Files
XCharts/Scripts/UI/Internal/Series.cs
2019-05-13 09:48:47 +08:00

230 lines
7.0 KiB
C#

using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System;
namespace XCharts
{
[System.Serializable]
public class Series : JsonDataSupport
{
[SerializeField] protected List<Serie> m_Series;
public List<Serie> series { get { return m_Series; } }
public int Count { get { return m_Series.Count; } }
public static Series defaultSeries
{
get
{
var series = new Series
{
m_Series = new List<Serie>()
};
return series;
}
}
public void ClearData()
{
foreach (var serie in m_Series)
{
serie.ClearData();
}
}
public float GetData(int serieIndex, int dataIndex)
{
if (serieIndex >= 0 && serieIndex < Count)
{
return m_Series[serieIndex].GetData(dataIndex);
}
else
{
return 0;
}
}
public void AddData(string legend, float value, int maxDataNumber = 0)
{
for (int i = 0; i < m_Series.Count; i++)
{
if (m_Series[i].name.Equals(legend))
{
m_Series[i].AddData(value, maxDataNumber);
break;
}
}
}
public void AddData(int legend, float value, int maxDataNumber = 0)
{
if (legend >= 0 && legend < Count)
{
m_Series[legend].AddData(value, maxDataNumber);
}
}
public void UpdateData(string legend, float value, int dataIndex = 0)
{
for (int i = 0; i < m_Series.Count; i++)
{
if (m_Series[i].name.Equals(legend))
{
m_Series[i].UpdateData(dataIndex, value);
break;
}
}
}
public void UpdateData(int legendIndex, float value, int dataIndex = 0)
{
for (int i = 0; i < m_Series.Count; i++)
{
if (i == legendIndex)
{
m_Series[i].UpdateData(dataIndex, value);
break;
}
}
}
public void GetMinMaxValue(Legend legend, out int minVaule, out int maxValue)
{
float min = int.MaxValue;
float max = int.MinValue;
if (IsStack())
{
var stackSeries = GetStackSeries();
foreach (var ss in stackSeries)
{
var seriesTotalValue = new Dictionary<int, float>();
for (int i = 0; i < ss.Value.Count; i++)
{
var serie = ss.Value[i];
for (int j = 0; j < serie.data.Count; j++)
{
if (!seriesTotalValue.ContainsKey(j))
seriesTotalValue[j] = 0;
seriesTotalValue[j] = seriesTotalValue[j] + serie.data[j];
}
}
float tmax = int.MinValue;
float tmin = int.MaxValue;
foreach (var tt in seriesTotalValue)
{
if (tt.Value > tmax) tmax = tt.Value;
if (tt.Value < tmin) tmin = tt.Value;
}
if (tmax > max) max = tmax;
if (tmin < min) min = tmin;
}
}
else
{
for (int i = 0; i < m_Series.Count; i++)
{
if (legend.IsShowSeries(i))
{
if (m_Series[i].Max > max) max = m_Series[i].Max;
if (m_Series[i].Min < min) min = m_Series[i].Min;
}
}
}
if (max == int.MinValue && min == int.MaxValue)
{
minVaule = 0;
maxValue = 100;
}
else if (max > 0 && min > 0)
{
minVaule = 0;
maxValue = ChartHelper.GetMaxDivisibleValue(max);
}
else if (min < 0 && max < 0)
{
minVaule = ChartHelper.GetMaxDivisibleValue(min);
maxValue = 0;
}
else
{
minVaule = ChartHelper.GetMaxDivisibleValue(min);
maxValue = ChartHelper.GetMaxDivisibleValue(max);
}
}
public float GetMaxValue(int index, int splitNumber = 0)
{
float max = int.MinValue;
float min = int.MaxValue;
for (int i = 0; i < m_Series.Count; i++)
{
if (m_Series[i].data[index] > max)
{
max = Mathf.Ceil(m_Series[i].data[index]);
}
if (m_Series[i].data[index] < min)
{
min = Mathf.Ceil(m_Series[i].data[index]);
}
}
if (max < 1 && max > -1) return max;
if (max < 0 && min < 0) max = min;
return ChartHelper.GetMaxDivisibleValue(max);
}
public bool IsStack()
{
HashSet<string> sets = new HashSet<string>();
foreach (var serie in m_Series)
{
if (string.IsNullOrEmpty(serie.stack)) continue;
if (sets.Contains(serie.stack)) return true;
else
{
sets.Add(serie.stack);
}
}
return false;
}
public Dictionary<int, List<Serie>> GetStackSeries()
{
int count = 0;
Dictionary<string, int> sets = new Dictionary<string, int>();
Dictionary<int, List<Serie>> stackSeries = new Dictionary<int, List<Serie>>();
foreach (var serie in m_Series)
{
if (string.IsNullOrEmpty(serie.stack))
{
stackSeries[count] = new List<Serie>();
stackSeries[count].Add(serie);
count++;
}
else
{
if (!sets.ContainsKey(serie.stack))
{
sets.Add(serie.stack, count);
stackSeries[count] = new List<Serie>();
stackSeries[count].Add(serie);
count++;
}
else
{
int stackIndex = sets[serie.stack];
stackSeries[stackIndex].Add(serie);
}
}
}
return stackSeries;
}
public override void ParseJsonData(string jsonData)
{
//TODO:
}
}
}