Files
XCharts/Examples/Runtime/Example50_Scatter.cs
2021-07-08 07:20:06 +08:00

37 lines
1.0 KiB
C#

/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using System;
using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Examples
{
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Example50_Scatter : MonoBehaviour
{
private ScatterChart chart;
void Awake()
{
chart = gameObject.GetComponent<ScatterChart>();
if (chart == null) return;
chart.series.SetSerieSymbolSizeCallback(SymbolSize, SymbolSelectedSize);
}
float SymbolSize(List<double> data)
{
return (float)(Math.Sqrt(data[2]) / 6e2);
}
float SymbolSelectedSize(List<double> data)
{
return (float)(Math.Sqrt(data[2]) / 5e2);
}
}
}