Files
XCharts/Assets/XChart/Demo.cs
monitor1394 5ed1c18af6 整理代码
2018-09-12 07:27:22 +08:00

26 lines
607 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using xchart;
public class Demo : MonoBehaviour
{
private LineChart lineChart;
private float time;
void Awake () {
lineChart = transform.Find("line_chart").GetComponent<LineChart>();
}
void Update () {
time += Time.deltaTime;
if (time >= 1)
{
time = 0;
lineChart.AddPoint("fps", Random.Range(24.0f, 60.0f));
lineChart.AddPoint("rtt", Random.Range(15, 30));
lineChart.AddPoint("ping", Random.Range(0, 100));
}
}
}