Files
XCharts/Demo/Editor/ChartModuleDrawer.cs
monitor1394 a1dc6ca8ad 优化代码
2019-07-25 21:10:57 +08:00

38 lines
1.6 KiB
C#

using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(ChartModule), true)]
public class ChartModuleDrawer : PropertyDrawer
{
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
var lastX = drawRect.x;
var lastWid = drawRect.width;
SerializedProperty m_Name = prop.FindPropertyRelative("m_Name");
SerializedProperty m_Title = prop.FindPropertyRelative("m_Title");
SerializedProperty m_Selected = prop.FindPropertyRelative("m_Selected");
SerializedProperty m_Panel = prop.FindPropertyRelative("m_Panel");
var fieldWid = EditorGUIUtility.currentViewWidth - 30 - 5 - 50 - 90;
drawRect.width = 15;
EditorGUI.PropertyField(drawRect,m_Selected,GUIContent.none);
drawRect.x += 15;
drawRect.width = 50;
EditorGUI.PropertyField(drawRect,m_Name,GUIContent.none);
drawRect.x += 52;
drawRect.width = fieldWid;
EditorGUI.PropertyField(drawRect,m_Title,GUIContent.none);
drawRect.x += fieldWid + 2;
drawRect.width = 90;
EditorGUI.PropertyField(drawRect,m_Panel,GUIContent.none);
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
}
}
}