxValue();
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float scaleWid = coordinateWid / (xAxis.splitNumber - 1);
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for (int j = 0; j < seriesCount; j++)
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{
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if (!legend.IsShowSeries(j)) continue;
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Series series = seriesList[j];
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Color color = themeInfo.GetColor(j);
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Vector3 lp = Vector3.zero;
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Vector3 np = Vector3.zero;
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float startX = zeroX + (xAxis.boundaryGap ? scaleWid / 2 : 0);
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int showDataNumber = series.showDataNumber;
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int startIndex = 0;
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if (series.showDataNumber > 0 && series.dataList.Count > series.showDataNumber)
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{
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startIndex = series.dataList.Count - series.showDataNumber;
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}
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for (int i = startIndex; i < series.dataList.Count; i++)
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{
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SeriesData data = series.dataList[i];
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np = new Vector3(startX + i * scaleWid, zeroY + data.value * coordinateHig / max);
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if (i > 0)
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{
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if (lineInfo.smooth)
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{
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var list = ChartUtils.GetBezierList(lp, np, lineInfo.smoothStyle);
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Vector3 start, to;
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start = list[0];
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for (int k = 1; k < list.Count; k++)
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{
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to = list[k];
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ChartUtils.DrawLine(vh, start, to, lineInfo.tickness, color);
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start = to;
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}
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}
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else
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{
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ChartUtils.DrawLine(vh, lp, np, lineInfo.tickness, color);
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if (lineInfo.area)
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{
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ChartUtils.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY),
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new Vector3(lp.x, zeroY), color);
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}
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}
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}
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lp = np;
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}
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// draw point
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if (lineInfo.showPoint)
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{
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for (int i = 0; i < series.dataList.Count; i++)
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{
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SeriesData data = series.dataList[i];
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Vector3 p = new Vector3(startX + i * scaleWid,
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zeroY + data.value * coordinateHig / max);
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float pointWid = lineInfo.pointWid;
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if (tooltip.show && i == tooltip.DataIndex - 1)
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{
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pointWid = pointWid * 1.8f;
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}
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if (theme == Theme.Dark)
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{
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ChartUtils.DrawCricle(vh, p, pointWid, color,
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(int)lineInfo.pointWid * 5);
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}
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else
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{
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ChartUtils.DrawCricle(vh, p, pointWid, Color.white);
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ChartUtils.DrawDoughnut(vh, p, pointWid - lineInfo.tickness,
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pointWid, 0, 360, color);
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}
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}
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}
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}
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//draw tooltip line
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if (tooltip.show && tooltip.DataIndex > 0)
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{
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float splitWid = coordinateWid / (xAxis.splitNumber - 1);
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float px = zeroX + (tooltip.DataIndex - 1) * splitWid + (xAxis.boundaryGap ? splitWid / 2 : 0);
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Vector2 sp = new Vector2(px, zeroY);
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Vector2 ep = new Vector2(px, zeroY + coordinateHig);
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ChartUtils.DrawLine(vh, sp, ep, coordinate.tickness, themeInfo.tooltipFlagAreaColor);
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}
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}
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}
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}
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