mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-16 13:30:10 +00:00
52 lines
2.4 KiB
C#
52 lines
2.4 KiB
C#
using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace XCharts
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{
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[CustomPropertyDrawer(typeof(LineStyle), true)]
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public class LineStyleDrawer : PropertyDrawer
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{
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private Dictionary<string, bool> m_LineStyleToggle = new Dictionary<string, bool>();
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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Rect drawRect = pos;
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drawRect.height = EditorGUIUtility.singleLineHeight;
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SerializedProperty show = prop.FindPropertyRelative("m_Show");
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SerializedProperty m_Type = prop.FindPropertyRelative("m_Type");
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SerializedProperty m_Color = prop.FindPropertyRelative("m_Color");
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SerializedProperty m_Width = prop.FindPropertyRelative("m_Width");
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SerializedProperty m_Opacity = prop.FindPropertyRelative("m_Opacity");
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ChartEditorHelper.MakeFoldout(ref drawRect, ref m_LineStyleToggle, prop, "Line Style", show, false);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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if (ChartEditorHelper.IsToggle(m_LineStyleToggle, prop))
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{
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++EditorGUI.indentLevel;
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EditorGUI.PropertyField(drawRect, m_Type);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Color);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Width);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Opacity);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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--EditorGUI.indentLevel;
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}
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}
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public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
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{
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float height = 0;
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if (ChartEditorHelper.IsToggle(m_LineStyleToggle, prop))
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{
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height += 5 * EditorGUIUtility.singleLineHeight + 4 * EditorGUIUtility.standardVerticalSpacing;
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}
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else
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{
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height += 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
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}
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return height;
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}
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}
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} |