Files
XCharts/Scripts/Editor/PropertyDrawers/LineDrawer.cs
monitor1394 fc95338274 整理代码
2019-06-21 09:34:33 +08:00

112 lines
5.0 KiB
C#

using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(Line), true)]
public class LineDrawer : PropertyDrawer
{
SerializedProperty m_Tickness;
SerializedProperty m_Point;
SerializedProperty m_PointWidth;
SerializedProperty m_Smooth;
SerializedProperty m_SmoothStyle;
SerializedProperty m_Area;
SerializedProperty m_Step;
SerializedProperty m_StepType;
private bool m_LineModuleToggle = false;
private void InitProperty(SerializedProperty prop)
{
m_Tickness = prop.FindPropertyRelative("m_Tickness");
m_Point = prop.FindPropertyRelative("m_Point");
m_PointWidth = prop.FindPropertyRelative("m_PointWidth");
m_Smooth = prop.FindPropertyRelative("m_Smooth");
m_SmoothStyle = prop.FindPropertyRelative("m_SmoothStyle");
m_Area = prop.FindPropertyRelative("m_Area");
m_Step = prop.FindPropertyRelative("m_Step");
m_StepType = prop.FindPropertyRelative("m_StepType");
}
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
InitProperty(prop);
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_LineModuleToggle, "Line");
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (m_LineModuleToggle)
{
++EditorGUI.indentLevel;
EditorGUI.PropertyField(drawRect, m_Tickness);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
drawRect.width = EditorGUIUtility.labelWidth + 10;
EditorGUI.PropertyField(drawRect, m_Point);
if (m_Point.boolValue)
{
drawRect.x = EditorGUIUtility.labelWidth + 15;
EditorGUI.LabelField(drawRect, "Width");
drawRect.x = EditorGUIUtility.labelWidth + 65;
float tempWidth = EditorGUIUtility.currentViewWidth - EditorGUIUtility.labelWidth - 70;
if (tempWidth < 20) tempWidth = 20;
drawRect.width = tempWidth;
EditorGUI.PropertyField(drawRect, m_PointWidth, GUIContent.none);
drawRect.x = pos.x;
drawRect.width = pos.width;
}
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
drawRect.width = EditorGUIUtility.labelWidth + 10;
EditorGUI.PropertyField(drawRect, m_Smooth);
if (m_Smooth.boolValue)
{
drawRect.x = EditorGUIUtility.labelWidth + 15;
EditorGUI.LabelField(drawRect, "Style");
drawRect.x = EditorGUIUtility.labelWidth + 65;
float tempWidth = EditorGUIUtility.currentViewWidth - EditorGUIUtility.labelWidth - 70;
if (tempWidth < 20) tempWidth = 20;
drawRect.width = tempWidth;
EditorGUI.PropertyField(drawRect, m_SmoothStyle, GUIContent.none);
drawRect.x = pos.x;
drawRect.width = pos.width;
}
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
drawRect.width = EditorGUIUtility.labelWidth + 10;
EditorGUI.PropertyField(drawRect, m_Step);
if (m_Step.boolValue)
{
drawRect.x = EditorGUIUtility.labelWidth + 15;
EditorGUI.LabelField(drawRect, "Type");
drawRect.x = EditorGUIUtility.labelWidth + 65;
float tempWidth = EditorGUIUtility.currentViewWidth - EditorGUIUtility.labelWidth - 70;
if (tempWidth < 20) tempWidth = 20;
drawRect.width = tempWidth;
EditorGUI.PropertyField(drawRect, m_StepType, GUIContent.none);
drawRect.x = pos.x;
drawRect.width = pos.width;
}
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Area);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
if (m_LineModuleToggle)
{
return 6 * EditorGUIUtility.singleLineHeight + 5 * EditorGUIUtility.standardVerticalSpacing;
}
else
{
return EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
}
}
}
}